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ZDub 303
TeamPlayers EoN.
2042
|
Posted - 2013.09.06 20:29:00 -
[61] - Quote
Cosgar wrote:Jammeh McJam wrote:(Quote) That's what I've been saying. I even made a topic on it too. -Give the Gallente racial to all logi suits as their logi suit bonus. -Give Gallente Logi a new racial. (something to do with plate movement penalty) -Everyone can finally STFU about logistics. Oh, and buff assaults or something.... (Quote)
Now THIS... is legit balancing As much as I learned to appreciate that +5 HP/s regen, if it gets everyone to shut up about logistics, I'll give it up. This is assuming that whatever the hell is wrong with 1.4 gets fixed. Longer TTK, strafing, and toned down AA.
I agree... Although I would rather see every suit get passive armor regen to better differentiate armor vs shield tanking. |
Cosgar
ParagonX
4878
|
Posted - 2013.09.06 20:31:00 -
[62] - Quote
ZDub 303 wrote:Cosgar wrote:Jammeh McJam wrote:(Quote) That's what I've been saying. I even made a topic on it too. -Give the Gallente racial to all logi suits as their logi suit bonus. -Give Gallente Logi a new racial. (something to do with plate movement penalty) -Everyone can finally STFU about logistics. Oh, and buff assaults or something.... (Quote)
Now THIS... is legit balancing As much as I learned to appreciate that +5 HP/s regen, if it gets everyone to shut up about logistics, I'll give it up. This is assuming that whatever the hell is wrong with 1.4 gets fixed. Longer TTK, strafing, and toned down AA. I agree... Although I would rather see every suit get passive armor regen to better differentiate armor vs shield tanking. Deal! |
Tek Hound
Death In Xcess Corporation
58
|
Posted - 2013.09.06 20:36:00 -
[63] - Quote
Logis are going to have new equipment to help assaults out in 1.5
logi assault support |
TechMechMeds
Swamp Marines Kleenex Inc.
243
|
Posted - 2013.09.06 20:37:00 -
[64] - Quote
Cosgar wrote:Jammeh McJam wrote:(Quote) That's what I've been saying. I even made a topic on it too. -Give the Gallente racial to all logi suits as their logi suit bonus. -Give Gallente Logi a new racial. (something to do with plate movement penalty) -Everyone can finally STFU about logistics. Oh, and buff assaults or something.... (Quote)
Now THIS... is legit balancing As much as I learned to appreciate that +5 HP/s regen, if it gets everyone to shut up about logistics, I'll give it up. This is assuming that whatever the hell is wrong with 1.4 gets fixed. Longer TTK, strafing, and toned down AA.
I love the 5 hp a second as well but agree |
Jammeh McJam
Robbing The Hood Public Disorder.
32
|
Posted - 2013.09.06 20:40:00 -
[65] - Quote
Cosgar wrote:ZDub 303 wrote:Cosgar wrote:Jammeh McJam wrote:(Quote) That's what I've been saying. I even made a topic on it too. -Give the Gallente racial to all logi suits as their logi suit bonus. -Give Gallente Logi a new racial. (something to do with plate movement penalty) -Everyone can finally STFU about logistics. Oh, and buff assaults or something.... (Quote)
Now THIS... is legit balancing As much as I learned to appreciate that +5 HP/s regen, if it gets everyone to shut up about logistics, I'll give it up. This is assuming that whatever the hell is wrong with 1.4 gets fixed. Longer TTK, strafing, and toned down AA. I agree... Although I would rather see every suit get passive armor regen to better differentiate armor vs shield tanking. Deal!
Now we just need a dev in here to take some action on this stuff,
seriously idk why they didn't think of something like this sooner |
TechMechMeds
Swamp Marines Kleenex Inc.
243
|
Posted - 2013.09.06 20:40:00 -
[66] - Quote
ZDub 303 wrote:Cosgar wrote:Jammeh McJam wrote:(Quote) That's what I've been saying. I even made a topic on it too. -Give the Gallente racial to all logi suits as their logi suit bonus. -Give Gallente Logi a new racial. (something to do with plate movement penalty) -Everyone can finally STFU about logistics. Oh, and buff assaults or something.... (Quote)
Now THIS... is legit balancing As much as I learned to appreciate that +5 HP/s regen, if it gets everyone to shut up about logistics, I'll give it up. This is assuming that whatever the hell is wrong with 1.4 gets fixed. Longer TTK, strafing, and toned down AA. I agree... Although I would rather see every suit get passive armor regen to better differentiate armor vs shield tanking.
