Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
816
|
Posted - 2013.09.25 00:58:00 -
[1] - Quote
I'm really getting tired of all these "Dust 514 is dead!"-posts so I did some research and compared the player numbers of Dust 514 with other F2P-games.
So let's get this started with Dust 514 istself.
According to eve-offline.net Dust 514 has something between 4.000 - 5.000 players online during it's peak time, which is Friday - Sunday. The average during workdays is at about 3500 players online. Keep in mind that this only shows the players who are online at the same time.
Now lets take a look at other famous F2P games. I guess we start off with Planetside 2. Planetside 2 is a F2P-Sci-Fi-MMO which is considered Dust 514s biggest competitor. You can take a look at the player numbers of Planetside 2 on this website.
What you see here is the number of players logged in. The colored lines represent players logged in for each faction. The black line is the overall player count. This counts the players logged in on all of Planetside 2s 9 servers. During peak times there are about 10.000 to 12.000 players online. This means that there's an average of little more than 1.000 players online on each server. Not really good numbers for a game that promises big battles between 2.000 players at the same time. You will also notice that Planetside 2 is also losing players.
Next up is Warframe. A 4-Player-Coop-SciFi-Shooter. Currently still in Beta you may have heard some news saying that the game has about 1 million players and so on. First of all: This is just the number of created accounts. Finding actual player numbers for this game is a bit tricky. So the Steam statistics will have to do. You can find them here. During peak times the game has about 13.000 players online at the same time. We have to take into account that you can play the game without steam. So as a guess I would say the game has something between 15.000 to 20.000 players online during peak times. According to Steamcharts it is also still gaining players. Ok, that's pretty good. I would say this is because it has a focus on Coop and PvE (here's a wink to CCP to finally add PvE please, but that's another story). Still: 20.000 players is just 4 times as much as Dust 514 has.
Then we have Mechwarrior Online. It's pretty hard to find numbers for this game. There are at least 1 million accounts created. Players mention that there were 900 - 8000 players online at the same time during the closed beta. During the end of the closed beta most people mention something about 4000 - 5000 players online at max. Referring to these posts: 1, 2, 3. After that the counter was removed. To get some current numbers we have to be a bit tricky. So let's compare the players playing it with Xfire. Due to my bad luck it seems that xfire.com is currently down. But we can still get some numbers through the German site. According to these statistics there are 36 people every day who play it. For a comparison we have to use the Planetside 2 numbers of Xfire. These tell us that there are 217 players each day. Now some math: 217 -> 10.000 | / 217 1 -> 46,08 | * 36 36 -> 1658 This means that MWO probably has something between 1500 - 2500 active players. Let's be nice and go with 3.000. Even less than Dust and the game moved from Beta to Release 8 days ago. So that's dying too, despite still receiving updates.
Another one on the list is Blacklight: Retribution. We'll use Steamcharts here once again. It shows about 1.100 players online during peak times, not counting players not using steam. So I guess it's safe to ay that it still has maybe 2.000 - 3.000 players. And it's considered one of the best F2P-games of 2012. It's also receiving a PS4 version in the future. So apparently this game still makes enough money to cover for this. It got a new content patch at the beginning of August btw.
Now this wouldn't be fun at all if we don't compare it with numbers of the big games, would it? We'll go with the latest Call of Duty for this one. Stats... |
da GAND
High-Damage
245
|
Posted - 2013.09.25 01:02:00 -
[2] - Quote
It's not dead yet, use to be much more right around the official release. 11,000 and now it's down to 3k-4k and it may go down even more if we don't get anything promised in the EVE trailers in the next couple of months. |
Michael Arck
Anubis Prime Syndicate
1213
|
Posted - 2013.09.25 01:05:00 -
[3] - Quote
I really don't like the way Planetside 2 looks. It just looks crappy to me for some reason... |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
816
|
Posted - 2013.09.25 01:08:00 -
[4] - Quote
da GAND wrote:It's not dead yet, use to be much more right around the official release. 11,000 and now it's down to 3k-4k and it may go down even more if we don't get anything promised in the EVE trailers in the next couple of months.
Eve-offline stats again:
Players around the official release was something between 6000 and 7000. Now 4 months later we are 2.000 players down. So what? Not unusual. Every game has more players around release. Planetside 2 had something between 25.000 and 30.000 players at release. This was at November 20th 2012. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
817
|
Posted - 2013.09.25 01:11:00 -
[5] - Quote
Michael Arck wrote:I really don't like the way Planetside 2 looks. It just looks crappy to me for some reason...
Personally I don't dislike it and I think the concept of battling it out on continents and not having to find a match seems very interesting. But then again this has some problems: Who is the winner in a never ending war? Nobody. I hear the servers even get reset every now and then. You fight for nothing. You can't even fight for winning. Your main base is invulnerable. So it just goes on and on.
I guess this would work better with Dust 514 where owning districts has a real effect on the bigger Universe of Eve Online. Would be like holding Sov in Eve. But in Planetside 2 it doesn't seem worth much besides fighting just so you're able to fight. That's why I don't play Planetside 2 anymore. |
Necandi Brasil
Conspiratus Immortalis Covert Intervention
346
|
Posted - 2013.09.25 01:15:00 -
[6] - Quote
A complete analysis OP you have my like and my respect already. But, what I really think this game is lacking is not player base... is player retention... |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
818
|
Posted - 2013.09.25 01:23:00 -
[7] - Quote
Necandi Brasil wrote:A complete analysis OP you have my like and my respect already. But, what I really think this game is lacking is not player base... is player retention...
I guess we'll always have the die hard fan base. Getting and keeping new players is another thing though. How many console gamers are aware that the game is getting updates every month? How many of them may think, that the game will always be in it's current state? Dust 514 has one thing working for it though: Eve Online. Eve Online makes the news. It always makes the news. The players always do interesting things and news websites write about it. So of course. Like Eve Online Dust now needs some time with it's die hard player base to become a game like Eve Online. Then it's time News websites will write about Eve Online battles and they will also write about Dust players who fight in these important battles too then. We're already getting there: Molden Heath Revolution and Arzad. That's a start. At some point people will read the news and they will read it's F2P. Then they will probably try it out. And when it has enough content when this happens it could get a whole bunch of new players. But for now I guess it's all about patience. As long as CCP thinks the core gameplay isn't ready they probably won't release bigger content like PvE. I think it's a shame though. |
Killar-12
The Corporate Raiders Top Men.
1245
|
Posted - 2013.09.25 01:25:00 -
[8] - Quote
Necandi Brasil wrote:A complete analysis OP you have my like and my respect already. But, what I really think this game is lacking is not player base... is player retention... I'd say Burnout is an issue the toxic state of these forums doesn't help... |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
822
|
Posted - 2013.09.25 01:50:00 -
[9] - Quote
Killar-12 wrote:Necandi Brasil wrote:A complete analysis OP you have my like and my respect already. But, what I really think this game is lacking is not player base... is player retention... I'd say Burnout is an issue the toxic state of these forums doesn't help...
In terms of burnout Dust is also the same like all other F2P games. These games don't have much content at launch date by nature. It just comes over time. The players have to be patient. MWO players are still waiting for Community Warfare, Warframe players are still waiting for the story and more level variety, and Dust players are still waiting for PvE. New weapons and suits/mechs is something players of all games are waiting for. |
Iron Wolf Saber
Den of Swords
8871
|
Posted - 2013.09.25 02:00:00 -
[10] - Quote
Aikuchi Tomaru wrote: Stuff
I love folks who at least lift a finger to help their case. |
|
Buster Friently
Rosen Association
1710
|
Posted - 2013.09.25 02:17:00 -
[11] - Quote
Aikuchi Tomaru wrote:I'm really getting tired of all these "Dust 514 is dead!"-posts so I did some research and compared the player numbers of Dust 514 with other F2P-games.
MWO has been dead for a while, and Dust is following suit fairly rapidly.
I think it's funny that you say F2P games, but then only list the crappy dead one's like Dust..er AR 514.
How about some other F2P games like - Path of Exile, Dota 2, LoL, TF2, WoT, War Thunder etc.
Good on you though for mentioning Warframe which is topping out at almost 5 times the number of players as Dust.
