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Hawk Steel1
The Walking Targets
5
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Posted - 2013.08.26 14:57:00 -
[1] - Quote
I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. |
Bittersteel the Bastard
WarRavens League of Infamy
239
|
Posted - 2013.08.26 14:58:00 -
[2] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
Fix in 1.4 is coming that makes it so LAVs can only kill you at top speed. |
Surt gods end
Demon Ronin
870
|
Posted - 2013.08.26 14:59:00 -
[3] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
because that would make sense. shame on you. |
HandOGod
Taints of Tartarus
102
|
Posted - 2013.08.26 15:04:00 -
[4] - Quote
I still think vehicles should take damage from hitting people. The bigger the target the more damage. that's just physics |
Bittersteel the Bastard
WarRavens League of Infamy
239
|
Posted - 2013.08.26 15:05:00 -
[5] - Quote
Surt gods end wrote:Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. because that would make sense. shame on you.
How does that make sense? >Gets hit by car at top speed >Takes no damage |
Nicholas Silverton
Granite Mercenary Division
56
|
Posted - 2013.08.26 15:44:00 -
[6] - Quote
I think they should take massive feedback damage because if two hunks of metal collide at high speed they both receive feedback it's physics 101 really |
Goric Rumis
Dead Six Initiative Lokun Listamenn
211
|
Posted - 2013.08.26 16:10:00 -
[7] - Quote
Bittersteel the Bastard wrote: How does that make sense? >Gets hit by car at top speed >Takes no damage
>Car hits 400-pound deer at 40mph (65kph) >Deer gets instantly killed >Car takes no damage
How does that make sense? And yet that's essentially what we have.
If the vehicle takes no damage, the person who gets hit shouldn't take any damage either. If the person who gets hit is instantly killed, the vehicle should take substantial damage. Otherwise, don't talk about the logicality of anyone's argument. |
Spkr4theDead
International-Fleet
489
|
Posted - 2013.08.26 16:38:00 -
[8] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. LOLLLLLLLLLLLLLLLLLLLLLL
No physics for you I see. You're on the wrong game. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
294
|
Posted - 2013.08.26 16:40:00 -
[9] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
make players die if hit really hard, if hit light then let them just roll over the hood. |
Spkr4theDead
International-Fleet
489
|
Posted - 2013.08.26 16:42:00 -
[10] - Quote
Nicholas Silverton wrote:I think they should take massive feedback damage because if two hunks of metal collide at high speed they both receive feedback it's physics 101 really I'm guessing the armor cars weigh at least 2 tons.
We don't know what dropsuits weigh; they aren't mechs either, so they're not gonna weigh 40 tons or so. Dropsuit defenses are designed against projectiles. They're not designed to protect the user from 2 tons smashing into them.
Then there's the argument "what about heavies." There's a difference between dropsuit armor and vehicle armor. Dropsuit armor still allows the user the mobility of all joints. Vehicle armor just adds to the hull, so it doesn't need to be very thin and flexible.
Say, 2 tons vs 300lbs. What do you think is going to win? |
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Spkr4theDead
International-Fleet
489
|
Posted - 2013.08.26 16:46:00 -
[11] - Quote
HandOGod wrote:I still think vehicles should take damage from hitting people. The bigger the target the more damage. that's just physics We're not talking about a Ford F-150 here. We're talking about 2.3" of armor here. There's.... easy things to compare that to. Dropsuit armor could be less than 1" thick. We're also not talking about the LAV hitting a brick wall. |
Nemo Bluntz
TeamPlayers EoN.
438
|
Posted - 2013.08.26 16:53:00 -
[12] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
Its been suggested over and over.
The reason why people don't like the idea, even though it would immediately solve the problem and have LAVs used as transport instead of bumper cars, is because "it doesn't make sense, and physics or something. "
I'm hoping the upcoming patch fixes it, at least enough that people die more than not by trying to run people over. |
Nemo Bluntz
TeamPlayers EoN.
438
|
Posted - 2013.08.26 16:57:00 -
[13] - Quote
Still love everybody drawing the line on 'realism' here. You accept things like health points, magically getting ammo by standing next to a 'nano hive' that just vanishes when its dry, a universal repair tool that works by shooting a glowing rod between it and whatever needs armor, intera dampeners, not being able to use a gun that shoots more damaging rounds because of "skill points", every planet having the same gravity (if you want to keep going on about physics).
But nooooooooooooo . Realistic physics needs to apply to this one thing.
