Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
zeluiz
Red Star. EoN.
1
|
Posted - 2013.09.27 14:14:00 -
[1] - Quote
I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
|
Ghost Kaisar
Pradox One
329
|
Posted - 2013.09.27 14:17:00 -
[2] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
Good scouts now have a purpose!
Seriously. Lower your profile. If you dual tank, you need the extra eHP to survive the fact that you WILL be noticed.
Thats what makes scouts so good at flanking now. If played right, we can be hard to detect, and able to quickly flank an opponent.
Remember, as people become more and more reliant on scanners, the Better Scouts and suits with low profiles will be. Use some tactics! Not every problem has to be solved by throwing a Dual Tank AR at it! |
Maken Tosch
DUST University Ivy League
4306
|
Posted - 2013.09.27 14:19:00 -
[3] - Quote
I don't see a problem with it. And besides, if you're in a non-scout suit, then it's likely you're in a group and often times being in a group can discourage lone mercs from attacking you anyways even if they scanned you down. It's a trade off that everyone here has to live with. Frankly, you're the first person I have seen since the beginning of this month to ever complain about the active scanners and want them nerfed. If it took this long for someone like you to complain about it, then it looks like the active scanners are not as OP as you make it out to be. Besides, it doesn't take up that much SP to train up your profile dampening skills a bit so you can at least avoid the standard-level scanners which most of us are probably using at the moment. |
TechMechMeds
Swamp Marines Kleenex Inc.
267
|
Posted - 2013.09.27 14:20:00 -
[4] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
Its not breaking the game, you just don't like it.
I thought it was broken before when everyone knew where everyone was at all times pretty much. Scouts can now spot for snipers by scanning. |
wripple
WarRavens League of Infamy
77
|
Posted - 2013.09.27 14:21:00 -
[5] - Quote
You're completely invisible on radar when someone doesn't have a scanner, quit complaining because some people sacrifice links or hives for a tactical advantage |
Vin Mora
Sanguis Defense Syndicate
160
|
Posted - 2013.09.27 14:21:00 -
[6] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. As it only shares the results with your squad, its not OP unless you're in a full squad. Even so, it provides amazing tactical awareness. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2261
|
Posted - 2013.09.27 14:22:00 -
[7] - Quote
If you are a medium frame and have level 5 profile dampening, the normal scanners won't pick you up. If you are a shield tanker you can probably afford to use any spare low slots for further profile dampening against higher tier scanners. If you are a heavy frame you're don't have much of a chance to hide from scanners. If you are a scout, well congratulations - you have your first advantage!
|
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 14:23:00 -
[8] - Quote
I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault. |
Thor Odinson42
Molon Labe. RISE of LEGION
1345
|
Posted - 2013.09.27 14:23:00 -
[9] - Quote
30 days ago the entire team saw anyone that anybody in your team saw (or perhaps only the squad), but either way. That's insane.
You don't see uplinks anymore unless you scan them.
And you've removed a piece of equipment such as an uplink, injector, nanohive, repair tool, or even a remote explosive from a logi.
Stupid post. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2261
|
Posted - 2013.09.27 14:23:00 -
[10] - Quote
Vin Mora wrote:zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. As it only shares the results with your squad, its not OP unless you're in a full squad. Even so, it provides amazing tactical awareness. I could of sworn it provides details with the whole team, as I recall some matches where no one in my squad ran scanner yet we still saw the flashes. |
|
Thor Odinson42
Molon Labe. RISE of LEGION
1345
|
Posted - 2013.09.27 14:27:00 -
[11] - Quote
Aero Yassavi wrote:Vin Mora wrote:zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. As it only shares the results with your squad, its not OP unless you're in a full squad. Even so, it provides amazing tactical awareness. I could of sworn it provides details with the whole team, as I recall some matches where no one in my squad ran scanner yet we still saw the flashes.
It only works for the squad |
Ghost Kaisar
Pradox One
330
|
Posted - 2013.09.27 14:28:00 -
[12] - Quote
zeluiz wrote:I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault.
Then don't try to solo objectives. Yeah, your job is to assault, but that doesn't mean you can walk anywhere with impunity.. ESPECIALLY if they know where you are. Stick with your squad, move cover to cover, and be ready for the enemy. Get your own scanners. Find out where they are. Send scouts and suits with low profiles to flank.
Yeah you are right that scanning has kinda killed flanking for Medium and Heavy frames. But it has given the light frame a purpose that it has sorely needed for awhile. |
tastzlike chicken
ROGUE SPADES EoN.
83
|
Posted - 2013.09.27 14:29:00 -
[13] - Quote
I disagree. The game has become more interesting with the active scanners, electronics skills, and adjustments to "shared vision". |
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 14:35:00 -
[14] - Quote
Ghost Kaisar wrote:zeluiz wrote:I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault. Then don't try to solo objectives. Yeah, your job is to assault, but that doesn't mean you can walk anywhere with impunity.. ESPECIALLY if they know where you are. Stick with your squad, move cover to cover, and be ready for the enemy. Get your own scanners. Find out where they are. Send scouts and suits with low profiles to flank. Yeah you are right that scanning has kinda killed flanking for Medium and Heavy frames. But it has given the light frame a purpose that it has sorely needed for awhile.
