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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2272
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Posted - 2014.01.21 19:58:00 -
[151] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:Ydubbs81 RND wrote:Bear D'Grassi wrote:Why, as mercs, are we holding real estate anyway? Get rid of the ability to "own" a district.
But, we need an income and not just pubs. Get EVE corps involved, expand PC out of MH and have it affect PI infrastructure denying EVE corp's income. Our ISK then comes from them paying us to do what we do. Hold their districts on planets or attack other districts to enable them to install PI infrastructure.
This of course requires a major reworking of both items, PC and PI. But I believe that PC needs to change dramatically anyway, it needs to be something other than an upscale skirmish match. Make it something entirely unique and worthy of being the pinnacle form of combat in the game. Give it even more room for strategic and tactical play than it has at present.
A nice idea perhaps, doubtfull it could be implemented within the next CPM term or two though. However if we don't ask we don't get. This is how I thought dust was going to be. And it will get more eve corps involved since it will affect them. Yes, I thought you was going to spout some kind of crap about how this is a bad idea like a lot of vets do. My first Eve character went into PI because I was sure that the districts we held would be tied to PI somehow.
Have you read my ideas on page 7? I believe its the right way to go, it brings both games together in a symbiotic way and everyone gets a piece of the pie whether your 'l33t' or not.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Thor Odinson42
Molon Labe. Public Disorder.
2540
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Posted - 2014.01.21 20:13:00 -
[152] - Quote
TechMechMeds wrote:Iv even said how we could!d gain standings with eve corps, these could be multipliers for interest on the contracts payout and higher standings would determine what equipment level you can use from their corp hangar, they'd obviously have to manufacture items and it'd be optional and fighting against a corp that you have good standings for wouldn't ruin said standings. We are mercs.
I also stated how if you wanted to play empire you could apply to join an eve corp you have Max standings with, you'd give up merc status and become a soldier, you'd then benefit from x corps pi but be unable to accept contracts as you'd no longer be a merc. We could then begin to take sovereignty involvement of dust mercs seriously.
We could then open up more systems without a worry.
Anyway that's what I have in mind but people much prefer the stagnant bullsht we have now it seems.
It wouldn't be popular, but things would get interesting if they switched moon goo to planet goo and had us fighting over control of that.
Change PI to moons.
ML Director
Eve Toon - Raylan Scott
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:21:00 -
[153] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:Iv even said how we could!d gain standings with eve corps, these could be multipliers for interest on the contracts payout and higher standings would determine what equipment level you can use from their corp hangar, they'd obviously have to manufacture items and it'd be optional and fighting against a corp that you have good standings for wouldn't ruin said standings. We are mercs.
I also stated how if you wanted to play empire you could apply to join an eve corp you have Max standings with, you'd give up merc status and become a soldier, you'd then benefit from x corps pi but be unable to accept contracts as you'd no longer be a merc. We could then begin to take sovereignty involvement of dust mercs seriously.
We could then open up more systems without a worry.
Anyway that's what I have in mind but people much prefer the stagnant bullsht we have now it seems. It wouldn't be popular, but things would get interesting if they switched moon goo to planet goo and had us fighting over control of that. Change PI to moons.
Theres more than that, its all on page 7. I didn't go in depth much though but even the basic sht I put is far better than what we have now.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Thor Odinson42
Molon Labe. Public Disorder.
2542
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Posted - 2014.01.21 20:36:00 -
[154] - Quote
I like your ideas and I think there will be something down the road to tie the two games in.
There are a lot of us that have started fighting each other in space over PC districts. I think that is great, it's actually starting to matter. But it's the flow of PC and the battles with the BS timers that needs to stop.
I think the clone sales thing was a fill gap measure to get us some higher level game mode. But it's sat here unattended and it's one of the biggest game breaking things in Dust. It's absolute bullshit that 30 or 40 guys or even a 100 can control more ISK generation than all the other dudes rolling pubs all day combined.
I think they need to address the mechanics of the attacks so that they happen more often and much faster. One or two A teams couldn't control 40 districts in that scenario. A district might change hands 2 or 3 times in a single day if the mechanics are done right.