Again, its a ******* video game. Holy **** |
Nicholas Silverton
Granite Mercenary Division
56
|
Posted - 2013.08.26 17:04:00 -
[14] - Quote
Spkr4theDead wrote:Nicholas Silverton wrote:I think they should take massive feedback damage because if two hunks of metal collide at high speed they both receive feedback it's physics 101 really I'm guessing the armor cars weigh at least 2 tons. We don't know what dropsuits weigh; they aren't mechs either, so they're not gonna weigh 40 tons or so. Dropsuit defenses are designed against projectiles. They're not designed to protect the user from 2 tons smashing into them. Then there's the argument "what about heavies." There's a difference between dropsuit armor and vehicle armor. Dropsuit armor still allows the user the mobility of all joints. Vehicle armor just adds to the hull, so it doesn't need to be very thin and flexible. Say, 2 tons vs 300lbs. What do you think is going to win? You also have to remember that you can survive like a 50 foot fall in a dropsuit so it can't be that week and complex plates add a 10% movement penalty so they can't be that light either. |
Spkr4theDead
International-Fleet
489
|
Posted - 2013.08.26 17:15:00 -
[15] - Quote
Nicholas Silverton wrote:Spkr4theDead wrote:Nicholas Silverton wrote:I think they should take massive feedback damage because if two hunks of metal collide at high speed they both receive feedback it's physics 101 really I'm guessing the armor cars weigh at least 2 tons. We don't know what dropsuits weigh; they aren't mechs either, so they're not gonna weigh 40 tons or so. Dropsuit defenses are designed against projectiles. They're not designed to protect the user from 2 tons smashing into them. Then there's the argument "what about heavies." There's a difference between dropsuit armor and vehicle armor. Dropsuit armor still allows the user the mobility of all joints. Vehicle armor just adds to the hull, so it doesn't need to be very thin and flexible. Say, 2 tons vs 300lbs. What do you think is going to win? You also have to remember that you can survive like a 50 foot fall in a dropsuit so it can't be that week and complex plates add a 10% movement penalty so they can't be that light either. But you're not putting a 1" plate on a dropsuit, because you won't be able to move. |
HandOGod
Taints of Tartarus
104
|
Posted - 2013.08.26 17:15:00 -
[16] - Quote
Spkr4theDead wrote:HandOGod wrote:I still think vehicles should take damage from hitting people. The bigger the target the more damage. that's just physics We're not talking about a Ford F-150 here. We're talking about 2.3" of armor here. There's.... easy things to compare that to. Dropsuit armor could be less than 1" thick. We're also not talking about the LAV hitting a brick wall.
I'm not saying hitting a guy should destroy the vehicle, just saying it should do damage. Granted they are fancy futuristic vehicles, but they are also fancy futuristic suits with armor platting and shields.
Instead of thinking of it as a car running into a person think of someone having a Heavy gun, that shoots heavies at a vehicle at tremendous speed. That ***** gonna do damage. |
ZDub 303
TeamPlayers EoN.
1828
|
Posted - 2013.08.26 17:17:00 -
[17] - Quote
Easy fix... car takes as much damage as it deals in collision damage.
Lets see how long people murder taxi now |
Spkr4theDead
International-Fleet
489
|
Posted - 2013.08.26 17:29:00 -
[18] - Quote
ZDub 303 wrote:Easy fix... car takes as much damage as it deals in collision damage. Lets see how long people murder taxi now lolno |
Jenza's Pants
Kang Lo Directorate Gallente Federation
84
|
Posted - 2013.08.26 17:30:00 -
[19] - Quote
Spkr4theDead wrote:ZDub 303 wrote:Easy fix... car takes as much damage as it deals in collision damage. Lets see how long people murder taxi now lolno
the crutchness |
Bonchu Blunt Rifle
Intergalactic Smooochie
13
|
Posted - 2013.08.26 17:34:00 -
[20] - Quote
Spkr4theDead wrote:Nicholas Silverton wrote:I think they should take massive feedback damage because if two hunks of metal collide at high speed they both receive feedback it's physics 101 really I'm guessing the armor cars weigh at least 2 tons. We don't know what dropsuits weigh; they aren't mechs either, so they're not gonna weigh 40 tons or so. Dropsuit defenses are designed against projectiles. They're not designed to protect the user from 2 tons smashing into them. Then there's the argument "what about heavies." There's a difference between dropsuit armor and vehicle armor. Dropsuit armor still allows the user the mobility of all joints. Vehicle armor just adds to the hull, so it doesn't need to be very thin and flexible. Say, 2 tons vs 300lbs. What do you think is going to win?
