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Exmaple Core
Ancient Exiles
1085
|
Posted - 2013.09.05 01:16:00 -
[31] - Quote
Thor McStrut wrote:Exmaple Core wrote:Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players is now nonfactored because it only takes an AR to kill you now that they have near perfect accuracy, the delema only amplified with reduced strafe speed. The only way to play now is to stack EHP and outlast the enemy as you both kill each other almost instantly. Then after you win that gunfight, you loose your second because your almost dead.
some ppl say this game is now better because "it is forcing ppl to use tactics and cover" You dont need aimbot to use tactics and cover, i dont understand how those in favor of aimbot can say this is a valid argument. This is an FPS, it should be assumed we are already using tactics and cover, expescially the better players of the game. No, we would not call ourselfs skilled if we did not use our brains and surroundings. The only difference with aimbot is its easier to shoot above or around the cover your hiding behind.
Dust has always been a game that rewards the skilled and intelligent players and those who have the most SP. Why should we set everyone on the same playing feild, setting everyone on par with everyone? Now, you do not need skill to play the game and it is okay if you are not as skilled as a player as the guy your shooting, the aim ''assist" will kill him as quickly as he kills you.
Yes, im saying someone with 4 mill SP and 2 months of playing time should continue to get blown away by someone with 22 mill SP and 10 months of gungame experience. The person with more experience has better aim, uses cover more efficiently, and has better gear than the noob but they come out almost even on gunfights. Is that balanced? It was before, when you, youknow. needed skill to win??? Quick question for ya. How do you know your opponent is noob? With this new MM, shouldn't your opponents be similar skill, supposedly? Is it because they are using inferior gear? Maybe they have Prof 5 and just using cheaper gear? Maybe it's just the improved hit detection that is outclassing you? I notice that I melt very quickly now. I'm sure the aim-assist plays a role, but since I'm not doing the shooting at myself, I can't be sure of my opponents aiming skill. Personally, I think it is a perfect storm. CCP slowed the strafe speed, improved hit detection, and "fixed" the aim-assist. All these things combined make auto weapons extremely efficient. They probably could of done with fixing the hit detection and strafe speed, and left the aim-assist for another patch.
If you want a very direct answer, you can mail them after the game and ask them how much SP they have. Otherwise, you can tell how skilled they are by the gear they have, their tactics (flanking, retreating, strafing, equipment use, using cover, ect) and how they work with others as you play them through out the game. If someone is doing very poor in all of those, and you are making very efficient use of all of these but their still killing you there is a promblem |
Michael Arck
Anubis Prime Syndicate
789
|
Posted - 2013.09.05 01:18:00 -
[32] - Quote
The Emperor is pleased... |
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:18:00 -
[33] - Quote
Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts. |
Ld Collins
The Phalanx Inc
29
|
Posted - 2013.09.05 01:19:00 -
[34] - Quote
Dust LAG-LAG-LAG-LAG 514 wrote:skill = dead
aimbot = win
If you have skill wont aimbot just make things that much easier :-/ ? |
XxWarlordxX97
Ancient Exiles
4484
|
Posted - 2013.09.05 01:21:00 -
[35] - Quote
Do I have to play more dust514 to bring some vets back |
XxWarlordxX97
Ancient Exiles
4484
|
Posted - 2013.09.05 01:22:00 -
[36] - Quote
I just can't give up on this Awesome game |
Exmaple Core
Ancient Exiles
1092
|
Posted - 2013.09.05 01:22:00 -
[37] - Quote
Ld Collins wrote:Dust LAG-LAG-LAG-LAG 514 wrote:skill = dead
aimbot = win If you have skill wont aimbot just make things that much easier :-/ ? yes, but you cant escape or deffend yourself from insaine accuracy. Everyone has it, now you do not need skill to be successful |
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:23:00 -
[38] - Quote
*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough* |
Thor McStrut
Reckoners
157
|
Posted - 2013.09.05 01:23:00 -
[39] - Quote
Exmaple Core wrote:Thor McStrut wrote:Exmaple Core wrote:Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players is now nonfactored because it only takes an AR to kill you now that they have near perfect accuracy, the delema only amplified with reduced strafe speed. The only way to play now is to stack EHP and outlast the enemy as you both kill each other almost instantly. Then after you win that gunfight, you loose your second because your almost dead.
some ppl say this game is now better because "it is forcing ppl to use tactics and cover" You dont need aimbot to use tactics and cover, i dont understand how those in favor of aimbot can say this is a valid argument. This is an FPS, it should be assumed we are already using tactics and cover, expescially the better players of the game. No, we would not call ourselfs skilled if we did not use our brains and surroundings. The only difference with aimbot is its easier to shoot above or around the cover your hiding behind.
