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SILVERBACK 02
SVER True Blood Public Disorder.
403
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Posted - 2013.11.30 01:06:00 -
[1] - Quote
the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines.
level 0 forum warrior
self-proclaimed slayer
weapon of choice:
GEK-38 gallante assault rifle
-STB infantry
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4788
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Posted - 2013.11.30 01:20:00 -
[2] - Quote
Brace yourself. The horde will be upon us soon.
Never forget
How to fix the Logi
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Darken-Sol
BIG BAD W0LVES
645
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Posted - 2013.11.30 01:22:00 -
[3] - Quote
What would anti vehicle weapons do? |
The dark cloud
The Rainbow Effect
1906
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Posted - 2013.11.30 01:23:00 -
[4] - Quote
yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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SILVERBACK 02
SVER True Blood Public Disorder.
404
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Posted - 2013.11.30 01:26:00 -
[5] - Quote
The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion.
not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents
level 0 forum warrior
self-proclaimed slayer
weapon of choice:
GEK-38 gallante assault rifle
-STB infantry
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Hecarim Van Hohen
Knights of Eternal Darkness
293
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Posted - 2013.11.30 01:33:00 -
[6] - Quote
SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents
Penetration kills are not the only way to take out a tank.
A mobility kill: (or M-kill) in armoured warfare is a weapon or vehicle that is immobilized
A firepower kill: damage inflicted by a weapon on a vehicle that destroys its weapon systems, or substantially reduces its ability to deliver weapons accurately
A catastrophic kill, K-Kill or complete kill refers to damage inflicted on an armored vehicle that amounts to complete destruction of the vehicle, rendering it both permanently non-functional and unrepirable (only option for AV atm besides harassing it)
So before infantry AV can harm tanks by disabling it's movement and/or hinder it's damage output this is kinda out of the question but, as always, I might be wrong here.
Cheer up a bit will you
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Borne Velvalor
Endless Hatred
1042
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Posted - 2013.11.30 01:34:00 -
[7] - Quote
SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines. This is not real life. What matters is balance. If only tanks could take out tanks, the team with the best fitted pilot would win, provided a whole enemy squad didn't call out cheaper tanks and swarm them all at once. It would escalate stomping even further than it is now. It's hard enough to blow a HAV with low level AV, but with no AV? What, you expect all the blueberries to invest millions of SP into tanks to take out enemy tanks? No, the dedicated tanker would have the best tank and stomp all the militia tanks being thrown at him until someone with a better fitted tank squashed him. It'd become Tank 514. Everyone would need to invest into tanks just to not get stomped.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
132
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Posted - 2013.11.30 01:35:00 -
[8] - Quote
SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents
HEY ... HEY ...HEY ... the British have been trying to get the secret sauce of the BIG MAC for years now but we gave it to the Scottish , but will not share with the Brit's until they share .
So there .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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SILVERBACK 02
SVER True Blood Public Disorder.
404
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Posted - 2013.11.30 01:39:00 -
[9] - Quote
Borne Velvalor wrote:SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines. This is not real life. What matters is balance. If only tanks could take out tanks, the team with the best fitted pilot would win, provided a whole enemy squad didn't call out cheaper tanks and swarm them all at once. It would escalate stomping even further than it is now. It's hard enough to blow a HAV with low level AV, but with no AV? What, you expect all the blueberries to invest millions of SP into tanks to take out enemy tanks? No, the dedicated tanker would have the best tank and stomp all the militia tanks being thrown at him until someone with a better fitted tank squashed him. It'd become Tank 514. Everyone would need to invest into tanks just to not get stomped.
BOOOM! there you go i was waiting for someone to say this^^
so what do you think infantry players do?? the best fit logi slayer seems to have the best kdr at the end of the match no matter how many miltia suit blueberrys are thrown at it...