Imagine you built a gun that fired 300 pound ammunition rounds with a muzzle velocity of 120km/h and you fired it at a stationary LAV. That is how much damage an LAV should take when it runs over a drop suit. |
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ugg reset
Molon Labe. League of Infamy
367
|
Posted - 2013.08.26 17:48:00 -
[21] - Quote
Bittersteel the Bastard wrote:Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. Fix in 1.4 is coming that makes it so LAVs can only kill you at top speed.
top speed you say. so all I need to do is ad a fuel injector and it's back to the splatter fest. GL |
Nemo Bluntz
TeamPlayers EoN.
441
|
Posted - 2013.08.26 17:53:00 -
[22] - Quote
ugg reset wrote:Bittersteel the Bastard wrote:Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. Fix in 1.4 is coming that makes it so LAVs can only kill you at top speed. top speed you say. so all I need to do is ad a fuel injector and it's back to the splatter fest. GL Or just accelerate for about 1 and a half seconds. |
Happy Violentime
OMFGZOMBIESRUN
125
|
Posted - 2013.08.26 17:57:00 -
[23] - Quote
Hopefully my LLAV won't squish me anymore either when an RDV drops it on my head :( |
Seymor Krelborn
DUST University Ivy League
630
|
Posted - 2013.08.26 18:05:00 -
[24] - Quote
Bittersteel the Bastard wrote:Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. Fix in 1.4 is coming that makes it so LAVs can only kill you at top speed.
youre also the 596th post with this suggestion...impact damage is a good mechanic, its just poorly implemented here... that's why they are fixing it in 1.4... its obvious you didn't read the patch notes... read them
https://forums.dust514.com/default.aspx?g=posts&t=104023&find=unread |
Leyla Rhomenkov
the unholy legion of darkstar DARKSTAR ARMY
2
|
Posted - 2013.09.02 16:31:00 -
[25] - Quote
I run LAVs, but agree that Logi LAVs need slapping down - I once saw one drive over a row of 6 top-end proximity mines with barely its shield dinged! Just plain wrong, but possibly a symptom of the same problem...
On the murder taxi front, I sympathise with the problem, but I think we're missing the cause. Remember when dropships were used to swat people dead? It happened all the time - why? because they were so ridiculously manoeuvrable that they could, and it was easier and more effective to do that than shooting the enemy given the appalling hit detection. Yep - crazy I know, but that's how it was.
Here we are, maybe a year later, and I think we're in exactly the same situation with murder taxis. And the problem is our old friend hit detection yet again. My LAV has a 20GJ stabilised blaster on it. It's a nice enough weapon, but the fact is, it's not even dinging the enemy's shields. I hold open fire on my target long before he's aware of me, and pour it on, but he kills me before I've even scratched him - hit detection makes it pointless to even try. Running 'em over on the other hand - yeah, *that* does the trick. And (as has been mentioned elsewhere) the "flavour of the month" runs we've had with Flaylocks, Grenade Launchers, using Forge Guns for blast effect - I'm pretty sure that much of this is just frustrated players thinking "well, it's ignoring 90% of the bullets I fire - explosions seem to work though..." and just adapting - doing all they can to actually cause and effect in the game in some way. Am I the only person astounded that it's easier to resort to running someone down with a vehicle than it is to use a military weapon for the purpose it was deigned?!?
So, the best way to stop murder taxis, I'd argue, is to ensure that direct-fire weapons actually do their job, so people don't have to resort to crazy improvisation to achieve anything... |
Monkey MAC
killer taxi company General Tso's Alliance
62
|
Posted - 2013.09.02 16:42:00 -
[26] - Quote
Well once webifiers are released you'll get anti lav scout fits, all kinds of awsome!! |
Panther Alpha
DarkWingsss
1007
|
Posted - 2013.09.02 16:59:00 -
[27] - Quote
Bittersteel the Bastard wrote:Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. Fix in 1.4 is coming that makes it so LAVs can only kill you at top speed.