Dust has always been a game that rewards the skilled and intelligent players and those who have the most SP. Why should we set everyone on the same playing feild, setting everyone on par with everyone? Now, you do not need skill to play the game and it is okay if you are not as skilled as a player as the guy your shooting, the aim ''assist" will kill him as quickly as he kills you.
Yes, im saying someone with 4 mill SP and 2 months of playing time should continue to get blown away by someone with 22 mill SP and 10 months of gungame experience. The person with more experience has better aim, uses cover more efficiently, and has better gear than the noob but they come out almost even on gunfights. Is that balanced? It was before, when you, youknow. needed skill to win??? Quick question for ya. How do you know your opponent is noob? With this new MM, shouldn't your opponents be similar skill, supposedly? Is it because they are using inferior gear? Maybe they have Prof 5 and just using cheaper gear? Maybe it's just the improved hit detection that is outclassing you? I notice that I melt very quickly now. I'm sure the aim-assist plays a role, but since I'm not doing the shooting at myself, I can't be sure of my opponents aiming skill. Personally, I think it is a perfect storm. CCP slowed the strafe speed, improved hit detection, and "fixed" the aim-assist. All these things combined make auto weapons extremely efficient. They probably could of done with fixing the hit detection and strafe speed, and left the aim-assist for another patch. If you want a very direct answer, you can mail them after the game and ask them how much SP they have. Otherwise, you can tell how skilled they are by the gear they have, their tactics (flanking, retreating, strafing, equipment use, using cover, ect) and how they work with others as you play them through out the game. If someone is doing very poor in all of those, and you are making very efficient use of all of these but their still killing you there is a promblem
Skill Points does not a Vet make. Neither does gear. Though I agree with all your points regarding tactics and teamwork/coordination. |
XxWarlordxX97
Ancient Exiles
4484
|
Posted - 2013.09.05 01:24:00 -
[40] - Quote
Killar-12 wrote:*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough*
I'm coming for you just for that |
|
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:25:00 -
[41] - Quote
XxWarlordxX97 wrote:Killar-12 wrote:*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough* I'm coming for you just for that AA would remain the same on a heavy but scouts wouldn't have AR's that lock on like closed beta swarm launchers. |
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:26:00 -
[42] - Quote
Also, Warlord (or anyone interested) sign up for the T-Dome |
Dengru
SyNergy Gaming EoN.
98
|
Posted - 2013.09.05 01:27:00 -
[43] - Quote
there isn't really that much effective cover in this game when considering explosives and the maps themselves. One new map is just a stupid long bridge. I could run a low ehp assault shoty and survive but full auto spray melts me like nothing. Can't strafe two aim assist full auto ars :( |
Exmaple Core
Ancient Exiles
1092
|
Posted - 2013.09.05 01:28:00 -
[44] - Quote
Surt gods end wrote:Exmaple Core wrote:Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players is now nonfactored because it only takes an AR to kill you now that they have near perfect accuracy, the delema only amplified with reduced strafe speed. The only way to play now is to stack EHP and outlast the enemy as you both kill each other almost instantly. Then after you win that gunfight, you loose your second because your almost dead.
some ppl say this game is now better because "it is forcing ppl to use tactics and cover" You dont need aimbot to use tactics and cover, i dont understand how those in favor of aimbot can say this is a valid argument. This is an FPS, it should be assumed we are already using tactics and cover, expescially the better players of the game. No, we would not call ourselfs skilled if we did not use our brains and surroundings. The only difference with aimbot is its easier to shoot above or around the cover your hiding behind.
Dust has always been a game that rewards the skilled and intelligent players and those who have the most SP. Why should we set everyone on the same playing feild, setting everyone on par with everyone? Now, you do not need skill to play the game and it is okay if you are not as skilled as a player as the guy your shooting, the aim ''assist" will kill him as quickly as he kills you.
