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Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1013
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Posted - 2013.12.18 00:07:00 -
[1] - Quote
Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea....
+1 but only if for purple people everyone renders as red and they become pve rogues |
Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1014
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Posted - 2013.12.19 14:00:00 -
[2] - Quote
Seymor Krelborn wrote:Mortedeamor wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... +1 but only if for purple people everyone renders as red and they become pve rogues omg... I don't actually mean their body turns purple... I mean purple dots, names, chevrons... I seriously hope the purple people posters are trolling..... i get what you mean what i am saying is if someone is a purple dot then they are a tking rogue and everyone should be redots for them when they deploy to fw..they should be able to kill anyone with no consequence like a bandit or a raider a rogue |
Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1014
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Posted - 2013.12.19 14:01:00 -
[3] - Quote
Seymor Krelborn wrote:Malkai Inos wrote:Seymor Krelborn wrote:personally I don't think bans should exist at all... I think it goes against the kind of environment ccp is trying to create and has created in eve.
just like in eve, this mechanic in dust wouldn't be a life long sentence... you could work off your negative staus in some way, so if it happened by accident you could redeem yourself.... but lets face it, a few kills here or there is a mistake.... a few kills every match isn't.... if it is... then you really need to improve and should still be flagged as a free for all target as incentive to improve. I'd prefer that too. The important difference to eve is though that one traitor/griefer during combat can only do so much damage before he's blapped by a fleet of BS/DN at point blank and needs to get a new ship running, buy a new clone, undock yadda yadda before being able to do any more damage. A dust merc however can kill three people, get killed by a former teammate -costing the team 4clones already and immediately respawn. The potential damage a single merc can do without some kind of kick mechanic is pretty damn high. well I don't have all the details ironed out, and you pose a valid point. I would guess however that since both teams can then kill you you would find many situations where both reds and blues are working together to kill "purples" since they are now targetable by everyone. between the potential hit to k/d (lets face it many mercs care about it) the possible isk hit for the lost suits and if done enough the inability to go into a match without having possibly 31 mercs against them would make people who don't want that kind of heat think twice.... of course there would be those who do love the challenge/role and yeah they could do a lot of dmg...but they could also get insta killed every time they spawn as well if they make to big a name for them selves forcing them to change their ways...
personally if they implemented this i would drop all allegiances and become a terrorist picking off blues and reds alike and sabotaging whichever side i choose merely to be an ass
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Mortedeamor
Wraith Shadow Guards D.E.F.I.A.N.C.E
1015
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Posted - 2013.12.19 17:10:00 -
[4] - Quote
Seymor Krelborn wrote:Mortedeamor wrote:Seymor Krelborn wrote:Mortedeamor wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... +1 but only if for purple people everyone renders as red and they become pve rogues omg... I don't actually mean their body turns purple... I mean purple dots, names, chevrons... I seriously hope the purple people posters are trolling..... i get what you mean what i am saying is if someone is a purple dot then they are a tking rogue and everyone should be redots for them when they deploy to fw..they should be able to kill anyone with no consequence like a bandit or a raider a rogue not only no consequence, but once purple, actually rewarded for it
yes thats it at that point everyone is your enemy if there are 30 scrubs on the other side could u imagine the devastation 2 badass rogues could do and get nice sexy high scores...
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