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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aero Yassavi
Scions of Athra
4109
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Posted - 2013.12.12 21:25:00 -
[1] - Quote
Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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CCP FoxFour
C C P C C P Alliance
14254
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Posted - 2013.12.13 10:49:00 -
[2] - Quote
Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers.
And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :(
Will try and get updated numbers out and in a table format as well instead of just graph. :)
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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pagl1u M
Maphia Clan Unit Unicorn
168
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Posted - 2013.12.13 12:30:00 -
[3] - Quote
So We aren't going to earn 50 thousands of LP I guess :) |
steadyhand amarr
Scions of Athra
2097
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Posted - 2013.12.13 13:03:00 -
[4] - Quote
Aaaawwww
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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CCP FoxFour
C C P C C P Alliance
14254
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Posted - 2013.12.13 13:15:00 -
[5] - Quote
Nah, max is like 651 or something :P
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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Absolute Idiom II
SyNergy Gaming EoN.
920
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Posted - 2013.12.13 13:38:00 -
[6] - Quote
651 doesn't get you much equipment from the LP store...
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Gorra Snell
The Unholy Legion Of DarkStar DARKSTAR ARMY
319
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Posted - 2013.12.13 13:50:00 -
[7] - Quote
Absolute Idiom II wrote:651 doesn't get you much equipment from the LP store...
Yeah, that's like 4 PRO suits...which is, what, 240k isk on the 'regular' market? That's not a terrible ISK payout equivalent, but it's certainly not in 'highly rewarding' territory, which is what I'd expect from hundreds of hours spent gaining faction standing.
EDIT: And, longterm, I assume the expectation is that you'll lose and win roughly the same amount, so this puts the max average payout closer to the the 130k-150k isk payout equivalent for match. There's not much incentive to play FW for the long haul with that sort of outcome.
RDVs are a failed experiment - can't we just remove them from the game?
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1269
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Posted - 2013.12.13 14:20:00 -
[8] - Quote
Gorra Snell wrote:Absolute Idiom II wrote:651 doesn't get you much equipment from the LP store... Yeah, that's like 4 PRO suits...which is, what, 240k isk on the 'regular' market? That's not a terrible ISK payout equivalent, but it's certainly not in 'highly rewarding' territory, which is what I'd expect from hundreds of hours spent gaining faction standing. EDIT: And, longterm, I assume the expectation is that you'll lose and win roughly the same amount, so this puts the max average payout closer to the the 130k-150k isk payout equivalent for match. There's not much incentive to play FW for the long haul with that sort of outcome.
Considering the masses of LP Eve players can get something about 600 is really not much. Especially because we don't get LP that fast. Eve players can PLEX, shoot enemy militias, do missions and orbitals (had a pilot who got 92k LP in one Dust match). So I guess getting something about 1500 - 3000 LP for every match at standing 10 would be better. We still need ISK for FW gear anyways. |
Thor Odinson42
Molon Labe. Public Disorder.
2387
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Posted - 2013.12.13 14:26:00 -
[9] - Quote
If it caps at 651 then I'll just stop playing FW altogether.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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4447
Resolution XIII
945
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Posted - 2013.12.13 14:43:00 -
[10] - Quote
CCP FoxFour wrote:Nah, max is like 651 or something :P
You better take that graph down then.
Troll, For lifeGǪ But maybe a dragon, uh a bigger dragon.
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Daxxis KANNAH
Distinct Covert Initiative
528
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Posted - 2013.12.13 14:46:00 -
[11] - Quote
Really
So an extra 300 LP is the difference between Lv 1 and Lv 10 ????? |
Commander Tzu
L.O.T.I.S. Public Disorder.
77
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Posted - 2013.12.13 14:49:00 -
[12] - Quote
Aikuchi Tomaru wrote:Gorra Snell wrote:Absolute Idiom II wrote:651 doesn't get you much equipment from the LP store... Yeah, that's like 4 PRO suits...which is, what, 240k isk on the 'regular' market? That's not a terrible ISK payout equivalent, but it's certainly not in 'highly rewarding' territory, which is what I'd expect from hundreds of hours spent gaining faction standing. EDIT: And, longterm, I assume the expectation is that you'll lose and win roughly the same amount, so this puts the max average payout closer to the the 130k-150k isk payout equivalent for match. There's not much incentive to play FW for the long haul with that sort of outcome. Considering the masses of LP Eve players can get something about 600 is really not much. Especially because we don't get LP that fast. Eve players can PLEX, shoot enemy militias, do missions and orbitals (had a pilot who got 92k LP in one Dust match). So I guess getting something about 1500 - 3000 LP for every match at standing 10 would be better. We still need ISK for FW gear anyways.
Difference is, on EVE LP store items can actually cost thousands, tens of thousands, and hundreds of thousands of LP. |
Thor Odinson42
Molon Labe. Public Disorder.
2387
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Posted - 2013.12.13 14:49:00 -
[13] - Quote
CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :)
Who the hell liked this post? His mom?
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. Public Disorder.
2387
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Posted - 2013.12.13 14:54:00 -
[14] - Quote
Commander Tzu wrote:Aikuchi Tomaru wrote:Gorra Snell wrote:Absolute Idiom II wrote:651 doesn't get you much equipment from the LP store... Yeah, that's like 4 PRO suits...which is, what, 240k isk on the 'regular' market? That's not a terrible ISK payout equivalent, but it's certainly not in 'highly rewarding' territory, which is what I'd expect from hundreds of hours spent gaining faction standing. EDIT: And, longterm, I assume the expectation is that you'll lose and win roughly the same amount, so this puts the max average payout closer to the the 130k-150k isk payout equivalent for match. There's not much incentive to play FW for the long haul with that sort of outcome. Considering the masses of LP Eve players can get something about 600 is really not much. Especially because we don't get LP that fast. Eve players can PLEX, shoot enemy militias, do missions and orbitals (had a pilot who got 92k LP in one Dust match). So I guess getting something about 1500 - 3000 LP for every match at standing 10 would be better. We still need ISK for FW gear anyways. Difference is, on EVE LP store items can actually cost thousands, tens of thousands, and hundreds of thousands of LP.
