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Himiko Kuronaga
Chatelain Rapid Response Gallente Federation
2129
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Posted - 2013.11.05 15:20:00 -
[1] - Quote
Now I'm not complaining exactly. The hit detection right now is behaving like holy jesus.
But it really is making me realize just how much this games HP and damage values were balanced around the fact that a gigantic portion of incoming fire was guaranteed to miss due to shoddy hit detection.
Now that it.... isn't missing. I don't know. I really don't know what to say. I mean it feels cleaner and better and more rewarding of player skill, but it also feels kind of... twitch. Which I can dig, but I'm not sure that I'm... supposed to?
I...ah, I dunno. This is weird.
Am I the only one feeling this? Between the aim assist being recently upgrading to god tier, and now a lot more of the incoming fire actually hitting... should the HP values get raised across the board? Or just, hell... just roll with it? |
steadyhand amarr
TeamPlayers EoN.
1701
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Posted - 2013.11.05 15:26:00 -
[2] - Quote
Last night my iscr went from good to godly so HP across the board might need boosting back up
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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Himiko Kuronaga
Chatelain Rapid Response Gallente Federation
2129
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Posted - 2013.11.05 15:28:00 -
[3] - Quote
steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up
1.7 hits it's gonna get a lot more godly.
Good thing we're both spec'ing the right way brother lol. |
Sleepy Zan
2709
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Posted - 2013.11.05 15:31:00 -
[4] - Quote
Himiko Kuronaga wrote:Now I'm not complaining exactly. The hit detection right now is behaving like holy jesus.
But it really is making me realize just how much this games HP and damage values were balanced around the fact that a gigantic portion of incoming fire was guaranteed to miss due to shoddy hit detection.
Now that it.... isn't missing. I don't know. I really don't know what to say. I mean it feels cleaner and better and more rewarding of player skill, but it also feels kind of... twitch. Which I can dig, but I'm not sure that I'm... supposed to?
I...ah, I dunno. This is weird.
Am I the only one feeling this? Between the aim assist being recently upgrading to god tier, and now a lot more of the incoming fire actually hitting... should the HP values get raised across the board? Or just, hell... just roll with it? Your still in shock that you can actually hit something, don't worry it will pass.
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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Spectral Clone
Dust2Dust. Top Men.
307
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Posted - 2013.11.05 15:32:00 -
[5] - Quote
Im happy I speced into this minmatar developed uber weapon. Just recently got prof 4 as well.
GûîGöéGûêGòæGûîGòæGûîGòæ la+äa+ú-ö-¦ +º-¦a¦Åt-ö-éta¦Ça¦Åa+á -ö+É-öa+¼-öa+ä-¦ a+¼a¦Çll a+áa¦Åt a+úa+ä+¬-ö +Éa¦Åa+ó +ª-¦a¦Åa¦ô t-Æa¦Ça+ú a¦Æ-öa+äa¦ô... GòæGûîGòæGûîGòæGûêGöéGûî
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Cody Sietz
Bullet Cluster Legacy Rising
1356
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Posted - 2013.11.05 15:36:00 -
[6] - Quote
I don't think aim assist is as bad as it once was in 1.4
It used to pull my shotgun off of targets, making me hit someone else instead of finishing off the guy I was trying to 2 shot.
Same with a buddy who uses the LR, he would nearly kill a guy when a enemy would pass buy and pull the laser off. |
Cosgar
ParagonX
7305
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Posted - 2013.11.05 15:37:00 -
[7] - Quote
You're right, it doesn't feel like a high HP tracking FPS. It hasn't felt like one since beta. Arguably, they were going in that direction for Uprising 1.0, but everything got screwed thanks to aiming/hit detection and continuing damage vs EHP imbalance. Short death, twitch style gameplay =/= tactical and don't let anyone tell you different. Teamwork and tactics have taken a backseat to DPS and kill streaks for far too long and if we don't stop complaining about it, it's only going to continue on. There's no real skill involved in this game outside of stacking damage mods and everyone shooting at the same target. We have squads and teams, but there's very little need to work together. Dust is doing nothing but emulating their competitors through cheap imitation. This game can be better than this by being different.
I love this game, from its concept to the depth, but I hate what it's become.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
2969
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Posted - 2013.11.05 15:37:00 -
[8] - Quote
Posted about this in feedback. Yeah, AA, hit-detection, etc. seemed to have really stressed this into becoming a twitch-shooter. It's made me stop playing, more or less. There's other games that do twitch better, and months of skill training doesn't really gel with the sort of minute differences you'd see in a twitch shooter. |
Takahiro Kashuken
Red Star. EoN.