Cubs and I are the only ones that seem to agree that passive ISK is the problem. It give incentive to doing nothing and/or locking districts. The 24 and 48 hour queues make it possible for these small elite groups to hold too much land.
If at 4:00 PM Eastern time today AE had 23 attacks on their districts that began within an hour of the attacks they couldn't hold half of them even with help. Even if you lost districts it wouldn't matter because you could take them back the next day.
Or AE decides they are only going to hold 5 districts, but they are able to successfully defend them to the point of huge payouts. AND they wouldn't have to worry about all the logistical bullshit of managing a ton of attacks at once.
ML Director
Eve Toon - Raylan Scott
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:40:00 -
[155] - Quote
Thor Odinson42 wrote:I like your ideas and I think there will be something down the road to tie the two games in.
There are a lot of us that have started fighting each other in space over PC districts. I think that is great, it's actually starting to matter. But it's the flow of PC and the battles with the BS timers that needs to stop.
I think the clone sales thing was a fill gap measure to get us some higher level game mode. But it's sat here unattended and it's one of the biggest game breaking things in Dust. It's absolute bullshit that 30 or 40 guys or even a 100 can control more ISK generation than all the other dudes rolling pubs all day combined.
I think they need to address the mechanics of the attacks so that they happen more often and much faster. One or two A teams couldn't control 40 districts in that scenario. A district might change hands 2 or 3 times in a single day if the mechanics are done right.
Cubs and I are the only ones that seem to agree that passive ISK is the problem. It give incentive to doing nothing and/or locking districts. The 24 and 48 hour queues make it possible for these small elite groups to hold too much land.
If at 4:00 PM Eastern time today AE had 23 attacks on their districts that began within an hour of the attacks they couldn't hold half of them even with help. Even if you lost districts it wouldn't matter because you could take them back the next day.
Or AE decides they are only going to hold 5 districts, but they are able to successfully defend them to the point of huge payouts. AND they wouldn't have to worry about all the logistical bullshit of managing a ton of attacks at once.
That's great, yeah its pretty damn sht and I'm being modest.
Well if cubs doesn't agree with the passive isk, he could chuck 280 million swamps way so we can be in pc as of tomorrow ish? It would bring some of our alliance members in as well
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:44:00 -
[156] - Quote
And I know that's highly unlikely due to the value associated to isk (lol) but I have to stress that its swamp tempo, if it went to swamp marines it'd be sat there for the next 2-3 months until we'd be able to use it lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Killar-12
The Corporate Raiders Top Men.
2040
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Posted - 2014.01.21 21:30:00 -
[157] - Quote
Thor Odinson42 wrote:I like your ideas and I think there will be something down the road to tie the two games in.
There are a lot of us that have started fighting each other in space over PC districts. I think that is great, it's actually starting to matter. But it's the flow of PC and the battles with the BS timers that needs to stop.
I think the clone sales thing was a fill gap measure to get us some higher level game mode. But it's sat here unattended and it's one of the biggest game breaking things in Dust. It's absolute bullshit that 30 or 40 guys or even a 100 can control more ISK generation than all the other dudes rolling pubs all day combined.
I think they need to address the mechanics of the attacks so that they happen more often and much faster. One or two A teams couldn't control 40 districts in that scenario. A district might change hands 2 or 3 times in a single day if the mechanics are done right.
Cubs and I are the only ones that seem to agree that passive ISK is the problem. It give incentive to doing nothing and/or locking districts. The 24 and 48 hour queues make it possible for these small elite groups to hold too much land.
If at 4:00 PM Eastern time today AE had 23 attacks on their districts that began within an hour of the attacks they couldn't hold half of them even with help. Even if you lost districts it wouldn't matter because you could take them back the next day.
Or AE decides they are only going to hold 5 districts, but they are able to successfully defend them to the point of huge payouts. AND they wouldn't have to worry about all the logistical bullshit of managing a ton of attacks at once.
Active ISK would fix so much, AE/NS needing a FWA to actually make ISK... I would laugh... and CBJ is then king of MH... muwahahahahahah sorry for the insane rant... a R* or Generals might be better than a AE/NS an RND probably would be the Ideal thing, fairly good sized and Very good.
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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