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Cat Merc
Ahrendee Mercenaries EoN.
5213
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Posted - 2013.12.31 17:16:00 -
[1] - Quote
You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Sky Kage
Immortal Guides
615
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Posted - 2013.12.31 17:20:00 -
[2] - Quote
putting a stacking penalty on reps would help this, I myself use two enhanced heavy reppers and one enhanced hardener. I repp myself at 250ish/s and even that overpowers most damage coming thru.
I die alot AND have fun... Who knew?
a¦á_a¦á
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DootDoot
Da Short Buss
149
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Posted - 2013.12.31 17:20:00 -
[3] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees.
If they can escape with HALF the efficacy they do now. Everything is balanced.
Having a vehicle quoted to go One Thousand Kilometers An hour... Then have a Tank discription next to it is what broke tanks and AV balance.
It has nothing to do with anything but that.
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Flix Keptick
Red Star. EoN.
3197
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Posted - 2013.12.31 17:23:00 -
[4] - Quote
I don't get why there is no stacking penalty...
Also, alpha damage. Don't expect to solo it.
Lack of content makes stuff broken...
Tank driver // specialized tank destroyer
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Jason Pearson
3711
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Posted - 2013.12.31 17:27:00 -
[5] - Quote
Flix Keptick wrote:I don't get why there is no stacking penalty...
Also, alpha damage. Don't expect to solo it.
You should be able to solo a HAV. This fit is ridiculous, but we're hitting a problem. By nerfing reps you break other fits that use a single rep, it's always going to be a massive issue. We need more equipment for AVers, Weapon Jammers, Webifiers, things that reduce HP regeneration for both Armor and Shields. etc.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
99
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Posted - 2013.12.31 17:55:00 -
[6] - Quote
Cat Merc wrote:
Even Jason Pearson on IRC agrees.
Who the hell is he, and why should I care?
EDIT: yes, tanks are rediculous. About as rediculous as reading the 20,000th thread about it.
EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today!
Let's gank Scotty.
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Mobius Kaethis
Molon Labe. Public Disorder.
1166
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Posted - 2013.12.31 18:07:00 -
[7] - Quote
A webifier would solve the vast majority of our AV woes.
Being able to whole tanks in place would allow AV the time needed to do the huge alpha required to kill tanks right now.
Think about it. One player webs and another sticks on REs/fires PC/fires FG/many people fire swarms. With one piece of eq CCP could all but rebalance the tanking equation.
Throw vamps or some item that stop active modules from function/delays their refreshing and you might make it so a logi becomes a necessary AV tool.
Fun > Realism
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4324
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Posted - 2013.12.31 18:13:00 -
[8] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. Stacking penalty, just like the first reply said. Possibly that stacking repairers causes a delay before repairs actually start?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Aizen Intiki
Hell's Gate Inc
624
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Posted - 2013.12.31 18:17:00 -
[9] - Quote
Jason Pearson wrote:Flix Keptick wrote:I don't get why there is no stacking penalty...
Also, alpha damage. Don't expect to solo it. You should be able to solo a HAV. This fit is ridiculous, but we're hitting a problem. By nerfing reps you break other fits that use a single rep, it's always going to be a massive issue. We need more equipment for AVers, Weapon Jammers, Webifiers, things that reduce HP regeneration for both Armor and Shields. etc.
weapoin jammers makes no sense. Tracking disruptors? Yes. As for Hp regen, hitting it hard enough will stop shield regen, and if you put stacking penalties on it won't even matter for Armor.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Jason Pearson
3713
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Posted - 2013.12.31 18:31:00 -
[10] - Quote
Valmorgan Aubaris wrote:Cat Merc wrote:
Even Jason Pearson on IRC agrees.
Who the hell is he, and why should I care? EDIT: yes, tanks are rediculous. About as rediculous as reading the 20,000th thread about it.
It's me. Hi, I regularly post balancing threads and suggestions. Some people acknowledge that I don't just make dread posts all the time ^_^ But you don't need to care, nobody cares much if you do or don't, most are just non factors anyway :)
Oh and pointing out why a tank is ridiculous is not the same as "AMAGADTANKGLOWCANTKILLITQQ" like most threads.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Takahiro Kashuken
Red Star. EoN.
2093
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Posted - 2013.12.31 18:37:00 -
[11] - Quote
Nah its fine
Intelligence is OP
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Spectre-M
The Generals General Tso's Alliance
156
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Posted - 2013.12.31 18:40:00 -
[12] - Quote
Jason Pearson wrote:Valmorgan Aubaris wrote:Cat Merc wrote:
Even Jason Pearson on IRC agrees.
Who the hell is he, and why should I care? EDIT: yes, tanks are rediculous. About as rediculous as reading the 20,000th thread about it. It's me. Hi, I regularly post balancing threads and suggestions. Some people acknowledge that I don't just make dread posts all the time ^_^ But you don't need to care, nobody cares much if you do or don't, most are just non factors anyway :) Oh and pointing out why a tank is ridiculous is not the same as "AMAGADTANKGLOWCANTKILLITQQ" like most threads.
Webifiers would be nice, but I still believe most modules, drop suit and vehicle, should have stacking penalties. Even a penalty for multi activated modules.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Logi Bro
Greatness Achieved Through Training EoN.
2534
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Posted - 2013.12.31 19:12:00 -
[13] - Quote
Wait, I'm confused. You say 560/s, but the best heavy repper is 140/s, Maddys have 3 low slots, and maxed repping skill gives +25%...So that's 140*1.25*3=525/s....is there another skill that increases rep power?
