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Exmaple Core
Ancient Exiles
1065
|
Posted - 2013.09.04 05:47:00 -
[1] - Quote
Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP
http://www.youtube.com/watch?v=NYGlWjIKoY4 |
Leovarian L Lavitz
Better Academy.
637
|
Posted - 2013.09.04 05:53:00 -
[2] - Quote
I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. |
Bethhy
Ancient Exiles
53
|
Posted - 2013.09.04 06:00:00 -
[3] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
Not really.... You see a red thing anywhere its that video to a tee. RED THING?!?!?! LDS BOOM BOOM headshot headshot...... *ekekekekeke im the best evar!*
If the whole concept of building suits and tanks is purely a number to who's aim assist can get to the bottom of quickest.... Well the uniqueness of dust's gun game is gone, and the very identity of the gun game we have enjoyed from chromosome and hoped to return is officially dead.
And in that process CCP telling us all along on how it would return to how it was. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
175
|
Posted - 2013.09.04 06:03:00 -
[4] - Quote
I feel like quoting myself here
Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject
|
Exmaple Core
Ancient Exiles
1067
|
Posted - 2013.09.04 06:03:00 -
[5] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today |
Exmaple Core
Ancient Exiles
1067
|
Posted - 2013.09.04 06:05:00 -
[6] - Quote
Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject
what good is cover if aimbot just shoots over it? you can use cover before as well, now its just easy to die and get killed no matter how skilled you are |
Leovarian L Lavitz
Better Academy.
641
|
Posted - 2013.09.04 06:12:00 -
[7] - Quote
Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun? |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3043
|
Posted - 2013.09.04 06:13:00 -
[8] - Quote
Exmaple Core wrote:
what good is cover if aimbot just shoots over it?
I'll agree with you on some points, but I have yet to see bullets arc over cover. |
pyramidhead 420
89th Infantry Division
12
|
Posted - 2013.09.04 06:14:00 -
[9] - Quote
your aimbot shoots over top and down the back of cover? wow , what sensitivity are you using to get that effect?
nothing to see here, babies crying over spilled milk |
Exmaple Core
Ancient Exiles
1068
|
Posted - 2013.09.04 06:15:00 -
[10] - Quote
Leovarian L Lavitz wrote:Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun? it was fun when being better than the enemy actually made you win. Now everyones even, thats not fun. Its also not fun dieing alllll the time cuz everyone has perfect accuracy now |
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Lurchasaurus
SVER True Blood Public Disorder.
1502
|
Posted - 2013.09.04 06:17:00 -
[11] - Quote
exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
388
|
Posted - 2013.09.04 06:17:00 -
[12] - Quote
I've had a few good gunfights, ducking behind cover to rep, ducking out to keep their shields from regen'ing.
its not so bad on the old maps, knowing where i can run to and how to get there safely.
also had some horrid fights... mostly against duvolle proto AR, man they hurt so much now that Hit Detection has been upgraded : /
And that is really what i think has changed big time.... sure the aimbot helps for DS3, but finer micro movement on a mouse helps KB/M.. but over and above, seems like everything is hitting much more often, even if the damage takes half a second to actually register sometimes. |
Bethhy
Ancient Exiles
53
|
Posted - 2013.09.04 06:17:00 -
[13] - Quote
Leovarian L Lavitz wrote:Exmaple Core wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. having good squad commanders, team leaders and tactics in general have ALWAYS been a requirement in competitive play, not just now. Now, it hardly makes a difference if your using someone whos been playing for a year with proto gear or a guy whos been in 2 months with advanced, hes going to get the job done almost as well because of how loleasymode# dust is now. Tactics doesent change how easy and no skill this game is as of today Can't the game be fun?
