Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Seymor Krelborn
DUST University Ivy League
1642
|
Posted - 2013.12.17 19:09:00 -
[1] - Quote
in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea....
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
|
Bunny Demon
Scions of Athra
25
|
Posted - 2013.12.17 19:11:00 -
[2] - Quote
That's actually quite a good idea apart from snipers who could still tk without much consequence, or BPO people who would just suicide into anyone proto (tbh I'd do that on an alt )
Donate isk to the guy above ^
(Or me, whichever you prefer)
|
Seymor Krelborn
DUST University Ivy League
1642
|
Posted - 2013.12.17 19:12:00 -
[3] - Quote
Bunny Demon wrote:That's actually quite a good idea apart from snipers who could still tk without much consequence, or BPO people who would just suicide into anyone proto (tbh I'd do that on an alt )
yeah but they are still worth points when you kill them... and it adds a new dimension to battles... a 3rd team in a way
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
|
Malek McRoland
DUST University Ivy League
127
|
Posted - 2013.12.17 22:07:00 -
[4] - Quote
I'd say purple chevrons, not an actual purple people eater.
Loyal Amarr and Caldari supporter
Don't even start with AV and how tanks are not OP.
|
21yrOld Knight
Pradox One Proficiency V.
405
|
Posted - 2013.12.17 22:18:00 -
[5] - Quote
This isn't a bad idea.
If I had power, I would pour the sweet milk of concord into hell.
Malcom
Tragedy of Macbeth
Act IV Scene 3.
|
Malkai Inos
Onikanabo Brigade Caldari State
1098
|
Posted - 2013.12.17 22:20:00 -
[6] - Quote
Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... NO
Make them orange.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Medic 1879
Forsaken Immortals Top Men.
1455
|
Posted - 2013.12.17 22:27:00 -
[7] - Quote
Malek McRoland wrote:I'd say purple chevrons, not an actual purple people eater.
But we could make them one eyed, one horned and flying!
FW standings - Gal 3 (briefly 4), Min 3, Ama 0, Cal 0, hatred of Scotty over 9000
|
XJC1
Gankster's Paradice
16
|
Posted - 2013.12.17 22:27:00 -
[8] - Quote
I look forward to my new colors.
Join Gankster's Paradice for Gall/Min Griefing.
Chat Channel: Griefaholics
No mics, no mains. 1.00 KDR maximum.
|
Seymor Krelborn
DUST University Ivy League
1684
|
Posted - 2013.12.18 00:04:00 -
[9] - Quote
Malkai Inos wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... NO Make them orange.
I say purple because red and blue make purple.... so if your a blue doing red things you should be purple... get it?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1013
|
Posted - 2013.12.18 00:07:00 -
[10] - Quote
Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea....
+1 but only if for purple people everyone renders as red and they become pve rogues |
|
Seymor Krelborn
DUST University Ivy League
1684
|
Posted - 2013.12.18 00:13:00 -
[11] - Quote
Mortedeamor wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... +1 but only if for purple people everyone renders as red and they become pve rogues
omg... I don't actually mean their body turns purple... I mean purple dots, names, chevrons... I seriously hope the purple people posters are trolling.....
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Seymor Krelborn
DUST University Ivy League
1708
|
Posted - 2013.12.19 02:25:00 -
[12] - Quote
so I also put this up in feedback, here:
https://forums.dust514.com/default.aspx?g=posts&m=1630059#post1630059
and I don't know if im breaking any rules having the same subject in 2 parts of the forms.
but I think this is something we should all be pushing for and I want to spread the word and hopefully get ccp's attention on it.
so help me keep this post on page 1 if you feel as strongly as I do about having a mechanic in dust where team killing makes you a target for everyone if done enough. effectively putting a rouge element on the battlefield, and creating a whole new dimension to dust, a whole new playstyle.
banning is just dumb, and theres no way to implement it in a meaningful way in a persistent universe like new eden. sure if you hack or get racist, whatever, ccp should ban your account, but getting banned as a game mechanic for TKing? in new eden? of us mercs that play eve, that's way to soft core.... teamkillers should have just as much right to grief as we do to avenge ourselves and our friends for said griefing.
such power should be ours, not ccp's in new eden. and such deeds like TKing should be embraced, if for no other reason than to stay true to the sandbox environment ccp suggests we are playing in.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Malkai Inos
Onikanabo Brigade Caldari State
1111
|
Posted - 2013.12.19 02:33:00 -
[13] - Quote
Seymor Krelborn wrote:I say purple because red and blue make purple.... so if your a blue doing red things you should be purple... get it?
But purple is kittening ugly. Make 'em orange or we will never be able to fight TKers without thinking "damn this shevron color sucks".