No, I am not CCP Logibro.
Not actually a Logi Bro anymore, more like a Big Bro.
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Arkena Wyrnspire
Fatal Absolution
7229
|
Posted - 2013.12.31 19:14:00 -
[14] - Quote
Fun fact: A forge gun shot to the weak spot will be repaired before the forge has charged up again.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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DUST Fiend
OSG Planetary Operations Covert Intervention
9489
|
Posted - 2013.12.31 19:19:00 -
[15] - Quote
These tanks are 100% immune to my Incubus, with no personal maintenance on their part. You have to alpha them with a few people or you will just never ever kill them, or use RE LAVs, because if you can't beat them, explode them with fire.
Videos
"The supreme art of war is to subdue the enemy without fighting"
~ Sun Tzu
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Korvin Lomont
United Pwnage Service RISE of LEGION
416
|
Posted - 2013.12.31 19:25:00 -
[16] - Quote
Webifiers are one solution another could be EMP grenades that disable all modules and weapons for a short period of time. They are already mentioned and used in the novels so they should be ok... |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1366
|
Posted - 2013.12.31 19:28:00 -
[17] - Quote
funny i said this and everyone still said 2 hardened tanks were better.
i guess i will just never post anything tht way i can't be ignored.
but hey one downside is u can be alpha damaged killed which is why i have 1 hardener.
:)
3 reps is just dumb, well because ur really weak to forges and/or rail tanks.
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
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Spkr4theDead
Red Star. EoN.
1620
|
Posted - 2013.12.31 19:31:00 -
[18] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. You're not a tanker. Stop trying to dictate how tanking is supposed to go.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Jason Pearson
3713
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Posted - 2013.12.31 19:32:00 -
[19] - Quote
Logi Bro wrote:Wait, I'm confused. You say 560/s, but the best heavy repper is 140/s, Maddys have 3 low slots, and maxed repping skill gives +25%...So that's 140*1.25*3=525/s....is there another skill that increases rep power?
Apologies if the number is wrong, I was talking to Cat about it and I haven't slept in about 30 hours, so my maths is quite bad.and I gave him the numbers
Spkr4thedead wrote:You're not a tanker. Stop trying to dictate how tanking is supposed to go.
Spkr, chill bruv. Try to tone the hostility down a little ;) I was going to post this, Cat however did it. We actually came up with a few ideas for fixing it to make it more active, by having things like a module that triples your passive reps but you default passive is significantly lower.
In a Militia fit maddy, it was kind of silly.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Cat Merc
Ahrendee Mercenaries EoN.
5217
|
Posted - 2013.12.31 19:54:00 -
[20] - Quote
Spkr4theDead wrote:Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. You're not a tanker. Stop trying to dictate how tanking is supposed to go. You're not a Logi, stop trying to dictate how being a logi is supposed to go. You're not a TAC AR user, stop trying to dictate how being a TAC AR user is supposed to go. You're not a flaylocker, stop trying to dictate how being a flaylocker is supposed to go.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Aqua-Regia
612
|
Posted - 2013.12.31 19:56:00 -
[21] - Quote
stacking anything is OP
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôBPO / BPC Collector Gòû
Gòó S00NGäóGòPGò¼GòºGò¬GòñGòñGò¬GòñGòºGòºGòñGò¬GòñGòñGò¬GòñGòºGòºGòíHELLOGòPGûá
GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòúAmarrGòáGòòGòÆGòúRNDGòáGòò
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Leadfoot10
Molon Labe. Public Disorder.
166
|
Posted - 2013.12.31 20:00:00 -
[22] - Quote
Please correct me if I am wrong, but don't railguns kill even the strongest of passive armor repped tanks rather easily? |
Lynn Beck
Granite Mercenary Division Top Men.
440
|
Posted - 2013.12.31 20:02:00 -
[23] - Quote
Funny thing, i solo'd a maddy with triple reps, takes 2 clips.
Guristas IAFG and twin damage mods, all shots hittin weak spots.
Now as for a tanker who can consistently aim correctly...
NERF AIMING! GIVE BLASTER TURRETS A CONE OF EFFECT, and make it so they can't shoot me!
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Cat Merc
Ahrendee Mercenaries EoN.
5218
|
Posted - 2013.12.31 20:04:00 -
[24] - Quote
Lynn Beck wrote:Funny thing, i solo'd a maddy with triple reps, takes 2 clips.
Guristas IAFG and twin damage mods, all shots hittin weak spots.
Now as for a tanker who can consistently aim correctly...
NERF AIMING! GIVE BLASTER TURRETS A CONE OF EFFECT, and make it so they can't shoot me! The fact that the tanker let you hit his weak spot for a full two clips speaks volumes of his competence.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
169
|
Posted - 2013.12.31 20:06:00 -
[25] - Quote
Put on more reppers, you say?
Will do! Thanks, didn't know about this! |
Everything Dies
Chatelain Rapid Response Gallente Federation
393
|
Posted - 2013.12.31 20:10:00 -
[26] - Quote
Takahiro and Spkr...proof that some people are never satisfied, no matter how OP their style of fighting becomes.
Life is killing me.
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The dark cloud
The Rainbow Effect
2018
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Posted - 2013.12.31 20:13:00 -
[27] - Quote
Jason Pearson wrote:Flix Keptick wrote:I don't get why there is no stacking penalty...