Yes, im saying someone with 4 mill SP and 2 months of playing time should continue to get blown away by someone with 22 mill SP and 10 months of gungame experience. The person with more experience has better aim, uses cover more efficiently, and has better gear than the noob but they come out almost even on gunfights. Is that balanced? It was before, when you, youknow. needed skill to win??? Ok EXAMPLE. First underline is almost every FPS game. Second underline had nothing to do with FPS mechanics. larger HP is a MMO thing. Third underline. longer game time and better gear is definite MMO thing. NOT FPS. So is a noob not being able to compete with VETS. Name me a FPS where LV 22 can't blow away a VET 3 times over. Why? cause roll over exp from other FPS games. Skills learned from other FPS games evens the odds. Your reasons have some validity, if dust was a genuine MMO. But it's really a FPS lobby. why does aim assists exists? player retention. Aim assists... wait for it. Assists all players. vet and noob alike. you should be getting more kills. even if your dying a bit more. tbh theres only a handful of FPSs were you have RPG stats to stack your EHP as you drill each other with crazy accuracy. Dust has its RPG stats in everything, numbers are the name of the game in New Eden and gungame used to be the same in Dust. There were noobs that could kill the better players with the roll over experience of other games like you said and that was okay! It was okay because they used tactics and and their own skill to kill them and they did it proper. Now you dont need any skill or thinking. You aim and hit with all your shots |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
932
|
Posted - 2013.09.05 01:29:00 -
[45] - Quote
Exmaple Core wrote:Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players is now nonfactored because it only takes an AR to kill you now that they have near perfect accuracy, the delema only amplified with reduced strafe speed. The only way to play now is to stack EHP and outlast the enemy as you both kill each other almost instantly. Then after you win that gunfight, you loose your second because your almost dead.
some ppl say this game is now better because "it is forcing ppl to use tactics and cover" You dont need aimbot to use tactics and cover, i dont understand how those in favor of aimbot can say this is a valid argument. This is an FPS, it should be assumed we are already using tactics and cover, expescially the better players of the game. No, we would not call ourselfs skilled if we did not use our brains and surroundings. The only difference with aimbot is its easier to shoot above or around the cover your hiding behind.
Dust has always been a game that rewards the skilled and intelligent players and those who have the most SP. Why should we set everyone on the same playing feild, setting everyone on par with everyone? Now, you do not need skill to play the game and it is okay if you are not as skilled as a player as the guy your shooting, the aim ''assist" will kill him as quickly as he kills you.
Yes, im saying someone with 4 mill SP and 2 months of playing time should continue to get blown away by someone with 22 mill SP and 10 months of gungame experience. The person with more experience has better aim, uses cover more efficiently, and has better gear than the noob but they come out almost even on gunfights. Is that balanced? It was before, when you, youknow. needed skill to win???
Dilemma Lose People Especially Ourselves Field You're
Lol.
In other news, Aimbot killed Skill today, achieving a Flawless Victory. Skill was finished with a Babality, more at 11.
rofl |
The Robot Devil
Echo Galactic Industries
900
|
Posted - 2013.09.05 01:29:00 -
[46] - Quote
I agree that an aim assist shouldn't carry bad players. Being a bad player I am here to tell you the aim assist isn't as bad as we are making it out to be. My average hasn't changed, I am still doing around the same damage and losing around the same amount out suits.
Yesterday was rough because I was constantly being put on a side with usually less than half the numbers as the other side. I am not saying aim assist is perfect but it doesn't seem to be the crutch some think it is. I have a 0.75 KDR and I know a lot about being a bad shot because I wrote the book. |
XxWarlordxX97
Ancient Exiles
4485
|
Posted - 2013.09.05 01:29:00 -
[47] - Quote
Killar-12 wrote:XxWarlordxX97 wrote:Killar-12 wrote:*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough* I'm coming for you just for that AA would remain the same on a heavy but scouts wouldn't have AR's that lock on like closed beta swarm launchers.
Hating on heavies |
XxWarlordxX97
Ancient Exiles
4485
|
Posted - 2013.09.05 01:30:00 -
[48] - Quote
Killar-12 wrote:Also, Warlord (or anyone interested) sign up for the T-Dome The channel? |
Cpl Foster USMC
ENDTIME INDUSTRIES
157
|
Posted - 2013.09.05 01:31:00 -
[49] - Quote
I may not be a vet...I may not even have skill...
but something is different...
and who the hell asked for a diff camera angle on the dropships...?