I'd love to see CCP turn this around, but they have to decide to make something unique instead of trying to do the same thing as everyone else - less well I might add.
|
IIphalanxII
Tal-Romon Legion Amarr Empire
10
|
Posted - 2013.09.25 02:24:00 -
[12] - Quote
Planetside 2 needs A VERY GOOD PC which costs a lot of money and most ppl don't have that.. when it comes to PS4 it will really shine and i believe it will be the best shooter with BF4 and Killzone from what i've seen...
p.s. if i had a good pc i wouldn't be playing dust..so now i'm waiting for ps4 |
Chad Michael Murray
The Phoenix Federation
20
|
Posted - 2013.09.25 02:45:00 -
[13] - Quote
Eh, whatever. From what I've gathered over the years of playing f2p games here and there people tend to quit playing them for on occasion and come back whenever they feel like it. Why? Because they're free. They don't have to 1) pay 60 bucks, 2) pay a sub, and in MMO cases 1&2.
P.s. ditto on thinking ps2 looks like ass. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
480
|
Posted - 2013.09.25 02:50:00 -
[14] - Quote
Damage control to the rescue!
But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated.
|
low genius
the sound of freedom Renegade Alliance
480
|
Posted - 2013.09.25 02:51:00 -
[15] - Quote
let the chaff fall away. |
Buster Friently
Rosen Association
1713
|
Posted - 2013.09.25 02:54:00 -
[16] - Quote
low genius wrote:let the chaff fall away.
That happened a while back. We're down to slashing and burning now. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
307
|
Posted - 2013.09.25 03:33:00 -
[17] - Quote
All I can say is MWO is pretty good but it gets a little repetitive, however the mechs handling systems are fantastic.
Warframe is a very well polished game and looks great. The PVE is enjoyable I love the waves on defence missions. Unfortunately the PVP is secondary, though I'm sure it has potential.
Dust - has the most potential out of all games mentioned. The core is beginning to shape up ok, level design shows amazing progress going off the last maps and sockets we got.
Dust could learn a thing or two from Warframes pve. Then again I like that game so I am bias.
If Dust development shapes up well over the next couple of months then the game has a bright future. I plan to keep playing for the foreseeable future. |
Our Deepest Regret
Algintal Core Gallente Federation
265
|
Posted - 2013.09.25 03:37:00 -
[18] - Quote
Asirius Medaius wrote:Damage control to the rescue! But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated.
Can you think of a way to refute his writing without accusing him of being a CCP shill? Or making incorrect use of an ellipses? (If you want to indicate a pause in speaking, you're supposed to use two dashes like so: "But seriously--can you think of a...)
English is such a precious resource, but you people are ruining it for everyone! |
Michael Arck
Anubis Prime Syndicate
1217
|
Posted - 2013.09.25 03:45:00 -
[19] - Quote
Yea the only next gen MMO that seems interesting to me is Warframe. Other than that, I got my fingers crossed for Dust. Also considering that I'm putting much time into this game ( I rarely play anything else, GTAV is coming in the mail but I won't be knee deep in it like that), I would love to see it flourish. My actions hold more weight in Dust, IMO, than any other MMO FPS title.
Plus the lore is so ******* cool |
dustwaffle
The Southern Legion The Umbra Combine
571
|
Posted - 2013.09.25 03:45:00 -
[20] - Quote
In before PS2/GTA bomber |
|
Buster Friently
Rosen Association
1715
|
Posted - 2013.09.25 03:46:00 -
[21] - Quote
Our Deepest Regret wrote:Asirius Medaius wrote:Damage control to the rescue! But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated. Can you think of a way to refute his writing without accusing him of being a CCP shill? Or making incorrect use of an ellipses? (If you want to indicate a pause in speaking, you're supposed to use two dashes like so: "But seriously--can you think of a...)English is such a precious resource, but you people are ruining it for everyone!
Check my post. We did what you suggest already.
Second, lay off the "English is written in stone" BS. Heck, the word Shill is a 20th century word. Do you think you should be using something more ... orthodox?
Also, the word ellipses is plural. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1336
|
Posted - 2013.09.25 04:03:00 -
[22] - Quote
Aikuchi Tomaru wrote:Now this wouldn't be fun at all if we don't compare it with numbers of the big games, would it? We'll go with the latest Call of Duty for this one. Stats are easy to find because it's a steamworks game and the Multiplayer is listed on it's own. Now look at that: http://steamcharts.com/app/202990It peaks at 20.000 players online at the same time. A multimillion dollar game from a big publisher has the same player numbers like Warframe, a small F2P-title. We can conclude that Warframe is doing pretty damn well then.
Not to defend the COD games or anything, but those numbers are only for the PC version. The console versions have vastly more active players than the PC version, at likely a ratio of 20:1 (or more, since it's unlikely too many PC elitists will be playing a COD game).
Just look at the sales. PC version of BO2 sold less than a million, however the combined PS3 and 360 sales is almost 25 million.
360 sales - http://www.vgchartz.com/game/70716/call-of-duty-black-ops-ii/ PS3 sales - http://www.vgchartz.com/game/70715/call-of-duty-black-ops-ii/ PC sales - http://www.vgchartz.com/game/70717/call-of-duty-black-ops-ii/
I would guess that both the console versions of the latest COD game vary from 150-200k active players at one time, possibly more when you consider that almost 25 million copies have been sold and it is still one of the most popular online games in circulation today.
|
dustwaffle
The Southern Legion The Umbra Combine
572
|
Posted - 2013.09.25 04:05:00 -
[23] - Quote
Oh shlt it's the grammar and spelling police!
HIDE YO KIDS, HIDE YO WOMEN! |
Iron Wolf Saber
Den of Swords
8879
|
Posted - 2013.09.25 04:07:00 -
[24] - Quote
DJINN leukoplast wrote:Aikuchi Tomaru wrote:Now this wouldn't be fun at all if we don't compare it with numbers of the big games, would it? We'll go with the latest Call of Duty for this one. Stats are easy to find because it's a steamworks game and the Multiplayer is listed on it's own. Now look at that: http://steamcharts.com/app/202990It peaks at 20.000 players online at the same time. A multimillion dollar game from a big publisher has the same player numbers like Warframe, a small F2P-title. We can conclude that Warframe is doing pretty damn well then. Not to defend the COD games or anything, but those numbers are only for the PC version. The console versions have vastly more active players than the PC version, at likely a ratio of 20:1 (or more, since it's unlikely too many PC elitists will be playing a COD game). Just look at the sales. PC version of BO2 sold less than a million, however the combined PS3 and 360 sales is almost 25 million. 360 sales - http://www.vgchartz.com/game/70716/call-of-duty-black-ops-ii/PS3 sales - http://www.vgchartz.com/game/70715/call-of-duty-black-ops-ii/PC sales - http://www.vgchartz.com/game/70717/call-of-duty-black-ops-ii/I would guess that both the console versions of the latest COD game vary from 150-200k active players at one time, possibly more when you consider that almost 25 million copies have been sold and it is still one of the most popular online games in circulation today.
Yeah whole reason why I never use Call of Duty when running numbers around.
|
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
22
|
Posted - 2013.09.25 04:16:00 -
[25] - Quote
da GAND wrote:It's not dead yet, use to be much more right around the official release. 11,000 and now it's down to 3k-4k and it may go down even more if we don't get anything promised in the EVE trailers in the next couple of months. call of doody 10 will be re-re-re-re-re-re-re-re-released again. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3774
|
Posted - 2013.09.25 04:26:00 -
[26] - Quote
Request for sticky. |
Our Deepest Regret
Algintal Core Gallente Federation
265
|
Posted - 2013.09.25 04:56:00 -
[27] - Quote
Buster Friently wrote:Our Deepest Regret wrote:Asirius Medaius wrote:Damage control to the rescue! But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated. Can you think of a way to refute his writing without accusing him of being a CCP shill? Or making incorrect use of an ellipses? (If you want to indicate a pause in speaking, you're supposed to use two dashes like so: "But seriously--can you think of a...)English is such a precious resource, but you people are ruining it for everyone! Check my post. We did what you suggest already. Second, lay off the "English is written in stone" BS. Heck, the word Shill is a 20th century word. Do you think you should be using something more ... orthodox? Also, the word ellipses is plural. Ha! You would have had me if you hadn't added added a second ellipsis into the mix, thus making my usage of the term anticipatory.
Anyway, do you live in the west coast or something? Shill is very much a part of the Eastern American Lexicon. |
Lucrezia LeGrand
Delta Enterprise
64
|
Posted - 2013.09.25 05:16:00 -
[28] - Quote
oooh, I love statistics. They look so factual. ^_^ (this isn't sarcasm) (neither was that)
I'm not too worried. I know CCP will have things fixed sooner or later. In the mean time, I'm going to keep playing so when all of the newcomers show up I'll be freakin' awesome even in a thale militia scout suit!! |
Zatara Rought
TeamPlayers EoN.