People spend most of their time in school or at work, what little time they have to invest into something they take as valueble. Some wish to take that time investment seriously and get better at what they invest their time into. Because they wish to get better does not make it "un fun" ? |
Exmaple Core
Ancient Exiles
1068
|
Posted - 2013.09.04 06:18:00 -
[14] - Quote
Lurchasaurus wrote:exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now
lolol enjoy, you can get a simular vid by recording a pub match of dust |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
175
|
Posted - 2013.09.04 06:19:00 -
[15] - Quote
Exmaple Core wrote:Oswald Rehnquist wrote:I feel like quoting myself here Oswald Rehnquist wrote: Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover and for this reason I actually approve despite being disadvantaged with it as a scout (and I mean severely disadvantaged), it also makes speed tanking negligible, so I am hoping for scout only cloaks but back on the subject, I do like the aspect because it severely nerfs the ad ad ad and left/right stick movement to neo dodge bullets out in the open, which were to me just as ridiculous as bunny hopping, this now actually makes cover more useful even in 1v1 engagements
Just my thoughts on the subject what good is cover if aimbot just shoots over it? you can use cover before as well, now its just easy to die and get killed no matter how skilled you are
The only thing lost is the strafing ADD mentality as an effective strategy that we had which abuses lag, if that is acceptable why not include endless bunny hoping as well as that is also part of competitive play by the standards outlined which is also prevalent in many first person shooters.
Cover around corners works wonders, mid combat is also more distant due to fear of closing in the distance, and cqc is now more dynamic than ever with the loss of visuals. Positioning has gotten a lot stronger due to the loss of exposed players no longer being able to left/right/left/right dodge everything |
Lurchasaurus
SVER True Blood Public Disorder.
1502
|
Posted - 2013.09.04 06:21:00 -
[16] - Quote
Exmaple Core wrote:Lurchasaurus wrote:exmaple, thanks for showing me that vid. from the bottom of my heart. im about to copy paste that to a bunch of threads now lolol enjoy, you can get a simular vid by recording a pub match of dust
lol nice jab |
RA Drahcir
Psygod9
149
|
Posted - 2013.09.04 06:21:00 -
[17] - Quote
Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it.
Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 06:27:00 -
[18] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4
now u suck more than u already are |
Rei Shepard
Spectre II
486
|
Posted - 2013.09.04 06:28:00 -
[19] - Quote
Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4
I dunno, with my own aimbot set to off, i had fun in my 47/3 i ran yesterday and i dont even use the AR, just a Scrambler o7 |
Lurchasaurus
SVER True Blood Public Disorder.
1503
|
Posted - 2013.09.04 06:29:00 -
[20] - Quote
RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations.
you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles.
noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. |
|
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:31:00 -
[21] - Quote
Faquira Bleuetta wrote:Exmaple Core wrote:Its hard to consider ourselfs skilled now when this game is so easy mode its cod. In cod, you run around the map and shoot ppl down in like 2 hits, no one ever sees you comming and you kill them unexpectedly. Now that our freindly team sight is gone, we run around just as blindly looking for targets. Now that we all have aimbot, we kill ppl with ARs as fast as an AR kills someone in COD. Now that we have no strafe, we cant break the aimbot so we simply die. There is no need for skill in dust now!!! get rid of the aimbot :(( its not fun to play cod, or a cod clone that is slightly more involved with alittle math. It feels like we advanced, skill heavy players are no better than scrubs, reguarless of SP http://www.youtube.com/watch?v=NYGlWjIKoY4 now u suck more than u already are yep now i suck. Now im down to your level cuz no one can strafe and everyone has aimbot |
Faquira Bleuetta
Pure Innocence. EoN.
70
|
Posted - 2013.09.04 06:32:00 -
[22] - Quote
Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices.
ww3 is soon and u whine about aim assist |
Cosgar
ParagonX
4700
|
Posted - 2013.09.04 06:33:00 -
[23] - Quote
I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. |
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:33:00 -
[24] - Quote
Faquira Bleuetta wrote:Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. ww3 is soon and u whine about aim assist will they have aimbots in ww3? itd be a short war |
Lurchasaurus
SVER True Blood Public Disorder.
1503
|
Posted - 2013.09.04 06:36:00 -
[25] - Quote
Faquira Bleuetta wrote:Lurchasaurus wrote:RA Drahcir wrote:Leovarian L Lavitz wrote:I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave.