If you reach the highest standings and upgrade the system in Eve it's possible to generate enough LP to profit 300 million ISK/hr - 1.8 billion ISK/ hr (although this is considered unattainable).
Gaming the system
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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4447
Resolution XIII
945
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Posted - 2013.12.13 14:55:00 -
[15] - Quote
CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :)
There's no gains to gain with FW.
Troll, For lifeGǪ But maybe a dragon, uh a bigger dragon.
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Acturus Galaxy
Lo-Tech Solutions Ltd
300
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Posted - 2013.12.13 14:57:00 -
[16] - Quote
That is a let down, I am going back to starter/cheap builds in the FW matches, it is definitely not worth spending my hard earned isk and aur stuff for that little increase in LP payout. I allready get 432 LP per Victory. I still enjoy FW and will keep playing this gamemode but will no longer be ready to spend a mill isk to turn the match in my teams favor. |
Beren Hurin
Onslaught Inc RISE of LEGION
1906
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Posted - 2013.12.13 15:23:00 -
[17] - Quote
651 w/o booster? |
Thor Odinson42
Molon Labe. Public Disorder.
2387
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Posted - 2013.12.13 15:41:00 -
[18] - Quote
Beren Hurin wrote:651 w/o booster?
Does it matter? Add or subtract 25% and it still sucks
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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pseudosnipre
395
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Posted - 2013.12.13 15:45:00 -
[19] - Quote
Why advertise a dev blog if you have to dig through forums for accurate data?
Today is the sort of day where the sun only comes up to humiliate you.
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AP Grasshopper
The Unholy Legion Of DarkStar DARKSTAR ARMY
77
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Posted - 2013.12.13 16:10:00 -
[20] - Quote
651 doesn't feel like it makes the grind worth it =[ |
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Absolute Idiom II
SyNergy Gaming EoN.
920
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Posted - 2013.12.13 16:27:00 -
[21] - Quote
The irony is: the higher the LP payout of FW, the larger the isk sink to counter the isk faucet of PC
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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CCP FoxFour
C C P C C P Alliance
14254
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Posted - 2013.12.13 16:28:00 -
[22] - Quote
Dev blog updated with this image:
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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Absolute Idiom II
SyNergy Gaming EoN.
920
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Posted - 2013.12.13 16:32:00 -
[23] - Quote
Wow. What was the rationale in adjusting the LP payouts to be so low, when you initially had the payouts much higher?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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steadyhand amarr
Scions of Athra
2097
|
Posted - 2013.12.13 16:32:00 -
[24] - Quote
Cuz ccp has bo concepte of data or version control apprently :-(
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Acturus Galaxy
Lo-Tech Solutions Ltd
300
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Posted - 2013.12.13 16:53:00 -
[25] - Quote
I appreicate you managed to get the FW code ready in 1.7 as I very much enjoy the matches now that FF is on and that there is very little payout if your team looses.
However, the adjusted LP is really low, or the equipment in the loaylity store is too cheap. There is no need to get to level 10 considered the amount of isk needed to get to this level. I can buy specialized proto equipment even with standing level 0 and a single victory.
Before there was a real incentive to spend lots of isk and aur to win the matches and gain standing levels, it made the matches very intense. Now it is not that much different from pub matches.
My new FW suit only cost me 2k isk, earlier today I had matches where I lost more than 1 mill isk to get a Victory and increase in standing. |
Parson Atreides
Ahrendee Mercenaries EoN.
912
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Posted - 2013.12.13 16:59:00 -
[26] - Quote
35,000 down to 659.
Level 10 needs how many hundreds of winning games to get to? And that's if you don't lose any standings by playing for the wrong faction or accidentally doing too much damage/team killing.
Every level should have their payout increased by at least 50%, which puts level 10 at roughly 1,000 LP per winning match.
"The unexamined life is not worth living."
RNDclan.com
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Thor Odinson42
Molon Labe. Public Disorder.
2387
|
Posted - 2013.12.13 17:08:00 -
[27] - Quote
This is the kind of stuff that really makes me shake my head.
This is clueless stuff here.
Do you not see that now people can flip flop between factions because the standing mean very little? That's only the base of it. I could talk for hours about how far off base you guys are on this need for an ISK sink.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. Public Disorder.
2387
|
Posted - 2013.12.13 17:11:00 -
[28] - Quote
Absolute Idiom II wrote:The irony is: the higher the LP payout of FW, the larger the isk sink to counter the isk faucet of PC
Three types of players have a lot of ISK
1) the top 1% who are successful in PC 2) AFK grinders 3) BPO and Cheap suit grinders
The people who run 2.0 KDRs and use ADV and Proto gear have to eat Romen noodles 3x a day.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Commander Tzu
L.O.T.I.S. Public Disorder.