This ^ should fix it... not easy to hit top speed in a LAV and "maintained" all the time. You will only get kill in the "Open" IF you are stupid enough to don't try to avoid the LAV.... |
Forlorn Destrier
Bullet Cluster
1513
|
Posted - 2013.09.02 17:05:00 -
[28] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
Ooooo Can I put a plow on front to catch as many people as possible???????? |
Soldiersaint
Deepspace Digital
415
|
Posted - 2013.09.02 17:33:00 -
[29] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough. Two words proto swarms. I have them and so should you. nerfs and changes are for crying idiots. htfu as the tryhard freaks always say. |
Operative 1171 Aajli
Bragian Order Amarr Empire
208
|
Posted - 2013.09.02 20:57:00 -
[30] - Quote
They made ships in EVE bounce off of one another for the very reason that the game would desend into a lolfight mess. I guess that wasn't good enough for the "hardcore console leet I want to **** your mother and your sister" crowd. |
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Fire of Prometheus
DUST University Ivy League
294
|
Posted - 2013.09.02 20:59:00 -
[31] - Quote
Goric Rumis wrote:Bittersteel the Bastard wrote: How does that make sense? >Gets hit by car at top speed >Takes no damage
>Car hits 400-pound deer at 40mph (65kph) >Deer gets instantly killed >Car takes no damage How does that make sense? And yet that's essentially what we have. If the vehicle takes no damage, the person who gets hit shouldn't take any damage either. If the person who gets hit is instantly killed, the vehicle should take substantial damage. Otherwise, don't talk about the logicality of anyone's argument. How about car hits moose, moose breaks legs, car gets totalled? Hitting a moose is like hitting a wall apparently |
low genius
the sound of freedom Renegade Alliance
388
|
Posted - 2013.09.02 21:03:00 -
[32] - Quote
because that would be silly. i think the update tomorrow will make all those 'murder taxi' drivers brand new mediocre players. |
Fire of Prometheus
DUST University Ivy League
294
|
Posted - 2013.09.02 21:04:00 -
[33] - Quote
I got a solution!!! Run into them with a tank!!! That's instant OHK for any vehicle (except tank ramming another tank)
How would I do this you say? Simple really, just sit around a corner on a building, get someone to bait the taxi and lead them to the corner were you are and then Drive out in your tank and ram that murder taxi-ing fool!!! |
Crash Monster
Snipers Anonymous
1280
|
Posted - 2013.09.02 21:08:00 -
[34] - Quote
Bonchu Blunt Rifle wrote:Imagine you built a gun that fired 300 pound ammunition rounds with a muzzle velocity of 120km/h and you fired it at a stationary LAV. That is how much damage an LAV should take when it runs over a drop suit.
I suggest we convert this thread into a "best analogy" contest.
Imagine you fired a 300 pound metal exoskeleton containing a 250 pound bag of structurally reinforced hamburger... |
Garrett Blacknova
Codex Troopers
3485
|
Posted - 2013.09.02 21:15:00 -
[35] - Quote
Spkr4theDead wrote:But you're not putting a 1" plate on a dropsuit, because you won't be able to move. You've never read the description on the Heavy suits, have you?
The official lore states that WITHOUT ADDING PLATES, the minimum thickness of armour covering a Heavy suit is 25mm. That's almost an inch of covering on the WEAKEST parts of the suit.
Pretty sure adding Plates means more than inch-thick armour.
And that's just the armour, not accounting for the extra thickness (and thus weight) required for the sensors, motors and other systems that make the suit actually function as powered armour instead of just slabs of metal attached around a person and preventing them from moving.
So yes, a Heavy suit would probably weigh more than half a ton, and it's reasonable to expect LAVs to crash pretty painfully when they hit one. |
Lurchasaurus
SVER True Blood Public Disorder.
1348
|
Posted - 2013.09.02 21:29:00 -
[36] - Quote
Hawk Steel1 wrote:I understand that this is probably the 596th post about the Killer Taxi problem but I just gotta put my 2 cents in. Why not just make it impossible to kill players by running them down. Just like when the ability to run down team mates was changed. Being pushed along is inconvenience enough.
the "killer taxi" problem is not a problem. Its called getting run over by a car. Next build the ridiculous parts will be fixed, but im still gonna be able to use my LAV if i want, just like i can roadkill you in my tank if i want.
for all the crutches infantry get in this game, the least you could do is look both ways before crossing the street.. |
Crash Monster
Snipers Anonymous
1281
|
Posted - 2013.09.02 21:32:00 -
[37] - Quote
Lurchasaurus wrote:for all the crutches infantry get in this game, the least you could do is look both ways before crossing the street..
