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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
steadyhand amarr
TeamPlayers Negative-Feedback
2366
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Posted - 2014.02.24 16:18:00 -
[241] - Quote
Im EU iv never gotten the chance to test my skills on him...though i would love the chance :-P
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Grand Master Kubo
PIanet Express Canis Eliminatus Operatives
40
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Posted - 2014.02.24 17:11:00 -
[242] - Quote
Personally, I have no problem with the grind of events past and present. For me, events are put in place to break up the monotony of the game. After putting so many hours in to Dust, players will find that they are getting bored. When I get bored I try new things. I try flying dropships, I try out commandos, I try the plasma cannon.
Of course there are always the players that never switch up their playstyle. The types of players who run the same fit over and over and over again. How do they not get bored? How could they be so mindless?
What I want from CCP is more events. It doesn't matter what they are but I need to be given something to do; something to strive towards in game. Also, they don't have to be skill point events. The Black Eagle event was really awesome in my opinion. It gave me the chance to use a sneaky and speedy suit with two light weapons. Plus it gave newer players the chance to try out a halfway decent scout suit without having to skill into scouts. Obviously attaining a 5.0 K/D was nearly impossible, I just said to myself that I may as well try it and it was a blast.
Events are a way of pulling players away from the "flavour of the month" fits. During this heavy event I was playing in a game against kaizuka sniper and typically you'll see him in a full proto medium fit with a proto weapon. In this game he was running advanced heavy gear with I think just a basic HMG. He didn't finish the game as high up on the killboard as he normally would but I am sure that he had more fun.
Are more players online during events? Probably. CCP, I want more events. It does not matter what they are there just needs to be more. |
ADAM-OF-EVE
Dead Man's Game
1086
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Posted - 2014.02.24 17:19:00 -
[243] - Quote
until logi's are included in these events i will just ignore them. getting tired of being left out of every event
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Ryme Intrinseca
Fatal Absolution
794
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Posted - 2014.02.24 18:33:00 -
[244] - Quote
Grand Master Kubo wrote:Personally, I have no problem with the grind of events past and present. For me, events are put in place to break up the monotony of the game. After putting so many hours in to Dust, players will find that they are getting bored. When I get bored I try new things. I try flying dropships, I try out commandos, I try the plasma cannon.
Of course there are always the players that never switch up their playstyle. The types of players who run the same fit over and over and over again. How do they not get bored? How could they be so mindless?
What I want from CCP is more events. It doesn't matter what they are but I need to be given something to do; something to strive towards in game. Also, they don't have to be skill point events. The Black Eagle event was really awesome in my opinion. It gave me the chance to use a sneaky and speedy suit with two light weapons. Plus it gave newer players the chance to try out a halfway decent scout suit without having to skill into scouts. Obviously attaining a 5.0 K/D was nearly impossible, I just said to myself that I may as well try it and it was a blast.
Events are a way of pulling players away from the "flavour of the month" fits. During this heavy event I was playing in a game against kaizuka sniper and typically you'll see him in a full proto medium fit with a proto weapon. In this game he was running advanced heavy gear with I think just a basic HMG. He didn't finish the game as high up on the killboard as he normally would but I am sure that he had more fun.
Are more players online during events? Probably. CCP, I want more events. It does not matter what they are there just needs to be more. As I'm one of the people complaining about the event, let me pitch in here.
I like the basic idea of events rewarding people for using a different playstyle, in this case HMG. I played a skirmish today that went right down to the wire - both teams were on their final tick of armour with all points changing hands, and when we won we were down to two or three clones as well. The fight in the city was intense, I was spawning into hopeless situations just to get a couple of kills with HMG and distract the reds from hacking for a few more seconds. I went 40-13, not amazing KDR-wise and very expensive, but it was much, much more enjoyable than the 40+-0 games I've had in a medium suit.