Agree to this also |
TechMechMeds
Swamp Marines Kleenex Inc.
243
|
Posted - 2013.09.06 20:41:00 -
[67] - Quote
I think the last 2 pages is all the devs need to read lol |
Bittersteel the Bastard
WarRavens League of Infamy
598
|
Posted - 2013.09.06 20:52:00 -
[68] - Quote
Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. |
Cosgar
ParagonX
4880
|
Posted - 2013.09.06 20:56:00 -
[69] - Quote
TechMechMeds wrote:I think the last 2 pages is all the devs need to read lol What's really going to happen is someone is going to make a rage topic with some outlandish nerf worse than sidearm restrictions and blue tags will be all over it. |
Jammeh McJam
Robbing The Hood Public Disorder.
33
|
Posted - 2013.09.06 20:57:00 -
[70] - Quote
Cosgar wrote:TechMechMeds wrote:I think the last 2 pages is all the devs need to read lol What's really going to happen is someone is going to make a rage topic with some outlandish nerf worse than sidearm restrictions and blue tags will be all over it.
What, like what's happened with almost every nerf and buff so far in dust's history? |
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Tek Hound
Death In Xcess Corporation
60
|
Posted - 2013.09.06 21:00:00 -
[71] - Quote
Did we forget Amarr logi is a assault type.Those ideas are not balanced for it.If this is the case then take away everyone but logi equipment slots. Last time I checked OP QQ about logis with Ars.But there's nothing wrong with Ars just logi. |
Jammeh McJam
Robbing The Hood Public Disorder.
33
|
Posted - 2013.09.06 21:06:00 -
[72] - Quote
Tek Hound wrote:Did we forget Amarr logi is a assault type.Those ideas are not balanced for it.If this is the case then take away everyone but logi equipment slots.
Well the Amarr can have their racial bonus (I think it's energy weapon heat build up thingy) and get a laser rifle!
1:You get a racial bonus for it.
2:You can shoot people from far back as well as having 2x rep tool range.
3:The aim assist practically aims it for you! :D
That would make one op amarr logi |
Cosgar
ParagonX
4881
|
Posted - 2013.09.06 21:09:00 -
[73] - Quote
Tek Hound wrote:Did we forget Amarr logi is a assault type.Those ideas are not balanced for it.If this is the case then take away everyone but logi equipment slots. Last time I checked OP QQ about logis with Ars.But there's nothing wrong with Ars just logi. If this was in response to my idea, Amarr logi only lose the +5 HP/s logi bonus everyone whines about and gets the Gallente instead. You keep the repper bonus and everyone shuts the hell up. |
Bittersteel the Bastard
WarRavens League of Infamy
598
|
Posted - 2013.09.06 21:10:00 -
[74] - Quote
Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU.
|
Cosgar
ParagonX
4884
|
Posted - 2013.09.06 21:11:00 -
[75] - Quote
Bittersteel the Bastard wrote:Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. Read the last two pages, very good ideas circulating. |
Jammeh McJam
Robbing The Hood Public Disorder.
33
|
Posted - 2013.09.06 21:14:00 -
[76] - Quote
We need to keep this on the front page.
KEEP REPLYING TO THIS THREAD!!!! |
KEROSIINI-TERO
Seraphim Initiative..
709
|
Posted - 2013.09.06 21:18:00 -
[77] - Quote
please TLDR if you gonna post like that... =/ |
Bittersteel the Bastard
WarRavens League of Infamy
598
|
Posted - 2013.09.06 21:22:00 -
[78] - Quote
Cosgar wrote:Bittersteel the Bastard wrote:Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. Read the last two pages, very good ideas circulating.
Is the current idea most people have agreed upon the boost to repair tool range? Because I feel that is bit pointless.
What I'd rather see is have TTK go back to Chromosome levels through weapon rebalancing and then giving Assault suits a built in damage mod. That will help with their assaulting role.
If you want logis to focus on equipment and not tank I still believe that adding a new fitting requirement would be the easiest way to do that. You'd reduce logis PG/CPU which would give them limited choices in the slots and would not allow them to tank as easily. They would need to pick and choose and nobody would choose the logi suit as the suit to stack HP on anymore due to the limited PG/CPU.
