Pages: [1] 2 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thor Odinson42
Molon Labe. General Tso's Alliance
2796
|
Posted - 2014.02.12 20:09:00 -
[1] - Quote
Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging.
ML Director
Eve Toon - Raylan Scott
|
Mossellia Delt
Militaires Sans Jeux
925
|
Posted - 2014.02.12 20:12:00 -
[2] - Quote
Spec into forgeguns, call in a jihad jeep or fit a mlt tank of your own.
Tank vs AV will be fixed, counter it till then.
Join the Channel - CPM1 Candidates - Get to know who's running.
Delt for CPM1
|
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
367
|
Posted - 2014.02.12 20:14:00 -
[3] - Quote
awww |
Thor Odinson42
Molon Labe. General Tso's Alliance
2796
|
Posted - 2014.02.12 20:15:00 -
[4] - Quote
Alabastor 'TheBlaster' Alcar wrote:awww
Tanker?
ML Director
Eve Toon - Raylan Scott
|
Ghosts Chance
Inf4m0us
1060
|
Posted - 2014.02.12 20:17:00 -
[5] - Quote
get the high ground with uplinks and laugh as the tanks cant hurt you....
your bad and you should feel bad. my infantry KD/R has gone UP since tank spam begun |
Thor Odinson42
Molon Labe. General Tso's Alliance
2799
|
Posted - 2014.02.12 20:19:00 -
[6] - Quote
Ghosts Chance wrote:get the high ground with uplinks and laugh as the tanks cant hurt you....
your bad and you should feel bad. my infantry KD/R has gone UP since tank spam begun
So the answer is to lose the match and hide.
Cool so another bullshit answer
ML Director
Eve Toon - Raylan Scott
|
Adelia Lafayette
Science For Death
650
|
Posted - 2014.02.12 20:22:00 -
[7] - Quote
Counter with your own tank spam? If that doesn't float your boat or the other suggestions you pretty much are just going to have to wait it out till the next balance run by ccp and see what happens just like any other fotm.
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
|
Ghosts Chance
Inf4m0us
1060
|
Posted - 2014.02.12 20:23:00 -
[8] - Quote
Thor Odinson42 wrote:Ghosts Chance wrote:get the high ground with uplinks and laugh as the tanks cant hurt you....
your bad and you should feel bad. my infantry KD/R has gone UP since tank spam begun So the answer is to lose the match and hide. Cool so another bullshit answer
yah no, my win loss ratio since tank spam has begun has gone up as well
your even MORE bad and you should feel INCREDABLY bad.
high ground wins games, protects from tanks, and boosts stats, its just the supirior general stratagy.
grab a dropship and some uplinks and conquer the high ground, then launch attacks to the ground. the high ground removed 90% of the cover ground infantry have acess to, if you die ust grab a different uplink suit and extend your uplink zone outwards ont he ground and your blue dots will claim it.
easy peasy lemon squeezy
i enjoy my 4k WP games, solo orbitals, and massivly positive KD/R and WL/R |
Thor Odinson42
Molon Labe. General Tso's Alliance
2799
|
Posted - 2014.02.12 20:26:00 -
[9] - Quote
Adelia Lafayette wrote:Counter with your own tank spam? If that doesn't float your boat or the other suggestions you pretty much are just going to have to wait it out till the next balance run by ccp and see what happens just like any other fotm.
Why not just buff AV back to what it was? Is this not possible with a hotfix?
I personally don't think the old swarms would do any good either, but at least it would be something. Or increase the cost again?
I don't know, it doesn't sound like 1.8 is going to address it at all. And it's bad.
ML Director
Eve Toon - Raylan Scott
|
Thor Odinson42
Molon Labe. General Tso's Alliance
2801
|
Posted - 2014.02.12 20:28:00 -
[10] - Quote
Ghosts Chance wrote:Thor Odinson42 wrote:Ghosts Chance wrote:get the high ground with uplinks and laugh as the tanks cant hurt you....
your bad and you should feel bad. my infantry KD/R has gone UP since tank spam begun So the answer is to lose the match and hide. Cool so another bullshit answer yah no, my win loss ratio since tank spam has begun has gone up as well your even MORE bad and you should feel INCREDABLY bad. high ground wins games, protects from tanks, and boosts stats, its just the supirior general stratagy. grab a dropship and some uplinks and conquer the high ground, then launch attacks to the ground. the high ground removed 90% of the cover ground infantry have acess to, if you die ust grab a different uplink suit and extend your uplink zone outwards ont he ground and your blue dots will claim it. easy peasy lemon squeezy i enjoy my 4k WP games, solo orbitals, and massivly positive KD/R and WL/R
lol
ML Director
Eve Toon - Raylan Scott
|
|
emtbraincase
RETR0 PR0 GAMERS INTERGALACTIC WARPIGS
52
|
Posted - 2014.02.12 20:30:00 -
[11] - Quote
It may be taken as such, but this is most definitely NOT a BS answer.....