Is this what you want? Think about it.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Seymor Krelborn
DUST University Ivy League
1717
|
Posted - 2013.12.19 02:40:00 -
[14] - Quote
Malkai Inos wrote:Seymor Krelborn wrote:I say purple because red and blue make purple.... so if your a blue doing red things you should be purple... get it?
But purple is kittening ugly. Make 'em orange or we will never be able to fight TKers without thinking "damn this shevron color sucks". Is this what you want? Think about it.
I don't personally care what color they are... let ccp work out the details.
I just want to see this kind of mechanic in dust.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Garrett Blacknova
Codex Troopers
4231
|
Posted - 2013.12.19 02:49:00 -
[15] - Quote
Two "punished" teamkills to be turned purple for the remainder of the current battle. Four punished teamkills to be turned purple until the next downtime.
Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. Ten punished teamkills within 3 days to be turned purple for a period of 7 days from the next downtime.
5,000 FF damage in a single day should turn you purple for the remainder of the current match. 7,000 in a single day should flag you until the next downtime. 10,000 in a single day or 20,000 over 3 days should flag you for 3 days. 50,000 FF damage in 3 days should flag you as purple for a week.
Purple players can spawn on default spawns and uplinks, NOT on objectives or CRUs.
Purple players should also ONLY be flagged as purple when working for the specific faction they were TKing, in order to avoid punishing players for sabotaging their rivals, which should be seen as a legitimate tactic. |
Seymor Krelborn
DUST University Ivy League
1721
|
Posted - 2013.12.19 02:53:00 -
[16] - Quote
Garrett Blacknova wrote:Two "punished" teamkills to be turned purple for the remainder of the current battle. Four punished teamkills to be turned purple until the next downtime.
Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. Ten punished teamkills within 3 days to be turned purple for a period of 7 days from the next downtime.
5,000 FF damage in a single day should turn you purple for the remainder of the current match. 7,000 in a single day should flag you until the next downtime. 10,000 in a single day or 20,000 over 3 days should flag you for 3 days. 50,000 FF damage in 3 days should flag you as purple for a week.
Purple players can spawn on default spawns and uplinks, NOT on objectives or CRUs.
Purple players should also ONLY be flagged as purple when working for the specific faction they were TKing, in order to avoid punishing players for sabotaging their rivals, which should be seen as a legitimate tactic.
appreciate the great suggestions! keep em coming, if you think of anything else please feel free to add it
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Malkai Inos
Onikanabo Brigade Caldari State
1111
|
Posted - 2013.12.19 03:17:00 -
[17] - Quote
Garrett Blacknova wrote:Two "punished" teamkills to be turned purple for the remainder of the current battle. Four punished teamkills to be turned purple until the next downtime.
Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. Ten punished teamkills within 3 days to be turned purple for a period of 7 days from the next downtime.
5,000 FF damage in a single day should turn you purple for the remainder of the current match. 7,000 in a single day should flag you until the next downtime. 10,000 in a single day or 20,000 over 3 days should flag you for 3 days. 50,000 FF damage in 3 days should flag you as purple for a week.
Purple players can spawn on default spawns and uplinks, NOT on objectives or CRUs.
Purple players should also ONLY be flagged as purple when working for the specific faction they were TKing, in order to avoid punishing players for sabotaging their rivals, which should be seen as a legitimate tactic. I find those numbers a little crass and I fear that they might punish legit mistakes like fail OBs or 'nades more than the actual offenders.
Lets not forget :
A: TK and griefing in general is something that CCP intended to happen from time to time. Making players unable to properly play FW* for a week sounds as if the goal is to remove this play style almost completely. I don't expect CCP to do this since they see it as a valid way to play their games.
B: Any and every punishment can be avoided simply by using alts. Every punishment needs to keep in mind that the true abusive full time griefers will remain mostly unaffected with very little extra inconvenience.
I doubt that many players would deal 50k FF dmg on purpose using their main and for their own faction. A single fail OB on the other hand can effectively boot a legit player from FW* for a whole week and three days are by far enough to accumulate this amount regularly.
*for their prefered faction
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Maken Tosch
DUST University Ivy League
5943
|
Posted - 2013.12.19 03:19:00 -
[18] - Quote
Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players.
OK, CCP. When are knives finally going to be improved?
|
Seymor Krelborn
DUST University Ivy League
1723
|
Posted - 2013.12.19 03:21:00 -
[19] - Quote
Maken Tosch wrote:Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players.
the color is a detail.... what are your thoughts on the mechanic?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Maken Tosch
DUST University Ivy League
5943
|
Posted - 2013.12.19 03:25:00 -
[20] - Quote
Seymor Krelborn wrote:Maken Tosch wrote:Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players. the color is a detail.... what are your thoughts on the mechanic?