Also, alpha damage. Don't expect to solo it. You should be able to solo a HAV. This fit is ridiculous, but we're hitting a problem. By nerfing reps you break other fits that use a single rep, it's always going to be a massive issue. We need more equipment for AVers, Weapon Jammers, Webifiers, things that reduce HP regeneration for both Armor and Shields. etc. Now now lookt at that. When i stated that over 500HP/s armor reps are possible you laughed at me. Now you think its OP aswell lemme guess you used a gunnlogi with 3 hardeners against a madrugar who used 3 reppers and he simply soaked all of your blaster shots like nothing. Then your hardeners went off and you got screwed.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Commander Tzu
L.O.T.I.S. D.E.F.I.A.N.C.E
115
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Posted - 2013.12.31 23:38:00 -
[28] - Quote
I can't stop laughing at these "Maddys with triple reps are OP" post. It's just so funny because I meet Maddy's in a match who think the same thing, which makes it all the more fun when my Gunni kills them in two hits. |
ladwar
Death by Disassociation Legacy Rising
1946
|
Posted - 2013.12.31 23:52:00 -
[29] - Quote
forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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Cat Merc
Ahrendee Mercenaries EoN.
5222
|
Posted - 2013.12.31 23:58:00 -
[30] - Quote
ladwar wrote:forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses You keep excluding reload. You think the tank will just stop regenerating while reloading? lolno
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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ladwar
Death by Disassociation Legacy Rising
1946
|
Posted - 2014.01.01 00:01:00 -
[31] - Quote
Cat Merc wrote:ladwar wrote:forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses You keep excluding reload. You think the tank will just stop regenerating while reloading? lolno i also excluded nature bonuses and damage mods... with 2 damage mods a single proto SL could kill a triple repper armor tank before reloading. AFG would have to pound them down much slower. PLC are well just boned because there wouldn't be a way for them to solo it without anything else. that DPS is per clip. it shows that swarms can and should be able to wreck them like they should and the rest are at a disadvantage. best way to beat passive is with massive burst damage.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|
Aizen Intiki
Hell's Gate Inc
625
|
Posted - 2014.01.01 00:03:00 -
[32] - Quote
Korvin Lomont wrote:Webifiers are one solution another could be EMP grenades that disable all modules and weapons for a short period of time. They are already mentioned and used in the novels so they should be ok... I've read the novels many times over, and there's only 2 references to EMP's, and neither were towards a vehicle. Also, there was no mention of vehicles being disabled by webs.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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THUNDERGROOVE
ZionTCD Public Disorder.
438
|
Posted - 2014.01.01 00:12:00 -
[33] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. This is easily countered by forges/rails and missiles.
ZionTCD Director & Ammar Loyalist
Amarr Sentinel | Amarr Logi | Losematar Scout
What is a signature?
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Big miku
Nation of Miku
318
|
Posted - 2014.01.01 00:33:00 -
[34] - Quote
But I've encountered these fits before and destroyed them with a basic rail gun and my Assault Forge Destroyer. |
Quil Evrything
Triple Terrors
620
|
Posted - 2014.01.01 00:39:00 -
[35] - Quote
Valmorgan Aubaris wrote:
EDIT: yes, tanks are rediculous. About as rediculous as reading the 20,000th thread about it.
Not as ridiculous as this thread reaching 2 pages, and the subject line still being wrong.
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Sgt Kirk
Namtar Elite Gallente Federation
3917
|
Posted - 2014.01.01 00:42:00 -
[36] - Quote
We need more solutions for AV.
WE NEED MORE RESOURCES |
Eurydice Itzhak
State Patriots Templis CALSF
271
|
Posted - 2014.01.01 00:45:00 -
[37] - Quote
With any of my gunnlogi fits, missiles or rail, I could kill the tank with the OPs fit in about 2 seconds.
It's a **** fit and thats why you never see it.
Youre literally making up issues to cry about now.
You couldnt kill my tanks pre 1.7 when 3 av nades would kill me. Or 3 forge shots. or a few swarms. Or a cool breeze. You're bad and you should feel bad. Directed to cat merc of course. |
Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 00:53:00 -
[38] - Quote
ladwar wrote:Cat Merc wrote:ladwar wrote:forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses You keep excluding reload. You think the tank will just stop regenerating while reloading? lolno i also excluded nature bonuses and damage mods... with 2 damage mods a single proto SL could kill a triple repper armor tank before reloading. AFG would have to pound them down much slower. PLC are well just boned because there wouldn't be a way for them to solo it without anything else. that DPS is per clip. it shows that swarms can and should be able to wreck them like they should and the rest are at a disadvantage. best way to beat passive is with massive burst damage. you have been smited Cat merc. I have been told by Jason's math that fully maxed out swarms with double (or triple don't remember) damage mods do 1800~ to armor. The fire rate is slightly slower than a missile per second, but let's make it less complicated and say 1 per second. That means the damage is around 1250~ per volley after the repair. That means 3750 damage after three volleys.
That's less than the base health of the tank, and while you reload it will repair itself to remove half of that damage.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Arx Ardashir
Imperium Aeternum
316
|
Posted - 2014.01.01 00:56:00 -
[39] - Quote
Also, tanks driving over other tanks on a straightaway makes me grr.
Amarr HAV Speculation
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Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 00:57:00 -
[40] - Quote
Eurydice Itzhak wrote:With any of my gunnlogi fits, missiles or rail, I could kill the tank with the OPs fit in about 2 seconds.
It's a **** fit and thats why you never see it.
Youre literally making up issues to cry about now.
