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TechMechMeds
Swamp Tempo
2207
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Posted - 2014.01.18 23:54:00 -
[1] - Quote
I think its a good idea, its just a shame the vet corps don't seem to make full use of what they have, theres a lot that relish the idea of becoming that powerful as to be able to fight regularly and fight people on their level, I think a lot of top corps don't realise what they've got and if they chilled a bit and had more fun with the game, there'd be less stagnation. Its my opinion that if all you want to do is farm isk, a worthless game currency, by passive farming then pc is wasted on them and makes it sht for everyone. That's just my opinion though.
As for the lag well your generalisation is wrong mate, a good example is swamp, we are now mind numbingly grinding shtty pubs with a raised corp tax rate to get in now that theres been a lag fix, some lag is acceptable but not what it used to be. The actual game mode mechanics mixed with lag didn't warrant the effort.
We have even created a temporary corp instead of waiting for our CEO to get back from RL issues and joined a very decent alliance. We don't care about losing, dying or whatever, we just want to play in the game mode where not only our team knows what they are doing but so do the enemy.
To put this into perspective, our first attack was against red star, we could have picked any other easier corp to fight, admittedly I chucked my corp mates who were all less than 4 months old save for two straight in the deep end, we got fking ruined hahaha, but it was fun and as I was fresh to being in charge that much, I/we learned a lot. I have to say it was impressive, we did manage to hold one objective for a good while but inevitably lost.
We then thought (swamp is very democratic) we'd choose an easier target, my guys need some glory as well right? So we attacked risings suns, we won the first match, there was minimal lag. The re up saw massive lag, rubber banding and two players getting booted, we lost. Around 50 players from both our training corp and swamp combined quit dust.
People really need to understand that a lot of that kind of broken rubbish isn't acceptable to many gamers, especially with the amount of time and effort dust takes and I can assure you, I'd have quit guaranteed if I'd not been here since beta.
I'd just like to say to any rising suns guys that were in that first match, that was an ace game, pure gun game and no bs, it was very close as well.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo
2207
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Posted - 2014.01.19 00:00:00 -
[2] - Quote
I forgot to put though that granted there will be corps too scared to compete but a large majority have certain standards when it comes to time invested vs satisfaction. A game mode that's laggy, kicks your team mates and can be exploited is simply unacceptable but the lag fix is good enough for swamp.
We might just organised matches and do crazy themed ones. Granted if our alliance wants war we'll eat that sht sandwich with them
o7
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo
2207
|
Posted - 2014.01.19 00:05:00 -
[3] - Quote
Ydubbs81 RND wrote:TechMechMeds wrote:I forgot to put though that granted there will be corps too scared to compete but a large majority have certain standards when it comes to time invested vs satisfaction. A game mode that's laggy, kicks your team mates and can be exploited is simply unacceptable but the lag fix is good enough for swamp. We might just organised matches and do crazy themed ones. Granted if our alliance wants war we'll eat that sht sandwich with them o7 I don't believe corps that can compete....don't because of lag or D/Cs. I mean, you can be d/c'ed out of a pub match or FW. Exploits are done in pub matches and FW just as bad as pc. Yet, here we all are.....if dudes can deal with it for a pub match, then they would deal with it in pc where you can actually benefit with ISK.
You are entitled to your own opinions.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo
2207
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Posted - 2014.01.19 00:07:00 -
[4] - Quote
Corp battles coming back would be ace, I preferred them over pc anyway. If they get implemented again, it'd be sweet to pick 6v6, 8v8 or 16v16.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo
2209
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Posted - 2014.01.19 00:12:00 -
[5] - Quote
kiarbanor wrote:TechMechMeds wrote:Corp battles coming back would be ace, I preferred them over pc anyway. If they get implemented again, it'd be sweet to pick 6v6, 8v8 or 16v16. Yes!