However by adding an EQ fitting requirement to suits you could give each suit a certain amount of EQ. Let's say for an example a suit has 300 CPU and 250 PG but only has 50 EQ. The logi suit on the other hand would only have maybe 100 CPU and 75 PG with 125 EQ. (These are just random numbers). |
Rogatien Merc
Red Star. EoN.
1048
|
Posted - 2013.09.06 21:30:00 -
[79] - Quote
Mobius Wyvern wrote:XxGhostWalkerxX Walker wrote:A few issues with your conversation. Assaults and heavies would nullify there bonus against each other. And they would destroy the other classes. And for double the range of the repper is no point. Its a risk and reward system. You have to earn the wp points. Double the range and becomes free wp which is unbalanced in its self. How does doubling the range of the repair tool equate to free War Points? The idea here is to allow the suit to excel beyond all others at its intended role, which is the point of the role system in the first place. Rogatien Merc wrote:If you want me to read that ****, you need bullet points.
I'll respond based on your title: CCP announced several weeks ago that they plan to have equipment based bonuses on the Logis but that there is an issue with the coding so they will be changing it sometime in the 'future'. So you obviously didn't scroll down and read what was underneath the copypasta. You also just clarified that you're either incapable of or unwilling to read anything not broken down into little bulleted statements for you. You do read books, right? Only if there are pictures.
And no, I just clarified that I don't have time to read "that ****" as in... It's on the writer to ensure the clarity of his work; it's communication basic. Where's your hook? Why should I be drawn in?
I have other more important things to do with my time. Like troll the forums. And read the articles in Highlights Magazine. |
ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
9
|
Posted - 2013.09.06 21:32:00 -
[80] - Quote
Double repair tool range+lai dai flux repper? Two targets, 35hp, 63m range... Let's think about that distance for a second. |
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Jammeh McJam
Robbing The Hood Public Disorder.
33
|
Posted - 2013.09.06 21:35:00 -
[81] - Quote
ResistanceGTA wrote:Double repair tool range+lai dai flux repper? Two targets, 35hp, 63m range... Let's think about that distance for a second.
I don't see a problem with that, and I'm not a logi :) |
Bittersteel the Bastard
WarRavens League of Infamy
598
|
Posted - 2013.09.06 22:26:00 -
[82] - Quote
Seriously no thoughts on my idea? T_T |
Garrett Blacknova
Codex Troopers
3824
|
Posted - 2013.09.06 22:56:00 -
[83] - Quote
Bittersteel the Bastard wrote:Cosgar wrote:Bittersteel the Bastard wrote:Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. Read the last two pages, very good ideas circulating. Is the current idea most people have agreed upon the boost to repair tool range? Because I feel that is bit pointless. What I'd rather see is have TTK go back to Chromosome levels through weapon rebalancing and then giving Assault suits a built in damage mod. That will help with their assaulting role. If you want logis to focus on equipment and not tank I still believe that adding a new fitting requirement would be the easiest way to do that. You'd reduce logis PG/CPU which would give them limited choices in the slots and would not allow them to tank as easily. They would need to pick and choose and nobody would choose the logi suit as the suit to stack HP on anymore due to the limited PG/CPU. However by adding an EQ fitting requirement to suits you could give each suit a certain amount of EQ. Let's say for an example a suit has 300 CPU and 250 PG but only has 50 EQ. The logi suit on the other hand would only have maybe 100 CPU and 75 PG with 125 EQ. (These are just random numbers). Adding another bar is pointless, wasteful and a worse idea than what you seem to think has been going on. It's a slightly LESS bad idea than thinking an on-topic post which got no replies was worth making another thread about, but that doesn't mean it's a good idea.
The actual idea people were kicking around is a reduction of PG/CPU on Logi suits, but paired with a fitting bonus for equipment, so everything in your equipment slots will cost less of your now-limited PG/CPU to equip. That way, a Logi has those extra high, low and equipment slots, but doesn't have extra PG and CPU to make a massive tank of any kind (armour, shield, dual, stealth, speed) unless they skimp on their equipment slots to do it. Even then, it won't make them any better than one of the dedicated-role suits fitting for the same task. What they CAN do is bring more equipment (A LOT more) with minimal penalty to their ability to fit for other areas.