Even if I'm playing with a squad. Defending Squad scans Attacking squad, Attacking squad scans defending squad. And now everyone (defender and assaulters) knows EXACTLY where every individual is. It's silly.
Scouts with dampeners will still shine with team shared vision. |
Reav Hannari
Red Rock Outriders
1489
|
Posted - 2013.09.27 14:42:00 -
[15] - Quote
zeluiz wrote:... Even if I'm playing with a squad. Defending Squad scans Attacking squad, Attacking squad scans defending squad. And now everyone (defender and assaulters) knows EXACTLY where every individual is. It's silly ...
So, like the previous build. I hear you but stealth is for tactical positioning and infiltration. Once the lines are drawn and it's one team assaulting a defender then stealth becomes less critical. It's now a slug fest.
Overall, I think scanning has made tactics a lot more interesting and made the scout role, if not the suit, required for good squad play. If you don't prefer brute force, toe-to-toe combat then you can dampen yourself to disappear from advanced scanners. Some squads are adapting but more often it's the lone wolves. The most epic fights I've had lately is when I come across another solo scanner and neither of us can scan each other due to dampening. |
Maken Tosch
DUST University Ivy League
4309
|
Posted - 2013.09.27 14:43:00 -
[16] - Quote
zeluiz wrote:Even if I'm playing with a squad. Defending Squad scans Attacking squad, Attacking squad scans defending squad. And now everyone (defender and assaulters) knows EXACTLY where every individual is. It's silly.
Silly? Dude, that's a good thing. What are you talking about? That kind of stuff changes the dynamics of the gameplay and thus encourages you to think more tactically rather than just running around guns ablaze. Almost everyone I spoke to (most of whom are non-scouts) seem to enjoy themselves more. The game is finally becoming tactical as it should rather than just becoming a typical lobby shooter. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
512
|
Posted - 2013.09.27 14:43:00 -
[17] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
*Shrugs* Suggest some type of droppable equipment that acts as a Jammer. |
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 14:43:00 -
[18] - Quote
My gripe is the scanner that lasts for 16 seconds (havent checked the prototypes) when the effect runs out u just renew it.
I would be fine if it lasted 16 seconds but had a 30+ seconds cooldown. This way you have to time well your scans because there is a brief moment where your squad is blind and thats the time to attack.
But this ways is know where your enemy is 100% of the time.
At least the attacking squad would have at 15 seconds to surprise the defenders. Think of it as a surprise attack where the defenders struggle at the beginning until their scans fires again.
|
low genius
the sound of freedom Renegade Alliance
498
|
Posted - 2013.09.27 14:44:00 -
[19] - Quote
put on rpd's. skill up. don't ask for things to be removed when you can just get around them. |
low genius
the sound of freedom Renegade Alliance
498
|
Posted - 2013.09.27 14:45:00 -
[20] - Quote
zeluiz wrote:Ghost Kaisar wrote:zeluiz wrote:I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault. Then don't try to solo objectives. Yeah, your job is to assault, but that doesn't mean you can walk anywhere with impunity.. ESPECIALLY if they know where you are. Stick with your squad, move cover to cover, and be ready for the enemy. Get your own scanners. Find out where they are. Send scouts and suits with low profiles to flank. Yeah you are right that scanning has kinda killed flanking for Medium and Heavy frames. But it has given the light frame a purpose that it has sorely needed for awhile. Even if I'm playing with a squad. Defending Squad scans Attacking squad, Attacking squad scans defending squad. And now everyone (defender and assaulters) knows EXACTLY where every individual is. It's silly. Scouts with dampeners will still shine with team shared vision.
if scouts are still showing up they need to lower their signature. |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2339
|
Posted - 2013.09.27 14:47:00 -
[21] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. Flanking is more viable with it now, how could you say otherwise. If the enemy is using one, then perhaps the use of more covert modules should be on the list of priorities. |
Long Evity
Krullefor Organization Minmatar Republic
295
|
Posted - 2013.09.27 14:50:00 -
[22] - Quote
Another "Games broken cause I'm bad" thread.
w00t keep 'em comin'! |
Maken Tosch
DUST University Ivy League
4309
|
Posted - 2013.09.27 14:50:00 -
[23] - Quote
zeluiz wrote:Scouts with dampeners will still shine with team shared vision.
Shared vision is actually what killed the scout role in the previous build. |
Reav Hannari
Red Rock Outriders
1489
|
Posted - 2013.09.27 14:53:00 -
[24] - Quote
zeluiz wrote:My gripe is the scanner that lasts for 16 seconds (havent checked the prototypes) when the effect runs out u just renew it.
I would be fine if it lasted 16 seconds but had a 30+ seconds cooldown. This way you have to time well your scans because there is a brief moment where your squad is blind and thats the time to attack.
But this ways is know where your enemy is 100% of the time.
At least the attacking squad would have at 15 seconds to surprise the defenders. Think of it as a surprise attack where the defenders struggle at the beginning until their scans fires again.
For every six man squad one guy is spending at least part of his time painting enemy targets. That's one soldier in six that is not carrying another piece of equipment and is not spending 100% of his time putting rounds down range. Also, if you do a full 360 spin the targets aren't fully painted so you see them briefly but they don't stay lit.