Mate theres a corp called 'the cave of caerbannogg' might not be the right spelling though lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo
2210
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Posted - 2014.01.19 01:33:00 -
[6] - Quote
Ydubbs81 RND wrote:TechMechMeds wrote:Corp battles coming back would be ace, I preferred them over pc anyway. If they get implemented again, it'd be sweet to pick 6v6, 8v8 or 16v16. Only thing is....I remember having contracts out and noone picking them up. Or, all of the noshow matches.
:(
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo
2214
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Posted - 2014.01.19 02:18:00 -
[7] - Quote
kiarbanor wrote:Ydubbs81 RND wrote:TechMechMeds wrote:Corp battles coming back would be ace, I preferred them over pc anyway. If they get implemented again, it'd be sweet to pick 6v6, 8v8 or 16v16. Only thing is....I remember having contracts out and noone picking them up. Or, all of the noshow matches. We always had ours picked up. Probably because it was easy money for someone. Tech, you gotta be crappin' me. Love it!
Check all time corp k/d ratio on leaderboards, its in the top 100 as well or near there lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2216
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Posted - 2014.01.19 09:07:00 -
[8] - Quote
Confligration wrote:One simple way to help fix PC is by limiting the amount of districts a corp can have at any given time. And furthermore how many of those districts may be locked at any given time.
Abandon the thread mate quick lol
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2222
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Posted - 2014.01.19 18:14:00 -
[9] - Quote
Faquira Bleuetta wrote:i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS a small corp elite wit 100 % useful pro player shitload of sp , i have the solution to this problem since the ps3 hardware is weakshit 128 vs 128 is out of question, 1 merc should be only able to fight 2 pc per 24 hour wat do it mean is tha if during the 24 hour 18 of 61 nyain san districts get attacked they will need 144 or more depending to defend it if merc have not participating pc or play only 1 during the day.
With all due respect, shtting on 90% of corps just to spite nine spams isn't really a good idea mate.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2225
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Posted - 2014.01.19 22:18:00 -
[10] - Quote
Ydubbs81 RND wrote:LionTurtle91 wrote:Faquira Bleuetta wrote:Faquira Bleuetta wrote:i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS a small corp elite wit 100 % useful pro player shitload of sp , i have the solution to this problem since the ps3 hardware is weakshit 128 vs 128 is out of question, 1 merc should be only able to fight 2 pc per 24 hour wat do it mean is tha if during the 24 hour 18 of 61 nyain san districts get attacked they will need 144 or more depending to defend it if merc have not participating pc or play only 1 during the day. I remember mentioning that awhile ago, or maybe being stationed on a planet and it takes time to transfer to another depending on the distance. I dont see how this will get more people to play pc, but i like this idea. It's one thing that I do like about eve.....that it takes real time to get to places instead of a teleportation sort of thing. Although, guys will just sign on earlier to get there.
So to get more people into pc, limiting the amount of matches people can play will help?
Mind fking blown hahahaha.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2225
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Posted - 2014.01.19 22:19:00 -
[11] - Quote
I understand how you think that could be good but no, seriously get real lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2228
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Posted - 2014.01.20 00:19:00 -
[12] - Quote
Thor Odinson42 wrote:JL3Eleven wrote:I believe increasing the player count from 16v16 to 32v32 would increase participation and help other corps become more competitve by drawing from their size. I think you are on to something, but I think it's more about the 24 and 48 hr until battle crap. That's the key to it and it enables these small groups of elite players to control so much. I think districts should be attackable daily with a 8-12 hour "window" that you can set that locks the district for your corps normal downtime. Give a 30 min to 1 hr timer for battles to commence. This makes it impossible for small groups to control huge chunks of land.
In some old patch notes it stated that the maps are unlocked for 24v24 but its not actually implemented yet.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2228
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Posted - 2014.01.20 00:20:00 -
[13] - Quote
DJINN Kujo wrote:We find giving districts up to corps that just lock their districts is pointless. So why give up land for a corp to be scared out of their minds enough to lock it and not even experience PC?
It's a good idea, we've given up probably over 50 districts by now, most for free. Then the corps that take them, turn around and lock it, so no point. So we simply quit giving up land.