As long as it's not overly aggressive on punishment like how the friendly fire was earlier, there should be no problem with this.
OK, CCP. When are knives finally going to be improved?
|
|
Garrett Blacknova
Codex Troopers
4235
|
Posted - 2013.12.19 03:28:00 -
[21] - Quote
Malkai Inos wrote:Garrett Blacknova wrote:Two "punished" teamkills to be turned purple for the remainder of the current battle. Four punished teamkills to be turned purple until the next downtime.
Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. Ten punished teamkills within 3 days to be turned purple for a period of 7 days from the next downtime.
5,000 FF damage in a single day should turn you purple for the remainder of the current match. 7,000 in a single day should flag you until the next downtime. 10,000 in a single day or 20,000 over 3 days should flag you for 3 days. 50,000 FF damage in 3 days should flag you as purple for a week.
Purple players can spawn on default spawns and uplinks, NOT on objectives or CRUs.
Purple players should also ONLY be flagged as purple when working for the specific faction they were TKing, in order to avoid punishing players for sabotaging their rivals, which should be seen as a legitimate tactic. I find those numbers a little crass and I fear that they might punish legit mistakes like fail OBs or 'nades more than the actual offenders. Lets not forget : A: TK and griefing in general is something that CCP intended to happen from time to time. Making players unable to properly play FW* for a week sounds as if the goal is to remove this play style almost completely. I don't expect CCP to do this since they see it as a valid way to play their games. B: Any and every punishment can be avoided simply by using alts. Every punishment needs to keep in mind that the true abusive full time griefers can remain mostly unaffected with very little extra inconvenience. I doubt that many players would deal 50k FF dmg on purpose using their main and for their own faction. A single fail OB on the other hand can effectively boot a legit player from FW* for a whole week and three days are by far enough to accumulate this amount regularly. *for their prefered faction Edit: I think that purple/orange dotting should not extent beyond a match, to next downtime at most. I also think that minor offences like shotgunning a single dumb blueberry in the face out of frustration does not necessarily need to have you punished for the whole match. If you manage to "accidentally" take out 7 players with Orbital Strikes AND they all choose to punish you, then you didn't communicate your intentions very well.
if you manage to deal over 10,000 FF damage in a single day, you're obviously doing something wrong.
NOTE: This is assuming they fix the stupid issues with "dealing" FF damage while being run over by a friendly tank in your LAV, and where blowing up your REs counts as you killing them, etc. |
Malkai Inos
Onikanabo Brigade Caldari State
1111
|
Posted - 2013.12.19 04:02:00 -
[22] - Quote
Garrett Blacknova wrote: If you manage to "accidentally" take out 7 players with Orbital Strikes AND they all choose to punish you, then you didn't communicate your intentions very well.
if you manage to deal over 10,000 FF damage in a single day, you're obviously doing something wrong.
NOTE: This is assuming they fix the stupid issues with "dealing" FF damage while being run over by a friendly tank in your LAV, and where blowing up your REs counts as you killing them, etc.
I only have to get 3 punished TKs over the course of three days to be purple for the next three days.
A fully manned, tank chose retreat through your OB target area? There goes your ambitions to play some FW for the next three days( assuming they didn't like it which they probably did not). Continuing to play can only prolong this to 7 days if something happens again and you are probably purple/orange for the match already or at least close, meaning that you might aswell just bail from the match when someone in there likes killing neutrals.
You squad cannot protect you against those vigilantes either so your (ok, my ) screwup affects them aswell.
Even with the fixes. That's pretty harsh consequences for mere incompetence and -and this is the important part - won't deter proper full time griefers since:
A: Alts
B: Being purple makes their life a little harder, not impossible.
I do like the purple/orange dot idea. But it would be better off being an added mechanic to our current booting system so that people can get some fun out of TKers by fighting back before the worst offenders are simply removed from FW for the day.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Seymor Krelborn
DUST University Ivy League
1723
|
Posted - 2013.12.19 04:36:00 -
[23] - Quote
Malkai Inos wrote:Garrett Blacknova wrote: If you manage to "accidentally" take out 7 players with Orbital Strikes AND they all choose to punish you, then you didn't communicate your intentions very well.
if you manage to deal over 10,000 FF damage in a single day, you're obviously doing something wrong.
NOTE: This is assuming they fix the stupid issues with "dealing" FF damage while being run over by a friendly tank in your LAV, and where blowing up your REs counts as you killing them, etc.