The problem is that that is not the usual situation for a game with the HMG. A lot of games you are just stuck waiting for the enemy to come to you. In those situations I want to be able to switch to a different suit and go looking for trouble, but this event penalizes me in SP terms if I do that. If the cap was lower or (as Cmdr Wang has suggested) the SP per kill was higher, that would be less of an issue.
TL;DR I agree that events should encourage people to switch up their playstyle. But when the SP cap is very high relative to per kill payout, people are stuck playing only one playstyle for two weeks straight. That's the reverse of what the event should be about - providing a more varied experience. |
Thrydwulf Khodan
DUST University
63
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Posted - 2014.02.24 18:34:00 -
[245] - Quote
CCP Cmdr Wang wrote:Thanks for the feedback. The grind element is there for this event partly to encourage players to play more. However, I also understand where you're coming from, to some, this could seem to be excessive. The idea is to give players a big SP bonus, so we set it to 750K. The feeling of it being a grind is in the SP per kill amount.
If we set the SP reward to say, 1000 SP per kill for the next event, that would effectively cut down the kills required to reach the cap by half. So, instead of having to make between 1000 to 1500 kills, it would be around 500 to 750 kills. I am open to discussion on this, so let me know your thoughts.
We also agree that progression tracking is sorely needed and are negotiating with the development team to up the priority to make this feature.
From the perspective of a veteran player (whee 6 months!) I'll definitely concur that this feels like a pretty serious grind.
If the objective of these events is to encourage more play overall, then objectives that encourage teamwork might work better.
e.g. Bonus to squad member who scans the target who is killed by a heavy, or whose teammember/squadmate kills a heavy. Bonus to the Logi who is repping the heavy when doing the kill. Bonus to someone who gets an assist kill on said heavy. Perhaps a bonus to the squad in some way?
For the current event you're looking at 200+ matches with ~7-8 kills a match how it is currently over the two week timeframe. And that is assuming I'm just running a heavy, not the style of suit that I typically play ... now ... if there was a 'Community Goal' as part of this event say ...if "The community kills X number of Heavies" and/or "Heavies kill X number of players" then everyone gets (Insert Cool Prize Here). SP is great ... ISK is fine ... but in the end everyone wants to be a winner.
At the end of the day, the objective (I would think) is to get more people playing consistently ... and becoming more involved in the game (so they want to bring their friends.) (Much like the Mass Effect Weekend Challenges.)
Right now there is very little understanding of how Eve interacts with Dust ... and weekend challenges that allow the community to become more involved with the Eve universe would help push that forward. (e.g. Using the 'Special Contracts' to allow Eve to have more of an effect on Events that are taking place in Dust. If you're looking for an example, refer to the Mass Effect Weekend Challenges from Mass Effect 3.) If a faction is pushing in location X in Eve, a weekend event where Dusties are needed for ground support on that push, or against that push. Instead of just 'Sign in for a faction fight! You'll get lootz!' |
safura trotsky
Kill Mode Activated Galactic Skyfleet Empire
16
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Posted - 2014.02.25 02:05:00 -
[246] - Quote
CCP Logibro wrote:Hey guys
So during testing we found an issue regarding the rewards for killing vehicles, so unfortunately we have had to pull that part of the event. As such, we have decided to roll the extra 250k SP from that portion of the event in to the main SP cap, so now you can earn a total of 750k SP from killing heavies or getting kills with heavy weapons. come on, i find out about this now.....i've been trying to kill vehicles all week...
Thanks for picking me up blueberry!...and again...and again...STAHP!!!
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Reallusion GrimSleeper
3
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Posted - 2014.02.25 05:12:00 -
[247] - Quote
CCP Cmdr Wang wrote: Thanks for the feedback. The grind element is there for this event partly to encourage players to play more. However, I also understand where you're coming from, to some, this could seem to be excessive. The idea is to give players a big SP bonus, so we set it to 750K. The feeling of it being a grind is in the SP per kill amount.