Can't blame you.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2231
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Posted - 2014.01.20 01:02:00 -
[14] - Quote
But limiting the amount of matches players can do would screw smaller corps and favour mega corps.
If I'm not getting this then please enlighten me.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2233
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Posted - 2014.01.20 04:27:00 -
[15] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:But limiting the amount of matches players can do would screw smaller corps and favour mega corps.
If I'm not getting this then please enlighten me. Limiting the amount of matches per day isn't a good idea, it would be a bad attempt at polishing a turd.
Banging, thought so
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2233
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Posted - 2014.01.20 04:32:00 -
[16] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:Thor Odinson42 wrote:JL3Eleven wrote:I believe increasing the player count from 16v16 to 32v32 would increase participation and help other corps become more competitve by drawing from their size. I think you are on to something, but I think it's more about the 24 and 48 hr until battle crap. That's the key to it and it enables these small groups of elite players to control so much. I think districts should be attackable daily with a 8-12 hour "window" that you can set that locks the district for your corps normal downtime. Give a 30 min to 1 hr timer for battles to commence. This makes it impossible for small groups to control huge chunks of land. In some old patch notes it stated that the maps are unlocked for 24v24 but its not actually implemented yet. Well I don't want to play in Dust matches with MORE people on this hardware. It's not going to happen in my opinion until the move to the PS4 (hopefully). PC was a great challenge and it was a lot of fun. We've had some great times in PC, but they are few and far between. It was all going good until the LOI/Eon war. Many of our players started losing interest in PC as more and more corps started using ringers. To me this started the downfall of PC. When you spent a ton of ISK and hard earned fights to go into a battle hoping to flip a district. Then you get to the war barge and see there's one dude from the corp you've attacked. You can come up with any bullshit you want to come up with, but THAT is what led to many people throwing their hands up about PC. That or going to one of the corps that would always be filling in for the corps you thought you were playing. When you factor in the lag and the cost it just isn't worth it to many people. Truth be told PC should have been pulled from Dust months ago. I think many corps lock districts just in case PC 2.0 is more playable and don't want to be caught with their pants down at that time with two or three corps made up of a hundred or so players with a combined worth of hundreds and hundreds of billions of ISK. The corps and players that ***** the most about being bored created this. But really that's not fair, it's the mechanics that led to this. Non alliance ringers should have to pay a fee for their clones to be transported to a battle. And perhaps there should even be a delay as their clones are processed into the system.
Yeah agreed.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2246
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Posted - 2014.01.20 12:46:00 -
[17] - Quote
Faquira Bleuetta wrote:Thor Odinson42 wrote:TechMechMeds wrote:But limiting the amount of matches players can do would screw smaller corps and favour mega corps.
If I'm not getting this then please enlighten me. Limiting the amount of matches per day isn't a good idea, it would be a bad attempt at polishing a turd. awww damm a catgirl just die there no wonder that i never seen one yet
Absolutely pathetic, you may as well have just posted 'yeah it is sht, what was I thinking'
So can you explain how limiting players would work or am I right?
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2246
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Posted - 2014.01.20 13:29:00 -
[18] - Quote
Or was that oxymoron meme link your admittance that it is a rubbish idea?
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
|
Posted - 2014.01.20 16:51:00 -
[19] - Quote
Bear D'Grassi wrote:Why, as mercs, are we holding real estate anyway? Get rid of the ability to "own" a district.
But, we need an income and not just pubs. Get EVE corps involved, expand PC out of MH and have it affect PI infrastructure denying EVE corp's income. Our ISK then comes from them paying us to do what we do. Hold their districts on planets or attack other districts to enable them to install PI infrastructure.
This of course requires a major reworking of both items, PC and PI. But I believe that PC needs to change dramatically anyway, it needs to be something other than an upscale skirmish match. Make it something entirely unique and worthy of being the pinnacle form of combat in the game. Give it even more room for strategic and tactical play than it has at present.
