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Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
5943
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Posted - 2013.12.19 03:19:00 -
[1] - Quote
Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
DUST University Ivy League
5943
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Posted - 2013.12.19 03:25:00 -
[2] - Quote
Seymor Krelborn wrote:Maken Tosch wrote:Purple is too confusing. In fact, to help maintain consistency throughout New Eden, we should adopt the Eve Online color coding instead for flagging naughty players. the color is a detail.... what are your thoughts on the mechanic?
As long as it's not overly aggressive on punishment like how the friendly fire was earlier, there should be no problem with this.
OK, CCP. When are knives finally going to be improved?
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Maken Tosch
DUST University Ivy League
5947
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Posted - 2013.12.19 16:41:00 -
[3] - Quote
Garrett Blacknova wrote:NOTE: This is assuming they fix the stupid issues with "dealing" FF damage while being run over by a friendly tank in your LAV, and where blowing up your REs counts as you killing them, etc.
CCP Nullarbor has confirmed that the recent hotfix that deployed yesterday has addressed that issue.
Source: https://forums.dust514.com/default.aspx?g=posts&t=130180&find=unread
Quote: It is safe to use RE's in faction warfare with a couple of exceptions which you should be aware of:
- Remote explosives will still do damage to friendly vehicles and dropsuits so if you damage friendlies it will be tracked. We did however fix the damage tracking calculations which were going haywire and recording far too much damage. - Friendlies can still detonate *your* remote explosives by shooting them and killing themselves. They can then punish you for it. We have not changed this.
We also fixed vehicle collision which was also causing way too much damage. Hope that helps.
CCP Nullarbor wrote:Maximus Stryker wrote: so can we place proxy mine next to each other? Previously, once one was set off, it would blow up neighboring mines and count towards your damage and thus kick you.
Can I now lay 5 proxy mines next to each other for a tank trap?
We no longer track damage to any equipment including remote explosives and proxy mines.
Quote: Actually that is another exception I forgot to mention, if you grenade your own dropsuit or shoot your own vehicle that will NOT count towards the damage threshold. The ownership of vehicles does not change if a different driver gets in, so if someone on your own team steals your car and shoots it then that is tracked.
OK, CCP. When are knives finally going to be improved?
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