If we set the SP reward to say, 1000 SP per kill for the next event, that would effectively cut down the kills required to reach the cap by half. So, instead of having to make between 1000 to 1500 kills, it would be around 500 to 750 kills. I am open to discussion on this, so let me know your thoughts.
We also agree that progression tracking is sorely needed and are negotiating with the development team to up the priority to make this feature.
Why not just make the kills 1000 / 500 instead of the 500/250. Your already counting the kills and such, and it's not like anything has been rewarded as of yet. No matter what choice you make, people are going to complain about it so why make it where the skilled people make all the SP + ISK when the new people you are encouraging are the ones that need it more just to be able to have fun? At least this way it's more of an even playful where everyone has the opportunity to max out if they play at least a decent amount. Some people have lives outside of gaming and don't have the kind of time that people living in their parent's houses or people that own their own businesses do, etc. (no disrespect to any of them, as I own my own business so I'm speaking in favor of others).
I might seem like I'm complaining and want easier points to some people who look for the worse in a post to complain about, but I am getting over 150-300 (10-15 kills per game) kills a day easily, as I try to max out ASAP since I don't know what I will end up doing in the course of the week.
I think people often forget that this game is not MANDATORY to be played, as there is no obligation. I can understand people voicing their opinions, but I wish it was done moreso in a professional manner than people whining all the damn time. I mean wow... if this game disgust you THAT much... quit playing it. You can easily UNINSTALL it just as easy as you INSTALLED it.
Join the revolution... change the future.
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SgtMajSquish MLBJ
Consolidated Dust
2
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Posted - 2014.02.25 09:16:00 -
[248] - Quote
my only issue and its not really much is that there are now too many damn heavies. Time to run rep tools
The skills come with time, teamwork is what we want.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
1054
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Posted - 2014.02.25 14:27:00 -
[249] - Quote
Aw man just hit 500 recorded kills today... It a shame that i had about 300 kills before i started writing them down. Illl keep going till i have the 1500 recorded kill just in case the ones i didnt write down are less.
1 third done, two thirds to go.
Plasma Cannon Advocate
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Liquid Big Boss
Quebec United
142
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Posted - 2014.02.26 00:30:00 -
[250] - Quote
Does a orbital strike on a heavy count for a kill? (for the sp and isk bonus)
I'm the boss to superpass big boss itself
MAG vet Raven forever
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
87
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Posted - 2014.02.26 02:26:00 -
[251] - Quote
SgtMajSquish MLBJ wrote:my only issue and its not really much is that there are now too many damn heavies. Time to run rep tools Wait til 1.8. So many heals to be done. I will be one of the healees ;) 750 armor = massive points, lol
Do not complain if you have never done anything about it.
Chromosome Veteran
Subsonic.
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Dilectus Himmel
Planetary Response Organisation FACTION WARFARE ALLIANCE
23
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Posted - 2014.02.27 05:28:00 -
[252] - Quote
when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far... |
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CCP Cmdr Wang
C C P C C P Alliance
2457
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Posted - 2014.02.27 05:56:00 -
[253] - Quote
Dilectus Himmel wrote:when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far...
We plan to give out all the rewards a few days after the event ends. |
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steve0809
GRIM MARCH D.E.F.I.A.N.C.E
19
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Posted - 2014.02.27 08:02:00 -
[254] - Quote
safura trotsky wrote:CCP Logibro wrote:Hey guys
So during testing we found an issue regarding the rewards for killing vehicles, so unfortunately we have had to pull that part of the event. As such, we have decided to roll the extra 250k SP from that portion of the event in to the main SP cap, so now you can earn a total of 750k SP from killing heavies or getting kills with heavy weapons. come on, i find out about this now.....i've been trying to kill vehicles all week...