77
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Posted - 2013.12.13 17:11:00 -
[29] - Quote
Thor Odinson42 wrote:Commander Tzu wrote:Aikuchi Tomaru wrote:Gorra Snell wrote:Absolute Idiom II wrote:651 doesn't get you much equipment from the LP store... Yeah, that's like 4 PRO suits...which is, what, 240k isk on the 'regular' market? That's not a terrible ISK payout equivalent, but it's certainly not in 'highly rewarding' territory, which is what I'd expect from hundreds of hours spent gaining faction standing. EDIT: And, longterm, I assume the expectation is that you'll lose and win roughly the same amount, so this puts the max average payout closer to the the 130k-150k isk payout equivalent for match. There's not much incentive to play FW for the long haul with that sort of outcome. Considering the masses of LP Eve players can get something about 600 is really not much. Especially because we don't get LP that fast. Eve players can PLEX, shoot enemy militias, do missions and orbitals (had a pilot who got 92k LP in one Dust match). So I guess getting something about 1500 - 3000 LP for every match at standing 10 would be better. We still need ISK for FW gear anyways. Difference is, on EVE LP store items can actually cost thousands, tens of thousands, and hundreds of thousands of LP. If you reach the highest standings and upgrade the system in Eve it's possible to generate enough LP to profit 300 million ISK/hr - 1.8 billion ISK/ hr (although this is considered unattainable). Gaming the system
Yea we need player market and some PVE, maybe if you control a planet it opens FW contracts to clear it of npc enemies and get tons of salvage or something.
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I-Shayz-I
I-----I
1644
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Posted - 2013.12.13 17:14:00 -
[30] - Quote
WOW.
Well, back to pub matches then. FW was stuipid anyways. Only reason I played it was possibly to make my suit much cheaper...
But if it's capped out at 659, then I have to play 200 matches just to get one suit at a much cheaper cost. Or I can play one public match and get isk enough for 3.
Good job.
I had a lot of fun in FW today because everyone was fighting to win. These batttles were intense and some of the best I've ever played (even have recordings of some of them). But what's the point in fighting for the win when the win doesn't mean anything? I was fighting for standings, and the chance of getting more points per battle. Now it obviously doesn't matter.
Links:
List of Most Important Threads
I make logistics videos!
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Thor Odinson42
Molon Labe. Public Disorder.
2387
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Posted - 2013.12.13 17:21:00 -
[31] - Quote
I-Shayz-I wrote:WOW.
Well, back to pub matches then. FW was stuipid anyways. Only reason I played it was possibly to make my suit much cheaper...
But if it's capped out at 659, then I have to play 200 matches just to get one suit at a much cheaper cost. Or I can play one public match and get isk enough for 3.
Good job.
It makes my head hurt to try and figure out their reasoning for this.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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I-Shayz-I
I-----I
1644
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Posted - 2013.12.13 17:28:00 -
[32] - Quote
CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :)
Should have just taken that graph and removed a zero from each of the lp payouts.
Level 10 would be 3,500 for instance. Level 1, 350 level 4, 500 level 6, 1000
That seems much better.
Links:
List of Most Important Threads
I make logistics videos!
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
191
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Posted - 2013.12.13 17:59:00 -
[33] - Quote
This has killed FW for me. I see no point in burning my ISK for such meager payouts. Either add ISK or increase the LP payouts. But if this is there plan for FW, good luck finding opponents. You can find me in the Pubs.
The one thing I was enjoying in this patch, & you just had to go & ruin it didn't you? Goodjob Foxfour, someone get this man a soccer ball :P, he's earned it this time.
Edit, & what about those of us who purchased boosters based on the FALSE information you provided to us? I take serious issue with this. When my time & money are wasted because of your mistake, however minor may seem to you. |
Oswald Rehnquist
888
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Posted - 2013.12.13 17:59:00 -
[34] - Quote
This will definitely match fighting for troubled factions more difficult
Below 28 dB
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Aero Yassavi
Scions of Athra
4109
|
Posted - 2013.12.13 18:32:00 -
[35] - Quote
CCP FoxFour wrote:Dev blog updated with this image:
[img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img] This could buy you 5 prototype suits for a win. I'll be nice and round up. Prototype suits cost around 58k ISK. So 290k ISK per win, and only if you win. It's not uncommon to make over 300k for a win in pub matches. And if you lose, you only get enough for one suit which is only 58k payout? And then you have to subtract the ISK value you still have to pay on the loyalty store.
You do realize this is for level 10 standing, where you have to earn it through 200 wins? How could you think it was a good idea to go so low?
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
191
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Posted - 2013.12.13 18:38:00 -
[36] - Quote
The fact that they couldn't even post the correct chart shows how much thought was put into the release. The story of Dust, great ideas, **** poor execution. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
484
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Posted - 2013.12.13 18:45:00 -
[37] - Quote
CCP FoxFour wrote:Dev blog updated with this image:
[img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img]
https://forums.dust514.com/default.aspx?g=posts&m=999109#post999109
Meh, F2P Lobby Shooter.
Working as intended.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1269
|
Posted - 2013.12.13 18:49:00 -
[38] - Quote
Absolute Idiom II wrote:Wow. What was the rationale in adjusting the LP payouts to be so low, when you initially had the payouts much higher?
First numbers showed something like 30k LP for a win at level 10? This seemed like too much. But not even 1000LP for a win? That's way too low. |
Maken Tosch
DUST University Ivy League
5902
|
Posted - 2013.12.13 18:59:00 -
[39] - Quote
This needs to be fixed. That is just too low. I was expecting maybe a 1,000 LP per match at level 10. But 659? Come on.
OK, CCP. When are knives finally going to be improved?
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Aero Yassavi
Scions of Athra
4109
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Posted - 2013.12.13 19:01:00 -
[40] - Quote
Let's do the math
1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK
155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK
1 LP = 316.37 ISK
Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 165 LP = 52,200 ISK
Level 10 requires strong devotion for your faction, only earned after 200 wins for that faction.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Agent Monroe
Namtar Elite Gallente Federation
17
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Posted - 2013.12.13 19:19:00 -
[41] - Quote
Well when I looked at the original graph the first time I understood that it might be the amount of LP you have gained by that level not how much per match.
This message was brought to you by Gives Zero Flux.
(Insert Witty Ad Here)
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
602
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Posted - 2013.12.13 20:56:00 -
[42] - Quote
So going by the battles won graph: between level 5 - 10
We have to win 8 times the battles to win 2 times the SP
CCP do you really regard this as fair?
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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crazy space 1
GunFall Mobilization Covert Intervention
2098
|
Posted - 2013.12.13 21:05:00 -
[43] - Quote
Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom?
YOU CHANGED IT 3 DAYS BEFORE RELEASE?
Can we please start a petition to get this person fired? Seriously you're in the wrong field, get out.
How did this happen?
How did you not know about the sticky REs?
Why does Wolfman keep getting surprised by unannounced weapon tweaks?
NAME ONE EVE ONLINE BLOG WHERE THE NUMBERS CHANGE 3 DAYS BEFORE RELEASE. You guys were just guessing. : ( Even the screenshot for Factional Warfare end of battle screen was a fake!
3 days is not horribly out of date, it's 3 days! |
crazy space
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:05:00 -
[44] - Quote
Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom?
YOU CHANGED IT 3 DAYS BEFORE RELEASE?
Can we please start a petition to get this person fired? Seriously you're in the wrong field, get out.
How did this happen?
How did you not know about the sticky REs?
Why does Wolfman keep getting surprised by unannounced weapon tweaks?
NAME ONE EVE ONLINE BLOG WHERE THE NUMBERS CHANGE 3 DAYS BEFORE RELEASE. You guys were just guessing. : ( Even the screenshot for Factional Warfare end of battle screen was a fake!
3 days is not horribly out of date, it's 3 days! |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:05:00 -
[45] - Quote
Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom?
YOU CHANGED IT 3 DAYS BEFORE RELEASE?
Can we please start a petition to get this person fired? Seriously you're in the wrong field, get out.
How did this happen?
How did you not know about the sticky REs?
Why does Wolfman keep getting surprised by unannounced weapon tweaks?
NAME ONE EVE ONLINE BLOG WHERE THE NUMBERS CHANGE 3 DAYS BEFORE RELEASE. You guys were just guessing. : ( Even the screenshot for Factional Warfare end of battle screen was a fake!
3 days is not horribly out of date, it's 3 days! |
Thor Odinson42
Molon Labe. Public Disorder.
2387
|
Posted - 2013.12.13 21:06:00 -
[46] - Quote
crazy space 1 wrote:Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom? YOU CHANGED IT 3 DAYS BEFORE RELEASE? Can we please start a petition to get this person fired?
I don't know if it needs to go that far.
They have their reasoning, it's just severely flawed.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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crazy space 1
GunFall Mobilization Covert Intervention
2098
|
Posted - 2013.12.13 21:09:00 -
[47] - Quote
Thor Odinson42 wrote:crazy space 1 wrote:Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom? YOU CHANGED IT 3 DAYS BEFORE RELEASE? Can we please start a petition to get this person fired? I don't know if it needs to go that far. They have their reasoning, it's just severely flawed.
No, nonsense, CCP has never done this kind of stuff with eve online. *can count exceptions on my hand...* I've been playing that game for 9 years, I'm here to support CCP, I can't stand watching this happen. I don't care that the numbers were changed, whats not ok is thinking it's ok to change the numbers 3 days before hand without telling the community. The dev blogs were released so they could make changes based on our feedback which is very important to us.
Obviously not for dust, only in Eve online do they make changes based on player feedback. The missle ammar ships are 100% taken from a player post, they barely tweaked his numbers.
Also in eve online patch notes are real. I'm getting sick of patches with SURPRISE FEATURES! |
crazy space
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:09:00 -
[48] - Quote
Thor Odinson42 wrote:crazy space 1 wrote:Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom? YOU CHANGED IT 3 DAYS BEFORE RELEASE? Can we please start a petition to get this person fired? I don't know if it needs to go that far. They have their reasoning, it's just severely flawed.
No, nonsense, CCP has never done this kind of stuff with eve online. *can count exceptions on my hand...* I've been playing that game for 9 years, I'm here to support CCP, I can't stand watching this happen. I don't care that the numbers were changed, whats not ok is thinking it's ok to change the numbers 3 days before hand without telling the community. The dev blogs were released so they could make changes based on our feedback which is very important to us.
Obviously not for dust, only in Eve online do they make changes based on player feedback. The missle ammar ships are 100% taken from a player post, they barely tweaked his numbers.
Also in eve online patch notes are real. I'm getting sick of patches with SURPRISE FEATURES! |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:09:00 -
[49] - Quote
Thor Odinson42 wrote:crazy space 1 wrote:Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom? YOU CHANGED IT 3 DAYS BEFORE RELEASE? Can we please start a petition to get this person fired? I don't know if it needs to go that far. They have their reasoning, it's just severely flawed.
No, nonsense, CCP has never done this kind of stuff with eve online. *can count exceptions on my hand...* I've been playing that game for 9 years, I'm here to support CCP, I can't stand watching this happen. I don't care that the numbers were changed, whats not ok is thinking it's ok to change the numbers 3 days before hand without telling the community. The dev blogs were released so they could make changes based on our feedback which is very important to us.
Obviously not for dust, only in Eve online do they make changes based on player feedback. The missle ammar ships are 100% taken from a player post, they barely tweaked his numbers.