BALANCE IS THERE.
level 0 forum warrior
self-proclaimed slayer
weapon of choice:
GEK-38 gallante assault rifle
-STB infantry
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DUST Fiend
OSG Planetary Operations Covert Intervention
8139
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Posted - 2013.11.30 01:40:00 -
[10] - Quote
Railgun Incubus
I went there
Read / Vid / Stream
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
92
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Posted - 2013.11.30 01:41:00 -
[11] - Quote
Hecarim Van Hohen wrote:SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents Penetration kills are not the only way to take out a tank. A mobility kill: (or M-kill) in armoured warfare is a weapon or vehicle that is immobilized A firepower kill: damage inflicted by a weapon on a vehicle that destroys its weapon systems, or substantially reduces its ability to deliver weapons accurately A catastrophic kill, K-Kill or complete kill refers to damage inflicted on an armored vehicle that amounts to complete destruction of the vehicle, rendering it both permanently non-functional and unrepirable (only option for AV atm besides harassing it) So before infantry AV can harm tanks by disabling it's movement and/or hinder it's damage output this is kinda out of the question but, as always, I might be wrong here.
That's called EWAR here. SOONtm. Best suit for all that stuff will be Scouts if they do it right. |
SILVERBACK 02
SVER True Blood Public Disorder.
404
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Posted - 2013.11.30 01:44:00 -
[12] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents HEY ... HEY ...HEY ... the British have been trying to get the secret sauce of the BIG MAC for years now but we gave it to the Scottish , but will not share with the Brit's until they share . So there .
scottish.... are british.
level 0 forum warrior
self-proclaimed slayer
weapon of choice:
GEK-38 gallante assault rifle
-STB infantry
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Hecarim Van Hohen
Knights of Eternal Darkness
293
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Posted - 2013.11.30 01:47:00 -
[13] - Quote
Roger Cordill wrote:Hecarim Van Hohen wrote:SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents Penetration kills are not the only way to take out a tank. A mobility kill: (or M-kill) in armoured warfare is a weapon or vehicle that is immobilized A firepower kill: damage inflicted by a weapon on a vehicle that destroys its weapon systems, or substantially reduces its ability to deliver weapons accurately A catastrophic kill, K-Kill or complete kill refers to damage inflicted on an armored vehicle that amounts to complete destruction of the vehicle, rendering it both permanently non-functional and unrepirable (only option for AV atm besides harassing it) So before infantry AV can harm tanks by disabling it's movement and/or hinder it's damage output this is kinda out of the question but, as always, I might be wrong here. That's called EWAR here. SOONtm. Best suit for all that stuff will be Scouts if they do it right.
EWAR is nice and all but what are our current AV weapons (swarm launcher and forge gun) supposed to be? Anti DS and LAV?
Cheer up a bit will you
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Borne Velvalor
Endless Hatred
1042
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Posted - 2013.11.30 01:50:00 -
[14] - Quote
SILVERBACK 02 wrote:Borne Velvalor wrote:SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines. This is not real life. What matters is balance. If only tanks could take out tanks, the team with the best fitted pilot would win, provided a whole enemy squad didn't call out cheaper tanks and swarm them all at once. It would escalate stomping even further than it is now. It's hard enough to blow a HAV with low level AV, but with no AV? What, you expect all the blueberries to invest millions of SP into tanks to take out enemy tanks? No, the dedicated tanker would have the best tank and stomp all the militia tanks being thrown at him until someone with a better fitted tank squashed him. It'd become Tank 514. Everyone would need to invest into tanks just to not get stomped. BOOOM! there you go i was waiting for someone to say this^^ so what do you think infantry players do?? the best fit logi slayer seems to have the best kdr at the end of the match no matter how many miltia suit blueberrys are thrown at it... BALANCE IS THERE. I use standard gear 99% of the time. My K/D will probably hit 2.0 in a week or so at the rate it's rising. I kill plenty of prototypes. The point is, it's actually possible to kill enemies with higher level gear. You don't NEED to invest millions of SP to be competitive. Ever try to destroy a dedicated pilot's Madrugar in a Soma with less than a million SP in it? I have. Unless that sucker's hardeners and repper are down while yours is up, he's severely damaged or a moron, it's next to impossible. Infantry players compete in gear as well as tankers, it's true. However, tankers can kill infantry, so if infantry can't kill tankers, you end up with two planes of combat, with one above the other.