1174
|
Posted - 2013.09.25 05:32:00 -
[29] - Quote
I'm fascinated by this post. And indeed I think we're all awaiting a well written response to Buster Friendly's response. Will check back. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
240
|
Posted - 2013.09.25 05:53:00 -
[30] - Quote
Thank you for taking the time to do the research on this and type it up! There are always going to be people wasting time on these forums but this put all of it to rest. Lets keep talking about interesting ideas, PVE is a huge one and has the potential to help with the eve dust link as well which is the biggest attraction to this game for most. My mouth waters at the thought of Dust epic arch's, and the types of loot we will get from those. Also Incursions, BRING FORTH THE LEGIONS OF SANSHA! THEY ARE NOT WORTHY OF THE ARMOR SANSHA GIVES THEM! but seriously how cool would sansha dropsuits be? or tanks......or dropships!!!!
(for those of you who aren't familiar with the messiah) |
|
Avallo Kantor
Paladin Survey Force Amarr Empire
197
|
Posted - 2013.09.25 05:58:00 -
[31] - Quote
This is some amazing research, and gives the results many of the cooler heads on the forums have been saying all along.
Thank you for this post, and let's hope this can be kept on the front page, or at the very least be linked to future "Player count so low, DUST is R ded" posts that plague this page so often.
Bravo. |
Iron Wolf Saber
Den of Swords
8885
|
Posted - 2013.09.25 06:28:00 -
[32] - Quote
My prediction tomorrow will be people complaining that Dust is at 0-200 players. Just watch. |
steadyhand amarr
Imperfects Negative-Feedback
1383
|
Posted - 2013.09.25 07:38:00 -
[33] - Quote
Very cleaver use of selective sampling you should work in advertising. That said it's well written garbage :-) sadly I'm on train using a phone so I can't break the post down, but the saying lies, dam lies and statistics.
Good effort though :-) |
Crash Monster
Snipers Anonymous
1422
|
Posted - 2013.09.25 07:50:00 -
[34] - Quote
I don't see why people have to hate on those that don't think Dust is dead yet.
Even if it were dead you'd have to admit it has serious potential as a zombie to just keep on going anyway. |
Monkey MAC
killer taxi company General Tso's Alliance
714
|
Posted - 2013.09.25 07:53:00 -
[35] - Quote
The thing is
is that dust is F2P, but not P2W. which is a rather unique standpoint, most games with micro transactions have P2W. Dust has what I call P4E (Pay for experience)
Unlike P2W dusts monetary gear does not give physical bonuses over isk variants it just gives them to you faster. Because of this dust is in an odd posistion.
Unlike P2W, a player who does not pay for AUR can still compete. Which drives out customers who P2W, there are plenty of people who shell out 100,s of punds to be top dog.
However I think CCP have stepped up their game and that we will begin to see lots of people come back once we get a wave of new content! |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
846
|
Posted - 2013.09.25 10:48:00 -
[36] - Quote
Buster Friently wrote:Aikuchi Tomaru wrote:I'm really getting tired of all these "Dust 514 is dead!"-posts so I did some research and compared the player numbers of Dust 514 with other F2P-games.
MWO has been dead for a while, and Dust is following suit fairly rapidly.
When is a game dead for you? Really? MWO has about 3000 active players during peak times. I don't see how it's dead: It's still perfectly possible to play it. You'll always find people to play with, without having to wait. How is that dead? How is Dust following it quickly? Do you really need more than 50.000 players until you say "Yes. It's doing pretty good."? Really. What do you want before you say a game isn't dead?
Do you want to see how a real dead game looks like?
http://steamcharts.com/app/96300 http://steamcharts.com/app/18110 http://steamcharts.com/app/70000
This is dead. At some times you don't even find enough players to fill one 32 player server. Sometimes you find one server but it's already full and you can't play. A game is dead when you can't boot it up and just play. Dust 514 isn't like this at all. Neither is MWO nor Blacklight. These games still have thousands of active players. |
dazlb72
HELGHAN EXILES
69
|
Posted - 2013.09.25 11:00:00 -
[37] - Quote
The number of people playing dust will drop considerably after the release of ps4, and since there is no guarantee dust will be on the ps4 it will continue to drop unless it is moved to p.c. Then again i'm not really bothered, the titles being released on ps4 will finish this game anyway. |
Fire9er Greko
Axis of Chaos
81
|
Posted - 2013.09.25 11:05:00 -
[38] - Quote
DEBBY DOWNER |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
846
|
Posted - 2013.09.25 11:05:00 -
[39] - Quote
Ok, I have to agree the CoD comparison was a bit faulty. I also forgot to change the stats back from 24h to 1 week. At top times it has 50.000 on PC. But again: This is a big game. Far bigger than Dust 514 regarding money. And then it only has 10 times as much players. Kinda was expected. I wouldn't add numbers of a second platform here because Dust is only on one platform too. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
846
|
Posted - 2013.09.25 11:07:00 -
[40] - Quote
dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4
I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust. |
|
dazlb72
HELGHAN EXILES
69
|
Posted - 2013.09.25 11:26:00 -
[41] - Quote
Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust.
everyone i came to dust with has pre ordered the ps4, none of them will be playing dust when ps4 is released. as for everyone waiting for the "ps4 slim" if that were the case the ps4 pre orders wouldn't be sold out. True, not everyone will sell their ps3 when the ps4 comes out, i didn't sell my ps2 when i got ps3, but i never plugged it in again because the titles available to me were much better than the ps2 titles i was playing. I put a ticket in asking about the future of dust on play station 4 and they said there were currently no announcements about it. If that's the case this game will be finished for me in 3 months, and the same can be said for my friends. Roll on KILLZONE SHADOWFALL |
steadyhand amarr
Imperfects Negative-Feedback
1386
|
Posted - 2013.09.25 11:32:00 -
[42] - Quote
Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust.
The ps4 and Xboxone both being sold out disagrees with you, they littary can't build enough of then fast enough to fill demand. Your deludeding youself if u think this console cycle will repeat the pattern of the last one |
Mavado V Noriega
SyNergy Gaming EoN.
4276
|
Posted - 2013.09.25 12:57:00 -
[43] - Quote
Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLL
u living in a bubble?
GTA 5 SP alone took 1000 ppl off DUST which btw is at 3000-3500 ppl NOT 4000-4500 anymore with the release of gta. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
855
|
Posted - 2013.09.25 14:48:00 -
[44] - Quote
Mavado V Noriega wrote:Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust. LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLL u living in a bubble? GTA 5 SP alone took 1000 ppl off DUST which btw is at 3000-3500 ppl NOT 4000-4500 anymore with the release of gta.
Well, let me look it up... no? The player numbers haven't changed at all since the release of GTA5. Look it up at eve-offline.net instead of just spouting nonsense.
GTAV was released on the 17th September. This was a tuesday. Player numbers of Dust 514 on that day: 3388 and a week before we had 3335 players. A week later 3531. I don't see any impact at all. Where are these 1000 players who left Dust you speak of? These numbers are perfectly normal on a tuesday for Dust. The 4000 - 5000 players are online at weekends. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1094
|
Posted - 2013.09.25 14:52:00 -
[45] - Quote
Player counts started dropping before GTA was released. If you look at the eve offline activity graph you'll see where the player count started sloping down...it was at the release of 1.4. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
855
|
Posted - 2013.09.25 14:53:00 -
[46] - Quote
steadyhand amarr wrote:Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust. The ps4 and Xboxone both being sold out disagrees with you, they littary can't build enough of then fast enough to fill demand. Your deludeding youself if u think this console cycle will repeat the pattern of the last one
So what? Many people preorder both and cancel one. And they won't have too many games on release date.
Quote:everyone i came to dust with has pre ordered the ps4, none of them will be playing dust when ps4 is released.
That are what? 5 people? So what? Maybe it loses a few hundred players. but with about 300 - 400 new accounts created each day... who cares? The new consoles won't have that much of an impact because there are barely any games released for them on launch day. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
855
|
Posted - 2013.09.25 14:56:00 -
[47] - Quote
Kristoff Atruin wrote:Player counts started dropping before GTA was released. If you look at the eve offline activity graph you'll see where the player count started sloping down...it was at the release of 1.4.