1610
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Posted - 2013.11.05 15:54:00 -
[9] - Quote
Well players did cry that suits HP between basic-adv-proto were all higher at a base when you went up the ladder so CCP made them all the same |
Cosgar
ParagonX
7312
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Posted - 2013.11.05 16:00:00 -
[10] - Quote
Takahiro Kashuken wrote:Well players did cry that suits HP between basic-adv-proto were all higher at a base when you went up the ladder so CCP made them all the same Shouldn't be about generalizing base HP. Everyone needs a boost in survivability across the board. Investing months of SP into modules just to survive an extra bullet for an AR is insane when it takes less than 1/4 of a clip to kill you. Strafing is nerfed to hell, getting hit has a webbing effect, pure shield tanking is dead, damage mod > HP scaling is horrible, and fitting diversity is stripped down to simple buffer tanking with armor suits having the higher advantage since they can gank and tank at the same time. Everything FPS related has been stripped away from Dust, and at this rate it might as well be turn based.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Thor McStrut
Reckoners
320
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Posted - 2013.11.05 16:01:00 -
[11] - Quote
steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up That or the 10% damage boost removed. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
544
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Posted - 2013.11.05 16:07:00 -
[12] - Quote
Thor McStrut wrote:steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up That or the 10% damage boost removed. A 10% health boost would be better. People react more positively to gains than to losses |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1023
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Posted - 2013.11.05 16:20:00 -
[13] - Quote
You know why it doesn't feel like that?
It is because everyone and their mothers have beelined AR Prof 5 and run around with stacked Complex Damage Mods on their precious Duvolle. Maybe if the scrubstick wasn't the weapon of choice things would be different.
Praise St. Arzad and Pass the Nanohives....
Martyr for the Republic
Executing Amarr Trash since Closed Beta
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Rei Shepard
Spectre II
810
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Posted - 2013.11.05 16:20:00 -
[14] - Quote
steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up
Its that good eh ?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Spectral Clone
Dust2Dust. Top Men.
308
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Posted - 2013.11.05 16:23:00 -
[15] - Quote
Thor McStrut wrote:steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up That or the 10% damage boost removed.
The 10% damage bonus was never added to the scrambler rifle, flaylock pistol or the plasma cannon, hence it should not be removed on either of those weapons
GûîGöéGûêGòæGûîGòæGûîGòæ la+äa+ú-ö-¦ +º-¦a¦Åt-ö-éta¦Ça¦Åa+á -ö+É-öa+¼-öa+ä-¦ a+¼a¦Çll a+áa¦Åt a+úa+ä+¬-ö +Éa¦Åa+ó +ª-¦a¦Åa¦ô t-Æa¦Ça+ú a¦Æ-öa+äa¦ô... GòæGûîGòæGûîGòæGûêGöéGûî
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Thor McStrut
Reckoners
320
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Posted - 2013.11.05 16:26:00 -
[16] - Quote
Spectral Clone wrote:Thor McStrut wrote:steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up That or the 10% damage boost removed. The 10% damage bonus was never added to the scrambler rifle, flaylock pistol or the plasma cannon, hence it should not be removed on either of those weapons While you are correct, are we sure their damage profile wasn't designed with the 10% boost in mind? I don't recall seeing a blue tag clarifying as such. |
Terram Nenokal
Eden Federal Resources
223
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Posted - 2013.11.05 16:29:00 -
[17] - Quote
The game's TTD feels right to me. I feel armored, but I also feel vulnerable if I make a mistake. It's a nice balance. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
1811
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Posted - 2013.11.05 16:36:00 -
[18] - Quote
Aim Assist wasn't upgraded at all. They did not touch it.
I agree with the rest, the hit detection is finally (almost?) flawless! But I'm liking the changes, I actually feel rewarded for being able to aim properly (which sadly not many people can do, aim assist or not) instead of having enemies running away after they've taken 30+ bullets, which is simply frustrating.
I shoot and they die, the whole game feels smooth and reactive, just like it should be.
At this point, I wonder if the current TTK is like the intended it to be, just like you said. It really depends if they feel like it's ok or not. I'm adapting quickly and I like how dynamic the game is right now.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Himiko Kuronaga
Chatelain Rapid Response Gallente Federation
2137
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Posted - 2013.11.05 16:39:00 -
[19] - Quote
I said "recent" upgrade to aim assist.
And actually yes, they did mess with it some in this build as well. Felt it on my scrambler rifle immediately. It is now tracking further into effective range with some weapons. Used to cut off just outside optimal. |
Cosgar
ParagonX
7318
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Posted - 2013.11.05 16:39:00 -
[20] - Quote
Keri Starlight wrote:Aim Assist wasn't upgraded at all. They did not touch it.
I agree with the rest, the hit detection is finally (almost?) flawless! But I'm liking the changes, I actually feel rewarded for being able to aim properly (which sadly not many people can do, aim assist or not) instead of having enemies running away after they've taken 30+ bullets, which is simply frustrating.
I shoot and they die, the whole game feels smooth and reactive, just like it should be.
At this point, I wonder if the current TTK is like the intended it to be, just like you said. It really depends if they feel like it's ok or not. I'm adapting quickly and I like how dynamic the game is right now. If it were intended, pure shield tanking would be able to keep up with armor tanking. Instead, your only option is to omni-tank or stack damage mods and plates.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Monty Mole Clone
Shiv M
78
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Posted - 2013.11.05 16:42:00 -
[21] - Quote
you can take allot more fire in this game compared to other games, what are you people smoking? give me sum. |
steadyhand amarr
TeamPlayers EoN.