Tanks = Tanks > Infantry = Infantry
Which one would YOU want to be in? A Tank, 24/7. Otherwise, you need to rely on your blueberries to provide Tank superiority just to fight. That's provided the enemy team doesn't just field 5 tanks and completely screw you over.
EDIT: Also, Infantry isn't balanced. LMAO. Good one.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
134
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Posted - 2013.11.30 01:54:00 -
[15] - Quote
I have made somewhat similar statements in the past ( but not to the same extent , all I asked for was the damage res that they are adding now ) and I believe that one of the deciding factors will be the taking away of the slots . If anything will make the most difference it will be that . Now in order to dictate play style ( like everyone used the same fits and played the same way ) they have removed slots and given changes that are suppose to somewhat compensate for the slot lost , like the 40 to 60% damage res but people need to begin to get use to playing with only 5 slots on their HAV's because that's going to be prob the biggest change .
Finding the right combination will be they key , but the funny thing ( but it's not so funny ) now is this WILL make most have the same tank fits so not only will you kill clones it will be clone tanks as well so no more asking " what's your best fit " because nine times out of ten it will be the same as most now . Negating that customization right out of the window . Same ole same ole for most tankers 514 .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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GRIM GEAR
PredaKonZ
85
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Posted - 2013.11.30 01:59:00 -
[16] - Quote
If that were the case then infantry would have emp grenades to mess up your tanks computer system leaving it a sitting duck in the middle of the battle field, and all you can do is recall said tank.
It's a bird!
No it's a plane!
Never mind it's just my shotgun in your face!
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
134
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Posted - 2013.11.30 02:01:00 -
[17] - Quote
SILVERBACK 02 wrote:Shinobi MumyoSakanagare ZaShigurui wrote:SILVERBACK 02 wrote:[quote=The dark cloud]yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents HEY ... HEY ...HEY ... the British have been trying to get the secret sauce of the BIG MAC for years now but we gave it to the Scottish , but will not share with the Brit's until they share . So there .
scottish.... are british.[/quote
Technically but I know Scottish who hate the British but I guess it's all the same huh ??? Like Chinese and Japanese huh???
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Spkr4theDead
Red Star. EoN.
1371
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Posted - 2013.11.30 02:03:00 -
[18] - Quote
I've been saying for a while that the best counter to a tank should be another tank.
Yet infantry never comes up with reasons why they think that's a bad idea.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Vitharr Foebane
Blood Money Mercenaries
290
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Posted - 2013.11.30 02:08:00 -
[19] - Quote
SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines. My double complex damage modded Wiyrkomi Breach Forge Gun disagrees... violently =.=
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
433
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Posted - 2013.11.30 02:12:00 -
[20] - Quote
SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines.
A two man javelin tank buster team will put any tank down.
If the rest of the world had tech like the javelin, I'm sure you would quickly start to see American tank being mounted with computer controled mini guns, like the anti-air guns on most navel ships, the sea wiz.
http://www.youtube.com/watch?v=4l0Dh6qJ3RE&feature=youtube_gdata_player
{:)}{3GÇó>
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Monkey MAC
killer taxi company
1081
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Posted - 2013.11.30 02:25:00 -
[21] - Quote
No I don't agree
If the only way to take down a tank is with another tank
1) If you are only tanker in match god mode 4 u 2) If other team also has tanks, whoever has better tanks wins 3) Infantry only become good for capping points
4) entire rock paper scissors gameplay ruined 5) Infantry interaction with tanks devolves into hiding
6) World of tanks ensues
Tanks should be a force multiplier 1) 1 tank should not be more effective against infantry on its own, than 1 infantry player 2) 1 tank alone should not be the equivalent worth of more than 1 infantry player
3) Vehicle infantry co-operation should be the main point of a vehicle 4) a tanks role, is not to slaughter everyone and let the infantry clean up the mess 5) a tank guarantees nothing and will only improve chances of success when utilised with a supporting squad
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Spkr4theDead
Red Star. EoN.