Also in eve online patch notes are real. I'm getting sick of patches with SURPRISE FEATURES! |
crazy space 1
GunFall Mobilization Covert Intervention
2098
|
Posted - 2013.12.13 21:18:00 -
[50] - Quote
CCP FoxFour wrote:Dev blog updated with this image:
[img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img]
CCP Praetorian wrote:Uprising 1.7 serves as the latest important step on the DUST 514 journey, pulling together numerous additions and enhancements, whilst allowing us the opportunity to incorporate Community feedback in to our designs. |
|
crazy space
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:18:00 -
[51] - Quote
CCP FoxFour wrote:Dev blog updated with this image:
[img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img]
CCP Praetorian wrote:Uprising 1.7 serves as the latest important step on the DUST 514 journey, pulling together numerous additions and enhancements, whilst allowing us the opportunity to incorporate Community feedback in to our designs. |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.13 21:18:00 -
[52] - Quote
CCP FoxFour wrote:Dev blog updated with this image:
[img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img]
CCP Praetorian wrote:Uprising 1.7 serves as the latest important step on the DUST 514 journey, pulling together numerous additions and enhancements, whilst allowing us the opportunity to incorporate Community feedback in to our designs. |
Spectral Clone
Dust2Dust. Top Men.
907
|
Posted - 2013.12.13 21:34:00 -
[53] - Quote
Like I have said before:
NOTHING IN THIS GAME MATTERS.
Doesnt matter in Dust 514: PC. FW Standing. Tanking Type. Other mods than DMG or HP.
Does matter in Dust 514: Rifles.
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1262
|
Posted - 2013.12.13 22:09:00 -
[54] - Quote
crazy space 1 wrote:Thor Odinson42 wrote:CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :) Who the hell liked this post? His mom? YOU CHANGED IT 3 DAYS BEFORE RELEASE? Can we please start a petition to get this person fired? Seriously you're in the wrong field, get out.
A programmer changed some numbers 3 days before release. Of course this is his only job and because of something like this he is in the wrong field. Of course. I'm pretty sure you forget stuff too. Should you be fired because of this? Probably not. But I would fire you because of your attitude.
The current numbers are better than what was originally planned. 30.000 LP for every win is insane with the LP stuff costing something about 20 - 300 LP. 600 LP is way too low on the other hand. I mean you can barely get a full fitting for that. Especially considering that the losing LP payout is barely noticeable. It's not like in pub matches where you get about 150k - 200k ISK payout without having to worry about losing or winning.
In my opinion something about 400 - 500 LP should be the payout for losing at level 10. Winning should give something at about 3000 - 4000 LP payout maybe. FW should be higher risk, but also give you better rewards. After all you will probably blow some suits in matches you don't win. And we need stuff from at least 2 FW stores for a full faction fitting.
Either that or the introduction of the player market. Everything would be different then because we could finally sell all that salvage we aren't using, increasing our payout and we would also get the possibility to buy faction gear for ISK only. |
Azri Sarum
BurgezzE.T.F Public Disorder.
210
|
Posted - 2013.12.13 23:25:00 -
[55] - Quote
While i think the payouts should be a little higher (wins are more expensive) i think people are expecting way too much.
Aero yassavi did the math, last post of page 2. 1LP is worth approximately 316 isk. So converting LP to ISK payouts look like this:
Level - LP - ISK Equivelent payout 0 - 326 - 103,016 2 - 375 - 118,500 4 - 432 - 136,512 6 - 497 - 157,052 8 - 572 - 180,752 10 - 659 - 208,244
1000 - 316,000 2000 - 632,000 - this level, and any number above it would be way too much.
Do keep in mind that salvage will be on top of these numbers, but from my experience its mostly a collection of milita / adv modules. I would value it at an average of 25k or less.
So while there are some items worth doing FW for, the ones with properties not available outside the Loyalty store, if you are just looking to gain wealth then FW is looking extremely poor for this.
200k a win is EASY to get in pub matches. 300-400k is not uncommon either, but is dependant on performance. With FW you are locked in to your rewards, and to even get up to the level of pub matches you have to grind and dedicate to a single faction for a good long while.
So tldr - CCP your being cheap and should double FW LP payouts.
EVE - Victor Maximus
DUST - Azri Sarum
|
Sgt Kirk
SyNergy Gaming EoN.
3583
|
Posted - 2013.12.14 05:49:00 -
[56] - Quote
Azri Sarum wrote: 2000 - 632,000 - this level, and any number above it would be way too much.
Not saying that it would be a good idea for everyone to get that in FW but I've actually made well over 632,000 in a pub match before. The most I've made is a little over 800,000 ISK in ac single pub. |
Azri Sarum
BurgezzE.T.F Public Disorder.
210
|
Posted - 2013.12.14 06:57:00 -
[57] - Quote
Sgt Kirk wrote:Azri Sarum wrote: 2000 - 632,000 - this level, and any number above it would be way too much.
Not saying that it would be a good idea for everyone to get that in FW but I've actually made well over 632,000 in a pub match before. The most I've made is a little over 800,000 ISK in ac single pub.
Don't really care about those rare games that only come once in a blue moon. We're talking about average income, and you're not averaging 600k-800k. If the average player winning a FW match got 600k then that is all anyone would play.
EVE - Victor Maximus
DUST - Azri Sarum
|
Valto Nyntus
SVER True Blood Public Disorder.
52
|
Posted - 2013.12.15 15:29:00 -
[58] - Quote
Aero Yassavi wrote:Let's do the math
1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK
155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK
1 LP = 316.37 ISK
Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 165 LP = 52,200 ISK
Level 10 requires strong devotion for your faction, only earned after 200 wins for that faction. Correction, you have to win 621 fw matches, you forgot to add all the levels win requirement. |
Valto Hynton 2100453693
SVER True Blood Public Disorder.
52
|
Posted - 2013.12.15 15:29:00 -
[59] - Quote
Aero Yassavi wrote:Let's do the math
1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK
155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK
1 LP = 316.37 ISK
Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 165 LP = 52,200 ISK
Level 10 requires strong devotion for your faction, only earned after 200 wins for that faction. Correction, you have to win 621 fw matches, you forgot to add all the levels win requirement. |
Thor Odinson42
Molon Labe. Public Disorder.
