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Thread Statistics | Show CCP posts - 0 post(s) |
Seymor Krelborn
DUST University Ivy League
1642
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Posted - 2013.12.17 19:09:00 -
[1] - Quote
in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea....
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Seymor Krelborn
DUST University Ivy League
1642
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Posted - 2013.12.17 19:12:00 -
[2] - Quote
Bunny Demon wrote:That's actually quite a good idea apart from snipers who could still tk without much consequence, or BPO people who would just suicide into anyone proto (tbh I'd do that on an alt )
yeah but they are still worth points when you kill them... and it adds a new dimension to battles... a 3rd team in a way
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Seymor Krelborn
DUST University Ivy League
1684
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Posted - 2013.12.18 00:04:00 -
[3] - Quote
Malkai Inos wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... NO Make them orange.
I say purple because red and blue make purple.... so if your a blue doing red things you should be purple... get it?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1684
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Posted - 2013.12.18 00:13:00 -
[4] - Quote
Mortedeamor wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... +1 but only if for purple people everyone renders as red and they become pve rogues
omg... I don't actually mean their body turns purple... I mean purple dots, names, chevrons... I seriously hope the purple people posters are trolling.....
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1708
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Posted - 2013.12.19 02:25:00 -
[5] - Quote
so I also put this up in feedback, here:
https://forums.dust514.com/default.aspx?g=posts&m=1630059#post1630059
and I don't know if im breaking any rules having the same subject in 2 parts of the forms.
but I think this is something we should all be pushing for and I want to spread the word and hopefully get ccp's attention on it.
so help me keep this post on page 1 if you feel as strongly as I do about having a mechanic in dust where team killing makes you a target for everyone if done enough. effectively putting a rouge element on the battlefield, and creating a whole new dimension to dust, a whole new playstyle.
banning is just dumb, and theres no way to implement it in a meaningful way in a persistent universe like new eden. sure if you hack or get racist, whatever, ccp should ban your account, but getting banned as a game mechanic for TKing? in new eden? of us mercs that play eve, that's way to soft core.... teamkillers should have just as much right to grief as we do to avenge ourselves and our friends for said griefing.
such power should be ours, not ccp's in new eden. and such deeds like TKing should be embraced, if for no other reason than to stay true to the sandbox environment ccp suggests we are playing in.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1717
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Posted - 2013.12.19 02:40:00 -
[6] - Quote
Malkai Inos wrote:Seymor Krelborn wrote:I say purple because red and blue make purple.... so if your a blue doing red things you should be purple... get it?
But purple is kittening ugly. Make 'em orange or we will never be able to fight TKers without thinking "damn this shevron color sucks". Is this what you want? Think about it.
I don't personally care what color they are... let ccp work out the details.
I just want to see this kind of mechanic in dust.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1721
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Posted - 2013.12.19 02:53:00 -
[7] - Quote
Garrett Blacknova wrote:Two "punished" teamkills to be turned purple for the remainder of the current battle. Four punished teamkills to be turned purple until the next downtime.
Seven punished teamkills within 3 days to be turned purple for a period of 3 days starting from the next server downtime. Ten punished teamkills within 3 days to be turned purple for a period of 7 days from the next downtime.
5,000 FF damage in a single day should turn you purple for the remainder of the current match. 7,000 in a single day should flag you until the next downtime. 10,000 in a single day or 20,000 over 3 days should flag you for 3 days. 50,000 FF damage in 3 days should flag you as purple for a week.
Purple players can spawn on default spawns and uplinks, NOT on objectives or CRUs.
Purple players should also ONLY be flagged as purple when working for the specific faction they were TKing, in order to avoid punishing players for sabotaging their rivals, which should be seen as a legitimate tactic.
appreciate the great suggestions! keep em coming, if you think of anything else please feel free to add it
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1723
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Posted - 2013.12.19 03:21:00 -
[8] - Quote
Maken Tosch wrote:Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players.
the color is a detail.... what are your thoughts on the mechanic?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1723
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Posted - 2013.12.19 04:36:00 -
[9] - Quote
Malkai Inos wrote:Garrett Blacknova wrote: If you manage to "accidentally" take out 7 players with Orbital Strikes AND they all choose to punish you, then you didn't communicate your intentions very well.
if you manage to deal over 10,000 FF damage in a single day, you're obviously doing something wrong.
NOTE: This is assuming they fix the stupid issues with "dealing" FF damage while being run over by a friendly tank in your LAV, and where blowing up your REs counts as you killing them, etc.