1705
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Posted - 2013.11.05 16:43:00 -
[22] - Quote
Rei Shepard wrote:steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up Its that good eh ? I was killing heavys before they could return fire
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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Himiko Kuronaga
Chatelain Rapid Response Gallente Federation
2137
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Posted - 2013.11.05 16:48:00 -
[23] - Quote
Monty Mole Clone wrote:you can take allot more fire in this game compared to other games, what are you people smoking? give me sum.
You live a lot longer in Halo, unless you run into a power weapon of some sort. |
Monty Mole Clone
Shiv M
78
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Posted - 2013.11.05 16:52:00 -
[24] - Quote
Himiko Kuronaga wrote:Monty Mole Clone wrote:you can take allot more fire in this game compared to other games, what are you people smoking? give me sum. You live a lot longer in Halo, unless you run into a power weapon of some sort.
last time i played halo it was 4 bursts to the head for a kill plus all the insta kill stuff. in terms of how quick you can kill it was faster |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
1813
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Posted - 2013.11.05 16:53:00 -
[25] - Quote
Himiko Kuronaga wrote:I said "recent" upgrade to aim assist.
And actually yes, they did mess with it some in this build as well. Felt it on my scrambler rifle immediately. It is now tracking further into effective range with some weapons. Used to cut off just outside optimal.
I would like CCP to confirm this, because I didn't notice it.
However, I'm too happy that my Tac AR is finally working (used to register maybe 1 shot out of 3) right now, I'm really enjoying it and I had some amazing games today, so I'm really satisfied so far.
I wouldn't mind some sort of general HP increase neither, if you ask me, as long as it doesn't take 2 clips to kill someone, which kills my purpose on the battlefield. If that happens, however, some weapons will need a buff too: For example, I really hate snipers, but they will need a damage buff if our HP are going to be increased. Might be complicated somehow to rebalance everything to get a higher TTK.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Cosgar
ParagonX
7322
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Posted - 2013.11.05 16:53:00 -
[26] - Quote
Monty Mole Clone wrote:Himiko Kuronaga wrote:Monty Mole Clone wrote:you can take allot more fire in this game compared to other games, what are you people smoking? give me sum. You live a lot longer in Halo, unless you run into a power weapon of some sort. last time i played halo it was 4 bursts to the head for a kill plus all the insta kill stuff. in terms of how quick you can kill it was faster You can strafe in Halo.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Rei Shepard
Spectre II
810
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Posted - 2013.11.05 16:55:00 -
[27] - Quote
steadyhand amarr wrote:Rei Shepard wrote:steadyhand amarr wrote:Last night my iscr went from good to godly so HP across the board might need boosting back up Its that good eh ? I was killing heavys before they could return fire
Cant wait to try it out, but appointment first :/
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Monty Mole Clone
Shiv M
78
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Posted - 2013.11.05 16:55:00 -
[28] - Quote
Cosgar wrote:Monty Mole Clone wrote:Himiko Kuronaga wrote:Monty Mole Clone wrote:you can take allot more fire in this game compared to other games, what are you people smoking? give me sum. You live a lot longer in Halo, unless you run into a power weapon of some sort. last time i played halo it was 4 bursts to the head for a kill plus all the insta kill stuff. in terms of how quick you can kill it was faster You can strafe in Halo.
and you cant strafe in dust? |
Cosgar
ParagonX
7322
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Posted - 2013.11.05 16:56:00 -
[29] - Quote
Keri Starlight wrote:Himiko Kuronaga wrote:I said "recent" upgrade to aim assist.
And actually yes, they did mess with it some in this build as well. Felt it on my scrambler rifle immediately. It is now tracking further into effective range with some weapons. Used to cut off just outside optimal. I would like CCP to confirm this, because I didn't notice it. However, I'm too happy that my Tac AR is finally working (used to register maybe 1 shot out of 3) right now, I'm really enjoying it and I had some amazing games today, so I'm really satisfied so far. I wouldn't mind some sort of general HP increase neither, if you ask me, as long as it doesn't take 2 clips to kill someone, which kills my purpose on the battlefield. If that happens, however, some weapons will need a buff too: For example, I really hate snipers, but they will need a damage buff if our HP are going to be increased. Might be complicated somehow to rebalance everything to get a higher TTK. Weapon balance needs a serious re-work anyway. We have way too many weapons that under perform until they get to prototype and others that are good at all tiers that out perform anything at prototype.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
7322
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Posted - 2013.11.05 16:57:00 -
[30] - Quote
Monty Mole Clone wrote:Cosgar wrote:Monty Mole Clone wrote:Himiko Kuronaga wrote:Monty Mole Clone wrote:you can take allot more fire in this game compared to other games, what are you people smoking? give me sum. You live a lot longer in Halo, unless you run into a power weapon of some sort. last time i played halo it was 4 bursts to the head for a kill plus all the insta kill stuff. in terms of how quick you can kill it was faster You can strafe in Halo. and you cant strafe in dust? Lateral movement is slower than moving north and south and there's a "webbing" effect when you take damage, eliminating the purpose of strafing.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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