A nice idea perhaps, doubtfull it could be implemented within the next CPM term or two though. However if we don't ask we don't get.
Iv tried pushing that for ages, I'm sad to say that from all the responses that its not going to happen. It will always be stupid.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
|
Posted - 2014.01.20 17:01:00 -
[20] - Quote
Iv even said how we could!d gain standings with eve corps, these could be multipliers for interest on the contracts payout and higher standings would determine what equipment level you can use from their corp hangar, they'd obviously have to manufacture items and it'd be optional and fighting against a corp that you have good standings for wouldn't ruin said standings. We are mercs.
I also stated how if you wanted to play empire you could apply to join an eve corp you have Max standings with, you'd give up merc status and become a soldier, you'd then benefit from x corps pi but be unable to accept contracts as you'd no longer be a merc. We could then begin to take sovereignty involvement of dust mercs seriously.
We could then open up more systems without a worry.
Anyway that's what I have in mind but people much prefer the stagnant bullsht we have now and seen as this is in the war room its wasted anyway, this whole thread is void.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
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Posted - 2014.01.20 17:07:00 -
[21] - Quote
You could also operate as pirates when you are a merc, you'd attack a district, if taken then all production of any kind would hault, you can then set an amount of ransom for the district or sell it on. Avass ye swine
All of this would give people CHOICE, something a lot of you l33t scrubs don't seem to know nothing about. You could play pc on whatever level you want. Merc, soldier or pirate.
Console only scrubbers think pc is fine though and just needs tweaking, game will always be sht, gg ccp.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
|
Posted - 2014.01.20 17:09:00 -
[22] - Quote
Now compare that in your mind to now, see how ridiculously stupid and childish what we have now is in comparison? Magic timers and mercs holding land generating isk that's worthless because of how fundamentally sht pc is itself.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
|
Posted - 2014.01.20 17:14:00 -
[23] - Quote
This wouldn't be a problem either, it'd be implemented For eve side, all that would change for us are our options. And being transported. Bare in mind that when your being transported its not you per se, its the clones, our consciousness would simply be uploaded at every death so this also makes sense how you'd be able to do fw and pubs in the mean time.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
|
Posted - 2014.01.20 17:16:00 -
[24] - Quote
And if someone wants to literally copy and push my idea then feel free, iv given up, my motive was to show how short sighted most ideas of pc are, stop trying to polish your precious turd.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2247
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Posted - 2014.01.20 17:26:00 -
[25] - Quote
And for those of you who think 'where'd I get that from' let me enlighten you console nubs.
On pc (personnel computer) all of this has been done before in one fashion or another in many games, the only thing unique about dust is its link to eve and the particular fictional galaxy it exists in.
PCs have had the same or better spec than the ps4 for about 5 years now.
Nubs.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2248
|
Posted - 2014.01.20 17:34:00 -
[26] - Quote
And that's also another reason why so many people quit the game often, when they see how pc actually works, its is laughable seriously and the worst kind of world domination type play I have ever experienced.
Let be realistic here guys, risk did it better on the board game Hahahaha.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2248
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Posted - 2014.01.20 17:40:00 -
[27] - Quote
Now the question really is, shall we make pc epic and push for it together OR keep moaning about district locks, ringers, timers etc etc
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2248
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Posted - 2014.01.20 18:21:00 -
[28] - Quote
This is seriously an all time low, considering limiting players amount of battles per day, the warning light of shttness is flashing guys and girls.
For anyone who is responding to the op, scroll up to see a radical yet amazing way to change pc for the better.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2248
|
Posted - 2014.01.20 18:36:00 -
[29] - Quote
And you could easily still do the whole minerals thing, mercs could acquire it as rewards to sell to eve pilots If they win or you could plunder it as a pirate and it'd naturally be there anyway, the eve pilots would simply get it as part of the motive for bothering with pc in the first place if/when we have acquired a district for them.
My idea firmly brings both games together.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2248
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Posted - 2014.01.20 20:00:00 -
[30] - Quote
Omareth Nasadra wrote:having fun talking to yourself?