Once squads are within 100 meters of each other the battle is on and you better have people that are spending time with the scanner out to avoid surprises. Wow, a new role on the battlefield. I'm actually a little surprised at how well that worked out.
|
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 14:54:00 -
[25] - Quote
[/quote] Its not breaking the game, you just don't like it.
I thought it was broken before when everyone knew where everyone was at all times pretty much. Scouts can now spot for snipers by scanning.[/quote]
With my suggestion the scout still can mark targets for the snipers. But 16 seconds is too much. A few seconds is enough to flash the enemy, knows where he is so the sniper can kill him.
You don't need to mark the enemy 100% of the time.
|
Rogatien Merc
Red Star. EoN.
1262
|
Posted - 2013.09.27 14:55:00 -
[26] - Quote
Aero Yassavi wrote:If you are a medium frame and have level 5 profile dampening, the normal scanners won't pick you up. If you are a shield tanker you can probably afford to use any spare low slots for further profile dampening against higher tier scanners. If you are a heavy frame you're don't have much of a chance to hide from scanners. If you are a scout, well congratulations - you have your first advantage!
87,000 SP to go for damp V ... |
Terram Nenokal
Namtar Elite Gallente Federation
209
|
Posted - 2013.09.27 14:56:00 -
[27] - Quote
I love the new scan mechanics. Intel is important now and scout almost have a role! |
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 14:58:00 -
[28] - Quote
Long Evity wrote:Another "Games broken cause I'm bad" thread.
w00t keep 'em comin'!
Oh look! A troll!
So hard to find trolls on Dust Forums |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
488
|
Posted - 2013.09.27 15:01:00 -
[29] - Quote
The active scanner has been out there for along time i guess thats the equipment of the month . Just use dampeners i use militias and they never find me |
Long Evity
Krullefor Organization Minmatar Republic
295
|
Posted - 2013.09.27 15:02:00 -
[30] - Quote
zeluiz wrote:Long Evity wrote:Another "Games broken cause I'm bad" thread.
w00t keep 'em comin'! Oh look! A troll! So hard to find trolls on Dust Forums You mean not as common since the population density and forum users has dropped. I haven't seen 90% of the posters that were here 2 months ago.
Oh yea - and get good, htfu, and adapt or die. |
|
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 15:03:00 -
[31] - Quote
I'm not saying remove active scanners entirely, just nerf the time of effect or increase cooldown time.
Just a few seconds is enough to gain a huge advantage over the enemy.
16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
105
|
Posted - 2013.09.27 15:05:00 -
[32] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
Sounds like the scanner works then. It's a very CPU / PG intensive slot, second only to uplinks I think. It gives yu and advantage on par with uplinks...if used properly. |
Long Evity
Krullefor Organization Minmatar Republic
295
|
Posted - 2013.09.27 15:05:00 -
[33] - Quote
zeluiz wrote:I'm not saying remove active scanners entirely, just nerf the time of effect or increase cooldown time.
Just a few seconds is enough to gain a huge advantage over the enemy.
16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
jesus - everything to this community is easy mode. First it was heavies, then missiles, then laser, then flaylock, then MD, then forge, and AR will always be called easy mode. And now... SCANNERS.
I'm still waiting for someone to say dropships are easy mode. |
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 15:08:00 -
[34] - Quote
Long Evity wrote:zeluiz wrote:I'm not saying remove active scanners entirely, just nerf the time of effect or increase cooldown time.
Just a few seconds is enough to gain a huge advantage over the enemy.
16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
jesus - everything to this community is easy mode. First it was heavies, then missiles, then laser, then flaylock, then MD, then forge, and AR will always be called easy mode. And now... SCANNERS. I'm still waiting for someone to say dropships are easy mode.
Because CCP always hit the sweet spot of new content right off the bat right?
|
Reav Hannari
Red Rock Outriders
1489
|
Posted - 2013.09.27 15:09:00 -
[35] - Quote
GHOSTLY ANNIHILATOR wrote:The active scanner has been out there for along time i guess thats the equipment of the month . Just use dampeners i use militias and they never find me
The scanner was irrelevant until shared team vision was removed. I'm betting it stays an important piece of equipment.
|
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 15:12:00 -
[36] - Quote
Reav Hannari wrote:GHOSTLY ANNIHILATOR wrote:The active scanner has been out there for along time i guess thats the equipment of the month . Just use dampeners i use militias and they never find me The scanner was irrelevant until shared team vision was removed. I'm betting it stays an important piece of equipment.
Even with a shorter duration or increased cooldown it will still be a important equipment.
You don't need to track everyone all the time. Just a few seconds is enough to discover the red dots and then murder them. |
Reav Hannari
Red Rock Outriders
1489
|
Posted - 2013.09.27 15:14:00 -
[37] - Quote
zeluiz wrote:Reav Hannari wrote:GHOSTLY ANNIHILATOR wrote:The active scanner has been out there for along time i guess thats the equipment of the month . Just use dampeners i use militias and they never find me The scanner was irrelevant until shared team vision was removed. I'm betting it stays an important piece of equipment. Even with a shorter duration or increased cooldown it will still be a important equipment. You don't need to track everyone all the time. Just a few seconds is enough to discover the red dots and then murder them.