All we want is to be more than just a bump in the road... |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 21:48:00 -
[38] - Quote
Garrett Blacknova wrote:Spkr4theDead wrote:But you're not putting a 1" plate on a dropsuit, because you won't be able to move. You've never read the description on the Heavy suits, have you? The official lore states that WITHOUT ADDING PLATES, the minimum thickness of armour covering a Heavy suit is 25mm. That's almost an inch of covering on the WEAKEST parts of the suit. Pretty sure adding Plates means more than inch-thick armour. And that's just the armour, not accounting for the extra thickness (and thus weight) required for the sensors, motors and other systems that make the suit actually function as powered armour instead of just slabs of metal attached around a person and preventing them from moving. So yes, a Heavy suit would probably weigh more than half a ton, and it's reasonable to expect LAVs to crash pretty painfully when they hit one.
And a gallente LAV would have over 3 inchs of armour if a single 60mm plate was added. I think 3 inchs of ceramics moving at 80+ km/h is enough to kill any suit easily.
Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed |
Lurchasaurus
SVER True Blood Public Disorder.
1348
|
Posted - 2013.09.02 21:50:00 -
[39] - Quote
Crash Monster wrote:Lurchasaurus wrote:for all the crutches infantry get in this game, the least you could do is look both ways before crossing the street.. All we want is to be more than just a bump in the road...
then dont sit in the road like a bump. tomorrow you will only get run over by an LAV going at a respectable speed, so any bitching about murder taxis will just be butthurt. I have my jars ready to collect the tears. |
Lurchasaurus
SVER True Blood Public Disorder.
1348
|
Posted - 2013.09.02 21:52:00 -
[40] - Quote
Garrett Blacknova wrote:Spkr4theDead wrote:But you're not putting a 1" plate on a dropsuit, because you won't be able to move. You've never read the description on the Heavy suits, have you? The official lore states that WITHOUT ADDING PLATES, the minimum thickness of armour covering a Heavy suit is 25mm. That's almost an inch of covering on the WEAKEST parts of the suit. Pretty sure adding Plates means more than inch-thick armour. And that's just the armour, not accounting for the extra thickness (and thus weight) required for the sensors, motors and other systems that make the suit actually function as powered armour instead of just slabs of metal attached around a person and preventing them from moving. So yes, a Heavy suit would probably weigh more than half a ton, and it's reasonable to expect LAVs to crash pretty painfully when they hit one.
all your realism arguments are very weak. if you have an indestructable box with a person inside, then crash into it with something at a fast speed, the box might be okay but the person inside will be a paste. heavy suit might not get destroyed but you can bet the force of the impact will kill the merc straight up. it IS a clone in that suit after all. |
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Garrett Blacknova
Codex Troopers
3489
|
Posted - 2013.09.02 21:54:00 -
[41] - Quote
At what point in my post are you seeing me state that the guy in the Heavy suit should survive being splattered through the inside of his suit?
I said the LAV needs to be taking significant damage from the impact. I never said the Heavy suit shouldn't be killed from a hard enough hit. |
Garrett Blacknova
Codex Troopers
3489
|
Posted - 2013.09.02 21:57:00 -
[42] - Quote
Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV.
Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:04:00 -
[43] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage.
How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields. |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 22:09:00 -
[44] - Quote
Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields. Minimum armour thickness on a Heavy suit, as per the lore, is 25mm. Minimum armour thickness on the M113 APC, as per the quote I was replying directly to at the time, is 12mm.
12 x 2 = 24 24 < 25
Math is your friend. So is basic reading comprehension. |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:09:00 -
[45] - Quote
Garrett Blacknova wrote:At what point in my post are you seeing me state that the guy in the Heavy suit should survive being splattered through the inside of his suit?
I said the LAV needs to be taking significant damage from the impact. I never said the Heavy suit shouldn't be killed from a hard enough hit.
ah, true story dude, my bad |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:11:00 -
[46] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage.
with the heavy's servo-assisted strength that can withstad the recoil of a forge gun, that heavy will straight up punt that moose if he doesnt just pick the thing up and rip it in half with his bare hands. |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:13:00 -
[47] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields. Minimum armour thickness on a Heavy suit, as per the lore, is 25mm. Minimum armour thickness on the M113 APC, as per the quote I was replying directly to at the time, is 12mm. 12 x 2 = 24 24 < 25 Math is your friend. So is basic reading comprehension.
Im not driving a M113 APC though, im driving a limbus. Going by HP numbers if a fully decked out heavy is rocking around 900 armour and my car is at base without armour mods around 1400 I should be able to plow through a heavy.