If done properly, a Jihad Jeep can be free and hilarious. I condone/abuse this when one side has many more tanks, you are redlined and tanks are holing everyone up, as well as for your own personal amusement to start on certain maps where tanks are not only common but expected (amazing how few extra tanks come down if the first couple are blow'd up before even getting to the objective). I'm never in a tank and I love to watch them burn, so I say use all tactics at your disposal.
P.S. I have been in BAAAAAD matches with enemy tank superiority while being redlined. BPO LAV's with RE/PE's on each, for everyone in the squad/team to drive with a Starter fit, causes tanks to BTFU/GTFO. Only prob is some initial spawns don't allow for covered deployment. |
Chibi Andy
Forsaken Immortals Top Men.
883
|
Posted - 2014.02.12 20:31:00 -
[12] - Quote
if CCP could just implement a system that doesnt allow tanks/vehicles and just allow only infantry, that would be great
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
|
Ghosts Chance
Inf4m0us
1060
|
Posted - 2014.02.12 20:31:00 -
[13] - Quote
Thor Odinson42 wrote:Ghosts Chance wrote:Thor Odinson42 wrote:Ghosts Chance wrote:get the high ground with uplinks and laugh as the tanks cant hurt you....
your bad and you should feel bad. my infantry KD/R has gone UP since tank spam begun So the answer is to lose the match and hide. Cool so another bullshit answer yah no, my win loss ratio since tank spam has begun has gone up as well your even MORE bad and you should feel INCREDABLY bad. high ground wins games, protects from tanks, and boosts stats, its just the supirior general stratagy. grab a dropship and some uplinks and conquer the high ground, then launch attacks to the ground. the high ground removed 90% of the cover ground infantry have acess to, if you die ust grab a different uplink suit and extend your uplink zone outwards ont he ground and your blue dots will claim it. easy peasy lemon squeezy i enjoy my 4k WP games, solo orbitals, and massivly positive KD/R and WL/R lol
your clearly not on melon lubes PC team and i can see why |
Mightymedic
Zumari Force Projection Caldari State
0
|
Posted - 2014.02.12 20:33:00 -
[14] - Quote
Hey Jihad Jeeps are awesome... If you didn't know you can place up to 3 RE's per type so if you have Standard, and Advanced you can have 6 RE's on a Jeep. I run Sever Logi BPO with BPO LAV... It's amazing. Makes me happy getting tanks. :D |
Thor Odinson42
Molon Labe. General Tso's Alliance
2801
|
Posted - 2014.02.12 20:34:00 -
[15] - Quote
I'm aware of jihad jeeps and I don't disagree with their use. I guess I just can't believe there isn't absolute outrage that AV weapons with millions of SP have been nerfed to the ground while vehicles have become win buttons.
And the answer is a BPO LAV and REs. Really?
ML Director
Eve Toon - Raylan Scott
|
Ghosts Chance
Inf4m0us
1060
|
Posted - 2014.02.12 20:35:00 -
[16] - Quote
Mightymedic wrote:Hey Jihad Jeeps are awesome... If you didn't know you can place up to 3 RE's per type so if you have Standard, and Advanced you can have 6 RE's on a Jeep. I run Sever Logi BPO with BPO LAV... It's amazing. Makes me happy getting tanks. :D
if you have std and ADV you can have 7 REs
if you have faction REs as well that brings the number up to 19 |
Medical Crash
CLONES AGAINST HUMANITY
199
|
Posted - 2014.02.12 20:36:00 -
[17] - Quote
Thor Odinson42 wrote:Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging. I feel your pain. I was originally a shotgunner, but due to the clowns that spam tanks EVERY GOD FORSAKEN PUB MATCH, I have to counter tank. I have no choice or my side will get stomped. I have to first plant uplinks spread apart on high places on the edges of the map ( need good places to spawn a railtank). Then I have to call in a dual DMG MODed railtank and kill all enemy tanks. If they have too much life I have to get close and flank them. What gets me killed is having to check the main map, takes to long too load, but this SSD that arrives in two days should fix that.... I used to use a Proto Breach, but CCP killed it, too weak now for that kind of charge time.