The quantum scanners are pretty powerful. I can see tweaking them.
|
Thor Odinson42
Molon Labe. RISE of LEGION
1348
|
Posted - 2013.09.27 15:15:00 -
[38] - Quote
Its not breaking the game, you just don't like it.
I thought it was broken before when everyone knew where everyone was at all times pretty much. Scouts can now spot for snipers by scanning.[/quote]
With my suggestion the scout still can mark targets for the snipers. But 16 seconds is too much. A few seconds is enough to flash the enemy, knows where he is so the sniper can kill him.
You don't need to mark the enemy 100% of the time.
[/quote]
And you don't. The 16 second scanner doesn't scan as low as the other scanners. They all have different attributes.
Some go farther out, some appear on the tacnet longer, some go down to 28 db but only appear for a few seconds.
Might as well complain about nanohives while you are at it. |
Thor Odinson42
Molon Labe. RISE of LEGION
1348
|
Posted - 2013.09.27 15:18:00 -
[39] - Quote
I know some guys that are true killers say they like to see that they've been scanned. They basically just wait for the red dots to come to them and murder them. |
zeluiz
Red Star. EoN.
2
|
Posted - 2013.09.27 15:20:00 -
[40] - Quote
Thor Odinson42 wrote:Its not breaking the game, you just don't like it. I thought it was broken before when everyone knew where everyone was at all times pretty much. Scouts can now spot for snipers by scanning.
With my suggestion the scout still can mark targets for the snipers. But 16 seconds is too much. A few seconds is enough to flash the enemy, knows where he is so the sniper can kill him.
You don't need to mark the enemy 100% of the time.
[/quote]
And you don't. The 16 second scanner doesn't scan as low as the other scanners. They all have different attributes.
Some go farther out, some appear on the tacnet longer, some go down to 28 db but only appear for a few seconds.
Might as well complain about nanohives while you are at it.[/quote]
There are 3 ISK variants for advanced scanners and they are basically the same. One is cheaper, the other costs less PG/CPU and the other lasts for 16 seconds. They all have the same precision. But the 16 seconds one is the one to go unless u didnt max your core skills to improve your PG/CPU. |
|
zeluiz
Red Star. EoN.
3
|
Posted - 2013.09.27 15:32:00 -
[41] - Quote
Thor Odinson42 wrote:I know some guys that are true killers say they like to see that they've been scanned. They basically just wait for the red dots to come to them and murder them.
While he waits the intelligent red dots camps the letter and he loses the game. |
Buttercup Chipmint
Amarr Templars Amarr Empire
25
|
Posted - 2013.09.27 15:46:00 -
[42] - Quote
If you hate this now just wait till we start getting 15 WP for each scanned Merc that gets killed by a squad mate.
CCP Wolfman wrote:Scan Assisted kills by your squad will net you 15 glorious WP
CCP Wolfman wrote:Garth Mandra wrote:What if multiple people have an enemy scanned when he's killed? What if someone that isn't in your squad kills the red? Do you still get the points even though he didn't benefit from the scan? What about kill assists from squad members? (assuming non-squad kills don't generate points)
Depending on the details I can easily see random blues just scanning non stop just to get those points. Okey dokey... Currently if multiple people scan an enemy they will all get the assist for the kill. Only kills from squad mates will net you WP. Kill assists from squad members will not net you any WP.
CCP Wolfman wrote:Sgt Buttscratch wrote:Does this count for vehicle scanners also? Not currently but we are adding that functionality (literally) at the moment. You will not have it in the first iteration though.
https://forums.dust514.com/default.aspx?g=posts&t=111846 |
chase rowland
The Enclave Syndicate Dark Taboo
27
|
Posted - 2013.09.27 16:46:00 -
[43] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. i like the scanner. i dont use it and its not gamebreaking. your just being a troll. and if i do end up being scanned, good. they will come to me then. |
Dominus Fatali
Nox Aeterna Security
243
|
Posted - 2013.09.27 16:48:00 -
[44] - Quote
I can defeat all but Proto without modules. I'm happy. |
Shotty GoBang
Pro Hic Immortalis
1310
|
Posted - 2013.09.27 16:53:00 -
[45] - Quote
Aero Yassavi wrote: I could of sworn it provides details with the whole team, as I recall some matches where no one in my squad ran scanner yet we still saw the flashes.
This is a result of hostiles entering the vicinity of an installation. Not sure if this is a bug or by design ... here's a thread: https://forums.dust514.com/default.aspx?g=posts&m=1335534#post1335534 |
RedZer0 MK1
Opus Arcana
53
|
Posted - 2013.09.27 17:02:00 -
[46] - Quote
It is not even close to game breaking. No one ran active scanners (that I knew of) before the switch. Now? Not even a large minority are running them. They are quite easy to counter, if you want to. Not many things in this game have a hard counter, but active scanners do. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
246
|
Posted - 2013.09.27 17:07:00 -
[47] - Quote
Play Caldari Assault with 2 complex dampeners, and a basic/enhanced CPU upgrade. And of course stack shields. |
D0DGETHiS zDOG
Forsaken Immortals Top Men.