2387
|
Posted - 2013.12.16 01:24:00 -
[60] - Quote
Valto Nyntus wrote:Aero Yassavi wrote:Let's do the math
1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK
155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK
1 LP = 316.37 ISK
Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 165 LP = 52,200 ISK
Level 10 requires strong devotion for your faction, only earned after 200 wins for that faction. Correction, you have to win 621 fw matches, you forgot to add all the levels win requirement. Is this correct?
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
|
Azri Sarum
BurgezzE.T.F Public Disorder.
211
|
Posted - 2013.12.16 01:40:00 -
[61] - Quote
Thor Odinson42 wrote:Valto Nyntus wrote: Correction, you have to win 621 fw matches, you forgot to add all the levels win requirement.
Is this correct?
No, its not correct.
If you look at this chart in CCP FoxFour's factional warfare devblog you can see, and verify that its only 200 wins, total.
You verify this by looking at the kicks before 0. At level 10 it takes 33 kicks to take you all the way back to 0. Each kick costs you 450 standing. so 33 * 450 = ~ 15000 points. At 75 points a win 15,000 points is 200 wins.
EVE - Victor Maximus
DUST - Azri Sarum
|
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
85
|
Posted - 2013.12.16 02:09:00 -
[62] - Quote
ccp, why not just make it +100 per level so it would cap at 1,359 and it would seem somewhat more fair of a pay out instead of a max of 659 which is like nothing compared to the prices of adv and proto gear.
or make LP payout based on how well a person does in FW or how active they are during battles
or make it to where if your using that factions gear, you gain more lp for using the factions gear and equipewment
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
85
|
Posted - 2013.12.16 02:51:00 -
[63] - Quote
CCP FoxFour wrote:Aero Yassavi wrote:Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph? Would like to make some tools but don't have the numbers. And that graph is horribly out of date... >.< I changed the numbers like 3 days before release :( Will try and get updated numbers out and in a table format as well instead of just graph. :)
1 tell me why its "out uf date"? 2 why give us this BS payout
when I just realized what he said I was like, F.U F.U F.U F.U F.U F.U F.U F.U, and why the hell did you change it to such a low number that it would require so much grind just to keep stable(assuming you buy LP items constantly).
at first I was like why would CCP F*** this up so badly, but instead im just directing all my questioning to CCP FoxFour , since he was the one to stupidly change it 3 days before the update from thousands of LP to only hundreds and especially without telling the community of this horrible change.
the least you could do is increase it by 50 on the first lvl then keep doubling it every level
example:
lvl 1 = +50
lvl 2 = 100
lvl 3 = 200
lvl 4 = 400
lvl 5 = 1000
than start doing at 1.5
lvl 6 = 1500
lvl 7 = 2250
lvl 8 = 3375
than start doing 1.5
lvl 9 = 5062
lvl 10 = 7593
or start only adding 200 past lvl 8
lvl 8 = 2450 lvl 9 = 2650 lvl 10 = 2850
I think this would be more reasonable because it wouldn't be some bull**** payout but its also not that 69k lvl 10 payout you first said we would get paid. also this is good because it also counter balances with the proto gear cost because we wont be able to buy hundreds of them but we can buy a good amount of them, and we would be buying less faction tanks unlike the isk price of 100k isk or less and spamming faction tanks .
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
Nikoli Gleimer
8thDivision
0
|
Posted - 2013.12.16 12:06:00 -
[64] - Quote
no no no.....if you were to give someone over 2,000 lp per match if they have level 10 standing it would be insane....nobody would stop doing fw matches, nobody would ever use standard or advanced gear, they would just run proto, and nobody would do pubs. For instance I'm a proto gallente logi.....and my entire fitting costs 600 something lp.....now......this is a little ridiculous....that means on level 10 i would be able to afford 1 suit per match........with isk equivalent my suit is around 80k......i can die around 3 times and make some profit, but with lp i can't. i think they need to boost lp to over 1000 per match at level 10, but not something like 3 or 4 thousand like some of you guys are saying. I'm fine with having to grind lp with cheap suits for awhile if im low on lp, but atm im just runnning fw's with my cheap suits and slowly raising my standings and buying fittings for my logistics suit so i wont have to worry about lp later.
Just my opinion but atm i agree with most of you guys the lp needs to be raised or something needs to happen like lowering the cost of items in the lp store.
But one thing i really do enjoy is the salvage its one of my favorite things in fw.....its like christmas morning after every match....lol |
crazy space 1
GunFall Mobilization Covert Intervention
2099
|
Posted - 2013.12.16 21:35:00 -
[65] - Quote
Azri Sarum wrote:While i think the payouts should be a little higher (wins are more expensive) i think people are expecting way too much.
Aero yassavi did the math, last post of page 2. 1LP is worth approximately 316 isk. So converting LP to ISK payouts look like this:
Level - LP - ISK Equivelent payout 0 - 326 - 103,016 2 - 375 - 118,500 4 - 432 - 136,512 6 - 497 - 157,052 8 - 572 - 180,752 10 - 659 - 208,244
1000 - 316,000 2000 - 632,000 - this level, and any number above it would be way too much.
Do keep in mind that salvage will be on top of these numbers, but from my experience its mostly a collection of milita / adv modules. I would value it at an average of 25k or less.
So while there are some items worth doing FW for, the ones with properties not available outside the Loyalty store, if you are just looking to gain wealth then FW is looking extremely poor for this.
200k a win is EASY to get in pub matches. 300-400k is not uncommon either, but is dependant on performance. With FW you are locked in to your rewards, and to even get up to the level of pub matches you have to grind and dedicate to a single faction for a good long while.
So tldr - CCP your being cheap and should double FW LP payouts.
Sorry you should of gave your feedback before the patch went live. Come on they released a dev blog, you can't upset becuase you already had a chance to give them feedback.
Also for the record he's a producer not a programmer. |
crazy space
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.16 21:35:00 -
[66] - Quote
Azri Sarum wrote:While i think the payouts should be a little higher (wins are more expensive) i think people are expecting way too much.
Aero yassavi did the math, last post of page 2. 1LP is worth approximately 316 isk. So converting LP to ISK payouts look like this:
Level - LP - ISK Equivelent payout 0 - 326 - 103,016 2 - 375 - 118,500 4 - 432 - 136,512 6 - 497 - 157,052 8 - 572 - 180,752 10 - 659 - 208,244
1000 - 316,000 2000 - 632,000 - this level, and any number above it would be way too much.
Do keep in mind that salvage will be on top of these numbers, but from my experience its mostly a collection of milita / adv modules. I would value it at an average of 25k or less.
So while there are some items worth doing FW for, the ones with properties not available outside the Loyalty store, if you are just looking to gain wealth then FW is looking extremely poor for this.
200k a win is EASY to get in pub matches. 300-400k is not uncommon either, but is dependant on performance. With FW you are locked in to your rewards, and to even get up to the level of pub matches you have to grind and dedicate to a single faction for a good long while.
So tldr - CCP your being cheap and should double FW LP payouts.
Sorry you should of gave your feedback before the patch went live. Come on they released a dev blog, you can't upset becuase you already had a chance to give them feedback.
Also for the record he's a producer not a programmer. |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.16 21:35:00 -
[67] - Quote
Azri Sarum wrote:While i think the payouts should be a little higher (wins are more expensive) i think people are expecting way too much.
Aero yassavi did the math, last post of page 2. 1LP is worth approximately 316 isk. So converting LP to ISK payouts look like this:
Level - LP - ISK Equivelent payout 0 - 326 - 103,016 2 - 375 - 118,500 4 - 432 - 136,512 6 - 497 - 157,052 8 - 572 - 180,752 10 - 659 - 208,244
1000 - 316,000 2000 - 632,000 - this level, and any number above it would be way too much.
Do keep in mind that salvage will be on top of these numbers, but from my experience its mostly a collection of milita / adv modules. I would value it at an average of 25k or less.
So while there are some items worth doing FW for, the ones with properties not available outside the Loyalty store, if you are just looking to gain wealth then FW is looking extremely poor for this.
200k a win is EASY to get in pub matches. 300-400k is not uncommon either, but is dependant on performance. With FW you are locked in to your rewards, and to even get up to the level of pub matches you have to grind and dedicate to a single faction for a good long while.
So tldr - CCP your being cheap and should double FW LP payouts.
Sorry you should of gave your feedback before the patch went live. Come on they released a dev blog, you can't upset becuase you already had a chance to give them feedback.
Also for the record he's a producer not a programmer. |
crazy space 1
GunFall Mobilization Covert Intervention
2099
|
Posted - 2013.12.16 21:37:00 -
[68] - Quote
Nikoli Gleimer wrote:no no no.....if you were to give someone over 2,000 lp per match if they have level 10 standing it would be insane....nobody would stop doing fw matches, nobody would ever use standard or advanced gear, they would just run proto, and nobody would do pubs. For instance I'm a proto gallente logi.....and my entire fitting costs 600 something lp.....now......this is a little ridiculous....that means on level 10 i would be able to afford 1 suit per match........with isk equivalent my suit is around 80k......i can die around 3 times and make some profit, but with lp i can't. i think they need to boost lp to over 1000 per match at level 10, but not something like 3 or 4 thousand like some of you guys are saying. I'm fine with having to grind lp with cheap suits for awhile if im low on lp, but atm im just runnning fw's with my cheap suits and slowly raising my standings and buying fittings for my logistics suit so i wont have to worry about lp later.
Just my opinion but atm i agree with most of you guys the lp needs to be raised or something needs to happen like lowering the cost of items in the lp store.
But one thing i really do enjoy is the salvage its one of my favorite things in fw.....its like christmas morning after every match....lol
You are missing the point. People who play dust are terrible at design and great at missing the point. THE NUMBERS ARE NOT IMPORTANT
we were promised a LP reward system that increases more as you level up. A curve graph with less gains at the start and more at the end.
Then 3 days before release this is changed to a straight line. With the same gains per level.
If you aren't mad GET MAD. The LP cost and the LP payouts are NOT IMPORTANT. We should demand the design persented to the playerbase not the untested/ feedback free version they slapped into the game 3 days before release. |
crazy space
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.16 21:37:00 -
[69] - Quote
Nikoli Gleimer wrote:no no no.....if you were to give someone over 2,000 lp per match if they have level 10 standing it would be insane....nobody would stop doing fw matches, nobody would ever use standard or advanced gear, they would just run proto, and nobody would do pubs. For instance I'm a proto gallente logi.....and my entire fitting costs 600 something lp.....now......this is a little ridiculous....that means on level 10 i would be able to afford 1 suit per match........with isk equivalent my suit is around 80k......i can die around 3 times and make some profit, but with lp i can't. i think they need to boost lp to over 1000 per match at level 10, but not something like 3 or 4 thousand like some of you guys are saying. I'm fine with having to grind lp with cheap suits for awhile if im low on lp, but atm im just runnning fw's with my cheap suits and slowly raising my standings and buying fittings for my logistics suit so i wont have to worry about lp later.
Just my opinion but atm i agree with most of you guys the lp needs to be raised or something needs to happen like lowering the cost of items in the lp store.