|
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:32:00 -
[50] - Quote
XxWarlordxX97 wrote:Killar-12 wrote:Also, Warlord (or anyone interested) sign up for the T-Dome The channel? TDome 514 Sign up thread |
|
Ld Collins
The Phalanx Inc
29
|
Posted - 2013.09.05 01:33:00 -
[51] - Quote
Exmaple Core wrote:Ld Collins wrote:Dust LAG-LAG-LAG-LAG 514 wrote:skill = dead
aimbot = win If you have skill wont aimbot just make things that much easier :-/ ? yes, but you cant escape or deffend yourself from insaine accuracy. Everyone has it, now you do not need skill to be successful sure you can you're either better than the other person or you're not I've stated this before all these proto guys pub stomping low level players you all sucked and the only thing seperating you from them was sp now that those scrubs youve been stomping have aim assists your extra armor ammo and damage are crap. You were crappy players with an unfair advantage now that skill is down to aim and reaction time all these vet players are crying about it. |
Killar-12
The Corporate Raiders
827
|
Posted - 2013.09.05 01:33:00 -
[52] - Quote
XxWarlordxX97 wrote:Killar-12 wrote:XxWarlordxX97 wrote:Killar-12 wrote:*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough* I'm coming for you just for that AA would remain the same on a heavy but scouts wouldn't have AR's that lock on like closed beta swarm launchers. Hating on heavies Sorry, but Scouts need help too, HMGs need a sharpshooter skill and 15 extra feet of range |
XxWarlordxX97
Ancient Exiles
4485
|
Posted - 2013.09.05 01:33:00 -
[53] - Quote
Killar-12 wrote:XxWarlordxX97 wrote:Killar-12 wrote:Also, Warlord (or anyone interested) sign up for the T-Dome The channel? TDome 514 Sign up thread
Signed up now |
demonkiller 12
G.U.T.Z Covert Intervention
169
|
Posted - 2013.09.05 01:34:00 -
[54] - Quote
Michael Arck wrote:TheAmazing FlyingPig wrote:Sooo... just how many of these threads are you going to make? This. How does one who claim to be skillful cannot beat the ones who uses aim assist? That just mean that your reckless, "I am god with the aiming" playstyle must be adjusted. What will you do? Will you cry and moan? Or will you adapt and overcome? He never said he couldnt beat the person with aim assist - he said he couldnt fight the next guy immediately after because the scrub before him lander 100% of his bullets and left him at 50 armor |
XxWarlordxX97
Ancient Exiles
4485
|
Posted - 2013.09.05 01:35:00 -
[55] - Quote
Killar-12 wrote:XxWarlordxX97 wrote:Killar-12 wrote:XxWarlordxX97 wrote:Killar-12 wrote:*Cough*Why not make scan profile dictate the power of aim assist?
so heavies will be hard to miss, but AA will perform poorly on scouts.*Cough* I'm coming for you just for that AA would remain the same on a heavy but scouts wouldn't have AR's that lock on like closed beta swarm launchers. Hating on heavies Sorry, but Scouts need help too, HMGs need a sharpshooter skill and 15 extra feet of range
I do agree that scout need some help, but hating on heavies or my suit |
Ld Collins
The Phalanx Inc
29
|
Posted - 2013.09.05 01:37:00 -
[56] - Quote
demonkiller 12 wrote:Michael Arck wrote:TheAmazing FlyingPig wrote:Sooo... just how many of these threads are you going to make? This. How does one who claim to be skillful cannot beat the ones who uses aim assist? That just mean that your reckless, "I am god with the aiming" playstyle must be adjusted. What will you do? Will you cry and moan? Or will you adapt and overcome? He never said he couldnt beat the person with aim assist - he said he couldnt fight the next guy immediately after because the scrub before him lander 100% of his bullets and left him at 50 armor obviously the person who attacked him first wasnt a scrub if he got him down to 50 armor just sayin |
crazy space 1
Unkn0wn Killers
1666
|
Posted - 2013.09.05 01:39:00 -
[57] - Quote
Exmaple Core wrote:crazy space 1 wrote:I am a vet of almost 2 years with 12 million sp, don't speak for me
the higher the RoF the more the sticky glue aiming helps, so the sticky should be lowered from 50% to 30% on lasers and HMG/ARs, while staying the same for pistols and other small weapons.
