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Exmaple Core
Ancient Exiles
1065
|
Posted - 2013.09.04 05:47:00 -
[1] - Quote
Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP
http://www.youtube.com/watch?v=NYGlWjIKoY4 |
Leovarian L Lavitz
Better Academy.
637
|
Posted - 2013.09.04 05:53:00 -
[2] - Quote
I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. |
Bethhy
Ancient Exiles
53
|
Posted - 2013.09.04 06:00:00 -
[3] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
Not really.... You see a red thing anywhere its that video to a tee. RED THING?!?!?! LDS BOOM BOOM headshot headshot...... *ekekekekeke im the best evar!*
If the whole concept of building suits and tanks is purely a number to who's aim assist can get to the bottom of quickest.... Well the uniqueness of dust's gun game is gone, and the very identity of the gun game we have enjoyed from chromosome and hoped to return is officially dead.
And in that process CCP telling us all along on how it would return to how it was. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
175
|
Posted - 2013.09.04 06:03:00 -
[4] - Quote
I feel like quoting myself here
Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject
|
Exmaple Core
Ancient Exiles
1067
|
Posted - 2013.09.04 06:03:00 -
[5] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today |
Exmaple Core
Ancient Exiles
1067
|
Posted - 2013.09.04 06:05:00 -
[6] - Quote
Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject
what good is cover if aimbot just shoots over it? you can use cover before as well, now its just easy to die and get killed no matter how skilled you are |
Leovarian L Lavitz
Better Academy.
641
|
Posted - 2013.09.04 06:12:00 -
[7] - Quote
Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun? |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3043
|
Posted - 2013.09.04 06:13:00 -
[8] - Quote
Exmaple Core wrote:
what good is cover if aimbot just shoots over it?
I'll agree with you on some points, but I have yet to see bullets arc over cover. |
pyramidhead 420
89th Infantry Division
12
|
Posted - 2013.09.04 06:14:00 -
[9] - Quote
your aimbot shoots over top and down the back of cover? wow , what sensitivity are you using to get that effect?
nothing to see here, babies crying over spilled milk |
Exmaple Core
Ancient Exiles
1068
|
Posted - 2013.09.04 06:15:00 -
[10] - Quote
Leovarian L Lavitz wrote:Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun? it was fun when being better than the enemy actually made you win. Now everyones even, thats not fun. Its also not fun dieing alllll the time cuz everyone has perfect accuracy now |
|
Lurchasaurus
SVER True Blood Public Disorder.
1502
|
Posted - 2013.09.04 06:17:00 -
[11] - Quote
exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
388
|
Posted - 2013.09.04 06:17:00 -
[12] - Quote
I've had a few good gunfights, ducking behind cover to rep, ducking out to keep their shields from regen'ing.
its not so bad on the old maps, knowing where i can run to and how to get there safely.
also had some horrid fights... mostly against duvolle proto AR, man they hurt so much now that Hit Detection has been upgraded : /
And that is really what i think has changed big time.... sure the aimbot helps for DS3, but finer micro movement on a mouse helps KB/M.. but over and above, seems like everything is hitting much more often, even if the damage takes half a second to actually register sometimes. |
Bethhy
Ancient Exiles
53
|
Posted - 2013.09.04 06:17:00 -
[13] - Quote
Leovarian L Lavitz wrote:Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun?
People spend most of their time in school or at work, what little time they have to invest into something they take as valueble. Some wish to take that time investment seriously and get better at what they invest their time into. Because they wish to get better does not make it "un fun" ? |
Exmaple Core
Ancient Exiles
1068
|
Posted - 2013.09.04 06:18:00 -
[14] - Quote
Lurchasaurus wrote:exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now
lolol enjoy, you can get a simular vid by recording a pub match of dust |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
175
|
Posted - 2013.09.04 06:19:00 -
[15] - Quote
Exmaple Core wrote:Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject what good is cover if aimbot just shoots over it? you can use cover before as well, now its just easy to die and get killed no matter how skilled you are
The only thing lost is the strafing ADD mentality as an effective strategy that we had which abuses lag, if that is acceptable why not include endless bunny hoping as well as that is also part of competitive play by the standards outlined which is also prevalent in many first person shooters.
Cover around corners works wonders, mid combat is also more distant due to fear of closing in the distance, and cqc is now more dynamic than ever with the loss of visuals. Positioning has gotten a lot stronger due to the loss of exposed players no longer being able to left/right/left/right dodge everything |
Lurchasaurus
SVER True Blood Public Disorder.
1502
|
Posted - 2013.09.04 06:21:00 -
[16] - Quote
Exmaple Core wrote:Lurchasaurus wrote:exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now lolol enjoy, you can get a simular vid by recording a pub match of dust
lol nice jab |
RA Drahcir
Psygod9
149
|
Posted - 2013.09.04 06:21:00 -
[17] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 06:27:00 -
[18] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4
now u suck more than u already are |
Rei Shepard
Spectre II
486
|
Posted - 2013.09.04 06:28:00 -
[19] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4
I dunno, with my own aimbot set to off, i had fun in my 47/3 i ran yesterday and i dont even use the AR, just a Scrambler o7 |
Lurchasaurus
SVER True Blood Public Disorder.