1400 > 900
|
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:13:00 -
[48] - Quote
Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields.
just incase you didnt realize, hp values do not equate to physical armor width.... |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:14:00 -
[49] - Quote
Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields. Minimum armour thickness on a Heavy suit, as per the lore, is 25mm. Minimum armour thickness on the M113 APC, as per the quote I was replying directly to at the time, is 12mm. 12 x 2 = 24 24 < 25 Math is your friend. So is basic reading comprehension. Im not driving a M113 APC though, im driving a limbus. Going by HP numbers if a fully decked out heavy is rocking around 900 armour and my car is at base without armour mods around 1400 I should be able to plow through a heavy. 1400 > 900
space car. end of argument |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:15:00 -
[50] - Quote
also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself. |
|
Michael Arck
Anubis Prime Syndicate
763
|
Posted - 2013.09.02 22:19:00 -
[51] - Quote
Goric Rumis wrote:Bittersteel the Bastard wrote: How does that make sense? >Gets hit by car at top speed >Takes no damage
>Car hits 400-pound deer at 40mph (65kph) >Deer gets instantly killed >Car takes no damage How does that make sense? And yet that's essentially what we have. If the vehicle takes no damage, the person who gets hit shouldn't take any damage either. If the person who gets hit is instantly killed, the vehicle should take substantial damage. Otherwise, don't talk about the logicality of anyone's argument.
lol what are you smoking? cars are made of fiberglass...yea there will be some damage. It's a 400 pound dear...something is going to leave a mark. |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:20:00 -
[52] - Quote
on another note, If I can jump ontop of a LAV I should be able to knife the driver out of it. You can shoot them out but you cant knife them. Its bogus. |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:22:00 -
[53] - Quote
Mossellia Delt wrote:on another note, If I can jump ontop of a LAV I should be able to knife the driver out of it. You can shoot them out but you cant knife them. Its bogus.
your bogus. i have done it. |
Lurchasaurus
SVER True Blood Public Disorder.
1352
|
Posted - 2013.09.02 22:23:00 -
[54] - Quote
Michael Arck wrote:Goric Rumis wrote:Bittersteel the Bastard wrote: How does that make sense? >Gets hit by car at top speed >Takes no damage
>Car hits 400-pound deer at 40mph (65kph) >Deer gets instantly killed >Car takes no damage How does that make sense? And yet that's essentially what we have. If the vehicle takes no damage, the person who gets hit shouldn't take any damage either. If the person who gets hit is instantly killed, the vehicle should take substantial damage. Otherwise, don't talk about the logicality of anyone's argument. lol what are you smoking? cars are made of fiberglass...yea there will be some damage. It's a 400 pound dear...something is going to leave a mark.
because a ****** civilian car is made with the same materials and built to withstand the same situations as a military space LAV
edit: incase anyone forgot, LAV stands for light ASSAULT vehicle. |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:25:00 -
[55] - Quote
Lurchasaurus wrote:Mossellia Delt wrote:on another note, If I can jump ontop of a LAV I should be able to knife the driver out of it. You can shoot them out but you cant knife them. Its bogus. your bogus. i have done it.
How? Nova Knife hit detection is in the toilet. It takes 2 or 3 swings some times to hit a stationary infantry target at times. |
Lurchasaurus
SVER True Blood Public Disorder.
1353
|
Posted - 2013.09.02 22:29:00 -
[56] - Quote
knife ----> head |
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:31:00 -
[57] - Quote
Lurchasaurus wrote:knife ----> head
Cant do it with the awful hit detection man, it just shield flares or reacts like its hitting the vehicle |
KING CHECKMATE
TEAM SATISFACTION
792
|
Posted - 2013.09.02 22:31:00 -
[58] - Quote
Lurchasaurus wrote:also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself.
IT Is common in games with vehicles, true,games where vehicles are not cusomizable, nor soldiers have skills to use them with better preformance,nor vehicles take 4+ hits of Anti infantry weaponry.
You are right. It is common in other games. This isnt other games. |
Lurchasaurus
SVER True Blood Public Disorder.
1353
|
Posted - 2013.09.02 22:35:00 -
[59] - Quote
KING CHECKMATE wrote:Lurchasaurus wrote:also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself. IT Is common in games with vehicles, true,games where vehicles are not cusomizable, nor soldiers have skills to use them with better preformance,nor vehicles take 4+ hits of Anti infantry weaponry. You are right. It is common in other games. This isnt other games.