Release of 1.4 had some matchmaking problems. This could be a reason because people left. Many probably thought it won't be fixed until 1.5. So maybe we'll see some of them coming back then. But I can think of some players leaving because of this. But there was something else what happened around 1.4: School started again in America. So this had an impact on the target group of Dust. |
HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
49
|
Posted - 2013.09.25 15:06:00 -
[48] - Quote
Iron Wolf Saber wrote:DJINN leukoplast wrote:Aikuchi Tomaru wrote:Now this wouldn't be fun at all if we don't compare it with numbers of the big games, would it? We'll go with the latest Call of Duty for this one. Stats are easy to find because it's a steamworks game and the Multiplayer is listed on it's own. Now look at that: http://steamcharts.com/app/202990It peaks at 20.000 players online at the same time. A multimillion dollar game from a big publisher has the same player numbers like Warframe, a small F2P-title. We can conclude that Warframe is doing pretty damn well then. Not to defend the COD games or anything, but those numbers are only for the PC version. The console versions have vastly more active players than the PC version, at likely a ratio of 20:1 (or more, since it's unlikely too many PC elitists will be playing a COD game). Just look at the sales. PC version of BO2 sold less than a million, however the combined PS3 and 360 sales is almost 25 million. 360 sales - http://www.vgchartz.com/game/70716/call-of-duty-black-ops-ii/PS3 sales - http://www.vgchartz.com/game/70715/call-of-duty-black-ops-ii/PC sales - http://www.vgchartz.com/game/70717/call-of-duty-black-ops-ii/I would guess that both the console versions of the latest COD game vary from 150-200k active players at one time, possibly more when you consider that almost 25 million copies have been sold and it is still one of the most popular online games in circulation today. Yeah whole reason why I never use Call of Duty when running numbers around. While we are at it, lets add this game http://steamcharts.com/app/212070 Star Conflict.
I think it makes a lot of sense why games like COD have such huge player bases. They are games that are relatively easy to drop into from time to time, and don't require any kind of farming/grinding to improve the experience. Granted, you do get different guns, new attachments, and all those other little perks, but a player just dropping into the game can still own with the basic packages. Recent changes to Dust (much to some's dismay) have tried to approach a model closer to that, in which the basic fits can still hold their own against ADV gear (maybe not quite proto).
In order to enjoy the full Dust experience, one needs to play for an extended period of time, leading to player burnout. We then take a break of however long, and maybe return, but as earlier posts showed, since it is free, we aren't pressured to return immediately (or ever in some cases).
I occasionally play Star Conflict, and I happen to really enjoy it. Nevertheless, their player base is just as bad, even with PvE. The unfortunate aspect of their PvE is that you can't survive higher tier matches with random people, and with a player base that is quite small, it's hard to find people to play with.
|
Buster Friently
Rosen Association
1718
|
Posted - 2013.09.25 15:33:00 -
[49] - Quote
Kristoff Atruin wrote:Player counts started dropping before GTA was released. If you look at the eve offline activity graph you'll see where the player count started sloping down...it was at the release of 1.4.
To be honest, player counts have been dropping since release, but you are right. The major, recent, player drop is directly due to the 1.4 release.
Hail AR 514. Hail king AR. |
Duran Lex
Amarr Templars Amarr Empire
309
|
Posted - 2013.09.25 15:39:00 -
[50] - Quote
Well, people are still playing Dust...so it can't be dead.
You know, i could name 10 F2P games that are thriving off the top of my head.
But knowledge won't change your opinion will it? |
|
Buster Friently
Rosen Association
1718
|
Posted - 2013.09.25 15:40:00 -
[51] - Quote
Our Deepest Regret wrote:Buster Friently wrote:Our Deepest Regret wrote:Asirius Medaius wrote:Damage control to the rescue! But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated. Can you think of a way to refute his writing without accusing him of being a CCP shill? Or making incorrect use of an ellipses? (If you want to indicate a pause in speaking, you're supposed to use two dashes like so: "But seriously--can you think of a...)English is such a precious resource, but you people are ruining it for everyone! Check my post. We did what you suggest already. Second, lay off the "English is written in stone" BS. Heck, the word Shill is a 20th century word. Do you think you should be using something more ... orthodox? Also, the word ellipses is plural. Ha! You would have had me if you hadn't added added a second ellipsis into the mix, thus making my usage of the term anticipatory. Anyway, do you live in the west coast or something? Shill is very much a part of the Eastern American Lexicon.
Not to derail the thread any further, but:
http://english.stackexchange.com/questions/62859/origin-of-the-word-shill-shillaber http://oxforddictionaries.com/us/definition/american_english/shill
Both of these sources list Shill as originating in the early 20th century, even as late as the 1940's, so clearly even the english that you use, is pretty recent slang.
Also, your useage of the english language doesn't even follow your own rules. You can't have an ellipses. I thought you'd have understood that. Anticipatory, lol!
Now, I'm done correcting your hypocrisy. I merely wanted to point out that you should lay off ragging on people's unconventional use of the language, as you, yourself seem to be doing the same.
|
R F Gyro
Clones 4u
546
|
Posted - 2013.09.25 15:45:00 -
[52] - Quote
Buster Friently wrote:Kristoff Atruin wrote:Player counts started dropping before GTA was released. If you look at the eve offline activity graph you'll see where the player count started sloping down...it was at the release of 1.4. To be honest, player counts have been dropping since release, but you are right. The major, recent, player drop is directly due to the 1.4 release. Hail AR 514. Hail king AR. I suspect that rather than 1.4 causing a drop in player count, it was more that expectations for 1.4 were artifically holding player count up. While 1.4 was a distinct improvement (imho), I think it wasn't enough of an improvement to keep maintaining the numbers.
Also, lots of people going back to school, and getting homework.
We also need to remember that a lot of people don't actually "leave" Dust, they just stop playing. Their account is still active, still accruing active SP, and the game is probably still on their Playstation. With every new release, many of them will come back and give it a try, and as the game gets better, more and more of them will find themselves sticking around. |
Iron Wolf Saber
Den of Swords
8897
|
Posted - 2013.09.25 17:25:00 -
[53] - Quote
Kristoff Atruin wrote:Player counts started dropping before GTA was released. If you look at the eve offline activity graph you'll see where the player count started sloping down...it was at the release of 1.4.
Actually the slope started before the 1.4 release when diablo III came out. There was no major significant change after 1.4 released other than the normal churn and burn of people trying to download the patch. |
low genius
the sound of freedom Renegade Alliance
489
|
Posted - 2013.09.25 17:34:00 -
[54] - Quote
well said. f the nay-sayers. |
low genius
the sound of freedom Renegade Alliance
489
|
Posted - 2013.09.25 17:37:00 -
[55] - Quote
Mavado V Noriega wrote:Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust. LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLL u living in a bubble? GTA 5 SP alone took 1000 ppl off DUST which btw is at 3000-3500 ppl NOT 4000-4500 anymore with the release of gta.
they've been replaced. |
Iron Wolf Saber
Den of Swords
8897
|
Posted - 2013.09.25 17:47:00 -
[56] - Quote
Mavado V Noriega wrote:Aikuchi Tomaru wrote:dazlb72 wrote:The number of people playing dust will drop considerably after the release of ps4 I kinda doubt it. It's not that everybody will suddenly sell his PS3 just because the PS4 is out. Even more people will also wait for the PS4 Slim until they buy it. And there are also people who want to play Dust. I kinda doubt they suddenly stop playing it because there's a new console on the market. My guess is, that the release of the PS4 will hardly have any impact at all on Dust. LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLL u living in a bubble? GTA 5 SP alone took 1000 ppl off DUST which btw is at 3000-3500 ppl NOT 4000-4500 anymore with the release of gta.
Check your graphs carefully, GTA V can only be directly blamed for appox. 300 people. There was additional losses afterwards but additional external factors are thrown in and by that point and GTA V cannot take sole credit for ALL of them. |
Marston VC
SVER True Blood Public Disorder.
982
|
Posted - 2013.09.25 17:56:00 -
[57] - Quote
the thing about dust is that in order to compete with the new games that come out every season it needs to produce so much content that people just don't see the point in buying other games. The game needs a business side, a strategic side, a PVE side, and of course..... more needs to be added on to the current FPS side of the game too. If we could get the daily player count up to 10-20k by the end of this year I think that would be very very good. But as it stands, the game right now isn't doing so bad for itself. All it needs is some good marketing but I think CCP is saving that for until they get a lot more content into the game (and therefore increase the player retention rate) Because whats the point of spending money on TV Air time when all the people its bringing in leave within a weak anyway? There isn't one, so we will wait.