I only have to get 3 punished TKs over the course of three days to be purple for the next three days. A fully manned, tank chose retreat through your OB target area? There goes your ambitions to play some FW for the next three days( assuming they didn't like it which they probably did not). Continuing to play can only prolong this to 7 days if something happens again and you are probably purple/orange for the match already or at least close, meaning that you might aswell just bail from the match when someone in there likes killing neutrals. You squad cannot protect you against those vigilantes either so your (ok, my ) screwup affects them aswell. Even with the fixes. That's pretty harsh consequences for mere incompetence and -and this is the important part - won't deter proper full time griefers since: A: Alts B: Being purple makes their life a little harder, not impossible. I do like the purple/orange dot idea. But it would be better off being an added mechanic to our current booting system so that people can get some fun out of TKers by fighting back before the worst offenders are simply removed from FW for the day.
personally I don't think bans should exist at all... I think it goes against the kind of environment ccp is trying to create and has created in eve.
just like in eve, this mechanic in dust wouldn't be a life long sentence... you could work off your negative staus in some way, so if it happened by accident you could redeem yourself.... but lets face it, a few kills here or there is a mistake.... a few kills every match isn't.... if it is... then you really need to improve and should still be flagged as a free for all target as incentive to improve.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
|
Garrett Blacknova
Codex Troopers
4236
|
Posted - 2013.12.19 04:45:00 -
[24] - Quote
Malkai Inos wrote:I only have to get 3 punished TKs over the course of three days to be purple for the next three days. you seem to be getting the numbers THREE and SEVEN mixed up...
Garrett Blacknova wrote:Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. |
Malkai Inos
Onikanabo Brigade Caldari State
1117
|
Posted - 2013.12.19 05:08:00 -
[25] - Quote
Garrett Blacknova wrote:Malkai Inos wrote:I only have to get 3 punished TKs over the course of three days to be purple for the next three days. you seem to be getting the numbers THREE and SEVEN mixed up... Garrett Blacknova wrote:Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. I did mix them up indeed. Mea Culpa.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Malkai Inos
Onikanabo Brigade Caldari State
1117
|
Posted - 2013.12.19 05:32:00 -
[26] - Quote
Seymor Krelborn wrote:personally I don't think bans should exist at all... I think it goes against the kind of environment ccp is trying to create and has created in eve.
just like in eve, this mechanic in dust wouldn't be a life long sentence... you could work off your negative staus in some way, so if it happened by accident you could redeem yourself.... but lets face it, a few kills here or there is a mistake.... a few kills every match isn't.... if it is... then you really need to improve and should still be flagged as a free for all target as incentive to improve. I'd prefer that too. The important difference to eve is though that one traitor/griefer during combat can only do so much damage before he's blapped by a fleet of BS/DN at point blank and needs to get a new ship running, buy a new clone, undock yadda yadda before being able to do any more damage.
A dust merc however can kill three people, get killed by a former teammate -costing the team 4clones already and immediately respawn.
The potential damage a single merc can do without some kind of kick mechanic is pretty damn high.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
One Eyed King
Eyniletti Rangers Minmatar Republic
77
|
Posted - 2013.12.19 05:48:00 -
[27] - Quote
Medic 1879 wrote:Malek McRoland wrote:I'd say purple chevrons, not an actual purple people eater. But we could make them one eyed, one horned and flying!
A Minmatar Unicorn? !
I would ride one of those into battle any day!
Nova knifing scout masochist. I would be a sadist, but CCP won't let me.
|
Operative 1171 Aajli
Bragian Order Amarr Empire
893
|
Posted - 2013.12.19 05:55:00 -
[28] - Quote
Malek McRoland wrote:I'd say purple chevrons, not an actual purple people eater.
No. Some of us are color blind. To close to blue on the screen. Flag them with a circle like a defend order or a big fat arrow with pointing animation going up and down over their head. Maybe even throw in a big sign of text saying INFIDEL.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
|
Sgt Buttscratch
1184
|
Posted - 2013.12.19 06:00:00 -
[29] - Quote
I used to play korean MMO's they have a few little systems that worked well for PK.
Flagging: If you shot an enemy you would flag, your name would turn purple and the other player could kill you with no punishment. -- This wouldn't work for Dust
IP'd: After kiling a player you gained X amount of IP, that took X amount of minutes to disolve, during that time your name is red and kills from anyone against you would go unpunished. -- This would work. Say after you team kill IF punished your name would show as red to your team, they would be allowed to punish you with bullets not gaining negative points, or TK.
All in all the reality of it is, they should leave the current system as is, snake in the grass is a snake in the grass.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
91
|
Posted - 2013.12.19 06:05:00 -
[30] - Quote
I don't get the hate towards purple; if you find it ugly it should just give you another reason to shoot them. I would gladly fly a purple chevron to kill cost somebody a few Thales.
Whatever the color, I think the idea is sound, and makes much more sense then banning a player until the next downtime.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |