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1. Announcement:Interview With CCP Remnant: Questions From The Community - in Announcement and Events [original thread]
Is it possible to get a confirmation or idea's you have to address the isk problem and ways to gather it? As it is right now there is not enough way to generate isk and for a game like this with it's own economy we need ways to generate isk.
- by Valto Hynton 2100453693 - at 2013.12.18 02:23:00
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2. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Aero Yassavi wrote: Let's do the math 1 Protosuit = 155 LP + 8,653 ISK 1 Protosuit = 57,690 ISK 155 LP + 8,653 ISK = 57,690 ISK 155 LP = 49,037 ISK 1 LP = 316.37 ISK Level 10 winning = 659 LP = 208,486 ISK Level 10 losing = 165 LP = 52,200 ...
- by Valto Hynton 2100453693 - at 2013.12.15 15:29:00
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3. What could make this game less boring? - in The Council's Chamber [original thread]
[Critical/Important]We need new game modes & higher player count for current game modes It has been a long time since beta ended and not much has changed for the game modes we play, this needs to change and i mean starting now.If nothing is a...
- by Valto Hynton 2100453693 - at 2013.12.08 17:35:00
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4. What could make this game less boring? - in The Council's Chamber [original thread]
At the moment there is not much options with our fittings when considering TTK, i'm not sure what would be the best solution for this, but they need to fix this because it's spoiling the game for new players.
- by Valto Hynton 2100453693 - at 2013.12.01 21:36:00
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5. What could make this game less boring? - in The Council's Chamber [original thread]
War room.. ha, your so funny.I don't want to waist my time to hear people bickering about bull sh!t this or bull sh!t that.if you wanted to quote about what I mean about story then please quote that one. Edit: by that one I mean, post 13(my post)
- by Valto Hynton 2100453693 - at 2013.11.13 18:16:00
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6. What could make this game less boring? - in The Council's Chamber [original thread]
I know I already said this, but the game itself lacks a story.They can fix this by integrating the lore into the game, so we can learn about the new eden universe.The counter-argument to this is you can read the books about the lore, the problem w...
- by Valto Hynton 2100453693 - at 2013.11.12 19:10:00
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7. What could make this game less boring? - in The Council's Chamber [original thread]
Here are two more: 1)[Major]Lack of Music that pulls the player in like in eve online. The solution is a simple one add the music from eve or add similar music. 2)[Minor]Merc cabin fever - it's a variation on cabin fever that occurs when a merc st...
- by Valto Hynton 2100453693 - at 2013.10.21 17:44:00
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8. What could make this game less boring? - in The Council's Chamber [original thread]
When you look at this question normally you think it's not a important question to ask, but in actuality it's the most important question that needs to be answered for the survival of dust 514 because if it's unanswered it can mean the end of dust...
- by Valto Hynton 2100453693 - at 2013.10.09 17:56:00
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9. [Request]Kill/Death Graph 1day,1week,1month - in Feedback/Requests [original thread]
K/D is just one of the first they can add.I want to see them add a WP/D ratio as well, to see how well i'm doing as a logi.
- by Valto Hynton 2100453693 - at 2013.05.12 23:14:00
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10. [Request]Kill/Death Graph 1day,1week,1month - in Feedback/Requests [original thread]
I would like to see a graph explaining gains/losses for the k/d ratio.This could be shown in and/or out of game.The graph can be from sorted by game type and time period(1day, 1week, 1month).
- by Valto Hynton 2100453693 - at 2013.05.12 16:10:00
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11. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
10mg PLUMBUM wrote: To have some bonus for support tanks will be helpful for both sides, for example to be near the tank +5 WP per second. Now we have Command from Squad leader: capture, defense, run to .... So I suppose that all squad member...
- by Valto Hynton 2100453693 - at 2013.04.18 20:54:00
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12. [Request]Zone Warfare - in Feedback/Requests [original thread]
What do you think of this idea?If you have an opinion about this idea, if you think it's missing something, feel free to comment.
- by Valto Hynton 2100453693 - at 2013.04.18 20:46:00
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13. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Valto Hynton 2100453693 wrote: My post is just feedback on how i see tanks and squads, it has nothing to do with whether i had a good squad or not, which i don't have a bad squad.This is my experience that i gained from ...
- by Valto Hynton 2100453693 - at 2013.04.18 17:18:00
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14. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
My post is just feedback on how i see tanks and squads, it has nothing to do with whether i had a good squad or not, which i don't have a bad squad.This is my experience that i gained from using tanks and while keeping in mind how infantry mostly ...
- by Valto Hynton 2100453693 - at 2013.04.18 16:48:00
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15. [Request]Zone Warfare - in Feedback/Requests [original thread]
Zone Warfare will be used to fight over valuable spots that can include mineral areas and for faction warfare and maybe more.Zone Warfare's main objective is the gain control of all(or most) of the zone and claim ownership of that area.You do this...
- by Valto Hynton 2100453693 - at 2013.04.18 15:14:00
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16. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
What are you talking about?I don't see anything that seems related to this topic,please stay on topic.
- by Valto Hynton 2100453693 - at 2013.04.17 22:10:00
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17. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
feel free to submit idea's to fix this problem and remove a little of the frustration.
- by Valto Hynton 2100453693 - at 2013.04.17 21:19:00
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18. [Feedback]Tank and Squad - in Feedback/Requests [original thread]
The use of tanks don't mesh well with infantry,tanks can't maneuver well with infantry and staying near them usually gets the tank killed.The infantry next to tanks stick next to tanks and limits and sometimes halts team movement.Staying next to i...
- by Valto Hynton 2100453693 - at 2013.04.17 20:56:00
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19. Dust/EVE battles - in Feedback/Requests [original thread]
Pokey Dravon wrote: What's the profit for the EVE players? Possible Reasons : 1)Defend their investment 2)Maybe allow their ships to loot infantry items or other items like resources 3)If it is a PvE engagement, give them a reward for helping...
- by Valto Hynton 2100453693 - at 2013.04.16 23:59:00
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20. [Request] WP/isk for vehicle-vehicle repairs - in Feedback/Requests [original thread]
i would like to see this as well and if possible before uprising.
- by Valto Hynton 2100453693 - at 2013.04.16 19:19:00
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