1503
|
Posted - 2013.09.04 06:29:00 -
[20] - Quote
RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations.
you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles.
noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. |
|
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:31:00 -
[21] - Quote
Faquira Bleuetta wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 now u suck more than u already are yep now i suck. Now im down to your level cuz no one can strafe and everyone has aimbot |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 06:32:00 -
[22] - Quote
Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices.
ww3 is soon and u whine about aim assist |
Cosgar
ParagonX
4700
|
Posted - 2013.09.04 06:33:00 -
[23] - Quote
I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. |
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:33:00 -
[24] - Quote
Faquira Bleuetta wrote:Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. ww3 is soon and u whine about aim assist will they have aimbots in ww3? itd be a short war |
Lurchasaurus
SVER True Blood Public Disorder.
1503
|
Posted - 2013.09.04 06:36:00 -
[25] - Quote
Faquira Bleuetta wrote:Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. ww3 is soon and u whine about aim assist
because i was talking about aim assists in my post?
|
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:38:00 -
[26] - Quote
Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
675
|
Posted - 2013.09.04 06:39:00 -
[27] - Quote
I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
|
dustwaffle
Ill Omens
430
|
Posted - 2013.09.04 06:41:00 -
[28] - Quote
Leovarian L Lavitz wrote:No longer is shutting off your brain and hopping around in a circle acceptable, Now, you just have to aim in the general direction, shut off your brain and pull the trigger instead
Not hopping on any bandwagon, aim assist or not, who cares. If it promotes more tactical gameplay, all the better. If the aim assist as it is now works like an aimbot, CCP will tone it down a bit (hopefully)
Either way, no biggie. While its in, I'll drop my KBM and exploit the hell into this. When they remove it or nerf it, I'll just come on here a troll while using superior control systems :) |
KalOfTheRathi
Black Phoenix Mercenaries
633
|
Posted - 2013.09.04 06:42:00 -
[29] - Quote
Exmaple Core and I have had several occasions were we didn't agree. Not now. The game is simply not fun and way too expensive. Good weapons and suits are worthless.
With these changes there is no reason to run anything but a free suit. Anything else is a waste of ISK.
My heavies get chewed through in about half the time.
Buff the heavies with armor? Sure, but we will let the scrubs kill you twice as fast. |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
319
|
Posted - 2013.09.04 06:43:00 -
[30] - Quote
Tallen Ellecon wrote:I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
Agreed. I've had no problem in games since the patch. The "aim bot scrubs" aren't even getting close to killing me. I think if anyone is dieing more with the aim assists in place, then they might need to reevaluate how they play the game, because they're doing it wrong. |
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Lurchasaurus
SVER True Blood Public Disorder.
1505
|
Posted - 2013.09.04 06:44:00 -
[31] - Quote
Lurchasaurus wrote:Aim assists are fundamental to console games because of the inherent flaws in using a joystick in a game that requires precision. its not a precision input. Especially when m+kb is in the mix.
HOWEVER, adding an aimbot isnt the answer. There is a word for it, its called cheating.
|
ZDub 303
TeamPlayers EoN.
1991
|
Posted - 2013.09.04 06:44:00 -
[32] - Quote
Tallen Ellecon wrote:I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
If aim assist is too strong, then its more about who sees who first. There's no skill, its just about who shoots first. This is the reason we all left cod in the first place. |
Cosgar
ParagonX
4700
|
Posted - 2013.09.04 06:45:00 -
[33] - Quote
Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots Is there a specific weapon we're discussing here or is this purely about the new aiming and strafing? |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 06:50:00 -
[34] - Quote
Exmaple Core wrote:Faquira Bleuetta wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 now u suck more than u already are yep now i suck. Now im down to your level cuz no one can strafe and everyone has aimbot
yes yes now i can biomass ur ass and achieve a sustainable erection |
Gigatron Prime
The.Primes
323
|
Posted - 2013.09.04 06:50:00 -
[35] - Quote
I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team. |
Exmaple Core
Ancient Exiles
1070
|
Posted - 2013.09.04 06:51:00 -
[36] - Quote
Cosgar wrote:Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots Is there a specific weapon we're discussing here or is this purely about the new aiming and strafing?
aim and strafe with anything. Strafing is ruined and aimbot is murdering shiet |
Exmaple Core
Ancient Exiles
1070
|
Posted - 2013.09.04 06:53:00 -
[37] - Quote
Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team.
you can rely on cover without aimbot!! you just hide behind it. Not hard |
Exmaple Core
Ancient Exiles
1070
|
Posted - 2013.09.04 06:55:00 -
[38] - Quote
KalOfTheRathi wrote:Exmaple Core and I have had several occasions were we didn't agree. Not now. The game is simply not fun and way too expensive. Good weapons and suits are worthless.
With these changes there is no reason to run anything but a free suit. Anything else is a waste of ISK.
My heavies get chewed through in about half the time.
Buff the heavies with armor? Sure, but we will let the scrubs kill you twice as fast.
yep yep, right on the money |
Cosgar
ParagonX
4701
|
Posted - 2013.09.04 06:55:00 -
[39] - Quote
Exmaple Core wrote:Cosgar wrote:Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots Is there a specific weapon we're discussing here or is this purely about the new aiming and strafing? aim and strafe with anything. Strafing is ruined and aimbot is murdering shiet Might have to give it a few days and submit some feedback. CCP has a track record of either implementing something and making it overly effective or to the point that it under performs. Personally, I found the aim-assist to be a bit too sensitive so I turned it off after a while and noticed that hit detection is better. At least we know that it's actually working so now they just need to tweak it so it's not working too well. |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 07:00:00 -
[40] - Quote
Exmaple Core wrote:Cosgar wrote:Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots Is there a specific weapon we're discussing here or is this purely about the new aiming and strafing? aim and strafe with anything. Strafing is ruined and aimbot is murdering shiet
aww no news here u cannot use anything else but a tank. |
|
Zatara Rought
TeamPlayers EoN.
1131
|
Posted - 2013.09.04 07:07:00 -
[41] - Quote
Exmaple Core wrote:Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team. you can rely on cover without aimbot!! you just hide behind it. Not hard
I agree with the jist of the thread, actually just saw maple in a game actually, but justo n this particular comment I wish to play a healthy game of devils advocate.
It was damn effective to just outstrafe, more than using cover IMO, especially for scouts. Cover in CQC is pretty worthless in pc, count how many times you see a guy crouch behind cover in PC in the city, only cover is around the corner.
If they keep the scan radius this way they need to make much stronger modules to compensate. Either that or people will opt to sacrifice nade spam for scanners on assault suits...which would be nice.
I'm really interested in a discussion not a flame. |
Lurchasaurus
SVER True Blood Public Disorder.
1509
|
Posted - 2013.09.04 07:08:00 -
[42] - Quote
Faquira Bleuetta wrote:Exmaple Core wrote:Cosgar wrote:Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots Is there a specific weapon we're discussing here or is this purely about the new aiming and strafing? aim and strafe with anything. Strafing is ruined and aimbot is murdering shiet aww no news here u cannot use anything else but a tank.
all he needs is an AR and a controller and he is a god. |
Atom Heart Mother
We Who Walk Alone
44
|
Posted - 2013.09.04 07:09:00 -
[43] - Quote
What do I see here is: Vets are right about aim assist, evry1 kills evry1 and this is disappointing. Evrybody else who are enthusiastic about the new aim assist are all the people who weren't good at shooting before 1.4 and now they find gold in their hands. So we gotta be aware of these people feedback to CCP, as I believe they are too many compared to whom is now complaining, and we run the risk to have no change at all to the aim system for permanently. So bad
Right now I have to admit this game is like COD, there's no more skilled difference between players. Such a shame. |
Lurchasaurus
SVER True Blood Public Disorder.
1509
|
Posted - 2013.09.04 07:09:00 -
[44] - Quote
Zatara Rought wrote:Exmaple Core wrote:Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team. you can rely on cover without aimbot!! you just hide behind it. Not hard I agree with the jist of the thread, actually just saw maple in a game actually, but justo n this particular comment I wish to play a healthy game of devils advocate. It was damn effective to just outstrafe, more than using cover IMO, especially for scouts. Cover in CQC is pretty worthless in pc, count how many times you see a guy crouch behind cover in PC in the city, only cover is around the corner. If they keep the scan radius this way they need to make much stronger modules to compensate. Either that or people will opt to sacrifice nade spam for scanners on assault suits...which would be nice. I'm really interested in a discussion not a flame.
no, they will just whine about passive scanning. if the assault suit cant do it all then its broken. |
Lurchasaurus
SVER True Blood Public Disorder.
1509
|
Posted - 2013.09.04 07:11:00 -
[45] - Quote
Atom Heart Mother wrote:What do I see here is: Vets are right about aim assist, evry1 kills evry1 and this is disappointing. Evrybody else who are enthusiastic about the new aim assist are all the people who weren't good at shooting before 1.4 and now they find gold in their hands. So we gotta be aware of these people feedback to CCP, as I believe they are too many compared to whom is now complaining, and we run the risk to have no change at all to the aim system for permanently. So bad Right now I have to admit this game is like COD, there's no more skilled difference between players. Such a shame.
This is what has so many people upset. CCP has done a lot of buggy things, but never has it brought the game so close to COD.....I for one am getting scared. Dust is getting farther away from the things that brought me here.
|
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:11:00 -
[46] - Quote
Tallen Ellecon wrote:I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
They're just butt hurt that the noobs with gun game can now kill their proto suits now that they can't straff and jump all over the place. Don't say its not possible to take cover because I've done it and seen it be done. Every match I played I got over 20 kills with less than five deaths. Like Kirk said its about being cautious moving from cover to cover while using equipment like Active scanners. I have nothing but respect for the guy who can kill me in my proto suit while wearing militia. |
XxVEXESxX
Molon Labe. RISE of LEGION
3
|
Posted - 2013.09.04 07:11:00 -
[47] - Quote
Has no one even tried "both" the kbm and ds3 since the changes? It is clearly unbalanced. (Like it has been) There is no competitive aspect to the game until the input issues are resolved. "Cover" shouldn't even be mentioned. It should be a given that cover is already being used. This is a shooter, not a fighting game with a block button. |
Kekklian Noobatronic
Goonfeet Top Men.
354
|
Posted - 2013.09.04 07:12:00 -
[48] - Quote
If you're making comparisons between CoD and Dust, you clearly don't understand how Dust is supposed to be played.
Cover, large maps for flanking, multiple methods to get into and out of engagement range, regenerating shields, regenerating armor, large buffer. These are your tools.
If you're still running in hoping around like an idiot, you will die. You sound like a KB/M user who lost a bunch of suits to DS3 players who are actually competitive again.
Grow up, or quit. Preferably, the second one. |
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 07:15:00 -
[49] - Quote
Tallen Ellecon wrote:I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
I will never get your logic, Toggled aim bot in any game where you goal is to acquire better aiming skills.... is like an assbackwards concept... are you a real person? or are you a bot?!?!?! |
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 07:19:00 -
[50] - Quote
Kekklian Noobatronic wrote:If you're making comparisons between CoD and Dust, you clearly don't understand how Dust is supposed to be played.
Cover, large maps for flanking, multiple methods to get into and out of engagement range, regenerating shields, regenerating armor, large buffer. These are your tools.