11
|
Posted - 2013.09.27 17:18:00 -
[48] - Quote
Active scanners made this game all together more interesting. Your squad needs to stay tighter to get the full benefit. Scouts now have a role on the field. Im a full time scanner now. I have had to drop injectors and rely on other members. But i have to say i love my scanner. Think of it like a UAV from cod. Simple. |
Shotty GoBang
Pro Hic Immortalis
1310
|
Posted - 2013.09.27 17:37:00 -
[49] - Quote
zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that has changed is that there is now benefit to having a Dampened Profile.
|
Sana Rayya
WASTELAND JUNK REMOVAL
228
|
Posted - 2013.09.27 18:05:00 -
[50] - Quote
This guy's complaining about being scanned when he has dampening to proto already.... |
|
Beck Weathers
High-Damage
151
|
Posted - 2013.09.27 18:11:00 -
[51] - Quote
I personaly Hate it, As said, if your not a lol scout with no HP then you might as well be a christmas tree 24/7 |
Sana Rayya
WASTELAND JUNK REMOVAL
228
|
Posted - 2013.09.27 18:14:00 -
[52] - Quote
When I run medium suits, in 90% of games I play people only are using advanced or lower scanners, meaning all I need is a single complex profile dampener to remain undetected. If they use the proto scanners (28dB) I need two dampeners. I don't bother trying to dodge the 15dB scanner because it requires too many slots for anyone but a scout.
Unless you are a heavy, it is very easy to avoid scans if you put points into dampening.
If you don't want to skill into dampening, shut up and get scanned. |
Rynoceros
Rise Of Old Dudes
826
|
Posted - 2013.09.27 18:18:00 -
[53] - Quote
You have been scanned.
"Cool, now I know that there is somebody that came prepared <100m away. Let's get him!"
Most people only have the Basic Scanner. Skill your Profile Dampening and get (earn) some of your sneaky back. |
Shattered Mirage
native warlords
326
|
Posted - 2013.09.27 18:23:00 -
[54] - Quote
I'm surprised to see that it took this long for a thread about this subject to come up.
I expected it to appear sooner... |
Nomed Deeps
The Exemplars Top Men.
230
|
Posted - 2013.09.27 18:30:00 -
[55] - Quote
Scanners have gave logis a new importance. I think they're one of the best additions to DUST so far. |
LoveNewlooy
Black Phoenix Mercenaries
82
|
Posted - 2013.09.27 18:45:00 -
[56] - Quote
You have been scanned |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
191
|
Posted - 2013.09.27 19:05:00 -
[57] - Quote
Long Evity wrote:zeluiz wrote:I'm not saying remove active scanners entirely, just nerf the time of effect or increase cooldown time.
Just a few seconds is enough to gain a huge advantage over the enemy.
16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
jesus - everything to this community is easy mode. First it was heavies, then missiles, then laser, then flaylock, then MD, then forge, and AR will always be called easy mode. And now... SCANNERS. I'm still waiting for someone to say dropships are easy mode. Oooooohhhh hahahahaha you're kind of late for that one! In closed beta it was common to lodge a Dropship on top of a tower and shoot at everything that moved with small missiles. Back then we had vision across the entire map, as swell as explosives actually had BLAST radius. Dropships were both durable and easy to fly on top of that! Basically the map was blanketed by missile fire from Dropships on top of towers. Average lifespan outside of cover was about 5 seconds.
Heavy retaliation resulted in the blimps we have now.... |
Buttercup Chipmint
Amarr Templars Amarr Empire
27
|
Posted - 2013.09.27 19:21:00 -
[58] - Quote
Dovallis Martan JenusKoll wrote:Long Evity wrote:zeluiz wrote:I'm not saying remove active scanners entirely, just nerf the time of effect or increase cooldown time.
Just a few seconds is enough to gain a huge advantage over the enemy.
16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
jesus - everything to this community is easy mode. First it was heavies, then missiles, then laser, then flaylock, then MD, then forge, and AR will always be called easy mode. And now... SCANNERS. I'm still waiting for someone to say dropships are easy mode. Oooooohhhh hahahahaha you're kind of late for that one! In closed beta it was common to lodge a Dropship on top of a tower and shoot at everything that moved with small missiles. Back then we had vision across the entire map, as swell as explosives actually had BLAST radius. Dropships were both durable and easy to fly on top of that! Basically the map was blanketed by missile fire from Dropships on top of towers. Average lifespan outside of cover was about 5 seconds. Heavy retaliation resulted in the blimps we have now.... Ah yes the good ol days. |
Nguruthos IX
PEN 15 CLUB
1844
|
Posted - 2013.09.27 19:22:00 -
[59] - Quote
fine now and even more fine when maps are big enough for jets. |
zeluiz
Red Star. EoN.
10
|
Posted - 2013.09.27 19:35:00 -
[60] - Quote
Sana Rayya wrote:This guy's complaining about being scanned when he has dampening to proto already....
I'm not complaining about being scanned, as I said I have proto dampeners and I'm using advanced scanner.
I'm not asking to remove it also, just to tweak it. I'm complaining about the duration of the scan.
Fire the scanner, light them up on the minimap for 4 secs max. It's still very useful and I will still use it.
16 seconds on the quantum scanner is enough to light them up 24/7. <- This is broken. |
|
SgtDoughnut
Red Star Jr. EoN.