I have high hopes for this upcoming Christmas honestly. If were lucky we may even get PVE, but who knows..... uprising 2.0 will be interesting im sure! |
gbghg
L.O.T.I.S.
3533
|
Posted - 2013.09.25 18:20:00 -
[58] - Quote
I not planning on picking up a PS4 till January at the earliest, money issues mean that's the earliest I can expect to get it. I imagine a lot of people are in similar situations. |
Skihids
Bullet Cluster
2167
|
Posted - 2013.09.25 19:15:00 -
[59] - Quote
Some of my corp mates are off playing GTA5 but they still play DUST. it might reduce the amount of playtime, but the RPG advancement system pretty much guarantees people will come back.
It's much easier to drop a game like CoD where you don't have much investment and there is essentially zero persistence.
I was just reading reviews of MWO and wow...
I was so looking forward to that but it seems the developers make CCP look great in comparison. P2W with purchased mechs being far better than earned mechs, only two modules worth equipping due to their OP quality, no squading lobby for solo players, two game modes (ok, we've got the same issue), and a worse grind for what low level toys you can earn in game.
The capper for me though is the loss of immersion with third person view.
All that makes me appreciate DUST more. |
Kaze Eyrou
Turalyon 514 Turalyon Alliance
368
|
Posted - 2013.09.25 19:46:00 -
[60] - Quote
Aikuchi Tomaru wrote:stats and stuff Very nice post and well researched. +1 |
|
Skipper Jones
Militaires-Sans-Frontieres
800
|
Posted - 2013.09.25 20:06:00 -
[61] - Quote
F2P games will never have as high numbers as other big games (BF, COD, Assassin Creed)
You have to account money into the system. Size as well.
Do you really think CCP, Zombie Studios and other FP2 developers have as much money/people has companies such as EA, Ubisoft, and Activision does?
A lot of FP2 games are funded by kickstarter funds or past projects which came from kickstarter funds. Dust is/was funded by EvE. I believe that Zombie Studios's Blacklight series is funded off of previous Zombie games or a kickstarter fund.
The less manpower/money will equate to less quality games.Games such as Battlefield looks pretty AND is a somewhat good shooter. Bigger companies have probably been making games longer than smaller companies giving them the upper-hand in experience.
Notice how those F2P game stats are somewhat in the same range. |
crispipin
The Vanguardians
24
|
Posted - 2013.09.25 20:59:00 -
[62] - Quote
What about War Thunder? |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
885
|
Posted - 2013.09.25 21:15:00 -
[63] - Quote
crispipin wrote:What about War Thunder?
http://steamcharts.com/app/236390#1m
Something between 8.000 and 12.000 according to Steam. Is the game available without Steam? If yes you can add some players. So it has similar player numbers like either Planetside 2 or Warframe. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
885
|
Posted - 2013.09.25 21:27:00 -
[64] - Quote
Skihids wrote:I was just reading reviews of MWO and wow...
I was so looking forward to that but it seems the developers make CCP look great in comparison. P2W with purchased mechs being far better than earned mechs, only two modules worth equipping due to their OP quality, no squading lobby for solo players, two game modes (ok, we've got the same issue), and a worse grind for what low level toys you can earn in game.
The capper for me though is the loss of immersion with third person view.
All that makes me appreciate DUST more.
I have a friend who's actively playing MWO. He started months ago and still plays it. The Mechs you have to pay for aren't better. They have, if at all, the same specs like the mechs you can buy for ingame-money. 3rd Person is something you don't have to use. I hate it. Also 1st Person looks better. And people who use 3rd person have disadvantages. Of course they can look around corners and over hills, but they have no radar and can't move their arms without moving the mech. |
Our Deepest Regret
Algintal Core Gallente Federation
266
|
Posted - 2013.09.25 22:02:00 -
[65] - Quote
Buster Friently wrote:Our Deepest Regret wrote:Buster Friently wrote:Our Deepest Regret wrote:Asirius Medaius wrote:Damage control to the rescue! But seriously... Everyone who left, won't read your ****, so perhaps you could take it to Reddit where group-think is much more appreciated. Can you think of a way to refute his writing without accusing him of being a CCP shill? Or making incorrect use of an ellipses? (If you want to indicate a pause in speaking, you're supposed to use two dashes like so: "But seriously--can you think of a...)English is such a precious resource, but you people are ruining it for everyone! Check my post. We did what you suggest already. Second, lay off the "English is written in stone" BS. Heck, the word Shill is a 20th century word. Do you think you should be using something more ... orthodox? Also, the word ellipses is plural. Ha! You would have had me if you hadn't added added a second ellipsis into the mix, thus making my usage of the term anticipatory. Anyway, do you live in the west coast or something? Shill is very much a part of the Eastern American Lexicon. Not to derail the thread any further, but: http://english.stackexchange.com/questions/62859/origin-of-the-word-shill-shillaberhttp://oxforddictionaries.com/us/definition/american_english/shillBoth of these sources list Shill as originating in the early 20th century, even as late as the 1940's, so clearly even the english that you use, is pretty recent slang. Also, your useage of the english language doesn't even follow your own rules. You can't have an ellipses. I thought you'd have understood that. Anticipatory, lol! Now, I'm done correcting your hypocrisy. I merely wanted to point out that you should lay off ragging on people's unconventional use of the language, as you, yourself seem to be doing the same.
Heh heh heh. I just got told on the internet by a very serious guy. |
crispipin
The Vanguardians
24
|
Posted - 2013.09.26 01:07:00 -
[66] - Quote
Team Fortress 2? |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
893
|
Posted - 2013.09.26 01:10:00 -
[67] - Quote
crispipin wrote:Team Fortress 2?
http://steamcharts.com/app/440#1m
About 70.000 - 80.000 players during top times. Lost 6.000 players in the last 30 days though. |
KalOfTheRathi
Nec Tributis
753
|
Posted - 2013.09.26 01:15:00 -
[68] - Quote
OP, your post was right on the mark.
The majority of naysayers and doom projectionists are dealing with little to no information, their own frustration and are comparing to gross sales of AAA games. All without knowing how much money DUST is making, nor how much it is costing nor what the expectations were.
The only thing that matters is what does CCP/Iceland think? Does it add up? Do the numbers work? They have money. They have a small development team. The total number of players in a F2P game matters much less than the number of whales. If the game is making sufficient income than that is what matters.
Nothing else. |
Buster Friently
Rosen Association
1724
|
Posted - 2013.09.26 04:57:00 -
[69] - Quote
Aikuchi Tomaru wrote:Buster Friently wrote:Aikuchi Tomaru wrote:I'm really getting tired of all these "Dust 514 is dead!"-posts so I did some research and compared the player numbers of Dust 514 with other F2P-games.
MWO has been dead for a while, and Dust is following suit fairly rapidly. When is a game dead for you? Really? MWO has about 3000 active players during peak times. I don't see how it's dead: It's still perfectly possible to play it. You'll always find people to play with, without having to wait. How is that dead? How is Dust following it quickly? Do you really need more than 50.000 players until you say "Yes. It's doing pretty good."? Really. What do you want before you say a game isn't dead? Do you want to see how a real dead game looks like? http://steamcharts.com/app/96300http://steamcharts.com/app/18110http://steamcharts.com/app/70000This is dead. At some times you don't even find enough players to fill one 32 player server. Sometimes you find one server but it's already full and you can't play. A game is dead when you can't boot it up and just play. Dust 514 isn't like this at all. Neither is MWO nor Blacklight. These games still have thousands of active players.
MWO is dreaming to have 3000 players active. Even back at it's peak, it had less than 6k concurrent. The population dropped into the 2k range before they pulled the plug on the pop meter - seems familiar doesn't it?
A game is dead to me when the devs clearly have lost focus and aren't doing anything to improve the playerbase, and the game is essentially so stagnant that only those who've invested much time choose to hang around. Throwing good time after bad so to speak. MWO was there quite some time ago, and Dust is there now.
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
903
|
Posted - 2013.09.26 17:00:00 -
[70] - Quote
Buster Friently wrote:MWO is dreaming to have 3000 players active. Even back at it's peak, it had less than 6k concurrent. The population dropped into the 2k range before they pulled the plug on the pop meter - seems familiar doesn't it?
I would love to see where you got these numbers. I couldn't find any. That's why I had to compare the only numbers I could find to get some kind of a guess.
Quote:A game is dead to me when the devs clearly have lost focus and aren't doing anything to improve the playerbase, and the game is essentially so stagnant that only those who've invested much time choose to hang around. Throwing good time after bad so to speak. MWO was there quite some time ago, and Dust is there now.
How aren't they improving the player base? People just want everything at the same time. Fix this, fix that, add this. It's just not possible to do all this so fast. But they are improving. They even decided to go with the monthly patch release because the players wanted it. They do what they can to make the game better. Making a game isn't as easy as many people here think it is. Of course: It's doubtful that everything in the daily life of the staff is perfect and there may be some things which they could do better. But it's work. If you think you could do better why don't you write an application to CCP and work for free then? I'm sure they would love to have experienced people who don't want to be paid.
Dust 514 isn't dead until the developer decides to thrash the whole project. And for some reason even games with as little as 250 - 1500 players online at peak times still get updates.
Would you really want CCP to release every racial suit instantly, no matter how broken the stuff is? Do you want them to release a half finished vehicle update? Would you want that, when you complain that Dust wasn't finished when it was released? I doubt this would do anybody good. I mean what are we getting next? Better tutorials, Corp roles and maybe even a squad finder. This will improve the existing gameplay. I for one would like to see new content though, but the new content will probably even more fun when we have stuff like a squad finder in place. |
|
Buster Friently
Rosen Association
1729
|
Posted - 2013.09.26 17:16:00 -
[71] - Quote
Aikuchi Tomaru wrote:Buster Friently wrote:MWO is dreaming to have 3000 players active. Even back at it's peak, it had less than 6k concurrent. The population dropped into the 2k range before they pulled the plug on the pop meter - seems familiar doesn't it? I would love to see where you got these numbers. I couldn't find any. That's why I had to compare the only numbers I could find to get some kind of a guess. Quote:A game is dead to me when the devs clearly have lost focus and aren't doing anything to improve the playerbase, and the game is essentially so stagnant that only those who've invested much time choose to hang around. Throwing good time after bad so to speak. MWO was there quite some time ago, and Dust is there now. How aren't they improving the player base? People just want everything at the same time. Fix this, fix that, add this. It's just not possible to do all this so fast. But they are improving. They even decided to go with the monthly patch release because the players wanted it. They do what they can to make the game better. Making a game isn't as easy as many people here think it is. Of course: It's doubtful that everything in the daily life of the staff is perfect and there may be some things which they could do better. But it's work. If you think you could do better why don't you write an application to CCP and work for free then? I'm sure they would love to have experienced people who don't want to be paid. Dust 514 isn't dead until the developer decides to thrash the whole project. And for some reason even games with as little as 250 - 1500 players online at peak times still get updates. Would you really want CCP to release every racial suit instantly, no matter how broken the stuff is? Do you want them to release a half finished vehicle update? Would you want that, when you complain that Dust wasn't finished when it was released? I doubt this would do anybody good. I mean what are we getting next? Better tutorials, Corp roles and maybe even a squad finder. This will improve the existing gameplay. I for one would like to see new content though, but the new content will probably even more fun when we have stuff like a squad finder in place.
Well, I'll answer your second question first. They aren't improving the playerbase based on these numbers:
http://eve-offline.net/?server=dust
As far as the numbers for MWO go, I can only tell you those numbers because I am a founder, and I was in closed beta. At one time, even after open beta, they had a player count indicator as part of the UI. They removed that when player counts began to drop. Much like Dust.
Regarding implementing a half assed update vs none. Honestly, yes, I would prefer it. I know that may sound counter intuitive but here's why. First, Dust needs new content badly. People will play a flawed but interesting game, but they won't play an perfect but boring game. So, any new content, so long as it doesn't truly break the game, is an improvement. It isn't like we haven't been dealing with issues the whole way through from CB to now. Also, back when CCP said that they were going to switch to monthly updates, most of playerbase seemed to infer that this meant that CCP would be speeding development. CCP hasn't hired more staff to actually improve development speed though, so all we've really gotten is more frequent, but smaller updates. A sort of placebo. Also, it's clear that CCP doesn't really know how to proceed with the game, so the earlier the playerbase can test the ideas, the better. We can then help CCP with much more data than they can collect internally. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
910
|
Posted - 2013.09.26 17:58:00 -
[72] - Quote
This just shows the player numbers. Not how hard CCP is working on improving them. It seems like they have no budget on advertising, but instead spend it on making the game better. They do make some welcome back offers though, like this one:
https://dust514.com/events/welcome-back-to-dust-514/
Word just needs to get around more.
Now regarding the content: Yes. I agree. I want to see more content too instead of polishing what's already there. But I wouldn't want a broken half-assed job either. How much fun would be PvE for example with drones glitching through the terrain and maybe not even shooting at the player? This wouldn't be better at all. Quite the contrary: It would be worse. When they add PvE for example it has to be at least somewhat play- and enjoyable.
And besides: They are working on new content. With 1.4 we got the Gallente Researc Facility. With 1.5 or 1.6 I guess we will get the Caldari Production Facility. This stuff is new content too. Even though I would like to see new gameplay modes and more interaction with Eve.
Another thing is the toxic community of the game. Why should new players come when all you hear from the community is "This weapon is broken, this is unbalanced. Give me this and that and that now! Your game sucks because autoaim!!!" and so on. The community is working hard on keeping new players away with flaming about core mechanics. How is CCP supposed to add new content like that? For an outsider it sounds like the game isn't even playable. You don't hear people praising the new maps much. You don't hear them praising very often that you can now join FW matches. All you hear is complaining all day long. |
Heinrich Jagerblitzen
D3LTA FORC3
872
|
Posted - 2013.09.28 09:20:00 -
[73] - Quote
Excellent work, good sir.
Now this isn't going to change the behavior of those who've made a conscious decision to try to tear down the game, the community, and CCP on their way out the door.....but at least now we know that such displays are rooted in machismo, not even some semi-factually informed sense of self-righteousness.
For the rest of the players that have a more open mind, at least this research should demonstrate that your time and efforts here are certainly well-spent. Dust isn't going anywhere.....I've been saying this for some time, CCP knows this because they have even better numbers at their disposal. All of the ****ty jokes about "bands playing on the titanic" aside, the ship has been remarkably stable. In fact, the better analogy is that this vessel hasn't even left port yet - bear in mind CCP hasn't even begun to explore growth opportunities through any kind of conventional marketing, except for the smattering of in-development press that most games expose themselves through.
If we had right now on our PS3's the vision of Dust outlined in past fanfests, and CCP had already advertised the game on TV, all over the web, in stores, theaters, malls, or other various assorted viral marketing....and we STILL ended up with our current PCU count - at that point everyone can objectively and scientifically declare the game an abject failure and feel pretty damn smug about it. Now why some of you take perverse delight in being right about such things is a different matter completely - but in the meantime, I greatly appreciate the rest of you that have learned to HTFU and not give in to the metric ass-ton of hurfblurf that continues to circulate.
I continue to hear almost daily the endless nonsense about "this game is still in beta, what a joke" and "It's a RELEASED game, why is it so awful".......but the reality is that Dust 514 is neither. Regardless of what CCP wants to label it (for any myriad number of reasons) the bottom line is that Dust isn't going to feel completely finished for years and years and years to come - just as EVE Online in many ways still feels incomplete. And this perpetually unfinished state doesn't mean its not a game we can play and enjoy in the meantime, either.
So this leaves us with a choice. We can get bored, frustrated (often rightfully so) and go play other games, and this is of course completely healthy. There will be a lot of great games coming out this holiday season, GO PLAY THEM. :) I will be too. But for those of us that also stick around to play Dust and continue giving constructive criticism to help CCP, we can rest a little easy knowing that the doomsday prophets have a very shaky podium to stand on.
......it turns out after all that the "band playing on the deck of the titanic" is really just group huddled in the corner consumed by their own bitterness and paranoia, imagining that their fantasy game world is sinking under the waves. I'm still trying to figure out why they're putting themselves through such misery, let alone trying to rope other people into their sad world. To them I say - relax a little. Grab the prettiest girl you can find, get laid in the backseat of your Albany Emperor, and run her over when you're done to get your money back. You'll feel better. Trust me.
|
Eris Ernaga
Super Nerds
606
|
Posted - 2013.09.28 09:21:00 -
[74] - Quote
Let me speak the truth right here Dust 514 is a living sac of ****. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1496
|
Posted - 2013.09.28 09:30:00 -
[75] - Quote
Heinrich Jagerblitzen wrote:Excellent work, good sir. Now this isn't going to change the behavior of those who've made a conscious decision to try to tear down the game, the community, and CCP on their way out the door.....but at least now we know that such displays are rooted in machismo, not even some semi-factually informed sense of self-righteousness. For the rest of the players that have a more open mind, at least this research should demonstrate that your time and efforts here are certainly well-spent. Dust isn't going anywhere.....I've been saying this for some time, CCP knows this because they have even better numbers at their disposal. All of the ****ty jokes about "bands playing on the titanic" aside, the ship has been remarkably stable. In fact, the better analogy is that this vessel hasn't even left port yet - bear in mind CCP hasn't even begun to explore growth opportunities through any kind of conventional marketing, except for the smattering of in-development press that most games expose themselves through. If we had right now on our PS3's the vision of Dust outlined in past fanfests, and CCP had already advertised the game on TV, all over the web, in stores, theaters, malls, or other various assorted viral marketing....and we STILL ended up with our current PCU count - at that point everyone can objectively and scientifically declare the game an abject failure and feel pretty damn smug about it. Now why some of you take perverse delight in being right about such things is a different matter completely - but in the meantime, I greatly appreciate the rest of you that have learned to HTFU and not give in to the metric ass-ton of hurfblurf that continues to circulate. I continue to hear almost daily the endless nonsense about "this game is still in beta, what a joke" and "It's a RELEASED game, why is it so awful".......but the reality is that Dust 514 is neither. Regardless of what CCP wants to label it (for any myriad number of reasons) the bottom line is that Dust isn't going to feel completely finished for years and years and years to come - just as EVE Online in many ways still feels incomplete. And this perpetually unfinished state doesn't mean its not a game we can play and enjoy in the meantime, either. So this leaves us with a choice. We can get bored, frustrated (often rightfully so) and go play other games, and this is of course completely healthy. There will be a lot of great games coming out this holiday season, GO PLAY THEM. :) I will be too. But for those of us that also stick around to play Dust and continue giving constructive criticism to help CCP, we can rest a little easy knowing that the doomsday prophets have a very shaky podium to stand on. ......it turns out after all that the "band playing on the deck of the titanic" is really just group huddled in the corner consumed by their own bitterness and paranoia, imagining that their fantasy game world is sinking under the waves. I'm still trying to figure out why they're putting themselves through such misery, let alone trying to rope other people into their sad world. To them I say - relax a little. Grab the prettiest girl you can find, get laid in the backseat of your Albany Emperor, and run her over when you're done to get your money back. You'll feel better. Trust me.
That is a lot of blah, blah, blah, just to say ;
- We still are in the Beta stages of the game, that so far have lasted nearly 2 years.
Lets be honest, CCP don't release "New Builds", they release new Beta Versions. |
Heinrich Jagerblitzen
D3LTA FORC3
872
|
Posted - 2013.09.28 09:35:00 -
[76] - Quote
Banning Hammer wrote: That is a lot of blah, blah, blah, just to say ;
- We still are in the Beta stages of the game, that so far have lasted nearly 2 years.
Lets be honest, CCP don't release "New Builds", they release new Beta Versions.
Nope, its a lot of blah blah blah just to say: Your fixation on labels here is not only misplaced, its completely irrelevant.
|
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
522
|
Posted - 2013.09.28 09:43:00 -
[77] - Quote
Heinrich Jagerblitzen wrote:Excellent work, good sir. Now this isn't going to change the behavior of those who've made a conscious decision to try to tear down the game, the community, and CCP on their way out the door.....but at least now we know that such displays are rooted in machismo, not even some semi-factually informed sense of self-righteousness. For the rest of the players that have a more open mind, at least this research should demonstrate that your time and efforts here are certainly well-spent. Dust isn't going anywhere.....I've been saying this for some time, CCP knows this because they have even better numbers at their disposal. All of the ****ty jokes about "bands playing on the titanic" aside, the ship has been remarkably stable. In fact, the better analogy is that this vessel hasn't even left port yet - bear in mind CCP hasn't even begun to explore growth opportunities through any kind of conventional marketing, except for the smattering of in-development press that most games expose themselves through. If we had right now on our PS3's the vision of Dust outlined in past fanfests, and CCP had already advertised the game on TV, all over the web, in stores, theaters, malls, or other various assorted viral marketing....and we STILL ended up with our current PCU count - at that point everyone can objectively and scientifically declare the game an abject failure and feel pretty damn smug about it. Now why some of you take perverse delight in being right about such things is a different matter completely - but in the meantime, I greatly appreciate the rest of you that have learned to HTFU and not give in to the metric ass-ton of hurfblurf that continues to circulate. I continue to hear almost daily the endless nonsense about "this game is still in beta, what a joke" and "It's a RELEASED game, why is it so awful".......but the reality is that Dust 514 is neither. Regardless of what CCP wants to label it (for any myriad number of reasons) the bottom line is that Dust isn't going to feel completely finished for years and years and years to come - just as EVE Online in many ways still feels incomplete. And this perpetually unfinished state doesn't mean its not a game we can play and enjoy in the meantime, either. So this leaves us with a choice. We can get bored, frustrated (often rightfully so) and go play other games, and this is of course completely healthy. There will be a lot of great games coming out this holiday season, GO PLAY THEM. :) I will be too. But for those of us that also stick around to play Dust and continue giving constructive criticism to help CCP, we can rest a little easy knowing that the doomsday prophets have a very shaky podium to stand on. ......it turns out after all that the "band playing on the deck of the titanic" is really just group huddled in the corner consumed by their own bitterness and paranoia, imagining that their fantasy game world is sinking under the waves. I'm still trying to figure out why they're putting themselves through such misery, let alone trying to rope other people into their sad world. To them I say - relax a little. Grab the prettiest girl you can find, get laid in the backseat of your Albany Emperor, and run her over when you're done to get your money back. You'll feel better. Trust me.
You bring some very reasonable points that make me feel assured that you are the right man for the CPM position; Can you convince Iron Wolf Saber to follow in your footsteps?
+1 on the wisdom, and furthermore, on a very constructive comment |
Banning Hammer
Tal-Romon Legion Amarr Empire
1496
|
Posted - 2013.09.28 09:48:00 -
[78] - Quote
Heinrich Jagerblitzen wrote:Banning Hammer wrote: That is a lot of blah, blah, blah, just to say ;
- We still are in the Beta stages of the game, that so far have lasted nearly 2 years.
Lets be honest, CCP don't release "New Builds", they release new Beta Versions.
Nope, its a lot of blah blah blah just to say: Your fixation on labels here is misplaced, whether CCP calls Dust514 beta or not is completely irrelevant. You're staring at a round hole and a square hole while holding a triangle in your hand. Stop trying so hard to make it work, its not going to.
I actually in the other side of the hole, waiting for CCP to find the right shape that will fit into it....So far CCP have tried ;
henagon digon triangle rectangle
And we provably going to have to wait to they try ;
pentagon hexagon heptagon octagon
And then.. MAYBE.. finally they will try the square shape. |
Heinrich Jagerblitzen
D3LTA FORC3
874
|
Posted - 2013.09.28 10:20:00 -
[79] - Quote
Asirius Medaius wrote: You bring some very reasonable points that make me feel assured that you are the right man for the CPM position; Can you convince Iron Wolf Saber to follow in your footsteps?
+1 on the wisdom, and furthermore, on a very constructive comment
IWS was walking this path hard before I ever got this deeply involved. He constantly sets an example for me too with his fearless dedication to the game and community. I still laugh when people use the word "fanboy" as an epithet - IWS and I are both proud fans of the game, and if we weren't, we wouldn't put the hours in to make it better.
The same is true of many of the game's harshest critics. Pointing out what's broken, what's mediocre, what's frustrating, and what's downright terrible - these should all be seen as healthy and useful exercises while a product moves through the natural process of design. Doing so with articulation and intelligence demonstrates a passion that indicates their own appreciation for what CCP is trying to do here.
A truly open mind can do both - praise where it is deserved, and critique where necessary. Much like the need to classify the game as beta or not - this obsession with trying to divide the community into lovers and haters is equally narrow-minded and immature.