Silence speaks volumes, the views speak for themselves
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2250
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Posted - 2014.01.20 20:35:00 -
[31] - Quote
m twiggz wrote:TechMechMeds wrote:Omareth Nasadra wrote:having fun talking to yourself? Silence speaks volumes, the views speak for themselves Honestly its a moot point unless the "big dogs" agree to it. As Kujo and Arirana said they won't be doing anything until district locking is fixed, which will probably never happen. Not to mention they said they would campaign to take 100% of Molden Heath if that was the case anyways. Doesn't sound very helpful to the livelihood of PC.
The whole thread is moot for being in the war room lol.
And that relevancy bullsht is self entitled idiocy, when it comes to shaping the game, everyone is relevant, people have to accept that. Just because someone may have low enough standards than most to put up with a game mode longer than most does not make them more relevant.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2259
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Posted - 2014.01.20 20:43:00 -
[32] - Quote
My idea isn't absolute either obviously, innovations or whatever are just as valid but we need to change the fundamentals of pc itself and stop with trying to put a plaster (band aid) on a gaping infected hole.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2263
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Posted - 2014.01.21 16:56:00 -
[33] - Quote
Ydubbs81 RND wrote:Bear D'Grassi wrote:Why, as mercs, are we holding real estate anyway? Get rid of the ability to "own" a district.
But, we need an income and not just pubs. Get EVE corps involved, expand PC out of MH and have it affect PI infrastructure denying EVE corp's income. Our ISK then comes from them paying us to do what we do. Hold their districts on planets or attack other districts to enable them to install PI infrastructure.
This of course requires a major reworking of both items, PC and PI. But I believe that PC needs to change dramatically anyway, it needs to be something other than an upscale skirmish match. Make it something entirely unique and worthy of being the pinnacle form of combat in the game. Give it even more room for strategic and tactical play than it has at present.
A nice idea perhaps, doubtfull it could be implemented within the next CPM term or two though. However if we don't ask we don't get. This is how I thought dust was going to be. And it will get more eve corps involved since it will affect them.
Yes, I thought you was going to spout some kind of crap about how this is a bad idea like a lot of vets do.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2264
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Posted - 2014.01.21 17:21:00 -
[34] - Quote
CYRAX SERVIUS wrote:JL3Eleven wrote:I am against this because it does not follow the "teach them to fish" theory, what will they learn if they are simply handed districts? Well, there are a lot of smaller corps out there that are plenty capable of hanging in PC against corps of their caliber while the "superpowers" have their wars. The way it is now a corp takes a district and within 24 hrs it is attacked and taken by one of the larger corps and that's it. Can't learn to play at the supposed "upper level" until being able to fight in PC against like sized corps and like skilled corps and then move up. Pubs is not any good for training and learning cause a bad group of blues can screw up the whole game. If they brought back the old corp battles that would be a help. My corp has PC ready players that can play with any corp our size and compete just fine. Do we have the PC experience and skill that those who control MH do, no, reason? Most of the big corps have hundreds of PC battles of experience and tactics established. There is nowhere for us middle teir corps to properly train, "PFC is a fkng joke" I know AE is trying to help and has helped us in the past, but, the districts will be taken by other larger corps and added to their money farms so their players can run proto in pubs non stop. CCP opening up new land will not help "unless" the new land is restricted by the community itself so others can break into PC and have great battles against other similar corps and build their ability to compete with the primary forces in MH. I agree with the OP with everything stated, but unfortunately it will probably fall upon deaf ears and nothing will change and there won't be any new competition.
If you go a bit further up the thread, iv stated how it could easily work, it'd radically change pc but for the better, iv been whining about it for months.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2264
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Posted - 2014.01.21 17:21:00 -
[35] - Quote
Page 7
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2272
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Posted - 2014.01.21 19:58:00 -
[36] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:Ydubbs81 RND wrote:Bear D'Grassi wrote:Why, as mercs, are we holding real estate anyway? Get rid of the ability to "own" a district.