181
|
Posted - 2013.09.27 19:40:00 -
[61] - Quote
Roy Ventus wrote:zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. *Shrugs* Suggest some type of droppable equipment that acts as a Jammer.
E-WAR |
Coleman Gray
GunFall Mobilization Covert Intervention
733
|
Posted - 2013.09.27 19:42:00 -
[62] - Quote
If only the was a way to lower your scan signature...
Also I belive shield tanking increases your scan signature...
and what!? Scouts have a purpose!? heaven forbid D: |
zeluiz
Red Star. EoN.
10
|
Posted - 2013.09.27 19:43:00 -
[63] - Quote
Shotty GoBang wrote:zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that has changed is that there is now benefit to having a Dampened Profile.
When everyone starts realizing how broken the scanner is now, we will be back to shared sight.
Except that no one will be able to take a dump behind cover because everyone will know about it. |
Shotty GoBang
Pro Hic Immortalis
1311
|
Posted - 2013.09.27 19:47:00 -
[64] - Quote
zeluiz wrote:Shotty GoBang wrote:zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that has changed is that there is now benefit to having a Dampened Profile. When everyone starts realizing how broken the scanner is now, we will be back to shared sight. Except that no one will be able to take a dump behind cover because everyone will know about it.
Meaning a Dampened Profile will now make a difference. When Shared Sight was in play, it did not. |
zeluiz
Red Star. EoN.
10
|
Posted - 2013.09.27 19:52:00 -
[65] - Quote
Shotty GoBang wrote:zeluiz wrote:Shotty GoBang wrote:zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that has changed is that there is now benefit to having a Dampened Profile. When everyone starts realizing how broken the scanner is now, we will be back to shared sight. Except that no one will be able to take a dump behind cover because everyone will know about it. Meaning a Dampened Profile will now make a difference. When Shared Sight was in play, it did not.
Of course it did.
I had profile dampener lv 5 and dropsuit command lv 5 (not sure if that was the name, which also reduced your profile) and no modules on proto assault and red dots ignored me often. They could only see my red name when they aimed directly at me. |
Sana Rayya
WASTELAND JUNK REMOVAL
230
|
Posted - 2013.09.27 20:08:00 -
[66] - Quote
Line of sight defeats dampeners. Back when shared sight was in play, it only took one person to see you for you to show up on the minimap for the whole enemy squad and/or team. Therefore dampeners weren't useful.
Now that there is no shared sight, if you are running dampeners and therefore don't appear on scans, only mercs who have direct line of sight on you will see you on the radar. This is a big deal because usually the entire enemy team is not looking in your direction, and so long as they aren't, you won't appear on their radar at all.
Yet people are still unwilling to use profile dampeners for some reason.... |
MassiveNine
Mannar Focused Warfare Gallente Federation
227
|
Posted - 2013.09.27 20:20:00 -
[67] - Quote
The only problem I have with the scanner is the range and the elapsed time. 16 seconds is a lifetime in the battlefield, I get scanned out in the middle of nowhere with no one in sight and now I have to hide for 16 seconds, and that's only if the invisible person scanning me decides to stop. While it does create a tactical advantage it's almost too good of an advantage. I'm not saying they should be removed but at least re-worked. I also think that if you're scanned that you should be able to see where you've been scanned from, at least in the general direction.
Right now there is no counter to scanning besides speccing into dampening and as a heavy it wouldn't really help much anyways. With how advanced they say our suits are shouldn't we be able to at least see the direction we've been scanned from? Right now besides profile dampeners (which are pretty much useless for heavy), there is no counter to the scanner. What I would like to see is a jammer. |
Sana Rayya
WASTELAND JUNK REMOVAL
230
|
Posted - 2013.09.27 20:26:00 -
[68] - Quote
As a heavy, your best counter to scanners is to have a squad with you that runs dampeners.
That lone red dot suddenly becomes a six man squad when you turn the corner, oh snap! |
Niuvo
The Phoenix Federation
564
|
Posted - 2013.09.27 20:27:00 -
[69] - Quote
I think the words shoudl be shorter like "Scanned" and if you denied that scan maybe you should get no message or it should read "Scan denied" |
Niuvo
The Phoenix Federation
565
|
Posted - 2013.09.27 20:29:00 -
[70] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. Your english doesn't look bad |
|
LoveNewlooy
Black Phoenix Mercenaries
82
|
Posted - 2013.09.27 21:05:00 -
[71] - Quote
Thor Odinson42 wrote:I know some guys that are true killers say they like to see that they've been scanned. They basically just wait for the red dots to come to them and murder them. Well no one ask those redberry not to use profile damper , it's there chose that want more ehp over stealth |
Shotty GoBang
Pro Hic Immortalis
1311
|
Posted - 2013.09.27 21:33:00 -
[72] - Quote
Niuvo wrote:zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. Your english doesn't look bad
Agreed. Your English is perfect. |
CharCharOdell
Shining Flame Amarr Empire
1028
|
Posted - 2013.09.27 21:45:00 -
[73] - Quote
QQQQQQQQQQQQQQQQQQQQQ |
zeluiz
Red Star. EoN.