You couldnt kill my tanks pre 1.7 when 3 av nades would kill me. Or 3 forge shots. or a few swarms. Or a cool breeze. You're bad and you should feel bad. Directed to cat merc of course. Ah but you see young human, I have been told by Jason that he actually tried this fit and it's glorious.
This "**** fit" has worked for him very well.
"You couldnt kill my tanks pre 1.7 when 3 av nades would kill me. Or 3 forge shots. or a few swarms. Or a cool breeze." Who says I couldn't?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Eurydice Itzhak
State Patriots Templis CALSF
271
|
Posted - 2014.01.01 01:03:00 -
[41] - Quote
The three times ive seen you in game (all were in 1.6) I smashed your team and you pulled out av fits and failed to kill me. I was all excited to see a popular forum face only to learn that you were bad.
And if Jason has any sucess with that fit its only because the enemy team has no tanks or he is in a squad of other tanks running defence for him. That tank LITERALLY can't survive one salvo or two rail hits. I've also heard he's really good. Good players can do well with bad things.
Don't know that its true though. Never seen him in game. |
ladwar
Death by Disassociation Legacy Rising
1946
|
Posted - 2014.01.01 01:08:00 -
[42] - Quote
Cat Merc wrote:ladwar wrote:Cat Merc wrote:ladwar wrote:forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses You keep excluding reload. You think the tank will just stop regenerating while reloading? lolno i also excluded nature bonuses and damage mods... with 2 damage mods a single proto SL could kill a triple repper armor tank before reloading. AFG would have to pound them down much slower. PLC are well just boned because there wouldn't be a way for them to solo it without anything else. that DPS is per clip. it shows that swarms can and should be able to wreck them like they should and the rest are at a disadvantage. best way to beat passive is with massive burst damage. you have been smited Cat merc. I have been told by Jason's math that fully maxed out swarms with double (or triple don't remember) damage mods do 1800~ to armor. The fire rate is slightly slower than a missile per second, but let's make it less complicated and say 1 per second. That means the damage is around 1250~ per volley after the repair. That means 3750 damage after three volleys. That's less than the base health of the tank, and while you reload it will repair itself to remove half of that damage. And that's assuming max skills, proto swarms and damage mods. he forgot to add the 20% from natural bonus so add another 360 damage per volley
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 01:24:00 -
[43] - Quote
ladwar wrote:Cat Merc wrote:ladwar wrote:Cat Merc wrote:ladwar wrote:forge= high alpha damage AFG w/ max skills= 766~ dps( reload excluded). for 9 seconds, this mean you would 2214 past armor repper swarms= high burst damage wiyi SL w/ max skills= 1265~ dps (reload excluded). for 4 seconds, this would mean you do 2980 past armor repper plasma cannon= RPG style allotek w/ max skills and commando suit maxed= 495~ dps. for as long as you have ammo, this does not beat repper this is all without damage mods and nature resistances/bonuses You keep excluding reload. You think the tank will just stop regenerating while reloading? lolno i also excluded nature bonuses and damage mods... with 2 damage mods a single proto SL could kill a triple repper armor tank before reloading. AFG would have to pound them down much slower. PLC are well just boned because there wouldn't be a way for them to solo it without anything else. that DPS is per clip. it shows that swarms can and should be able to wreck them like they should and the rest are at a disadvantage. best way to beat passive is with massive burst damage. you have been smited Cat merc. I have been told by Jason's math that fully maxed out swarms with double (or triple don't remember) damage mods do 1800~ to armor. The fire rate is slightly slower than a missile per second, but let's make it less complicated and say 1 per second. That means the damage is around 1250~ per volley after the repair. That means 3750 damage after three volleys. That's less than the base health of the tank, and while you reload it will repair itself to remove half of that damage. And that's assuming max skills, proto swarms and damage mods. he forgot to add the 20% from natural bonus so add another 360 damage per volley No, that's WITH natural bonus. Without it's 1500~
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 01:26:00 -
[44] - Quote
Eurydice Itzhak wrote:The three times ive seen you in game (all were in 1.6) I smashed your team and you pulled out av fits and failed to kill me. I was all excited to see a popular forum face only to learn that you were bad.
And if Jason has any sucess with that fit its only because the enemy team has no tanks or he is in a squad of other tanks running defence for him. That tank LITERALLY can't survive one salvo or two rail hits. I've also heard he's really good. Good players can do well with bad things.
Don't know that its true though. Never seen him in game. If I failed to kill you, it usually means that infantry were not allowing me to finish you off.
If I got into a tank 1v1, I always won pre 1.7.
I never claimed that tanks were fine back then, they needed a buff, but 1.7 tanks are an overbuff.
P.S My niece sometimes won't leave me alone until I let her play the game I'm playing. Could also be that it was her back then, as I remember her being smashed by a tanker a couple of times.
And that she killed a proto dude in a completely militia fit, without using the R3 stick
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Vulpes Dolosus
SVER True Blood Public Disorder.
563
|
Posted - 2014.01.01 01:31:00 -
[45] - Quote
Missile tanks can alfa repair tanked madrugars.
Dropship Specialist
Kills- Incubus: 4; Pythons: 1 Gêå1; Other DS: 27 Gêå2; Tanks: 25
12/30
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Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 01:32:00 -
[46] - Quote
Vulpes Dolosus wrote:Missile tanks can alfa repair tanked madrugars. I alphad a hardened madrugar with a missile tank, it's not that difficult.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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ladwar
Death by Disassociation Legacy Rising
1946
|
Posted - 2014.01.01 01:33:00 -
[47] - Quote
Cat Merc wrote: No, that's WITH natural bonus. Without it's 1500~
lol no its not. do the math. your a bad troll and have been smited. go hide in your little kitten bed before i have to get out the big bad bunny out on you, you know the one.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|
Slightly-Mental
Planetary Research and Investments
24
|
Posted - 2014.01.01 01:33:00 -
[48] - Quote
Mobius Kaethis wrote:A webifier would solve the vast majority of our AV woes.