Great, so in this game where i CAN spec my vehicle into being able to take more hits and be all around more effective that just solidifies my ability to go for roadkills if i so choose. not saying thats my thing, id rather get out n gun someone down, but thanks for proving my points.
true games......lol |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 22:45:00 -
[60] - Quote
Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Garrett Blacknova wrote:Mossellia Delt wrote:Keep in mind the M113 APC has the armour thinkness of 12 - 38mm armour and could easily plow through a moose at top speed Minimum armour thickness is less than half what a Heavy suit has. We don't know the maximum, but looking at the design, there are overlapping sections, so probably close to - if not more than - the 60mm plate you can attach on your LAV. Regardless of that factor though, the HEAVY SUIT should be comfortably able to plow through a moose. The LAV should NOT be comfortably able to plow through a Heavy suit without any damage. How is the minimum thickness less then half of the heavy suit? My Gallenette LAV has over 1400 Armour without plates, around 2600 with plates, im pretty sure my LAV could mangle a heavy suit. Im not even counting the over 1000 HP from shields. Minimum armour thickness on a Heavy suit, as per the lore, is 25mm. Minimum armour thickness on the M113 APC, as per the quote I was replying directly to at the time, is 12mm. 12 x 2 = 24 24 < 25 Math is your friend. So is basic reading comprehension. Im not driving a M113 APC though, im driving a limbus. Going by HP numbers if a fully decked out heavy is rocking around 900 armour and my car is at base without armour mods around 1400 I should be able to plow through a heavy. 1400 > 900 According to WIkipedia, a Moose can get up to around 700kg.
A pickup truck that gets totalled by running into a moose (and yes, the moose will be severely injured, if not outright killed) is more than a tonne (approx. 1100kg).
1100/700 = 1.57 1400/900 = 1.55
The pickup has a bigger advantage over the moose than your LAV has over a Heavy suit.
No, I don't think you should spontaneously explode, or that the Heavy should survive when you hit him full-speed. But I don't think you should come away totally unharmed by the impact just because you have a bigger number where it says "HP" on your score chart. |
|
Mossellia Delt
Militaires Sans Jeux
99
|
Posted - 2013.09.02 22:50:00 -
[61] - Quote
Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls.
Just a perspective, sherman tanks have 76mm of armour, my LAV would have over that with a single plate. Are you saying that a heavy wouldnt get run over by a sherman tank going even 60 km/h and the sherman wouldnt come out fine? Shermans litterally went through houses, abit slowly, but houses.
|
Lurchasaurus
SVER True Blood Public Disorder.
1354
|
Posted - 2013.09.02 22:53:00 -
[62] - Quote
Mossellia Delt wrote:
Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls.
Just a perspective, sherman tanks have 76mm of armour, my LAV would have over that with a single plate. Are you saying that a heavy wouldnt get run over by a sherman tank going even 60 km/h and the sherman wouldnt come out fine? Shermans litterally went through houses, abit slowly, but houses.
not to mention the sherman only had rolled steel. LAVs are made of freaking New Eden surprise buttsex |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 23:05:00 -
[63] - Quote
Mossellia Delt wrote:Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls. And a moose is just flesh and bone, that Heavy suit is designed to withstand impacts that would wreck a modern tank.
Quote:Just a perspective, sherman tanks have 76mm of armour, my LAV would have over that with a single plate. Are you saying that a heavy wouldnt get run over by a sherman tank going even 60 km/h and the sherman wouldnt come out fine? Shermans litterally went through houses, abit slowly, but houses. Working from DUST lore, a Heavy would probably get tangled in the wreckage of a Sherman tank that tried running it over. Much like a pickup or a moose, a house isn't a military tool, and isn't designed for use in combat, so running through it in a tank is less of a big deal than you're making it sound. An old muscle car can drive through some houses without taking significant damage. Does that means it's a suitable weapon on a modern battlefield? Nope. Is it comfortable running down unarmoured people? As long as they don't shoot it before it hits them, yeah. But if it rammed a Heavy, they probably wouldn't even be slowed down by the wreck like they would if a well-made but old tank hit them.