Does this also mean that vehicles that kill heavies dont qualify ? I would love the thought of all the tankers wasting their time ! |
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CCP Cmdr Wang
C C P C C P Alliance
2457
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Posted - 2014.02.27 09:48:00 -
[255] - Quote
steve0809 wrote:safura trotsky wrote:CCP Logibro wrote:Hey guys
So during testing we found an issue regarding the rewards for killing vehicles, so unfortunately we have had to pull that part of the event. As such, we have decided to roll the extra 250k SP from that portion of the event in to the main SP cap, so now you can earn a total of 750k SP from killing heavies or getting kills with heavy weapons. come on, i find out about this now.....i've been trying to kill vehicles all week... Does this also mean that vehicles that kill heavies dont qualify ? I would love the thought of all the tankers wasting their time !
Vehicle kills on heavy basic and sentinels do qualify for the event. |
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steve0809
GRIM MARCH D.E.F.I.A.N.C.E
20
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Posted - 2014.02.27 09:54:00 -
[256] - Quote
thanks |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
578
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Posted - 2014.02.27 16:01:00 -
[257] - Quote
CCP Cmdr Wang wrote:steve0809 wrote:safura trotsky wrote:CCP Logibro wrote:Hey guys
So during testing we found an issue regarding the rewards for killing vehicles, so unfortunately we have had to pull that part of the event. As such, we have decided to roll the extra 250k SP from that portion of the event in to the main SP cap, so now you can earn a total of 750k SP from killing heavies or getting kills with heavy weapons. come on, i find out about this now.....i've been trying to kill vehicles all week... Does this also mean that vehicles that kill heavies dont qualify ? I would love the thought of all the tankers wasting their time ! Vehicle kills on heavy basic and sentinels do qualify for the event.
Let's make the tank spam worse! Job well done. :)
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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SHANN da MAN
D3LTA FORC3
174
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Posted - 2014.02.27 16:41:00 -
[258] - Quote
CCP Cmdr Wang wrote:Dilectus Himmel wrote:when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far... We plan to give out all the rewards a few Weeks after the event ends. There, I fixed that for ya ...
If Patterns from previous events hold true it will take weeks, not days to see our rewards ...
nothing to see here ... move along
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
580
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Posted - 2014.02.27 17:05:00 -
[259] - Quote
SHANN da MAN wrote:CCP Cmdr Wang wrote:Dilectus Himmel wrote:when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far... We plan to give out all the rewards a few Weeks after the event ends. There, I fixed that for ya ... If Patterns from previous events hold true it will take weeks, not days to see our rewards ...
Don't get me started on how much i raged at not getting the last events rewards day after day. I know better now. Expect nothing, be happy when something happens :)
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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IMMORTAL WAR HERO
NECROM0NGERS The CORVOS
90
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Posted - 2014.02.27 18:09:00 -
[260] - Quote
CCP Cmdr Wang wrote:steve0809 wrote:safura trotsky wrote:CCP Logibro wrote:Hey guys
So during testing we found an issue regarding the rewards for killing vehicles, so unfortunately we have had to pull that part of the event. As such, we have decided to roll the extra 250k SP from that portion of the event in to the main SP cap, so now you can earn a total of 750k SP from killing heavies or getting kills with heavy weapons. come on, i find out about this now.....i've been trying to kill vehicles all week... Does this also mean that vehicles that kill heavies dont qualify ? I would love the thought of all the tankers wasting their time ! Vehicle kills on heavy basic and sentinels do qualify for the event.
lol thank you 4 this info im glad i re read forums...... but does this mean 1.8 is being released around the 10th of next month...........would be 3 months we didnt get monthy updates we were teased with
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Patrick57
5549
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Posted - 2014.02.27 21:10:00 -
[261] - Quote
CCP Cmdr Wang wrote:Dilectus Himmel wrote:when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far... We plan to give out all the rewards a few weeks after the event ends. Fixed....
I go negative in PC, yay
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CCP Cmdr Wang
C C P C C P Alliance
2458
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Posted - 2014.02.28 03:14:00 -
[262] - Quote
SHANN da MAN wrote:CCP Cmdr Wang wrote:Dilectus Himmel wrote:when do we get the goodies? Were we supposed to received them during the event?