It's not game breaking... then speak for yourself I did... |
Exmaple Core
Ancient Exiles
1100
|
Posted - 2013.09.05 01:40:00 -
[58] - Quote
Ld Collins wrote:Exmaple Core wrote:Ld Collins wrote:Dust LAG-LAG-LAG-LAG 514 wrote:skill = dead
aimbot = win If you have skill wont aimbot just make things that much easier :-/ ? yes, but you cant escape or deffend yourself from insaine accuracy. Everyone has it, now you do not need skill to be successful sure you can you're either better than the other person or you're not I've stated this before all these proto guys pub stomping low level players you all sucked and the only thing seperating you from them was sp now that those scrubs youve been stomping have aim assists your extra armor ammo and damage are crap. You were crappy players with an unfair advantage now that skill is down to aim and reaction time all these vet players are crying about it.
okay then their not good, your ethire better than the other person or your not, like you said. Now like im saying, it doesent matter if your better or worse, your strafe speed is reduced to the point the aimbot has no difficulty gunning you down, as long as you have bullets in your clip your getting kills, and are prolly getting killed too because their shooting back. Theres no skill in dust now because were all using aimbots and the ppl with skill are being punished for it |
demonkiller 12
G.U.T.Z Covert Intervention
169
|
Posted - 2013.09.05 01:42:00 -
[59] - Quote
Mobius Wyvern wrote:Exmaple Core wrote:Mobius Wyvern wrote:Exmaple Core wrote:Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players is now nonfactored because it only takes an AR to kill you now that they have near perfect accuracy, the delema only amplified with reduced strafe speed. The only way to play now is to stack EHP and outlast the enemy as you both kill each other almost instantly. Then after you win that gunfight, you loose your second because your almost dead.
some ppl say this game is now better because "it is forcing ppl to use tactics and cover" You dont need aimbot to use tactics and cover, i dont understand how those in favor of aimbot can say this is a valid argument. This is an FPS, it should be assumed we are already using tactics and cover, expescially the better players of the game. No, we would not call ourselfs skilled if we did not use our brains and surroundings. The only difference with aimbot is its easier to shoot above or around the cover your hiding behind.
Dust has always been a game that rewards the skilled and intelligent players and those who have the most SP. Why should we set everyone on the same playing feild, setting everyone on par with everyone? Now, you do not need skill to play the game and it is okay if you are not as skilled as a player as the guy your shooting, the aim ''assist" will kill him as quickly as he kills you.
Yes, im saying someone with 4 mill SP and 2 months of playing time should continue to get blown away by someone with 22 mill SP and 10 months of gungame experience. The person with more experience has better aim, uses cover more efficiently, and has better gear than the noob but they come out almost even on gunfights. Is that balanced? It was before, when you, youknow. needed skill to win??? Oh my god, people raging the **** out and threatening to quit forever the day after a patch has NEVER HAPPENED IN ANY OTHER GAME IN THE HISTORY OF MANKIND. I mean, seriously, do you think this is what they want, or something? That something they've said they were going to keep an eye on after it released, and have already made posts in their "Known Issues" thread about looking into is now just going to be left like this to spite all of us? It's only one goddam day after the patch, people. They've already talked about having hotfixes in for standing issues before the end of this week, and aim assist will be one of those. Stop acting like 5-year olds. acting like 5 year olds? your the one freaking out, im giving constructive feedback of the competitive players of dust A. I'd hardly classify my statement as "freaking out". B. All you have to do is look at the title of the thread to see you're not even trying to be constructive. You're just blowing it our of proportion like everyone else. its not blown out of proportion - look how much the hourly active players have declined since 1.4 release i can clearly see it is 20% and growing |
Dengru
SyNergy Gaming EoN.
100
|
Posted - 2013.09.05 01:44:00 -
[60] - Quote
Ld Collins wrote:demonkiller 12 wrote:Michael Arck wrote:TheAmazing FlyingPig wrote:Sooo... just how many of these threads are you going to make? This. How does one who claim to be skillful cannot beat the ones who uses aim assist? That just mean that your reckless, "I am god with the aiming" playstyle must be adjusted. What will you do? Will you cry and moan? Or will you adapt and overcome? He never said he couldnt beat the person with aim assist - he said he couldnt fight the next guy immediately after because the scrub before him lander 100% of his bullets and left him at 50 armor obviously the person who attacked him first wasnt a scrub if he got him down to 50 armor just sayin
you can tell from their jerky movements and full auto auto spray from the moment they see you that they aren't composed.. last week this kinda person would go through their entire ar clip, throw all their grenades while leaping and if still alive would switch to sidearm and spray that too. Now these people drop all your shields like nothing! There's no skill in that and it leaves you vulnerable to nearby aim assist spray
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