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Thread Statistics | Show CCP posts - 5 post(s) |
Cross Atu
OSG Planetary Operations Covert Intervention
1957
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Posted - 2014.03.05 20:34:00 -
[1] - Quote
CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I've been telling my corp and squad mates about this today and the overall response is
I'd like to give a specific call out to the fix to damage mods, I remember in closed just before Codex talking with the E3 vets about how that needed to happen. I was too new to the game to fully understand but I learned, and have been waiting for this fix ever since.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
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Cross Atu
OSG Planetary Operations Covert Intervention
1958
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Posted - 2014.03.06 00:26:00 -
[2] - Quote
Appia Vibbia wrote:Dear CCP Developers, snip I'd also like to point out that without increasing the damage of all AV grenades, you just nerfed AV again in a world of OP tanks and Dropships. This is something worth keeping an eye one. The proto AV nades now do less damage than the STD did a couple patches ago and are currently unable to take out many commonly run MLT HAV fits deployed as of 1.7. Removal of 33% of the potential damage from the AV nades now makes even the proto verity essentially useless in most situations, doubly useless if Hives get nerfed again in 1.8
On a somewhat related (AV) note, the change to the swarm launcher will nerf that further as well... and it's lock on function (not range, the basic lock mechanic itself) is still inconsistent and broken.
SupportSP Rollover & an improved Recruting System
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Cross Atu
OSG Planetary Operations Covert Intervention
1962
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Posted - 2014.03.06 06:49:00 -
[3] - Quote
Virgil Walker wrote:I like long kill times, but I sense a huge increase in mass driver spamming. Don't know what will be worse, mass driver or tank spamming? I agree on the TTK, and I'm not overly worried by the MD. The values may or may not need a further tweak (tweak not overhaul for any devs watching this thread) but with the further nerfing of the nano hives and the long awaited fix to damage mods the MD will be getting scaled back in other secondary areas even as this buff comes through. Regarding the direct buff both the MD and the LR need some love they clearly cannot remotely keep pace with the current iteration of the AR, ScR or even Shotty, to say nothing of the RR or CR, just watch any kill feed (you know, in between the listings for vehicle based kills).
Look at it this way, when was the last time you played a day with a MD or LR in every match? Okay, now when was the last time you played a day without a CR or RR in every match? I bet everyone can see where this point is going...
Cheers, Cross
PS ~ While I am fully in support of the fix to damage mods, and in fact adamently believe it is long overdue, it is still worth noting that a side effect of it will be a further nerf to the effective power of infantry based AV weapons. The Forge, Swarm, and Plasma were already in a rough spot under 1.7. Or to be more blunt the AV value of the Plasma was essentially nil, the swarms were of minimal value (even at proto level against MLT fit HAVs) and the Forge could do some work but leaned heavily on the use of damage mods. With this change even those effects are going to be undercut and CCP would do well to consider some polish on the AV weapons to make them more effective in light of the damage mod fix.
After all right now you can run certain HAV fits which are less expensive (in both ISK and SP) than an AV Forge fit.
SupportSP Rollover & an improved Recruting System
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