The game is changed. Gun-game is now more about positioning and tactics, using the tools available (active scanners, vehicles etc) and strategically taking objectives while having eyes and ears on all points in communication.
The game has been changed so that solo Rambos will find a quick trip into the spawn que instead of bouncing around and bunny hopping while somehow managing to avoid fire from up to 16 mercs at once.
Now is the time to use your mind. No longer is shutting off your brain and hopping around in a circle acceptable, now you must move with cover in mind, where are the enemies, where are your allies? Breaching the enemy line means something now where before you could just waltz right past them and take an objective.
Digging in and defensive tactics truly work now. Good squad commanders and team leaders will drastically alter the battlefield.
That's how I feel about it. Yes. Too bad my squads always go into battle with blues that do not know how to squad up...going against top tier corporations. you dont balance games for pub matches. that breaks a game. you balance it for competition, e.g. PC battles. noobs are noobs and will always be noobs, unless they get better. but then they wouldnt be noobs anymore by definition, as a noob whines instead of practices. ww3 is soon and u whine about aim assist
because i was talking about aim assists in my post?
|
Exmaple Core
Ancient Exiles
1069
|
Posted - 2013.09.04 06:38:00 -
[26] - Quote
Cosgar wrote:I'm kind of torn on this. On one hand, the strafe and track style of last patch was a great homage to old school FPS and the ability to expose a "good player's" lack of sustained aim was very refreshing but it ruined the tactical aspect of the game. Positioning and squad based gameplay was reduced to dance offs in open ground. Now you actually have to use cover to your advantage and with barely enough lateral movement to make that possible. It's not as twitch as other modern FPS, but TTK can be an issue when a quarter million ISK suit doesn't feel like it's worth the price. I think if they work on optimal ranges on certain weapons and tweak HMG dispersion, we could find a happy medium. those fixes wouldent change ppl with no skill being on level with ppl whos been playing for a long time, or make it feel like your expensive suits are worth a damn. In pc, we use tactics and do not go into open ground engagements unless theres no other choice, and the better of the 2 won, or the ppl involved who showed the better tactica. Now, you run to cover and get hit by aimbot and constantly loose your expensive suits due to aimbot and no strafe speed. That is not fun, cant even call yourself better than anyone cuz were all aimbots |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
675
|
Posted - 2013.09.04 06:39:00 -
[27] - Quote
I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
|
dustwaffle
Ill Omens
430
|
Posted - 2013.09.04 06:41:00 -
[28] - Quote
Leovarian L Lavitz wrote:No longer is shutting off your brain and hopping around in a circle acceptable, Now, you just have to aim in the general direction, shut off your brain and pull the trigger instead
Not hopping on any bandwagon, aim assist or not, who cares. If it promotes more tactical gameplay, all the better. If the aim assist as it is now works like an aimbot, CCP will tone it down a bit (hopefully)
Either way, no biggie. While its in, I'll drop my KBM and exploit the hell into this. When they remove it or nerf it, I'll just come on here a troll while using superior control systems :) |
KalOfTheRathi
Black Phoenix Mercenaries
633
|
Posted - 2013.09.04 06:42:00 -
[29] - Quote
Exmaple Core and I have had several occasions were we didn't agree. Not now. The game is simply not fun and way too expensive. Good weapons and suits are worthless.
With these changes there is no reason to run anything but a free suit. Anything else is a waste of ISK.
My heavies get chewed through in about half the time.
Buff the heavies with armor? Sure, but we will let the scrubs kill you twice as fast. |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
319
|
Posted - 2013.09.04 06:43:00 -
[30] - Quote
Tallen Ellecon wrote:I don't get some peoples logic. Aim assist means bad players will dominate good ones? What is it that an inexperienced player has that is so much better than an experienced player in a 1V1? You still have better skills, higher tiered gear, and as far as I can tell if somebody get the jump on you, why shouldn't you be DOD?
Agreed. I've had no problem in games since the patch. The "aim bot scrubs" aren't even getting close to killing me. I think if anyone is dieing more with the aim assists in place, then they might need to reevaluate how they play the game, because they're doing it wrong. |
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