Being able to whole tanks in place would allow AV the time needed to do the huge alpha required to kill tanks right now.
Think about it. One player webs and another sticks on REs/fires PC/fires FG/many people fire swarms. With one piece of eq CCP could all but rebalance the tanking equation.
Throw vamps or some item that stop active modules from function/delays their refreshing and you might make it so a logi becomes a necessary AV tool.
+1 AV needs a total rework, and adding more weapons / modules would be a major start. and will be easier to adjust for if and when fighter jets get introduced.
this idea also follows the idealistic aspect in eve, webifier/bomber *RE's ect, and bringing in those same kind of roles will open the way squads are made up here in dust, which will in turn bring some freshness into the game.
also a side note.. repps should have a stacking penalty, they do eve side and there is no reason not to follow the same ruling. |
Vulpes Dolosus
SVER True Blood Public Disorder.
563
|
Posted - 2014.01.01 01:34:00 -
[49] - Quote
Cat Merc wrote:Vulpes Dolosus wrote:Missile tanks can alfa repair tanked madrugars. I alphad a hardened madrugar with a missile tank, it's not that difficult. It's just sooooo much SP
Dropship Specialist
Kills- Incubus: 4; Pythons: 1 Gêå1; Other DS: 27 Gêå2; Tanks: 25
12/30
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Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 01:37:00 -
[50] - Quote
ladwar wrote:Cat Merc wrote: No, that's WITH natural bonus. Without it's 1500~
lol no its not. do the math. your a bad troll and have been smited. go hide in your little kitten bed before i have to get out the big bad bunny out on you, you know the one. Well then, doing the math for myself, it appears Jason has made a mistake somewhere.
220 * 1.337 (Proficiency and two damage mods one with stacking penalty) * 6 missiles = 1764
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Lonewolf Heavy
ROGUE SPADES
13
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Posted - 2014.01.01 01:42:00 -
[51] - Quote
Jason Pearson wrote: You should be able to solo a HAV. This fit is ridiculous, but we're hitting a problem. By nerfing reps you break other fits that use a single rep, it's always going to be a massive issue. We need more equipment for AVers, Weapon Jammers, Webifiers, things that reduce HP regeneration for both Armor and Shields. etc.
Wait a second. did you seriously just say a person should be able to SOLO A TANK. Think about this for a second and then HTFU. Im a forge gunner and even i believe it should take at least 2 people to take down a tank.
But other then that I do agree with the rest of those things you mention.
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
|
Cat Merc
Ahrendee Mercenaries EoN.
5223
|
Posted - 2014.01.01 01:42:00 -
[52] - Quote
Lonewolf Heavy wrote:Jason Pearson wrote: You should be able to solo a HAV. This fit is ridiculous, but we're hitting a problem. By nerfing reps you break other fits that use a single rep, it's always going to be a massive issue. We need more equipment for AVers, Weapon Jammers, Webifiers, things that reduce HP regeneration for both Armor and Shields. etc.
Wait a second. did you seriously just say a person should be able to SOLO A TANK. Think about this for a second and then HTFU. Im a forge gunner and even i believe it should take at least 2 people to take down a tank. But other then that I do agree with the rest of those things you mention. That tank is operated by a single person, so it should take a single person to take it down. Simple isn't it?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Eurydice Itzhak
State Patriots Templis CALSF
271
|
Posted - 2014.01.01 01:47:00 -
[53] - Quote
If av can solo blaster tanks again rail and missile tanks are completely without a job. Again.
Stop crying. Squad up. Git gud. |
medomai grey
WarRavens League of Infamy
396
|
Posted - 2014.01.01 01:50:00 -
[54] - Quote
The funny thing about armor reps is that you can heal faster than shield and do it constantly...
Blatant Dust_514 recruiting in the silliest of places. :P
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Lorhak Gannarsein
952
|
Posted - 2014.01.01 02:01:00 -
[55] - Quote
FML.
Jason, next time you post it, cos it'll save half the QQ.
"Oh look, it's Cat Merc! He doesn't play tanks! What does he know? Who cares that this game is basically applied mathematics! WAHWAHWAHWAHWAH".
I mean, Jesus Christ.
All you people saying "Oh my TANK fitted with TANK weapons can kill it in SUPERQUICKNOTIMEATALL!"! That is the whole point. It is a fitting that CANNOT be soloed, unless the tanker is a moron, and waves his arse at you for twenty seconds.
PRO tanker and proud.
Lentarr Legionary.
|
Vulpes Dolosus
SVER True Blood Public Disorder.
563
|
Posted - 2014.01.01 02:10:00 -
[56] - Quote
medomai grey wrote:The funny thing about armor reps is that you can heal faster than shield and do it constantly... ...but you're more susceptible to weapons with high alpha such as missiles, rails, and forge guns. It's give and take.