If you're still running in hoping around like an idiot, you will die. You sound like a KB/M user who lost a bunch of suits to DS3 players who are actually competitive again.
Grow up, or quit. Preferably, the second one.
You funny because a ds3 user that was good was competitive ... sounds like aimbot has made you think your good at aiming... you need to take your head out of your ass... |
|
Jammeh McJam
Robbing The Hood
21
|
Posted - 2013.09.04 07:20:00 -
[51] - Quote
Kekklian Noobatronic wrote:If you're making comparisons between CoD and Dust, you clearly don't understand how Dust is supposed to be played.
Cover, large maps for flanking, multiple methods to get into and out of engagement range, regenerating shields, regenerating armor, large buffer. These are your tools.
If you're still running in hoping around like an idiot, you will die. You sound like a KB/M user who lost a bunch of suits to DS3 players who are actually competitive again.
Grow up, or quit. Preferably, the second one.
well when the vets of this game find that being snuck up on and losing proto to militia in seconds is just taking the p*ss.
aimbot really is just a way for the newer players to catch up with the vets, but its destroying everything the vets stand for in advanced gungame.
even before 1.4 people used battle tactics to win, but none of the smaller corps understood that. Get rid of aimbot or reduce it ALOT.
ps: battle tactics aren't 'gun game' |
Lurchasaurus
SVER True Blood Public Disorder.
1510
|
Posted - 2013.09.04 07:21:00 -
[52] - Quote
Lurchasaurus wrote:Aim assists are fundamental to console games because of the inherent flaws in using a joystick in a game that requires precision. its not a precision input. Especially when m+kb is in the mix.
HOWEVER, adding an aimbot isnt the answer. There is a word for it, its called cheating.
Im a vet. I have skill. I have gear. Doesn't matter tho if the enemy has an aimbot. |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:23:00 -
[53] - Quote
I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
59
|
Posted - 2013.09.04 07:26:00 -
[54] - Quote
XxVEXESxX wrote:Has no one even tried "both" the kbm and ds3 since the changes? It is clearly unbalanced. (Like it has been) There is no competitive aspect to the game until the input issues are resolved. "Cover" shouldn't even be mentioned. It should be a given that cover is already being used. This is a shooter, not a fighting game with a block button. Cover should be mentioned. CCP put pathways of rubble and crates through every map to aid with running from cover to cover. How many people realize these paths even exist? Not many, as they seem to improve your score when used correctly.
The concept of "Optimal Cover Routes" probably won't stabilize for a few weeks. Until then, people who liked to rush across open fields will be plastered for not thinking about the environment. |
Rei Shepard
Spectre II
487
|
Posted - 2013.09.04 07:30:00 -
[55] - Quote
Exmaple Core wrote:Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots
I never actually considered Dancing a tactic used on a battlefield, but it does seem you do? I have hardly come accross anyone who can aim, the Aim assist doesnt work when ADS'ing and spraying from the hip is 99% bullets miss their target.
How i look at it at how it was before:
To get a "Better" Team you needed:
- 2 to 4 Tanks, benefitting from Squadvision. -Preferbly 2 teams of 6 SquadVisioned Zerg-O-Maniac Leap Frog Teams, that think 6 vs 1 = Skill. - World Level Dancing License, while the other 5 Dispatch the target that is trying to track Speed Dancer on Coke. - 2 - 4 LLavs racing around, insta gibbing everyone even if they performed a near miss on target. - Have Moar Explosive Weapons then the other team. - On a tactical sound position, Lob Grenades as if your lives depended on it and don't stop lobbing., just DON'T!! - Have everyone use the FOTM fit of the month.
And theres your example of a Pro team using tactics like a boss.
|
Lurchasaurus
SVER True Blood Public Disorder.
1510
|
Posted - 2013.09.04 07:30:00 -
[56] - Quote
Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team.
sounds like your having more fun because the game is making you feel better than you were about 24 hours ago |
Lurchasaurus
SVER True Blood Public Disorder.
1510
|
Posted - 2013.09.04 07:33:00 -
[57] - Quote
IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets"
and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player?
If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular? |
Yan Darn
DUST University Ivy League
51
|
Posted - 2013.09.04 07:38:00 -
[58] - Quote
Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject
Not played that many games yet...but as as another scout, I second this. I can't seem to doge a hail of fire by dancing between tiny bits of cover anymore, cover is now a place I run to to regen and reformulate a plan. I only had to do that when caught out and badly hurt, previously an assault when Inwas at full health was fair game - now sneaking and flanking is fair game, assaults can't just jitter about themselves when I get the drop on them.
I'd hazard a guess that it's not the aim assist in itself, it's just compounding the effects of better hit detection (not with shotguns unfortunately...) and lower strafe speed, which was always gonna increase people's mortality rate - even, or especially protos with greater tank and regen who are used to combining that with wonky hit detection/aiming issues (intetionally or not). |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:39:00 -
[59] - Quote
Lurchasaurus wrote:IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player? If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular?
Vets in any field including real life don't complain about changes they adapt to it and find ways to stay on top. That's the opposite of everyone else is doing. Like I said don't getting angry now that you can't jump and straff while fighting 2-3 guys in your proto suit and survivor. Give some respect to the guy in the militia suit who 1 v 1 you and won while you had more hp and more dmg. Maybe he did have better gun and now all his head shots are registering. |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:40:00 -
[60] - Quote
Yan Darn wrote:Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject Not played that many games yet...but as as another scout, I second this. I can't seem to doge a hail of fire by dancing between tiny bits of cover anymore, cover is now a place I run to to regen and reformulate a plan. I only had to do that when caught out and badly hurt, previously an assault when I was at full health was fair game - now sneaking and flanking is fair game, assaults can't just jitter about themselves when I get the drop on them. I'd hazard a guess that it's not the aim assist in itself, it's just compounding the effects of better hit detection (not with shotguns unfortunately...) and lower strafe speed, which was always gonna increase people's mortality rate - even, or especially protos with greater tank and regen who are used to combining that with wonky hit detection/aiming issues (intetionally or not).