Jihad jeeps are good against 1 tank, but when there's 7 out- hell no that calls for Mr. Railtank and his sidekicks Damage Mod 1 and Damage Mod 2.
I love flanking high SP tankers, damn fools try to activate their hardners, but my turret does much too much damage. I don't feel sorry for them either. *****tankers, ****** you all and I hope the nerf trunk falls on you. You ruined Ambush, can't wait till CCP overnerfs you bastards. You deserve it, you abused your power once again, and will be overnerfed by CCP most likely. |
Asirius Medaius
829
|
Posted - 2014.02.12 20:36:00 -
[18] - Quote
Protect against tank spam...
Call in a tank of your own!
Signature coming soonGäó.
[Level 9 Forum Warrior]
|
Darken-Soul
BIG BAD W0LVES
584
|
Posted - 2014.02.12 20:37:00 -
[19] - Quote
Adapt or die.
Who wants some?
|
Thor Odinson42
Molon Labe. General Tso's Alliance
2805
|
Posted - 2014.02.12 20:40:00 -
[20] - Quote
Darken-Soul wrote:Adapt or die.
So as a tanker you like Jihad Jeeps as the most effective AV for light infantryman?
ML Director
Eve Toon - Raylan Scott
|
|
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1089
|
Posted - 2014.02.12 20:52:00 -
[21] - Quote
So.... uh... just wanted to make a few quick points here....
1. When you have a playerbase as small as ours and well over half of them, many vets included, have issues with how OP vehicles have become, then **** needs to change.
2. **** your "Adapt or Die" behavior, as it is and has been killing Dust since the beta went live. **** it. **** it right in the ******* face.
Edit: For clarity, the censored material in 2 above is 100% pure Grade-A F-bombs. Just so you know how to read it properly.
MAG ~ Raven
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6993
|
Posted - 2014.02.12 21:01:00 -
[22] - Quote
Thor Odinson42 wrote:Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging.
Does calling in a Tank to counter those 4-5 HAV count as ruining the match?
Frankly speaking I'm cool with 3 HAV per side in a match....would be better if there were objectives and or control points HAV and vehicle users could work on outside of the infantry combat zone.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
|
PO0KY
Virtual Syndicate
154
|
Posted - 2014.02.12 21:05:00 -
[23] - Quote
Railgun+damage mods+ redline= success. It doesn't always kill them, but it at least beats them back enough for your team to put in work. |
Thor Odinson42
Molon Labe. General Tso's Alliance
2809
|
Posted - 2014.02.12 21:18:00 -
[24] - Quote
True Adamance wrote:Thor Odinson42 wrote:Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging. Does calling in a Tank to counter those 4-5 HAV count as ruining the match? Frankly speaking I'm cool with 3 HAV per side in a match....would be better if there were objectives and or control points HAV and vehicle users could work on outside of the infantry combat zone.
Totally agree with all that, the way it is now is not cool.
Maps designed for tanks and no man's land for infantry (have to use a vehicle to get from point A to point B) would be cool, but we don't have that.
In the meantime, AV needs to kill tanks.
ML Director
Eve Toon - Raylan Scott
|
Thor Odinson42
Molon Labe. General Tso's Alliance
2809
|
Posted - 2014.02.12 21:20:00 -
[25] - Quote
Baal Omniscient wrote:So.... uh... just wanted to make a few quick points here....
1. When you have a playerbase as small as ours and well over half of them, many vets included, have issues with how OP vehicles have become, then **** needs to change.
2. **** your "Adapt or Die" behavior, as it is and has been killing Dust since the beta went live. **** it. **** it right in the ******* face.
Edit: For clarity, the censored material in 2 above is 100% pure Grade-A F-bombs. Just so you know how to read it properly.
Many of the real tankers feel they are OP as well.
I was in a match last night and one of the Imperfect tankers was ignoring infantry (that wasn't trying to kill him) and only going after tanks.
I stopped using the MD in 1.3 because it felt too easy. I felt cheap using it.