Dropship Specialist
Kills- Incubus: 4; Pythons: 1 Gêå1; Other DS: 27 Gêå2; Tanks: 25
12/30
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1370
|
Posted - 2014.01.01 02:28:00 -
[57] - Quote
also 560 on a maddy is impossible .
i haz the max skills and 543 .75 is the highest with 3 complex heavy armor reps and even then u can't fit a turret.
and i have Fitting optimization 5 for both turret and armor modules.
so yea.
get your facts straight. :p
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
|
Borne Velvalor
Endless Hatred
1878
|
Posted - 2014.01.01 02:38:00 -
[58] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason My cycled hardeners go the same, except I can stack that rep into thousands of rep to out rep anything with enough time and foreknowledge. Also, since there's a divisive DPS barrier before the subtractive, it has much, much higher resistance to burst damage, along with a natural resistance to AV from infantry.
Finally, isn't the maximum 525? 140 * 3 * 1.25 = 525.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
SGT NOVA STAR
Ahrendee Mercenaries
146
|
Posted - 2014.01.01 02:43:00 -
[59] - Quote
my proto rail and blaster thinks differently. your nothing without resistant. i tried this build THE FIRST DAY. worked for awhile, then i ran into proto rails and swarms.
VAYU! I CHOOSE YOU!
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Borne Velvalor
Endless Hatred
1884
|
Posted - 2014.01.01 02:48:00 -
[60] - Quote
BobThe 844-1 CakeMan wrote:also 560 on a maddy is impossible .
i haz the max skills and 543 .75 is the highest with 3 complex heavy armor reps and even then u can't fit a turret.
and i have Fitting optimization 5 for both turret and armor modules.
so yea.
get your facts straight. :p I'm just wondering, how do you get above 525? Also, yeah, I always forget that the Madrugar can't fit anything while the Gunnlogi can fit pretty much anything it wants.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
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ladwar
Death by Disassociation Legacy Rising
1946
|
Posted - 2014.01.01 02:56:00 -
[61] - Quote
Borne Velvalor wrote:BobThe 844-1 CakeMan wrote:also 560 on a maddy is impossible .
i haz the max skills and 543 .75 is the highest with 3 complex heavy armor reps and even then u can't fit a turret.
and i have Fitting optimization 5 for both turret and armor modules.
so yea.
get your facts straight. :p I'm just wondering, how do you get above 525? Also, yeah, I always forget that the Madrugar can't fit anything while the Gunnlogi can fit pretty much anything it wants. 3 heavy complex boosters.... go!
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
|
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1371
|
Posted - 2014.01.01 02:58:00 -
[62] - Quote
Borne Velvalor wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason My cycled hardeners go the same, except I can stack that rep into thousands of rep to out rep anything with enough time and foreknowledge. Also, since there's a divisive DPS barrier before the subtractive, it has much, much higher resistance to burst damage, along with a natural resistance to AV from infantry. Finally, isn't the maximum 525? 140 * 3 * 1.25 = 525. i just fitted it and read my post. :)
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
|
Borne Velvalor
Endless Hatred
1896
|
Posted - 2014.01.01 03:24:00 -
[63] - Quote
BobThe 844-1 CakeMan wrote:Borne Velvalor wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason My cycled hardeners go the same, except I can stack that rep into thousands of rep to out rep anything with enough time and foreknowledge. Also, since there's a divisive DPS barrier before the subtractive, it has much, much higher resistance to burst damage, along with a natural resistance to AV from infantry. Finally, isn't the maximum 525? 140 * 3 * 1.25 = 525. i just fitted it and read my post. :) Bizarre. Well, good to know. I'd play with it later but I don't have complex armor. Got to enhanced then moved to shield tanks.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
GET ATMESON
Dem Durrty Boyz Renegade Alliance
199
|
Posted - 2014.01.01 03:26:00 -
[64] - Quote
Lol that tank is poop for nice words. It SOUNDS OP but I know armor tanks that do way better without alot of rep's.
1.7 HMG hotfix works great. Now for more Heavy suits or guns soonGäó
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Mortedeamor
1162
|
Posted - 2014.01.01 03:40:00 -
[65] - Quote
shuddup no its not shhhh
why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing
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Mortedeamor
1162
|
Posted - 2014.01.01 03:41:00 -
[66] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason ey stfu
why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing
|
hgghyujh
Expert Intervention Caldari State
212
|
Posted - 2014.01.01 03:44:00 -
[67] - Quote
Mobius Wyvern wrote:Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. Stacking penalty, just like the first reply said. Possibly that stacking repairers causes a delay before repairs actually start?
or each additional repper get a 50-75%reduction from the last one |
Borne Velvalor
Endless Hatred
1896
|
Posted - 2014.01.01 04:04:00 -
[68] - Quote
GET ATMESON wrote:Lol that tank is poop for nice words. It SOUNDS OP but I know armor tanks that do way better without alot of rep's. Basically, this. Subtractive defense sucks once the threshold is reached. RGs, Missiles and high level Blasters can all punch through it, along with a small amount of explosives or any substantial burst damage. IMO, hardener + 2 reppers is better at overall tanking. The reps when hardened are worth more per point of damage and the divisive barrier on top means burst damage has less effect. You don't need more than 2 reppers against most AV attempts anyway. Let's say my DPS is 1000.
1000 * 0.6 - 350 (might be higher if Bob fits it) = 250 1000 - 543.75 = 556.25
This is assuming you can fit all this and still have a turret and (preferably) high modules, which you cannot according to Bob. The hardened repper Madrugar can take around the same DPS as the repper Madrugar, 600~ and negate it. However, as the damage rises above this, the repper stops having an effect while the hardener of the other Madrugar is still substantially lowering incoming DPS, since one is subtractive and the other is divisive. When the enemy is using an unamped 80GJ Blaster you will not notice a difference but an amped blaster or any of the other turrets have a bigger advantage over the repper tank than the other one.