This |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1568
|
Posted - 2013.09.04 07:41:00 -
[61] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 Wow you are bitching really hard over something so small. |
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:42:00 -
[62] - Quote
IRON PATRIOT 1 wrote:Lurchasaurus wrote:IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player? If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular? Vets in any field including real life don't complain about changes they adapt to it and find ways to stay on top. That's the opposite of everyone else is doing. Like I said don't getting angry now that you can't jump and straff while fighting 2-3 guys in your proto suit and survivor. Give some respect to the guy in the militia suit who 1 v 1 you and won while you had more hp and more dmg. Maybe he did have better gun and now all his head shots are registering.
maybe.....just maybe......
but probably not. |
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 07:45:00 -
[63] - Quote
IRON PATRIOT 1 wrote:Lurchasaurus wrote:IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player? If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular? Vets in any field including real life don't complain about changes they adapt to it and find ways to stay on top. That's the opposite of everyone else is doing. Like I said don't getting angry now that you can't jump and straff while fighting 2-3 guys in your proto suit and survivor. Give some respect to the guy in the militia suit who 1 v 1 you and won while you had more hp and more dmg. Maybe he did have better gun and now all his head shots are registering.
We are arguing the point that they aren't his headshots... its a computer's headshots and him looking in the general direction. Everyone was missing before not because the lack of aim assist this is common knowledge... You can't say aimbot is hit detection... it doesn't even make sense in an argument... |
DJINN Marauder
Ancient Exiles
1030
|
Posted - 2013.09.04 07:46:00 -
[64] - Quote
Bring true gungame back!
|
Acturus Galaxy
The Phalanx Inc
136
|
Posted - 2013.09.04 07:46:00 -
[65] - Quote
Lurchasaurus wrote:Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team. sounds like your having more fun because the game is making you feel better than you were about 24 hours ago
Or maybe it is all the updated added in 1.4 that makes it more enjoyable? I am using both mouse and ds3, and the aimbot is hardly noticing, I still aim better with the mouse even if I consider myself above average using DS3 solely before 1.4.
It is tiring listening to all the whining from the vets. Give it a week or two of testing, there has been more updates than just aim assist, like slower strafing and changes to hit detection. Coupled with a wonky matchmaking I say you are far too quick to dismiss the updates. I like the aim assist as using the DS3 is now getting close to the mouse.
Is it really that bad that the vet mouse users can no longer own most ds3 players? |
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:48:00 -
[66] - Quote
lol, god forbid a mouse user also uses a controller |
XxVEXESxX
Molon Labe. RISE of LEGION
3
|
Posted - 2013.09.04 07:49:00 -
[67] - Quote
Dovallis Martan JenusKoll wrote:XxVEXESxX wrote:Has no one even tried "both" the kbm and ds3 since the changes? It is clearly unbalanced. (Like it has been) There is no competitive aspect to the game until the input issues are resolved. "Cover" shouldn't even be mentioned. It should be a given that cover is already being used. This is a shooter, not a fighting game with a block button. Cover should be mentioned. CCP put pathways of rubble and crates through every map to aid with running from cover to cover. How many people realize these paths even exist? Not many, as they seem to improve your score when used correctly. The concept of "Optimal Cover Routes" probably won't stabilize for a few weeks. Until then, people who liked to rush across open fields will be plastered for not thinking about the environment.
Your reply has nothing to do with the underlying issues of input inequality. "Cover" is a tactic not a programing error. The battlefield is not unequal due to "cover" but instead due to inaccurate inputs and over compensation. Anyone can test it if they don't believe it. |
Malcom Xo
Condotta Rouvenor Gallente Federation
7
|
Posted - 2013.09.04 07:51:00 -
[68] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4
It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG.
/Thread
|
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 07:51:00 -
[69] - Quote
Acturus Galaxy wrote:Lurchasaurus wrote:Gigatron Prime wrote:I think the game is far more enjoyable. Already the game has changed and become fun because we now rely more on the environment and our team. sounds like your having more fun because the game is making you feel better than you were about 24 hours ago Or maybe it is all the updated added in 1.4 that makes it more enjoyable? I am using both mouse and ds3, and the aimbot is hardly noticing,
ahahahahaha. Then you go on to tell us how you know things right? fml this game is doomed. |
Jack McReady
DUST University Ivy League
409
|
Posted - 2013.09.04 07:52:00 -
[70] - Quote
funny, the aim assist isnt even as good as people claim it to be. the aim assist actually lags behind the target and deactivates itself as soon as you "touch" any of your controller sticks. |
|
Chibi Andy
Forsaken Immortals Top Men.