ML Director
Eve Toon - Raylan Scott
|
NK Scout
Storm Wind Strikeforce Caldari State
335
|
Posted - 2014.02.12 21:21:00 -
[26] - Quote
Thor Odinson42 wrote:True Adamance wrote:Thor Odinson42 wrote:Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging. Does calling in a Tank to counter those 4-5 HAV count as ruining the match? Frankly speaking I'm cool with 3 HAV per side in a match....would be better if there were objectives and or control points HAV and vehicle users could work on outside of the infantry combat zone. Totally agree with all that, the way it is now is not cool. Maps designed for tanks and no man's land for infantry (have to use a vehicle to get from point A to point B) would be cool, but we don't have that. In the meantime, AV needs to kill tanks. Wikomi swarm launcher Damage mods Pg and cpu upgrade Cloak 1 hp increasing item A tiny swarm buff
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6996
|
Posted - 2014.02.12 21:24:00 -
[27] - Quote
NK Scout wrote:Thor Odinson42 wrote:True Adamance wrote:Thor Odinson42 wrote:Where are all the lists of people who call in 4 or 5 tanks and ruin matches?
There hasn't been a time I've played in two or three weeks when I didn't just end up turning Dust off because of tanks. It really bothers me because there are more factors than just the tanks here.
1) I may not be fortunate enough to have tanks on my side 2) I may not have any FGers on my side
When the tanks get called in and one side dominates the field with vehicles the blueberries on their side get this boost of confidence and the are running around cleaning up the few people trying to layout mines (which seems to be the best light infantry tactic) or land swarm volleys.
The last few weeks is the lowest my KDR has been in over a year. I'm not that worried about that, but it means it's gotten expensive.
I just don't see why these win buttons are allowed in pub matches. They are ruining them. They are 1000x worse than the Calogi, the TAC rifle, the laser rifle of Chrome, all combined.
The ONLY reason I don't back out of matches when tanks are called in is because I don't want to leave my corp mates hanging. Does calling in a Tank to counter those 4-5 HAV count as ruining the match? Frankly speaking I'm cool with 3 HAV per side in a match....would be better if there were objectives and or control points HAV and vehicle users could work on outside of the infantry combat zone. Totally agree with all that, the way it is now is not cool. Maps designed for tanks and no man's land for infantry (have to use a vehicle to get from point A to point B) would be cool, but we don't have that. In the meantime, AV needs to kill tanks. Wikomi swarm launcher Damage mods Pg and cpu upgrade Cloak 1 hp increasing item A tiny swarm buff
True but we have to consider not only do we need to be careful in how we request AV buffs....because you have to remember that MAV, and MTAC will be eventually available to us.
I would rather we saw AV get very minor bonuses to damage models, and redesigned the purpose of tanks of the field, reducing the pilots capacity to run anti infantry fits. In place of this I would suggest racial anti vehicle cannon as the HAV's primary means of delivering fire power. Requiring skill shots to hit smaller targets, keeping HAV vs HAV combat flexible and tactical, and allowing the HAV to keep its much needed resilience.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
|
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
94
|
Posted - 2014.02.12 21:25:00 -
[28] - Quote
Adelia Lafayette wrote:Counter with your own tank spam? If that doesn't float your boat or the other suggestions you pretty much are just going to have to wait it out till the next balance run by ccp and see what happens just like any other fotm.
lol. Good luck getting your tank in before they come rolling in with a raging railgun boner. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
570
|
Posted - 2014.02.12 21:35:00 -
[29] - Quote
I assume you are talking about ambush. I would suggest finding a nice hole at the edge of the redline, and wait it out. It's the BEST counter to tanks.
lol
Nuff Said
|
Tebu Gan
Dem Durrty Boyz Renegade Alliance
570
|
Posted - 2014.02.12 21:36:00 -
[30] - Quote
Stupid Blueberry wrote:Adelia Lafayette wrote:Counter with your own tank spam? If that doesn't float your boat or the other suggestions you pretty much are just going to have to wait it out till the next balance run by ccp and see what happens just like any other fotm. lol. Good luck getting your tank in before they come rolling in with a raging railgun boner.
Raging railgun boner. I like
Good point though, this is why I don't call out my pro tank. If they drop a sica in first, it's nothin to roll up and drop it before it get's called in. Learned my lesson on that one already.
Nuff Said
|
|
|
|
|
Pages: [1] 2 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |