HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
49
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Posted - 2013.09.25 15:06:00 -
[1] - Quote
Iron Wolf Saber wrote:DJINN leukoplast wrote:Aikuchi Tomaru wrote:Now this wouldn't be fun at all if we don't compare it with numbers of the big games, would it? We'll go with the latest Call of Duty for this one. Stats are easy to find because it's a steamworks game and the Multiplayer is listed on it's own. Now look at that: http://steamcharts.com/app/202990It peaks at 20.000 players online at the same time. A multimillion dollar game from a big publisher has the same player numbers like Warframe, a small F2P-title. We can conclude that Warframe is doing pretty damn well then. Not to defend the COD games or anything, but those numbers are only for the PC version. The console versions have vastly more active players than the PC version, at likely a ratio of 20:1 (or more, since it's unlikely too many PC elitists will be playing a COD game). Just look at the sales. PC version of BO2 sold less than a million, however the combined PS3 and 360 sales is almost 25 million. 360 sales - http://www.vgchartz.com/game/70716/call-of-duty-black-ops-ii/PS3 sales - http://www.vgchartz.com/game/70715/call-of-duty-black-ops-ii/PC sales - http://www.vgchartz.com/game/70717/call-of-duty-black-ops-ii/I would guess that both the console versions of the latest COD game vary from 150-200k active players at one time, possibly more when you consider that almost 25 million copies have been sold and it is still one of the most popular online games in circulation today. Yeah whole reason why I never use Call of Duty when running numbers around. While we are at it, lets add this game http://steamcharts.com/app/212070 Star Conflict.
I think it makes a lot of sense why games like COD have such huge player bases. They are games that are relatively easy to drop into from time to time, and don't require any kind of farming/grinding to improve the experience. Granted, you do get different guns, new attachments, and all those other little perks, but a player just dropping into the game can still own with the basic packages. Recent changes to Dust (much to some's dismay) have tried to approach a model closer to that, in which the basic fits can still hold their own against ADV gear (maybe not quite proto).
In order to enjoy the full Dust experience, one needs to play for an extended period of time, leading to player burnout. We then take a break of however long, and maybe return, but as earlier posts showed, since it is free, we aren't pressured to return immediately (or ever in some cases).
I occasionally play Star Conflict, and I happen to really enjoy it. Nevertheless, their player base is just as bad, even with PvE. The unfortunate aspect of their PvE is that you can't survive higher tier matches with random people, and with a player base that is quite small, it's hard to find people to play with.
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