At the end of the day the big secret here is that everyone's actually on the same team - the players, CCP, the CPM - almost everyone here wants this story to turn out well. Those that talk a bunch of useless **** all day, or call out others for their praise, those that need to label this person as a fanboy or this one as a bittervet, are really just disrespecting themselves by wasting everyone's time on childish hurfblurf. |
Heinrich Jagerblitzen
D3LTA FORC3
874
|
Posted - 2013.09.28 10:37:00 -
[80] - Quote
Banning Hammer wrote:And then.. MAYBE.. finally they will try the square shape.
If I wanted a square, I'd go play Battlefield. If I wanted a circle, I'd go play Call of Duty. I want a triangle, damn it. A triangle!
So no - I don't want CCP copying squares. Or copying circles. I want them to make their own game, and I want it to be really awesome. The first step is to just stop trying to pigeon hole the project, its a senseless exercise to sit around bemoaning the fact that it doesn't fit neatly into a category that's easy for you to recognize. |
|
Dante Kretschmer
D3LTA ACADEMY
89
|
Posted - 2013.09.28 12:44:00 -
[81] - Quote
Common sense thread. I appreciate this very much!
I really think Dust has st many other shooters and mmo's cant offer. I mean it could use ps2 pretty graphics and probably its physics engine, but that's not the point. For example, PS2 doesn't have any meaning into it. It can be very rewarding to play organized and dominate, but war has no meaning. It's just an excuse to shoot each other.
In Dust we have the penalty for death, the impact of this war in a larger scale, and the interaction with the EvE players. But this is still a long way to go.
I won't be buying ps4 at lunch but almost everyone I know here will, so that means either relocating inside the game or moving on. That depends on how many people actually stay or wait until Dust becomes what it's supossed to be. Either way, when it does, I'll be here. |
Jin no kami
KILL-EM-QUICK RISE of LEGION
8
|
Posted - 2013.09.30 22:27:00 -
[82] - Quote
dust isn't in competition with pc games to call dust a mmo isn't true either compare dust to games like black ops 2 defiance gta v console games directly related to thinning dust player base. that makes more sense then comparing it to games in its genre or pc games. because dust is a console fps nothing more |
First Prophet
Unkn0wn Killers
1108
|
Posted - 2013.09.30 22:42:00 -
[83] - Quote
Just downloaded PS2. Anyone wanna squad up with me? |
The Lion ElJonson
1st legion The Dark Angels
36
|
Posted - 2013.10.01 01:16:00 -
[84] - Quote
You know how I found out about dust? By accident. Just came across it in store and thought hey this isn't a demo? Never ever heard of it before then, I thought I was the only one but none of my mates had heard of it, most still think i'm joking about it. Why don't CCP try advertising dust everytime it updates in the Sony store front? Sony went to alot of trouble to make sure it was exclusive to ps so I'm surprised it isn't already |
Noc Tempre
Imperfects Negative-Feedback
2556
|
Posted - 2013.10.01 01:38:00 -
[85] - Quote
You suck at math. Planetside 2 had about 18k players on just 3 hours ago. It's population has shrunk but is considered stable. Probably will grow with PS4 launch. MWO *IS* considered a flop. Retribution is still growing.
If you want to compare to AAA console exclusives, let's look at Halo 4. http://halocharts.com/2013/playlists_halo4.php Well over a year old and still had 16k PCU today.
DUST, objectively as a game title (ignoring the creative metrics), is undeniably a failure. |
Noc Tempre
Imperfects Negative-Feedback
2556
|
Posted - 2013.10.01 01:42:00 -
[86] - Quote
First Prophet wrote:Just downloaded PS2. Anyone wanna squad up with me?
Sure, TR Connery? |
Noc Tempre
Imperfects Negative-Feedback
2556
|
Posted - 2013.10.01 01:45:00 -
[87] - Quote
Heinrich Jagerblitzen wrote:Banning Hammer wrote:And then.. MAYBE.. finally they will try the square shape. If I wanted a square, I'd go play Battlefield. If I wanted a circle, I'd go play Call of Duty. I want a triangle, damn it. A triangle! So no - I don't want CCP copying squares. Or copying circles. I want them to make their own game, and I want it to be really awesome. The first step is to just stop trying to pigeon hole the project, its a senseless exercise to sit around bemoaning the fact that it doesn't fit neatly into a category that's easy for you to recognize.
But DUST isn't a triangle at all. It's a mound of clay with the promise that it will be a triangle SOONGäó. |
First Prophet
Unkn0wn Killers
1115
|
Posted - 2013.10.01 05:59:00 -
[88] - Quote
Noc Tempre wrote:First Prophet wrote:Just downloaded PS2. Anyone wanna squad up with me? Sure, TR Connery? New Conglomerate Connery. DamnItImDead is my character name.
Been a fitting name for me so far.
Wouldn't mind creating a new character though. Haven't done much in game so far. |
Noc Tempre
Imperfects Negative-Feedback
2559
|
Posted - 2013.10.01 06:57:00 -
[89] - Quote
First Prophet wrote:Noc Tempre wrote:First Prophet wrote:Just downloaded PS2. Anyone wanna squad up with me? Sure, TR Connery? New Conglomerate Connery. DamnItImDead is my character name. Been a fitting name for me so far. Wouldn't mind creating a new character though. Haven't done much in game so far. http://www.planetside-universe.com/character-5428082729958406129.php?tab=noctempre
Not as great as I would like but my first month was terrible and I've been climbing my way up. |
First Prophet
Unkn0wn Killers
1117
|
Posted - 2013.10.01 07:30:00 -
[90] - Quote
Noc Tempre wrote:First Prophet wrote:Noc Tempre wrote:First Prophet wrote:Just downloaded PS2. Anyone wanna squad up with me? Sure, TR Connery? New Conglomerate Connery. DamnItImDead is my character name. Been a fitting name for me so far. Wouldn't mind creating a new character though. Haven't done much in game so far. http://www.planetside-universe.com/character-5428082729958406129.php?tab=noctempreNot as great as I would like but my first month was terrible and I've been climbing my way up. Yeah it's sort of confusing at first. Minimap gets really clustered in important areas so it's usually not much help. Took me a bit to learn the spawning too.
It seems fun though. |
|
Keldust Revaan
DUST University Ivy League
0
|
Posted - 2013.10.02 21:25:00 -
[91] - Quote
[quote=Aikuchi Tomaru]I'm really getting tired of all these "Dust 514 is dead!"-posts so I did some research and compared the player numbers of Dust 514 with other F2P-games.[quote]
You have some significant flaws in your logic there, and I speak from a position of someone who does this kind of thing for a living.
The main ones are: 1. You're comparing a platform exclusive title on a console, to betas, documented inaccurate figures, and year-old games on PC. This will lead to significant issues. 2. Your numbers are pretty much all coming from subsets of the player-base - for example, every PC player does not own a PS3, so every Warframe player could not play DUST if they wanted. 3. Number of accounts online is not a measure of success for a game which does have subscription requirements. Things like "Average Revenue Per User" and "Unique Players Per Month" are. 4. You compare CODBLOPS2 PC to DUST on PS3. Feel free to boot up the PS3 version and see what the number of players is. I suspect its a bigger number. 5. The effect of GTA5, the Battlefield 4 Beta, and other titles will have significantly different effects on different player demographics. Traditionally, console players tend to play the same game for longer whereas PC players tend to switch between multiple titles. 6. You did point this out, but its worth repeating. Don't confuse "subscribers" with "players". It's pretty much never 1:1. For example EVE, supporting alts, means you can bet there are not the claimed "500,000 players". Accounts maybe, but not individual people playing.
You're comparing apples and Dominixes. Both sort of green and round, but theres some significant issues to resolve before you could even attempt draw any conclusions.
All said, I look forward to where DUST is going now with some better direction and focussing on actually fixing its problems and put some of those 80 million consoles (not to be confused with potential players) to use. |
LoveNewlooy
Black Phoenix Mercenaries
90
|
Posted - 2013.10.02 22:04:00 -
[92] - Quote
All the shooting game never end up good anyway because there is alway new fps game out every year |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1053
|
Posted - 2013.10.08 14:53:00 -
[93] - Quote
Player numbers over the last few weeks were pretty stable. Maybe 100 players less this week than last week. It will be interesting to see how 1.5 will influence player numbers. The new objective driven tutorials may be able to hold new players longer. Maybe we will see a small rise in player numbers when the weekend comes.
Noteworthy:
Pok+¬mon X and Y will be released on Saturday. This could lead some players to be absent for a short while. |
|
|
|
Pages: 1 2 3 4 :: [one page] |