11
|
Posted - 2013.09.27 21:47:00 -
[74] - Quote
Shotty GoBang wrote:Niuvo wrote:zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision. Your english doesn't look bad Agreed. Your English is perfect.
Thanks! I always liked RPGs and I played games like Ultima or Secret of Mana back in the day without any english knowledge. Had to use a dictionary to advance in the game but it was soooo fun. Me and my friends just wondered what npcs were talking about but we knew the keywords to look for in the dictionary.
Later I took an english course for about one year then dropped it because videogames taught me enough.
|
zeluiz
Red Star. EoN.
11
|
Posted - 2013.09.27 21:57:00 -
[75] - Quote
CharCharOdell wrote:QQQQQQQQQQQQQQQQQQQQQ
Not sure what you meant but...
I'm the one that is scanning everyone, I'm getting proto scanner next week, I have proto dampeners.
|
CharCharOdell
Shining Flame Amarr Empire
1029
|
Posted - 2013.09.27 22:35:00 -
[76] - Quote
Let me get this straight: you think the scanner is game breaking BC it makes u choose between armor plates or profile dampen era. Okay. Got you. |
FATPrincess - XOXO
Shining Flame Amarr Empire
580
|
Posted - 2013.09.27 22:37:00 -
[77] - Quote
LMAO This has to be the mother of all QQs. Before patch everybody appeared on radar and you didn't complain. Now that that silly thing is fixed you're complaining because they used a thing to catch you in radar? GTFO
-XOXO |
DJINN leukoplast
Hellstorm Inc League of Infamy
1340
|
Posted - 2013.09.27 22:40:00 -
[78] - Quote
Unless your a heavy, avoiding getting scanned is easy. With just two enhanced dampeners on my calogi suit (along with the passive bonuses), I am invisible to every scanner in the game except the proto one that goes down to 15dB. And luckily most don't bother using that one since the 25 second 28dB proto scanner is far more useful due to holding targets for 25 seconds, vs the 5 seconds with the 15dB one.
So there you have it, if you don't like getting scanned, do what I did... spec into dampeners and slap two enhanced onto a medium suit to be 100% invisible to every scanner except one. And I can't remember off the top of my head, but I believe the dampeners use 0 PG, which is nice and actually allows for some interesting fits.
And trust me it is VERY worth the two low slots. Seeing the "Scan attempt prevented" is one of the best sights ever. And oh boy does it allow you to roam the map virtually unnoticed, just avoid getting caught in with a blob of blues, as they are likely not using any dampeners and will indirectly give you away when the enemy comes hunting for them. |
Long Evity
Krullefor Organization Minmatar Republic
318
|
Posted - 2013.09.27 22:53:00 -
[79] - Quote
DJINN leukoplast wrote:Unless your a heavy, avoiding getting scanned is easy. We want to be seen - come at us. Heavies ftw. |
crazy space 1
Unkn0wn Killers
1769
|
Posted - 2013.09.27 23:03:00 -
[80] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
so fit some damps |
|
zeluiz
Red Star. EoN.
13
|
Posted - 2013.09.27 23:28:00 -
[81] - Quote
FATPrincess - XOXO wrote:LMAO This has to be the mother of all QQs. Before patch everybody appeared on radar and you didn't complain. Now that that silly thing is fixed you're complaining because they used a thing to catch you in radar? GTFO
-XOXO
I think u didn't read my other posts... It's ok.
But I'm still out of radar and I'm scanning everyone.
It's one thing to catch people on radar...
But to see them through walls it's easy mode.
|
howard sanchez
Sanchez Cartage llc
774
|
Posted - 2013.09.27 23:40:00 -
[82] - Quote
zeluiz wrote:I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault. Oh, you are Assault? Then shut up and assault. Trigger puller, you don't have enough brains to scan or not be scanned. You are being paid to sponge and apply bullets to other sponges.
Gah, people need to stop, think and try altering thier approach to the fight instead of instantly and constantly declaring everything they don't like as OP.
Adapt and overcome. Or just whine until Darwin shuts you up |
Monkey MAC
killer taxi company General Tso's Alliance
783
|
Posted - 2013.09.27 23:49:00 -
[83] - Quote
Medium dropsuits, with a scan profile of 55db
At core upgrade, profile dampening, lvl 5 = 41.25 (beats standard scanners) + 1 mlt/basic, dampener = 35 ( beats advanced scanners)
If you don't want to be seen, put some skill into dampening! |
zeluiz
Red Star. EoN.
13
|
Posted - 2013.09.28 00:01:00 -
[84] - Quote
howard sanchez wrote:zeluiz wrote:I have eletronics 5, dampening 5, range 5, and precision 3. But I dont use modules because my role is to assault. Oh, you are Assault? Then shut up and assault. Trigger puller, you don't have enough brains to scan or not be scanned. You are being paid to sponge and apply bullets to other sponges. Gah, people need to stop, think and try altering thier approach to the fight instead of instantly and constantly declaring everything they don't like as OP. Adapt and overcome. Or just whine until Darwin shuts you up
I have no idea what ur talking about. Huh? I'm using scanner/proto dampeners. Can u read?
That sentence is so out of context dude. I can switch to proto damps if I want. |
zeluiz
Red Star. EoN.
13
|
Posted - 2013.09.28 00:11:00 -
[85] - Quote
The entire point of this thread is not to scan or to be scanned.