But one thing i really do enjoy is the salvage its one of my favorite things in fw.....its like christmas morning after every match....lol
You are missing the point. People who play dust are terrible at design and great at missing the point. THE NUMBERS ARE NOT IMPORTANT
we were promised a LP reward system that increases more as you level up. A curve graph with less gains at the start and more at the end.
Then 3 days before release this is changed to a straight line. With the same gains per level.
If you aren't mad GET MAD. The LP cost and the LP payouts are NOT IMPORTANT. We should demand the design presented to the playerbase not the untested/ feedback free version they slapped into the game 3 days before release.
Winning LP Level 1 - 50 lp 2 - 75 lp 3 - 100 lp 4 - 150 lp 5 - 200 lp 6 - 250 lp 7 - 300 lp 8 - 350 lp 9 - 450 lp Level 10 - 700 lp
SIMPLE DONE FIXED
http://imgur.com/WfirhuF
I"M ONLY PROPOSING THE SYSTEM CCP PROPOSED I"M SO SICK OF MY FEEDBACK BEING IGNORED OR USELESS. There is no reason to level up. |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2119
|
Posted - 2013.12.16 21:37:00 -
[70] - Quote
Nikoli Gleimer wrote:no no no.....if you were to give someone over 2,000 lp per match if they have level 10 standing it would be insane....nobody would stop doing fw matches, nobody would ever use standard or advanced gear, they would just run proto, and nobody would do pubs. For instance I'm a proto gallente logi.....and my entire fitting costs 600 something lp.....now......this is a little ridiculous....that means on level 10 i would be able to afford 1 suit per match........with isk equivalent my suit is around 80k......i can die around 3 times and make some profit, but with lp i can't. i think they need to boost lp to over 1000 per match at level 10, but not something like 3 or 4 thousand like some of you guys are saying. I'm fine with having to grind lp with cheap suits for awhile if im low on lp, but atm im just runnning fw's with my cheap suits and slowly raising my standings and buying fittings for my logistics suit so i wont have to worry about lp later.
Just my opinion but atm i agree with most of you guys the lp needs to be raised or something needs to happen like lowering the cost of items in the lp store.
But one thing i really do enjoy is the salvage its one of my favorite things in fw.....its like christmas morning after every match....lol
You are missing the point. People who play dust are terrible at design and great at missing the point. THE NUMBERS ARE NOT IMPORTANT
we were promised a LP reward system that increases more as you level up. A curve graph with less gains at the start and more at the end.
Then 3 days before release this is changed to a straight line. With the same gains per level.
If you aren't mad GET MAD. The LP cost and the LP payouts are NOT IMPORTANT. We should demand the design presented to the playerbase not the untested/ feedback free version they slapped into the game 3 days before release.
Winning LP Level 1 - 50 lp 2 - 75 lp 3 - 100 lp 4 - 150 lp 5 - 200 lp 6 - 250 lp 7 - 300 lp 8 - 350 lp 9 - 450 lp Level 10 - 700 lp
SIMPLE DONE FIXED
http://imgur.com/WfirhuF
I"M ONLY PROPOSING THE SYSTEM CCP PROPOSED I"M SO SICK OF MY FEEDBACK BEING IGNORED OR USELESS. There is no reason to level up. |
|
mordiby
G.R.A.V.E
48
|
Posted - 2013.12.17 17:54:00 -
[71] - Quote
Well remember, the FW equipment has less CPU/PG requirements, but I know, it does not matter if it cost more in LP, right?
Director of G.R.A.V.E
NBK The Leppy
|
Flint Beastgood III
GunFall Mobilization Covert Intervention
422
|
Posted - 2013.12.21 08:08:00 -
[72] - Quote
Parson Atreides wrote:35,000 down to 659. Level 10 needs how many hundreds of winning games to get to? And that's if you don't lose any standings by playing for the wrong faction or accidentally doing too much damage/team killing. Every level should have their payout increased by at least 50%, which puts level 10 at roughly 1,000 LP per winning match.
^ This
Gÿó +¦ +¦ Gÿó
Trained Skills
|
KayDidYue
Mercenaries On Duty
32
|
Posted - 2014.01.01 21:34:00 -
[73] - Quote
mordiby wrote:Well remember, the FW equipment has less CPU/PG requirements, but I know, it does not matter if it cost more in LP, right?
This isn't true with much of the equipment. You can get better equipment without having to level up, but much of the equipment has the same CPU/PG as the ISK/AUR equivalent; but there are some items that take less CPU/PG than that of the ISK/AUR equivalent.
The major benefits is the level requirements and much less ISK cost; but I do agree that the LP is too low for the leveling it takes to get higher levels of loyalty options. Plus it takes a LOT of grinding to get to the next level, and already working towards LP level 6. What I was hoping to see, as I have been leveling up, was better salvage from the battles but I have noticed this to be happening - but it might be happening, it is just that I haven't been noticing it so far.
Male or female, noob or pro, my SR is steady, and my trigger ready.
Walk or run, if you're in my scope, you will die!
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crazy space 1
GunFall Mobilization Covert Intervention
2124
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Posted - 2014.01.03 03:42:00 -
[74] - Quote
Flint Beastgood III wrote:Parson Atreides wrote:35,000 down to 659. Level 10 needs how many hundreds of winning games to get to? And that's if you don't lose any standings by playing for the wrong faction or accidentally doing too much damage/team killing. Every level should have their payout increased by at least 50%, which puts level 10 at roughly 1,000 LP per winning match. ^ This
no no no
If each level is increased a flat 50% you'd still have the same problem. the higher levels were suppose to give out a higher bonus. So the increase in LP rewards should be the lowest at level 1-2 but from level 9 to 10 there should be a large difference. This is following what they told us they would do in the devblog that came out a week before release... |
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