1371
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Posted - 2013.11.30 03:08:00 -
[22] - Quote
Borne Velvalor wrote:SILVERBACK 02 wrote:Borne Velvalor wrote:SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines. This is not real life. What matters is balance. If only tanks could take out tanks, the team with the best fitted pilot would win, provided a whole enemy squad didn't call out cheaper tanks and swarm them all at once. It would escalate stomping even further than it is now. It's hard enough to blow a HAV with low level AV, but with no AV? What, you expect all the blueberries to invest millions of SP into tanks to take out enemy tanks? No, the dedicated tanker would have the best tank and stomp all the militia tanks being thrown at him until someone with a better fitted tank squashed him. It'd become Tank 514. Everyone would need to invest into tanks just to not get stomped. BOOOM! there you go i was waiting for someone to say this^^ so what do you think infantry players do?? the best fit logi slayer seems to have the best kdr at the end of the match no matter how many miltia suit blueberrys are thrown at it... BALANCE IS THERE. I use standard gear 99% of the time. My K/D will probably hit 2.0 in a week or so at the rate it's rising. I kill plenty of prototypes. The point is, it's actually possible to kill enemies with higher level gear. You don't NEED to invest millions of SP to be competitive. Ever try to destroy a dedicated pilot's Madrugar in a Soma with less than a million SP in it? I have. Unless that sucker's hardeners and repper are down while yours is up, he's severely damaged or a moron, it's next to impossible. Infantry players compete in gear as well as tankers, it's true. However, tankers can kill infantry, so if infantry can't kill tankers, you end up with two planes of combat, with one above the other. Tanks = Tanks > Infantry = Infantry Which one would YOU want to be in? A Tank, 24/7. Otherwise, you need to rely on your blueberries to provide Tank superiority just to fight. That's provided the enemy team doesn't just field 5 tanks and completely screw you over. EDIT: Also, Infantry isn't balanced. LMAO. Good one. Except there's some of us that are able to deal with those tanks.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Alpha 443-6732
228
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Posted - 2013.11.30 03:44:00 -
[23] - Quote
SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines.
Strongly disagree.
However, tanks and other vehicles should be the best counters (from an offense/defense perspective), for obvious reasons.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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Alpha 443-6732
228
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Posted - 2013.11.30 03:46:00 -
[24] - Quote
Hecarim Van Hohen wrote:SILVERBACK 02 wrote:The dark cloud wrote:yeah right thats why landmines, RPG's and IED's can destroy or badly damage any kind of vehicle. You just wait till i dig a hole and put 60 remote explosives inside of it. Then i wait for you to drive over it and boom a big ass explosion. not tanks.. that have class 5 choban armour mesh... something the americans have been trying to get there hands on for years now but the british military will never release such documents Penetration (total annihilation) kills are not the only way to take out a tank. A mobility kill: (or M-kill) in armoured warfare is a weapon or vehicle that is immobilized A firepower kill: damage inflicted by a weapon on a vehicle that destroys its weapon systems, or substantially reduces its ability to deliver weapons accurately A catastrophic kill, K-Kill or complete kill refers to damage inflicted on an armored vehicle that amounts to complete destruction of the vehicle, rendering it both permanently non-functional and unrepirable (only option for AV atm besides harassing it) So before infantry AV can harm tanks by disabling it's movement and/or hinder it's damage output this is kinda out of the question but, as always, I might be wrong here.
Dust needs this, as well as better location damage on vehicles, in my opinion.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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Alpha 443-6732
228
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Posted - 2013.11.30 03:48:00 -
[25] - Quote
Monkey MAC wrote:No I don't agree
If the only way to take down a tank is with another tank
1) If you are only tanker in match god mode 4 u 2) If other team also has tanks, whoever has better tanks wins 3) Infantry only become good for capping points
4) entire rock paper scissors gameplay ruined 5) Infantry interaction with tanks devolves into hiding
6) World of tanks ensues
Tanks should be a force multiplier 1) 1 tank should not be more effective against infantry on its own, than 1 infantry player 2) 1 tank alone should not be the equivalent worth of more than 1 infantry player
3) Vehicle infantry co-operation should be the main point of a vehicle 4) a tanks role, is not to slaughter everyone and let the infantry clean up the mess 5) a tank guarantees nothing and will only improve chances of success when utilised with a supporting squad
Yeah! Let's not have something that is more effective at killing infantry than infantry because I don't feel like it! Even though there are dozens of countermeasures to the role!