449
|
Posted - 2013.09.04 07:53:00 -
[71] - Quote
aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job |
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:53:00 -
[72] - Quote
Malcom Xo wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG. /Thread
he got you there exmaple.....i certainly dont look at ariana exploiting a glitch like that kindly.....its one thing to use tac ARs or something like that when they are OP.....it is another to glitch, especially when you corp defends it.... |
Acturus Galaxy
The Phalanx Inc
136
|
Posted - 2013.09.04 07:54:00 -
[73] - Quote
Lurchasaurus wrote:lol, god forbid a mouse user also uses a controller
It actually works really good, controller in left hand and mouse with right hand and keyboard on the lap. I only use the keyboard for typing messages as I prefer using the ds3 for movement. You should give it a try, the aim assist added is by no means that good. I had a fight 1v1 yesterday that lasted two clips as both of us were heavily armor tanked and running around each other. I used the ds3 for testing of the aim assist and could no see any noticeable difference from before 1.4, I would have done better with the mouse. You might argue that both of us was terrible at aiming |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:54:00 -
[74] - Quote
Bethhy wrote:IRON PATRIOT 1 wrote:Lurchasaurus wrote:IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player? If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular? Vets in any field including real life don't complain about changes they adapt to it and find ways to stay on top. That's the opposite of everyone else is doing. Like I said don't getting angry now that you can't jump and straff while fighting 2-3 guys in your proto suit and survivor. Give some respect to the guy in the militia suit who 1 v 1 you and won while you had more hp and more dmg. Maybe he did have better gun and now all his head shots are registering. We are arguing the point that they aren't his headshots... its a computer's headshots and him looking in the general direction. Everyone was missing before not because the lack of aim assist this is common knowledge... You can't say aimbot is hit detection... it doesn't even make sense in an argument...
What is your arguement being caught in the open and being punished for it or is it being 1 v 1 and getting out classes by militia gear? If its the latter its not the game its you.
|
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:54:00 -
[75] - Quote
Chibi Andy wrote:aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job
Ugh.....its this "I am a god lone wolf player" that really hurts this game. Have a squad mate with a scanner. Hell, i make sure my tank has an active scanner for my squad. |
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 07:55:00 -
[76] - Quote
Malcom Xo wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG. /Thread
Ask yourself... did melee get fixed? or even mentioned? and yes he did own entire teams by himself running up individually to you all and punching u in the face. Now ask yourself did u really have an ability to aim in the first place?
|
BIind Shot
Neanderthal Nation Public Disorder.
13
|
Posted - 2013.09.04 07:55:00 -
[77] - Quote
That vid reminded me of watching Da faron, sgt biggz and a few others. |
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:56:00 -
[78] - Quote
Acturus Galaxy wrote:Lurchasaurus wrote:lol, god forbid a mouse user also uses a controller It actually works really good, controller in left hand and mouse with right hand and keyboard on the lap. I only use the keyboard for typing messages as I prefer using the ds3 for movement. You should give it a try, the aim assist added is by no means that good. I had a fight 1v1 yesterday that lasted two clips as both of us were heavily armor tanked and running around each other. I used the ds3 for testing of the aim assist and could no see any noticeable difference from before 1.4, I would have done better with the mouse. You might argue that both of us was terrible at aiming
well, i can promise you i certainly dont have aiming problems.
I can also tell you that at the beginning of uprising, in the heat of terribad mouse control for tanks, I would drive with my left hand on the WASD and my right hand on the controller. was actually very fun and demanding on my brain. |
Acturus Galaxy
The Phalanx Inc
136
|
Posted - 2013.09.04 07:56:00 -
[79] - Quote
Chibi Andy wrote:aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job
Stay with the squad, do not go Rambo style and you have your back covered. The enemy are at the same disadvantage as you, gesh what is up with peoble today. |
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 07:57:00 -
[80] - Quote
Bethhy wrote:Malcom Xo wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG. /Thread Ask yourself... did melee get fixed? or even mentioned? and yes he did own entire teams by himself running up individually to you all and punching u in the face. Now ask yourself did u really have an ability to aim in the first place?
you people defending arriana makes me facepalm. its truly sad. The simple fact that your corp doesnt eject known glitchers shows a lack of integrity and competitiveness. |
|
Beld Errmon
Paladin Survey Force Amarr Empire
831
|
Posted - 2013.09.04 07:58:00 -
[81] - Quote
heh look at all the no name scrublets coming out to defend their newest crutch, Aimbot514 is a go. |
Chibi Andy
Forsaken Immortals Top Men.
449
|
Posted - 2013.09.04 07:59:00 -
[82] - Quote
Lurchasaurus wrote:Chibi Andy wrote:aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job Ugh.....its this "I am a god lone wolf player" that really hurts this game. Have a squad mate with a scanner. Hell, i make sure my tank has an active scanner for my squad.
i never said im a lone wolf, i actually play with my squad mates, im just saying that as a heavy i now have to run around the bloody map to find the enemies my squad mates are pointing out. and without squad view i wouldnt know which of the squad mates i have to run to. |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 07:59:00 -
[83] - Quote
Acturus Galaxy wrote:Chibi Andy wrote:aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job Stay with the squad, do not go Rambo style and you have your back covered. The enemy are at the same disadvantage as you, gesh what is up with peoble today.
They thought they were superman til 1.4 hit. |
Acturus Galaxy
The Phalanx Inc
136
|
Posted - 2013.09.04 07:59:00 -
[84] - Quote
Lurchasaurus wrote:Acturus Galaxy wrote:Lurchasaurus wrote:lol, god forbid a mouse user also uses a controller It actually works really good, controller in left hand and mouse with right hand and keyboard on the lap. I only use the keyboard for typing messages as I prefer using the ds3 for movement. You should give it a try, the aim assist added is by no means that good. I had a fight 1v1 yesterday that lasted two clips as both of us were heavily armor tanked and running around each other. I used the ds3 for testing of the aim assist and could no see any noticeable difference from before 1.4, I would have done better with the mouse. You might argue that both of us was terrible at aiming well, i can promise you i certainly dont have aiming problems. I can also tell you that at the beginning of uprising, in the heat of terribad mouse control for tanks, I would drive with my left hand on the WASD and my right hand on the controller. was actually very fun and demanding on my brain.
Hehe, I never tried using ds3 and keyboard in combination. Might give it a try just to see how it works. I actually think I am making a mistake using both DS3 and mouse instead of just one of the control methods exclusively. Never really mastering any of them but staying good with both. |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 08:01:00 -
[85] - Quote
Beld Errmon wrote:heh look at all the no name scrublets coming out to defend their newest crutch, Aimbot514 is a go.
Who are you? |
Bethhy
Ancient Exiles
54
|
Posted - 2013.09.04 08:03:00 -
[86] - Quote
IRON PATRIOT 1 wrote:Bethhy wrote:IRON PATRIOT 1 wrote:Lurchasaurus wrote:IRON PATRIOT 1 wrote:I can't believe how many vets are whining over this change htfu.
Edit: "so called vets" and what would you consider a vet then? would you not agree a vet has more experience and knowledge of this game then a newer player, having been through more builds and seeing more changes to the gameplay mechanics than a newer player? If you were building a car, would you ask someone who has done it before or would you ask a high schooler who is only thinking about whether or not he is popular? Vets in any field including real life don't complain about changes they adapt to it and find ways to stay on top. That's the opposite of everyone else is doing. Like I said don't getting angry now that you can't jump and straff while fighting 2-3 guys in your proto suit and survivor. Give some respect to the guy in the militia suit who 1 v 1 you and won while you had more hp and more dmg. Maybe he did have better gun and now all his head shots are registering. We are arguing the point that they aren't his headshots... its a computer's headshots and him looking in the general direction. Everyone was missing before not because the lack of aim assist this is common knowledge... You can't say aimbot is hit detection... it doesn't even make sense in an argument... What is your arguement being caught in the open and being punished for it or is it being 1 v 1 and getting out classes by militia gear? If its the latter its not the game its you.
If you think this argument *AT ALL* is about tactical positioning in the game when we are talking about the gun game.... im lost to think where your head is? battle tactics and cover has never changed from any FPS.... the fact that you think aimbot makes hiding behind a box,... gun game... is disturbing.. This isn't a game where we all have 100 health and its finite whats the point in having high health point value suits... you can camp longer?
and yes iron i was getting outclasses by militia people clearly..... and i'm so hurt... and scared.... no wait...? sigh..
|
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 08:03:00 -
[87] - Quote
IRON PATRIOT 1 wrote:Beld Errmon wrote:heh look at all the no name scrublets coming out to defend their newest crutch, Aimbot514 is a go. Who are you?
apparently a no name with more sense than more of the established forum goers |
Chibi Andy
Forsaken Immortals Top Men.
449
|
Posted - 2013.09.04 08:07:00 -
[88] - Quote
IRON PATRIOT 1 wrote:Acturus Galaxy wrote:Chibi Andy wrote:aim assist, no squad/team view, how the heck will i survive as a heavy? CCP is telling me that as a heavy i must now "run" around the map looking for someone to shoot at since i can't see them via squad view and at the same time pray that i can "outrun" the enemies aim assist?
seems like with every update we're taking 3 steps back >__> good job CCP, good job Stay with the squad, do not go Rambo style and you have your back covered. The enemy are at the same disadvantage as you, gesh what is up with peoble today. They thought they were superman til 1.4 hit.
lol and since when did i ever say i was a solo player? people these days just assume things on their own. |
Acturus Galaxy
The Phalanx Inc
136
|
Posted - 2013.09.04 08:08:00 -
[89] - Quote
Bethhy wrote: If you think this argument *AT ALL* is about tactical positioning in the game when we are talking about the gun game.... im lost to think where your head is? battle tactics and cover has never changed from any FPS.... the fact that you think aimbot makes hiding behind a box,... gun game... is disturbing.. This isn't a game where we all have 100 health and its finite whats the point in having high health point value suits... you can camp longer?
and yes iron i was getting outclasses by militia people clearly..... and i'm so hurt... and scared.... no wait...? sigh..
You know, it could have been a vet FPS on an alt character, and you are just not as good as you thought getting killed by a skilled player in militia gear? I often die in my proto suits against all type of players and take down other proto players in advanced and started outfits. This all happened before 1.4, I really cannot see any different after 1.4.
The matchmaking are updated and you were probably setup against skilled players instead of 16 random noobs you could own in your proto suits.
Remember, matchmaking are updated and you will be facing more skilled players if you are a skilled player yourself. Do I need to repeat this? |
Malcom Xo
Condotta Rouvenor Gallente Federation
7
|
Posted - 2013.09.04 08:12:00 -
[90] - Quote
Lurchasaurus wrote:Bethhy wrote:Malcom Xo wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG. /Thread Ask yourself... did melee get fixed? or even mentioned? and yes he did own entire teams by himself running up individually to you all and punching u in the face. Now ask yourself did u really have an ability to aim in the first place? you people defending arriana makes me facepalm. its truly sad. The simple fact that your corp doesnt eject known glitchers shows a lack of integrity and competitiveness.
