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Galvan Nized
Deep Space Republic
372
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Posted - 2013.12.13 04:11:00 -
[1] - Quote
The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice.
Show us a vid of how you kill tanks...not using another tank. Not whining, just want to see all these "brilliant" strategies.
It's something in the game that you cannot even deter a charging tank. They throw on hardeners, plow in, lay waste to what they can and then zoom off. Nothing can alpha enough damage to kill them.
SOMETHING should hurt through hardeners. Not saying it needs to be AV in the traditional sense but right now tanks pay too little attention to surroundings. I vote for Proxies because Lord knows those need some help. |
Galvan Nized
Deep Space Republic
372
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Posted - 2013.12.13 04:29:00 -
[2] - Quote
Heathen Bastard wrote:Galvan Nized wrote:The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice. Show us a vid of how you kill tanks...not using another tank. Not whining, just want to see all these "brilliant" strategies. It's something in the game that you cannot even deter a charging tank. They throw on hardeners, plow in, lay waste to what they can and then zoom off. Nothing can alpha enough damage to kill them. SOMETHING should hurt through hardeners. Not saying it needs to be AV in the traditional sense but right now tanks pay too little attention to surroundings. I vote for Proxies because Lord knows those need some help. tanks hurt through hardeners. seriously. if it's hardeners are up, nothing short of another tank is going to put that bastard in the ground, so save your ammo and get to a better position to fire on it when it stops glowing.
This is an issue...Some kind of AV should wound tanks with hardeners. Meaning not only do ANY damage but do a LEGIT amount. It doesn't have to be FGs, Swarms, or PlCs. But it would be GREAT for proxies as these are a defensive tool and not offensive. Again these suck so would be a great help.
Forums are lagging for me so please ignore any double posts. |
Galvan Nized
Deep Space Republic
372
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Posted - 2013.12.13 04:42:00 -
[3] - Quote
Jason Pearson wrote:Galvan Nized wrote:Heathen Bastard wrote:Galvan Nized wrote:The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice. Show us a vid of how you kill tanks...not using another tank. Not whining, just want to see all these "brilliant" strategies. It's something in the game that you cannot even deter a charging tank. They throw on hardeners, plow in, lay waste to what they can and then zoom off. Nothing can alpha enough damage to kill them. SOMETHING should hurt through hardeners. Not saying it needs to be AV in the traditional sense but right now tanks pay too little attention to surroundings. I vote for Proxies because Lord knows those need some help. tanks hurt through hardeners. seriously. if it's hardeners are up, nothing short of another tank is going to put that bastard in the ground, so save your ammo and get to a better position to fire on it when it stops glowing. This is an issue...Some kind of AV should wound tanks with hardeners. Meaning not only do ANY damage but do a LEGIT amount. It doesn't have to be FGs, Swarms, or PlCs. But it would be GREAT for proxies as these are a defensive tool and not offensive. Again these suck so would be a great help. Proxys need a buff sure, but make it strong enough to kill a HAV with actives on and you allow it one shot a LAV no matter what, along with any other vehicles coming out, it also doesn't help with what happens when they bring more air vehicles out.
One shot? Man 1 Proxy MIGHT break 1000 damage if it's on armor. You literally have to stack these to do anything, and by stack I mean 5+. They are defensive, not like they nail your tank or LAV from 300m. Stay off the congested roads and don't be predictable and you'd never see them.
With proper infantry support you could easily get rid of a few proximity explosives...just can't zoom around the map solo at all times anymore. This helps to make a hard deterrent to tanks, something that takes TEAMWORK to set up AND overcome. |
Galvan Nized
Deep Space Republic
376
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Posted - 2013.12.13 11:43:00 -
[4] - Quote
Spkr4theDead wrote:Galvan Nized wrote:The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice. Show us a vid of how you kill tanks...not using another tank. Not whining, just want to see all these "brilliant" strategies. It's something in the game that you cannot even deter a charging tank. They throw on hardeners, plow in, lay waste to what they can and then zoom off. Nothing can alpha enough damage to kill them. SOMETHING should hurt through hardeners. Not saying it needs to be AV in the traditional sense but right now tanks pay too little attention to surroundings. I vote for Proxies because Lord knows those need some help. Why are all of you dedicated infantry so angry that now the best way to take out a tank is with another tank?
1. I was responding to the guy who said AV can solo tanks with "smarts." Again so me a vid of all these "strategies"...They don't work against a non idiot tank. 2. Because then it becomes who has the most tanks with infantry having little they can do to even DETER a tank. 3. If it stays like this you just killed an entire playstyle...namely AV. 4. Right now the best answer for all situations is...use a tank.
Listen we need to change AV, I get that. Make more defensive AV..like the proxies MUCH stronger. Offensive AV can probably stay where it's at. But add better AV, like webifiers and emp that affects mod length/delay.
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