The talk about a repair tool range buff was a possible racial bonus, NOT the overall Logi bonus. And in that capacity, it's a really good idea, but it might need some testing to determine an appropriate value for this bonus and any others that might come up on the other Logi suits. |
Bittersteel the Bastard
WarRavens League of Infamy
599
|
Posted - 2013.09.06 22:58:00 -
[84] - Quote
Garrett Blacknova wrote:Bittersteel the Bastard wrote:Cosgar wrote:Bittersteel the Bastard wrote:Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. Read the last two pages, very good ideas circulating. Is the current idea most people have agreed upon the boost to repair tool range? Because I feel that is bit pointless. What I'd rather see is have TTK go back to Chromosome levels through weapon rebalancing and then giving Assault suits a built in damage mod. That will help with their assaulting role. If you want logis to focus on equipment and not tank I still believe that adding a new fitting requirement would be the easiest way to do that. You'd reduce logis PG/CPU which would give them limited choices in the slots and would not allow them to tank as easily. They would need to pick and choose and nobody would choose the logi suit as the suit to stack HP on anymore due to the limited PG/CPU. However by adding an EQ fitting requirement to suits you could give each suit a certain amount of EQ. Let's say for an example a suit has 300 CPU and 250 PG but only has 50 EQ. The logi suit on the other hand would only have maybe 100 CPU and 75 PG with 125 EQ. (These are just random numbers). Adding another bar is pointless, wasteful and a worse idea than what you seem to think has been going on. It's a slightly LESS bad idea than thinking an on-topic post which got no replies was worth making another thread about, but that doesn't mean it's a good idea. The actual idea people were kicking around is a reduction of PG/CPU on Logi suits, but paired with a fitting bonus for equipment, so everything in your equipment slots will cost less of your now-limited PG/CPU to equip. That way, a Logi has those extra high, low and equipment slots, but doesn't have extra PG and CPU to make a massive tank of any kind (armour, shield, dual, stealth, speed) unless they skimp on their equipment slots to do it. Even then, it won't make them any better than one of the dedicated-role suits fitting for the same task. What they CAN do is bring more equipment (A LOT more) with minimal penalty to their ability to fit for other areas. The talk about a repair tool range buff was a possible racial bonus, NOT the overall Logi bonus. And in that capacity, it's a really good idea, but it might need some testing to determine an appropriate value for this bonus and any others that might come up on the other Logi suits.
This bonus would come at the cost of the +5hp/s bonus logis already get right?
|
Cosgar
ParagonX
4896
|
Posted - 2013.09.06 22:59:00 -
[85] - Quote
Garrett Blacknova wrote:Bittersteel the Bastard wrote:Cosgar wrote:Bittersteel the Bastard wrote:Bittersteel the Bastard wrote:Have not read anything past the OP.
But why not add an equipment state like PG/CPU and call it EQ and give a suit a certain amount of EQ to allow it to fit equipment. Then you reduce the Logi suit's PG/CPU. Read the last two pages, very good ideas circulating. Is the current idea most people have agreed upon the boost to repair tool range? Because I feel that is bit pointless. What I'd rather see is have TTK go back to Chromosome levels through weapon rebalancing and then giving Assault suits a built in damage mod. That will help with their assaulting role. If you want logis to focus on equipment and not tank I still believe that adding a new fitting requirement would be the easiest way to do that. You'd reduce logis PG/CPU which would give them limited choices in the slots and would not allow them to tank as easily. They would need to pick and choose and nobody would choose the logi suit as the suit to stack HP on anymore due to the limited PG/CPU. However by adding an EQ fitting requirement to suits you could give each suit a certain amount of EQ. Let's say for an example a suit has 300 CPU and 250 PG but only has 50 EQ. The logi suit on the other hand would only have maybe 100 CPU and 75 PG with 125 EQ. (These are just random numbers). Adding another bar is pointless, wasteful and a worse idea than what you seem to think has been going on. It's a slightly LESS bad idea than thinking an on-topic post which got no replies was worth making another thread about, but that doesn't mean it's a good idea. The actual idea people were kicking around is a reduction of PG/CPU on Logi suits, but paired with a fitting bonus for equipment, so everything in your equipment slots will cost less of your now-limited PG/CPU to equip. That way, a Logi has those extra high, low and equipment slots, but doesn't have extra PG and CPU to make a massive tank of any kind (armour, shield, dual, stealth, speed) unless they skimp on their equipment slots to do it. Even then, it won't make them any better than one of the dedicated-role suits fitting for the same task. What they CAN do is bring more equipment (A LOT more) with minimal penalty to their ability to fit for other areas. The talk about a repair tool range buff was a possible racial bonus, NOT the overall Logi bonus. And in that capacity, it's a really good idea, but it might need some testing to determine an appropriate value for this bonus and any others that might come up on the other Logi suits. The equipment bonuses would be more fitting if there were a secondary skill tree for equipment, similar to weapons as discussed here. |