Never receive any bonus xp and proto forge gun/hmg from my kills so far... We plan to give out all the rewards a few Weeks after the event ends. There, I fixed that for ya ... If Patterns from previous events hold true it will take weeks, not days to see our rewards ...
Well then, we get a chance to pleasantly surprise you! |
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Patrick57
5574
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Posted - 2014.02.28 03:16:00 -
[263] - Quote
CCP Cmdr Wang wrote:Well then, we get a chance to pleasantly surprise you! Come on CCP Cmdr Wang, I did the exact same thing as he did! Don't I get my post quoted by a dev too? :D
I go negative in PC, yay
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Mregomies
Beer For Evil Mercs
164
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Posted - 2014.02.28 08:20:00 -
[264] - Quote
How about those Remote Explosive kills? +250 SP + ISK?
Suomi, Finland, PERKELE!
Logibro
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SHANN da MAN
D3LTA FORC3
175
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Posted - 2014.02.28 17:25:00 -
[265] - Quote
Patrick57 wrote:CCP Cmdr Wang wrote:Well then, we get a chance to pleasantly surprise you! Come on CCP Cmdr Wang, I did the exact same thing as he did! Don't I get my post quoted by a dev too? :D I got a DEV post ... You got more likes ... does that satisfy you?
nothing to see here ... move along
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Kigurosaka Laaksonen
DUST University Ivy League
463
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Posted - 2014.03.02 23:19:00 -
[266] - Quote
For the Proto Weapons reward, how is that handled? Is it 300 regular variant Proto weapons total? Or 300 HMGs and Forges? Could I get 300 Proto HMGs, and also 300 Proto Burst HMGs? And 300 Proto Forge guns and the another 300 Assault Forge guns?
I re-read the OP and saw the edit, either the Torchflare KK Forge Gun or the Steelmine Boundless HMG. Is it 300 total FG and HMG or 300 FG and 300 HMG?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Summ Dude
Direct Action Resources
261
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Posted - 2014.03.03 00:28:00 -
[267] - Quote
Kigurosaka Laaksonen wrote:For the Proto Weapons reward, how is that handled? Is it 300 regular variant Proto weapons total? Or 300 HMGs and Forges? Could I get 300 Proto HMGs, and also 300 Proto Burst HMGs? And 300 Proto Forge guns and the another 300 Assault Forge guns?
I re-read the OP and saw the edit, either the Torchflare KK Forge Gun or the Steelmine Boundless HMG. Is it 300 total FG and HMG or 300 FG and 300 HMG?
I was wondering the exact same thing.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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CCP Cmdr Wang
C C P C C P Alliance
2459
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Posted - 2014.03.03 05:44:00 -
[268] - Quote
Kigurosaka Laaksonen wrote:For the Proto Weapons reward, how is that handled? Is it 300 regular variant Proto weapons total? Or 300 HMGs and Forges? Could I get 300 Proto HMGs, and also 300 Proto Burst HMGs? And 300 Proto Forge guns and the another 300 Assault Forge guns?
I re-read the OP and saw the edit, either the Torchflare KK Forge Gun or the Steelmine Boundless HMG. Is it 300 total FG and HMG or 300 FG and 300 HMG?
You can earn up to 300 HMG and FG each during the event. |
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Mregomies
Beer For Evil Mercs
165
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Posted - 2014.03.03 08:04:00 -
[269] - Quote
Mregomies wrote:How about those Remote Explosive kills? +250 SP + ISK?
Suomi, Finland, PERKELE!
Logibro
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CCP Cmdr Wang
C C P C C P Alliance
2459
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Posted - 2014.03.03 08:24:00 -
[270] - Quote
Mregomies wrote:Mregomies wrote:How about those Remote Explosive kills? +250 SP + ISK?
Yes, you get the SP and ISK rewards for using remote explosives to kill basic heavy and sentinel dropsuits. |
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