If you want passive invincibility to infantry and unamped blasters like the rep Madrugar has, you're better off just cycling shield hardeners. A single shield hardener + regen negates as much DPS as the three complex reppers and with multiple, you can break the cycle and stack them to further negate burst damage. You can also fit a lot of stuff; high level turrets, rails, missiles, etcetera. I played with CCP yesterday and I just sat there, sponging FG rounds in a 160k tank no problem.
There are much better TvT tanks and, considering the nature of TvP at the moment, there's not much point specializing for long term, low DPS.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
Jason Pearson
3720
|
Posted - 2014.01.01 15:02:00 -
[69] - Quote
The dark cloud wrote: Now now lookt at that. When i stated that over 500HP/s armor reps are possible you laughed at me. Now you think its OP aswell lemme guess you used a gunnlogi with 3 hardeners against a madrugar who used 3 reppers and he simply soaked all of your blaster shots like nothing. Then your hardeners went off and you got screwed.
I don't use three hardeners Cloud, I'm not that much of a bad tanker. Aye I laughed because I never thought it'd be that high, and then I looked and yeah you're right, and I'll admit you're right and I was was wrong. But it is not OP against another Tank it is OP against Infantry so my Gunnlogi with three hardeners would win because I'm not stupid and run missiles :)
-
I must apologize to Cat Merc and others, I've been so tired I keep messing up things on a calculator, so please blame me for the numbers Cat Merc had, and also blame rucdoc for not coming along and yelling at me for being wrong.
Anyways, to explain the issue further, the only way to kill this fit is through pure alpha alone, it took two proto swarms to take me on yesterday and I was only caught due to the fact I was rolling backwards shooting at them and forgot how bad the Maddys handle. Against any single AVer, you won't win and the only way you can beat them is through the use of multiple AVers or a Tank fitted with a rail/missile turret.
Yesterday I chanced upon Darken-Sol in a Caldari Tank, who engaged me and later in a mail told me he was just letting me live out of respect for me and peg being friends, to which I call BS, he ran my fellows, my militia blaster with 3x reps engaged him and pushed him back and he managed to get away due to armor tanks only being good at traveling in a straight line lmao. Anyways, you need a Rail or a Missile tank to kill this thing or you're going to need more people.
Now, to the Forge Gunner who wants to have more people take on a tank, I side with the people who disagree with you and against my dear tanker brethren, you see DUST is 16 vs 16, you cannot have any more than that which puts us in a problem, if you have 3 tanks (And it's very easy to find 3 competent tankers and get them in a squad) with a rail for overwatch and two blasters for infantry wiping, you now require at least 6 people to take on these tanks. that means you need 19 vs 16 and you cannot lower these numbers because if a rail is on overwatch he is killing your vehicles before they can even be dropped on the ground.
Now don't get me wrong *glares at the tankers* the waves of opportunity should be in place, with tanks taking on everything for a moment and then running for their lives the next, but this fit breaks it I feel, sure a missile/rail can kill it and some AVers have killed it due to the tanker being ****, but it does work well if you're not an idiot and have another tank as rail support, which is why I think the reps need a slight change, as with shield reps, lower them but add an active module that triples or even quadruples the passive rep in place of a hardener.
It is things like this that need to be looked at because if they're strong enough on a standard tank and yet we want more, we want better and bigger, there is no doubt in my mind that we will have a tank that has a stupid amount of reps able to take on everything and anything, or a constantly hardened tank worse than the gunnlogi is right now. You say HTFU, I say look to our future.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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KEROSIINI-TERO
The Rainbow Effect
936
|
Posted - 2014.01.01 15:26:00 -
[70] - Quote
Even though I agree that dual(trip) rep is powerful, I rate it as not op among my experience.
On test environment it may be that other blaster tank just simply can beat full passive rep tank, but battlefield conditions are way different. What is gained in survivability vs one tank or squad of enemy infantry (some AV), is lost vs situations with high alpha. The low EHP is a weakness that cannot be overlooked.
Forges are bigger threat than before, and rail tanks are murder. I'd say in open areas dual/trip rep tanks are doing great but open area they are at handicap.
Therefore, I see balance there.
Tank spam getting onto your nerves?
An improvement:
|
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Charlotte O'Dell
Fatal Absolution
1372
|
Posted - 2014.01.01 16:31:00 -
[71] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason
Until a XT-201 with 2 damage mods shows up and makes it evaporate.
Charlotte O'Dell is the highest level unicorn!
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
328
|
Posted - 2014.01.01 16:33:00 -
[72] - Quote
Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason
Won't rep through MY missile volley.
But yes, NERF MADDIES lol
(and the gunnlogi while they are at it)
Nuff Said
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KenKaniff69
Fatal Absolution
1730
|
Posted - 2014.01.01 16:38:00 -
[73] - Quote
Charlotte O'Dell wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason Until a XT-201 with 2 damage mods shows up and makes it evaporate. Hey! Someone uses their brain in this thread.
So about those vehicle locks...
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Cat Merc
Ahrendee Mercenaries EoN.
5229
|
Posted - 2014.01.01 16:57:00 -
[74] - Quote
Charlotte O'Dell wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason Until a XT-201 with 2 damage mods shows up and makes it evaporate. That sir, is tank vs tank.