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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DeadlyAztec11
2361
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Posted - 2013.11.30 03:55:00 -
[26] - Quote
That is why irl people would use modern weaponry to disable modern tanks.
I.E
Use Tandem Warheads to defeat reactive armor.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Leithe Askarii
Isuuaya Tactical Caldari State
54
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Posted - 2013.11.30 03:58:00 -
[27] - Quote
SILVERBACK 02 wrote:the only thing that should be able to take out a tank is... ANOTHER TANK
do you agree?
personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case in real life.
air strikes from fast air seem to be the only counter.. iv seen CHALLENGER 2 battle tanks shrug off rpg-7s and anti tank mines.
I like that tanks should take out other tanks, that's my primary ideal for HAV, but if we are good at taking down tanks we should be meh to av at taking down infantry, while they are meh to av at taking down us.
My ideal for vehicles in this game would be
Dropships- Transport, and Med to light ground support Fighters- Anti Air MAV- Med Anti infantry MTAC- Heavy Anti Infantry HAV- Anti Tank |
THUNDERGROOVE
ZionTCD Public Disorder.
344
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Posted - 2013.11.30 04:00:00 -
[28] - Quote
I still truly think the best way to destroy a tank should be a tank.
I'm completely fine with AV making me pull back and recoup, in other words suppress me. But I really don't like the idea of some {insert derogatory phrase here} with a 28K set of swarms making me loose all the ISK I get in 3-4 games.
I on the other hand, still don't think that a tank should be the only solution to tackling a tank, a concentrated amount of AV should have the potential to destroy a tank.
It's completely unfair that the only real way of profiting while piloting a tank for an average player is by rail sniping in the redline.
ZionTCD Director & Ammar Loyalist
Amarr Sentinel | Amarr Logi | Losematar Scout
What is a signature?
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Alpha 443-6732
230
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Posted - 2013.11.30 06:55:00 -
[29] - Quote
THUNDERGROOVE wrote:I still truly think the best way to destroy a tank should be a tank.
I'm completely fine with AV making me pull back and recoup, in other words suppress me. But I really don't like the idea of some {insert derogatory phrase here} with a 28K set of swarms making me loose all the ISK I get in 3-4 games.
I on the other hand, still don't think that a tank should be the only solution to tackling a tank, a concentrated amount of AV should have the potential to destroy a tank.
It's completely unfair that the only real way of profiting while piloting a tank for an average player is by rail sniping in the redline.
In my opinion, when this game gets good, the best way to take out a tank should be long range missiles and anti tank missiles from jets. Tanks should be the most effective mid ranged method of taking out other vehicles.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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Monkey MAC
killer taxi company
1082
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Posted - 2013.11.30 12:00:00 -
[30] - Quote
Alpha 443-6732 wrote:Monkey MAC wrote:No I don't agree
If the only way to take down a tank is with another tank
1) If you are only tanker in match god mode 4 u 2) If other team also has tanks, whoever has better tanks wins 3) Infantry only become good for capping points
4) entire rock paper scissors gameplay ruined 5) Infantry interaction with tanks devolves into hiding
6) World of tanks ensues
Tanks should be a force multiplier 1) 1 tank should not be more effective against infantry on its own, than 1 infantry player 2) 1 tank alone should not be the equivalent worth of more than 1 infantry player
3) Vehicle infantry co-operation should be the main point of a vehicle 4) a tanks role, is not to slaughter everyone and let the infantry clean up the mess 5) a tank guarantees nothing and will only improve chances of success when utilised with a supporting squad
Yeah! Let's not have something that is more effective at killing infantry than infantry because I don't feel like it! Even though there are dozens of countermeasures to the role!
Maybe if you stop painting infantry with one colour you might understand what I mean. Your tank is nothing more than a weapon, it will be good at some roles but not others, but at no point should excel more than its counterparts outside of its niche.
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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