But, we need an income and not just pubs. Get EVE corps involved, expand PC out of MH and have it affect PI infrastructure denying EVE corp's income. Our ISK then comes from them paying us to do what we do. Hold their districts on planets or attack other districts to enable them to install PI infrastructure.
This of course requires a major reworking of both items, PC and PI. But I believe that PC needs to change dramatically anyway, it needs to be something other than an upscale skirmish match. Make it something entirely unique and worthy of being the pinnacle form of combat in the game. Give it even more room for strategic and tactical play than it has at present.
A nice idea perhaps, doubtfull it could be implemented within the next CPM term or two though. However if we don't ask we don't get. This is how I thought dust was going to be. And it will get more eve corps involved since it will affect them. Yes, I thought you was going to spout some kind of crap about how this is a bad idea like a lot of vets do. My first Eve character went into PI because I was sure that the districts we held would be tied to PI somehow.
Have you read my ideas on page 7? I believe its the right way to go, it brings both games together in a symbiotic way and everyone gets a piece of the pie whether your 'l33t' or not.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:21:00 -
[37] - Quote
Thor Odinson42 wrote:TechMechMeds wrote:Iv even said how we could!d gain standings with eve corps, these could be multipliers for interest on the contracts payout and higher standings would determine what equipment level you can use from their corp hangar, they'd obviously have to manufacture items and it'd be optional and fighting against a corp that you have good standings for wouldn't ruin said standings. We are mercs.
I also stated how if you wanted to play empire you could apply to join an eve corp you have Max standings with, you'd give up merc status and become a soldier, you'd then benefit from x corps pi but be unable to accept contracts as you'd no longer be a merc. We could then begin to take sovereignty involvement of dust mercs seriously.
We could then open up more systems without a worry.
Anyway that's what I have in mind but people much prefer the stagnant bullsht we have now it seems. It wouldn't be popular, but things would get interesting if they switched moon goo to planet goo and had us fighting over control of that. Change PI to moons.
Theres more than that, its all on page 7. I didn't go in depth much though but even the basic sht I put is far better than what we have now.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:40:00 -
[38] - Quote
Thor Odinson42 wrote:I like your ideas and I think there will be something down the road to tie the two games in.
There are a lot of us that have started fighting each other in space over PC districts. I think that is great, it's actually starting to matter. But it's the flow of PC and the battles with the BS timers that needs to stop.
I think the clone sales thing was a fill gap measure to get us some higher level game mode. But it's sat here unattended and it's one of the biggest game breaking things in Dust. It's absolute bullshit that 30 or 40 guys or even a 100 can control more ISK generation than all the other dudes rolling pubs all day combined.
I think they need to address the mechanics of the attacks so that they happen more often and much faster. One or two A teams couldn't control 40 districts in that scenario. A district might change hands 2 or 3 times in a single day if the mechanics are done right.
Cubs and I are the only ones that seem to agree that passive ISK is the problem. It give incentive to doing nothing and/or locking districts. The 24 and 48 hour queues make it possible for these small elite groups to hold too much land.
If at 4:00 PM Eastern time today AE had 23 attacks on their districts that began within an hour of the attacks they couldn't hold half of them even with help. Even if you lost districts it wouldn't matter because you could take them back the next day.
Or AE decides they are only going to hold 5 districts, but they are able to successfully defend them to the point of huge payouts. AND they wouldn't have to worry about all the logistical bullshit of managing a ton of attacks at once.
That's great, yeah its pretty damn sht and I'm being modest.
Well if cubs doesn't agree with the passive isk, he could chuck 280 million swamps way so we can be in pc as of tomorrow ish? It would bring some of our alliance members in as well
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2275
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Posted - 2014.01.21 20:44:00 -
[39] - Quote
And I know that's highly unlikely due to the value associated to isk (lol) but I have to stress that its swamp tempo, if it went to swamp marines it'd be sat there for the next 2-3 months until we'd be able to use it lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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