Monkey MAC
killer taxi company General Tso's Alliance
268
|
Posted - 2013.09.06 23:07:00 -
[86] - Quote
Cosgar wrote:Garrett Blacknova wrote:Bittersteel the Bastard wrote:Cosgar wrote:[quote=Bittersteel the Bastard] Read the last two pages, very good ideas circulating. Is the current idea most people have agreed upon the boost to repair tool range? Because I feel that is bit pointless. What I'd rather see is have TTK go back to Chromosome levels through weapon rebalancing and then giving Assault suits a built in damage mod. That will help with their assaulting role. If you want logis to focus on equipment and not tank I still believe that adding a new fitting requirement would be the easiest way to do that. You'd reduce logis PG/CPU which would give them limited choices in the slots and would not allow them to tank as easily. They would need to pick and choose and nobody would choose the logi suit as the suit to stack HP on anymore due to the limited PG/CPU. However by adding an EQ fitting requirement to suits you could give each suit a certain amount of EQ. Let's say for an example a suit has 300 CPU and 250 PG but only has 50 EQ. The logi suit on the other hand would only have maybe 100 CPU and 75 PG with 125 EQ. (These are just random numbers). Adding another bar is pointless, wasteful and a worse idea than what you seem to think has been going on. It's a slightly LESS bad idea than thinking an on-topic post which got no replies was worth making another thread about, but that doesn't mean it's a good idea. The actual idea people were kicking around is a reduction of PG/CPU on Logi suits, but paired with a fitting bonus for equipment, so everything in your equipment slots will cost less of your now-limited PG/CPU to equip. That way, a Logi has those extra high, low and equipment slots, but doesn't have extra PG and CPU to make a massive tank of any kind (armour, shield, dual, stealth, speed) unless they skimp on their equipment slots to do it. Even then, it won't make them any better than one of the dedicated-role suits fitting for the same task. What they CAN do is bring more equipment (A LOT more) with minimal penalty to their ability to fit for other areas. The talk about a repair tool range buff was a possible racial bonus, NOT the overall Logi bonus. And in that capacity, it's a really good idea, but it might need some testing to determine an appropriate value for this bonus and any others that might come up on the other Logi suits. The equipment bonuses would be more fitting if there were a secondary skill tree for equipment, similar to weapons as discussed here.
That's a point, I saw a post am while back, you need both more skills in the equipment section, and an actual bonus at the beginning of each tree!! |
Cosgar
ParagonX
4896
|
Posted - 2013.09.06 23:16:00 -
[87] - Quote
Bittersteel the Bastard wrote:This bonus would come at the cost of the +5hp/s bonus logis already get right? And all suits would get some kind of inherent armor regen like the Minmatar medium/assault. |
Monkey MAC
killer taxi company General Tso's Alliance
268
|
Posted - 2013.09.06 23:26:00 -
[88] - Quote
Cosgar wrote:Bittersteel the Bastard wrote:This bonus would come at the cost of the +5hp/s bonus logis already get right? And all suits would get some kind of inherent armor regen like the Minmatar medium/assault.
Would the min get a little extra then? It maybe 2 hp/s for other suits and 4 hp/s for mini?? |
Garrett Blacknova
Codex Troopers
3829
|
Posted - 2013.09.07 00:18:00 -
[89] - Quote
Quick question... Is there really a logical reason why every suit should have passive armour rep built in? As far as I can see, adding that would further homogenise the two damage types, because everything has base regen now.
And stemming from that, if a suit SHOULD have a bonus like that, why would it be a support suit rather than one of the frontline suits. I think an armour repair buff would be a great bonus for one of the Heavy suits, but it doesn't really seem to fit the Logi role quite so well. |
Monkey MAC
killer taxi company General Tso's Alliance
268
|
Posted - 2013.09.07 00:22:00 -
[90] - Quote
Garrett Blacknova wrote:Quick question... Is there really a logical reason why every suit should have passive armour rep built in? As far as I can see, adding that would further homogenise the two damage types, because everything has base regen now.
And stemming from that, if a suit SHOULD have a bonus like that, why would it be a support suit rather than one of the frontline suits. I think an armour repair buff would be a great bonus for one of the Heavy suits, but it doesn't really seem to fit the Logi role quite so well.
Because if you are the only logi catering for a whole squad, whos gonna heal you?? |
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