Doesn't it He's still here defending it LOL It's marked down as a known BUG that needs to be fixed and he still defends it Again AE as a whole has lost ALL credibility to make these kinda threads like they care what is best for Dust514. Peddle your wares elsewhere, I'm not buying. |
|
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 08:13:00 -
[91] - Quote
Acturus Galaxy wrote:Bethhy wrote: If you think this argument *AT ALL* is about tactical positioning in the game when we are talking about the gun game.... im lost to think where your head is? battle tactics and cover has never changed from any FPS.... the fact that you think aimbot makes hiding behind a box,... gun game... is disturbing.. This isn't a game where we all have 100 health and its finite whats the point in having high health point value suits... you can camp longer?
and yes iron i was getting outclasses by militia people clearly..... and i'm so hurt... and scared.... no wait...? sigh..
You know, it could have been a vet FPS on an alt character, and you are just not as good as you thought getting killed by a skilled player in militia gear? I often die in my proto suits against all type of players and take down other proto players in advanced and started outfits. This all happened before 1.4, I really cannot see any different after 1.4. The matchmaking are updated and you were probably setup against skilled players instead of 16 random noobs you could own in your proto suits. Remember, matchmaking are updated and you will be facing more skilled players if you are a skilled player yourself. Do I need to repeat this?
you do realize the matchmaking is broken as sh.it and using it in your argument invalidates the rest of your post? |
IRON PATRIOT 1
Osmon Surveillance Caldari State
40
|
Posted - 2013.09.04 08:14:00 -
[92] - Quote
If you think this argument *AT ALL* is about tactical positioning in the game when we are talking about the gun game.... im lost to think where your head is? battle tactics and cover has never changed from any FPS.... the fact that you think aimbot makes hiding behind a box,... gun game... is disturbing.. This isn't a game where we all have 100 health and its finite whats the point in having high health point value suits... you can camp longer?
and yes iron i was getting outclasses by militia people clearly..... and i'm so hurt... and scared.... no wait...? sigh.. [/quote]
Lol you responded to the second question with sarcasm great arguement what ever all I'm saying is we have better gear which means more hp and more dmg output and If your aim and gun game was so good it should be gody ly now that we have "ALLMIGHTY AIMBOT" to assist us so I don't see your point. Anyways it was nice chatting with you guys see you on the battlefield.
|
Lurchasaurus
SVER True Blood Public Disorder.
1511
|
Posted - 2013.09.04 08:16:00 -
[93] - Quote
Malcom Xo wrote:Lurchasaurus wrote:Bethhy wrote:Malcom Xo wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 It was already hard for you to consider yourself a skilled player, all troll aside let's be real here if you guys were "skilled" and took care of business ya wouldn't be depending on a person in your corp clearly cheating. When he was in EoN he used AR just saying. Must be hard carrying AE, I might of stooped down to finding some kinda bug to help me out too. Just saying... I think you lost all credibility to be in here talking like you care what's best for Dust514.... GG. /Thread Ask yourself... did melee get fixed? or even mentioned? and yes he did own entire teams by himself running up individually to you all and punching u in the face. Now ask yourself did u really have an ability to aim in the first place? you people defending arriana makes me facepalm. its truly sad. The simple fact that your corp doesnt eject known glitchers shows a lack of integrity and competitiveness. Doesn't it He's still here defending it LOL It's marked down as a known BUG that needs to be fixed and he still defends it Again AE as a whole has lost ALL credibility to make these kinda threads like they care what is best for Dust514. Peddle your wares elsewhere, I'm not buying.
dont get snobby yourself. exmaple is a very active forum goer and simply because his corp is....less than credible doesn't mean he himself is. I was merely pointing out someone else's point about the glitch. It is your folly to dismiss his good points simply because you want to be a cu.nt |
Lurchasaurus
SVER True Blood Public Disorder.
1511
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Posted - 2013.09.04 08:18:00 -
[94] - Quote
only im allowed to be a cu.nt and thats because im a certified dbag. |
Acturus Galaxy
The Phalanx Inc
136
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Posted - 2013.09.04 08:24:00 -
[95] - Quote
Lurchasaurus wrote:Acturus Galaxy wrote:Bethhy wrote: If you think this argument *AT ALL* is about tactical positioning in the game when we are talking about the gun game.... im lost to think where your head is? battle tactics and cover has never changed from any FPS.... the fact that you think aimbot makes hiding behind a box,... gun game... is disturbing.. This isn't a game where we all have 100 health and its finite whats the point in having high health point value suits... you can camp longer?
and yes iron i was getting outclasses by militia people clearly..... and i'm so hurt... and scared.... no wait...? sigh..
You know, it could have been a vet FPS on an alt character, and you are just not as good as you thought getting killed by a skilled player in militia gear? I often die in my proto suits against all type of players and take down other proto players in advanced and started outfits. This all happened before 1.4, I really cannot see any different after 1.4. The matchmaking are updated and you were probably setup against skilled players instead of 16 random noobs you could own in your proto suits. Remember, matchmaking are updated and you will be facing more skilled players if you are a skilled player yourself. Do I need to repeat this? you do realize the matchmaking is broken as sh.it and using it in your argument invalidates the rest of your post?
The matchmaking is definitely not without its bugs, but are you sure it is not doing some of its magic already? I was on a random 16 blue dot team against 16 red dots with two corp squads. We won the match, the matchmaking clearly put a higher weight on the squads and set them up against skilled solo players. The old matchmaking would have given them 16 random noobs. |
Bethhy
Ancient Exiles
54
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Posted - 2013.09.04 08:46:00 -
[96] - Quote
Lol you responded to the second question with sarcasm great arguement what ever all I'm saying is we have better gear which means more hp and more dmg output and If your aim and gun game was so good it should be gody ly now that we have "ALLMIGHTY AIMBOT" to assist us so I don't see your point. Anyways it was nice chatting with you guys see you on the battlefield.
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*facepalm* |
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