It's one thing to get caught in the minimap and another to track them in your actual vision.
X-Ray vision for 16, 25 seconds is too much. |
Maken Tosch
DUST University Ivy League
4315
|
Posted - 2013.09.28 00:26:00 -
[86] - Quote
It seems like you're the only one here with a complaint. Maybe a couple of others, but that's it. Everyone else doesn't have a problem with the active scanners. |
Maken Tosch
DUST University Ivy League
4315
|
Posted - 2013.09.28 00:29:00 -
[87] - Quote
zeluiz wrote:Shotty GoBang wrote:zeluiz wrote:Shotty GoBang wrote:zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE
If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that has changed is that there is now benefit to having a Dampened Profile. When everyone starts realizing how broken the scanner is now, we will be back to shared sight. Except that no one will be able to take a dump behind cover because everyone will know about it. Meaning a Dampened Profile will now make a difference. When Shared Sight was in play, it did not. Of course it did. I had profile dampener lv 5 and dropsuit command lv 5 (not sure if that was the name, which also reduced your profile) and no modules on proto assault and red dots ignored me often. They could only see my red name when they aimed directly at me.
As a dedicated scout myself since closed beta, I call bullshit. |
zeluiz
Red Star. EoN.
13
|
Posted - 2013.09.28 00:30:00 -
[88] - Quote
Maken Tosch wrote:It seems like you're the only one here with a complaint. Maybe a couple of others, but that's it. Everyone else doesn't have a problem with the active scanners.
Well, it's just an opinion. Im not expecting everyone to agree with me, |
SILENTSAM 69
SONS of LEGION RISE of LEGION
548
|
Posted - 2013.09.28 00:32:00 -
[89] - Quote
It is not breaking the game, it is changing the available tactics.
We will likely see new devices that will counter this added to the game as we get more E-War equipment, as has been talked about for far too long. We still do not have the cloaking devices we heard about. Those will help balance Active Scanners. |
OZAROW
WarRavens League of Infamy
737
|
Posted - 2013.09.28 02:16:00 -
[90] - Quote
I assume your assault with 50db signature?
Level five profile dampening will bring your new profile to a scouts stock signature of 45 db One complex pd will bring you under the advanced 36 db scanner by giving you a 33.75 signature 2 mods will get you under the proto 28 db Only a few suits in the game can beat 15 db
Get ur skills up |
|
Doc Noah
Algintal Core Gallente Federation
584
|
Posted - 2013.09.28 02:26:00 -
[91] - Quote
Funny how CCP went from decent passive scanning and semi useful active scanners to non existant passive scanning and OP active scanners. |
Fist Groinpunch
Goonfeet Top Men.
71
|
Posted - 2013.09.28 03:04:00 -
[92] - Quote
OZAROW wrote:I assume your assault with 50db signature?
Level five profile dampening will bring your new profile to a scouts stock signature of 45 db One complex pd will bring you under the advanced 36 db scanner by giving you a 33.75 signature 2 mods will get you under the proto 28 db Only a few suits in the game can beat 15 db
Get ur skills up
Shouldn't the enhanced pd module be enough to bring a 50 db suit down to 35 db, which is enough to ignore all advanced scanners?
10% from the skill alone plus 20% from the enhanced module = 15 db reduction. Or is my math wrong? |
grunt party
Carbon 7 CRONOS.
45
|
Posted - 2013.09.28 03:09:00 -
[93] - Quote
zeluiz wrote:I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian.
"You have been scanned" "You have been scanned" All the time.
I tried the advance for myself and it's a joke. It's OP and kills any tactics. Flanking is dead, now everyone knows where everyone else is at now. Why don't we just remove all covers from the map and shoot at each other in the open and whoever has the most HP/DPS wins.
The only way to counter that scanner I think it's to play a scout with dampener. Everyone else is doomed to stay forever on the enemy scan.
Either nerf the scanner to 2 seconds max (just to get a glimpse of the enemy is enough not this BS scanner)
or remove it entirely and put back team shared vision.
EDIT: I'm not QQing about it. I'm using the scanner. I have proto damps. Scanner should light red dots on the scanner only. Not X-Ray Vision as we have now. If you insist on X-Ray Vision, then lower duration/increase cooldown. Otherwise it's easy mode. IMHO you are QQing you chose between amour or dampening(i think there should be ones for both high and low slots) so if u don't like being scanned fit dampeners |
grunt party
Carbon 7 CRONOS.
45
|
Posted - 2013.09.28 03:10:00 -
[94] - Quote
Fist Groinpunch wrote:OZAROW wrote:I assume your assault with 50db signature?
Level five profile dampening will bring your new profile to a scouts stock signature of 45 db One complex pd will bring you under the advanced 36 db scanner by giving you a 33.75 signature 2 mods will get you under the proto 28 db Only a few suits in the game can beat 15 db
Get ur skills up Shouldn't the enhanced pd module be enough to bring a 50 db suit down to 35 db, which is enough to ignore all advanced scanners? 10% from the skill alone plus 20% from the enhanced module = 15 db reduction. Or is my math wrong? i believe its x -10%=y y -20%=z |
|
|
|
Pages: 1 2 3 4 :: [one page] |