Tank vs Tank balance isn't in question here.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Borne Velvalor
Endless Hatred
1981
|
Posted - 2014.01.01 21:04:00 -
[75] - Quote
Cat Merc wrote:Charlotte O'Dell wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason Until a XT-201 with 2 damage mods shows up and makes it evaporate. That sir, is tank vs tank. Tank vs Tank balance isn't in question here. If tank versus tank is not in question, you can run 3 shield hardeners for a superior effect. Natural resistance to infantry AV and burst damage with the ability to stack. An amped Ion Cannon can pop this fit and also kill infantry, an amped Ion Cannon will not scratch a double hardened Gunnlogi. Rep tanks are strong, but still less OP than hardener tanks, because they have no way to negate alpha damage.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
Jason Pearson
3725
|
Posted - 2014.01.01 22:24:00 -
[76] - Quote
Borne Velvalor wrote:Cat Merc wrote:Charlotte O'Dell wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason Until a XT-201 with 2 damage mods shows up and makes it evaporate. That sir, is tank vs tank. Tank vs Tank balance isn't in question here. If tank versus tank is not in question, you can run 3 shield hardeners for a superior effect. Natural resistance to infantry AV and burst damage with the ability to stack. An amped Ion Cannon can pop this fit and also kill infantry, an amped Ion Cannon will not scratch a double hardened Gunnlogi. Rep tanks are strong, but still less OP than hardener tanks, because they have no way to negate alpha damage.
Both are OP, thats beside the point, we've already discussed Hardeners previously.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
419
|
Posted - 2014.01.01 22:53:00 -
[77] - Quote
Eating popcorn as my alt waits for his Sagaris to come back...
CEO
Invictus Maneo~ "I remain unvanquished"
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Divu Aakmin
Crimson Saints
36
|
Posted - 2014.01.01 23:12:00 -
[78] - Quote
Spkr4theDead wrote:Cat Merc wrote:You can get on a maddy 560HP/s.
Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world.
It's hard to argue that this isn't OP honestly.
Even Jason Pearson on IRC agrees. You're not a tanker. Stop trying to dictate how tanking is supposed to go.
Tanks shoot infantry ... i am infantry. I want a say in this. Tanks are brick tanked several ways ,anything but forge and RE seems like garbage. BTW tank spam and smart deploy in ambush is pretty frustrating... |
Borne Velvalor
Endless Hatred
2001
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Posted - 2014.01.01 23:12:00 -
[79] - Quote
Jason Pearson wrote:Borne Velvalor wrote:Cat Merc wrote:Charlotte O'Dell wrote:Cat Merc wrote:You can get on a maddy 560HP/s. Assuming someone firing EVERY SINGLE SECOND NONSTOP, he would have to reload, and ALL the damage he did would go to waste. So basically, this maddy can eat up all the swarms in the world. It's hard to argue that this isn't OP honestly. Even Jason Pearson on IRC agrees. Edit: Math derp. I blame Jason Until a XT-201 with 2 damage mods shows up and makes it evaporate. That sir, is tank vs tank. Tank vs Tank balance isn't in question here. If tank versus tank is not in question, you can run 3 shield hardeners for a superior effect. Natural resistance to infantry AV and burst damage with the ability to stack. An amped Ion Cannon can pop this fit and also kill infantry, an amped Ion Cannon will not scratch a double hardened Gunnlogi. Rep tanks are strong, but still less OP than hardener tanks, because they have no way to negate alpha damage. Both are OP, thats beside the point, we've already discussed Hardeners previously. They are less OP than hardeners as it is easy enough for other tanks to burst them to death. TvP barely even matters in any good tank with complex modules. 2 reppers + 1 hardener is better in most TvT situations and is only a bit less durable without it's hardener running. Adding the stacking penalties found on other modules (89% for 2) would not fix much, since there's already a generally more useful build with two. Most Madrugar builds are OP versus infantry. If you allowed only 1 hardener and 1 repper, they'd run hardener, repper and plate. Shield tanks can be made OP versus infantry even with 1 hardener. Hardener/boosters/extender and hardener/booster/booster are all nice. I use hardener/booster on my rail Sica. Everything is OP against infantry, pretty much, unless you run all extenders or all plates; AV simply does not do enough damage to compete, especially swarms.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Keri Starlight
0uter.Heaven
2433
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Posted - 2014.01.01 23:18:00 -
[80] - Quote
With that tank, rail tanks are gonna make you their b****
"I load my gun with love instead of bullets"
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Ld Collins
Titans of Phoenix
99
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Posted - 2014.01.02 00:22:00 -
[81] - Quote
Its not possible to fit 560 reps on a maddy even with max skills. The most you could fit is 512.50 a neutron blaster you would be 1 cpu off from fitting a ion cannon. Fitting a ion cannon would drop reps down to 481.25 the tank would have 1200 shield 4000 armor. |
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
98
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Posted - 2014.01.02 00:25:00 -
[82] - Quote
2 complex heavy reps and armour hardner 4tw
3 complex heavy reps for troll |
Ld Collins
Titans of Phoenix
99
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Posted - 2014.01.02 00:46:00 -
[83] - Quote
Racro 01 Arifistan wrote:2 complex heavy reps and armour hardner 4tw
3 complex heavy reps for troll actually any other tank on the field would completely annihilate a tank with those fits i judt tried both and i was insta killed by a rail tank twice. |
demonkiller 12
G.L.O.R.Y Public Disorder.
294
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Posted - 2014.01.02 01:31:00 -
[84] - Quote
how dafuq are you even fitting 3 of those???? they take up monster PG |
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