I only have to get 3 punished TKs over the course of three days to be purple for the next three days. A fully manned, tank chose retreat through your OB target area? There goes your ambitions to play some FW for the next three days( assuming they didn't like it which they probably did not). Continuing to play can only prolong this to 7 days if something happens again and you are probably purple/orange for the match already or at least close, meaning that you might aswell just bail from the match when someone in there likes killing neutrals. You squad cannot protect you against those vigilantes either so your (ok, my ) screwup affects them aswell. Even with the fixes. That's pretty harsh consequences for mere incompetence and -and this is the important part - won't deter proper full time griefers since: A: Alts B: Being purple makes their life a little harder, not impossible. I do like the purple/orange dot idea. But it would be better off being an added mechanic to our current booting system so that people can get some fun out of TKers by fighting back before the worst offenders are simply removed from FW for the day.
personally I don't think bans should exist at all... I think it goes against the kind of environment ccp is trying to create and has created in eve.
just like in eve, this mechanic in dust wouldn't be a life long sentence... you could work off your negative staus in some way, so if it happened by accident you could redeem yourself.... but lets face it, a few kills here or there is a mistake.... a few kills every match isn't.... if it is... then you really need to improve and should still be flagged as a free for all target as incentive to improve.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1725
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Posted - 2013.12.19 07:06:00 -
[10] - Quote
Malkai Inos wrote:Seymor Krelborn wrote:personally I don't think bans should exist at all... I think it goes against the kind of environment ccp is trying to create and has created in eve.
just like in eve, this mechanic in dust wouldn't be a life long sentence... you could work off your negative staus in some way, so if it happened by accident you could redeem yourself.... but lets face it, a few kills here or there is a mistake.... a few kills every match isn't.... if it is... then you really need to improve and should still be flagged as a free for all target as incentive to improve. I'd prefer that too. The important difference to eve is though that one traitor/griefer during combat can only do so much damage before he's blapped by a fleet of BS/DN at point blank and needs to get a new ship running, buy a new clone, undock yadda yadda before being able to do any more damage. A dust merc however can kill three people, get killed by a former teammate -costing the team 4clones already and immediately respawn. The potential damage a single merc can do without some kind of kick mechanic is pretty damn high.
well I don't have all the details ironed out, and you pose a valid point.
I would guess however that since both teams can then kill you you would find many situations where both reds and blues are working together to kill "purples" since they are now targetable by everyone.
between the potential hit to k/d (lets face it many mercs care about it) the possible isk hit for the lost suits and if done enough the inability to go into a match without having possibly 31 mercs against them would make people who don't want that kind of heat think twice.... of course there would be those who do love the challenge/role and yeah they could do a lot of dmg...but they could also get insta killed every time they spawn as well if they make to big a name for them selves forcing them to change their ways...
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1727
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Posted - 2013.12.19 16:14:00 -
[11] - Quote
Mortedeamor wrote:Seymor Krelborn wrote:Mortedeamor wrote:Seymor Krelborn wrote:in true CCP fashion this would really spice up FW...
make teamkillers PURPLE.
purple dots can be legally killed by both sides for points.
I don't want to iron out the details of how a merc becomes purple, but the general idea is if you kill or destroy team deployables at a certain point instead of getting lolbanned you turn purple and become a target to everyone. do this to often in to many different matches you stay purple in all matches until you redeem yourself.
thank you, I know this is a genius idea.... +1 but only if for purple people everyone renders as red and they become pve rogues omg... I don't actually mean their body turns purple... I mean purple dots, names, chevrons... I seriously hope the purple people posters are trolling..... i get what you mean what i am saying is if someone is a purple dot then they are a tking rogue and everyone should be redots for them when they deploy to fw..they should be able to kill anyone with no consequence like a bandit or a raider a rogue
not only no consequence, but once purple, actually rewarded for it
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1737
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Posted - 2013.12.20 00:44:00 -
[12] - Quote
Darius Ashran wrote:Bunny Demon wrote:Seymor Krelborn wrote:Bunny Demon wrote:That's actually quite a good idea apart from snipers who could still tk without much consequence, or BPO people who would just suicide into anyone proto (tbh I'd do that on an alt ) yeah but they are still worth points when you kill them... and it adds a new dimension to battles... a 3rd team in a way Who would they capture points for? Or would they be kicked from being able to hack? What about squad WP? When they hack an object it could turn it neutral. This could also count for vehicle hacks as well as facilities and points.
that's a cool idea... hack it neutral...nice
or even be able to choose what color to hack it to?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1739
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Posted - 2013.12.20 13:32:00 -
[13] - Quote
ZeHealingHurts HurtingHeals wrote:I'm in it for SP, so i'd probably try to become purple immediately.
seems like this idea has a lot of support. keep posting and liking to get ccp's attention on this.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Seymor Krelborn
DUST University Ivy League
1760
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Posted - 2013.12.23 17:26:00 -
[14] - Quote
Darius Ashran wrote:Artificer Ghost wrote:Making them gold (Universal neutral in DUST, for installations, objectives, etc...) would make more sense. If we do that i think they should call it independent instead of neutral. As players under this status would obviously not be neutral. I agree however using the existing color mechanics i think would be a very wise and easily distinguishable option. And I would assume even lower on the technical implementation side considering at least elements of the recognition of neutral assets are already in the game. It would also be easier for new players to readily understand and identify the consequences of that status with. I think we can all agree rapid information assimilation is defiantly a good things for the new players and the more we can streamline it the better. Intuitive conceptualization =D We need to get some CCP input on this concept. Because tbh players who want to greif are going to greif. And the ban system as it is does not even work right. I state again i can only imagine this being a far simpler process to implement and set right rather then that horrible ban system we have now that does not even work right. Lets try and spread this around and keep it on the front page. More inputs !
so how about it ccp? thoughts? comments?
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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