Your LAV is built as a fast open-topped military vehicle. It's comparable to a Jeep in relation to its overall capabilities. The Heavy suit is looking at a comparable level of durability. It's not quite the same, but it's on a close enough level that it's going to shake things around and probably break a few parts when you run the Heavy over. |
TunRa
Ill Omens
127
|
Posted - 2013.09.02 23:09:00 -
[64] - Quote
I have another idea! Let's remove ALL damage from the game and have a big pillow fight! |
Lurchasaurus
SVER True Blood Public Disorder.
1355
|
Posted - 2013.09.02 23:11:00 -
[65] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls. And a moose is just flesh and bone, that Heavy suit is designed to withstand impacts that would wreck a modern tank. Quote:Just a perspective, sherman tanks have 76mm of armour, my LAV would have over that with a single plate. Are you saying that a heavy wouldnt get run over by a sherman tank going even 60 km/h and the sherman wouldnt come out fine? Shermans litterally went through houses, abit slowly, but houses. Working from DUST lore, a Heavy would probably get tangled in the wreckage of a Sherman tank that tried running it over. Much like a pickup or a moose, a house isn't a military tool, and isn't designed for use in combat, so running through it in a tank is less of a big deal than you're making it sound. An old muscle car can drive through some houses without taking significant damage. Does that means it's a suitable weapon on a modern battlefield? Nope. Is it comfortable running down unarmoured people? As long as they don't shoot it before it hits them, yeah. But if it rammed a Heavy, they probably wouldn't even be slowed down by the wreck like they would if a well-made but old tank hit them. Your LAV is built as a fast open-topped military vehicle. It's comparable to a Jeep in relation to its overall capabilities. The Heavy suit is looking at a comparable level of durability. It's not quite the same, but it's on a close enough level that it's going to shake things around and probably break a few parts when you run the Heavy over.
i picture the whole situation like hitting a baseball with a metal bat. both items are fine after the impact, but the baseball goes *ping* and out over the left field fence. heavy goes *ping* lol and flies 20 feet away, obv killing the guy inside. heavies are big, but LAVs are bigger. |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 23:12:00 -
[66] - Quote
TunRa wrote:I have another idea! Let's remove ALL damage from the game and have a big pillow fight! Pretty sure that's just another wording for what the OP said.
Also, this has been extremely entertaining, but it's after 11 and I need food and sleep, so I'll probably not be paying much attention for the next 8 hours or so. |
Mossellia Delt
Militaires Sans Jeux
101
|
Posted - 2013.09.02 23:12:00 -
[67] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls. And a moose is just flesh and bone, that Heavy suit is designed to withstand impacts that would wreck a modern tank. Quote:Just a perspective, sherman tanks have 76mm of armour, my LAV would have over that with a single plate. Are you saying that a heavy wouldnt get run over by a sherman tank going even 60 km/h and the sherman wouldnt come out fine? Shermans litterally went through houses, abit slowly, but houses. Working from DUST lore, a Heavy would probably get tangled in the wreckage of a Sherman tank that tried running it over. Much like a pickup or a moose, a house isn't a military tool, and isn't designed for use in combat, so running through it in a tank is less of a big deal than you're making it sound. An old muscle car can drive through some houses without taking significant damage. Does that means it's a suitable weapon on a modern battlefield? Nope. Is it comfortable running down unarmoured people? As long as they don't shoot it before it hits them, yeah. But if it rammed a Heavy, they probably wouldn't even be slowed down by the wreck like they would if a well-made but old tank hit them. Your LAV is built as a fast open-topped military vehicle. It's comparable to a Jeep in relation to its overall capabilities. The Heavy suit is looking at a comparable level of durability. It's not quite the same, but it's on a close enough level that it's going to shake things around and probably break a few parts when you run the Heavy over.
You cant be that stupid, shermans weighed around 30 tons, now with futuristic materials I'd say the LAV would weight around 10 - 15 tons. The heavy suit on the other hand maybe weighs at max 700 lbs. but prob more around 500lbs. I'd like you to research kenitics and tell me what happens to a 700lbs object being hit by 10 - 15 tons moving at 60km/h - 100 km/h. Guess what happens, the 700lbs object gets crushed, usually taking the path of least resistance either overtop or underneither the LAV. Anyway you look at it thats one dead heavy, one very little damaged LAV, hell the shields would prob take the entire buffer load of the kenetic force. |
Lurchasaurus
SVER True Blood Public Disorder.
1355
|
Posted - 2013.09.02 23:13:00 -
[68] - Quote
while i want to agree with you, i see you going "only 700 lbs" and i facepalm |
Mossellia Delt
Militaires Sans Jeux
101
|
Posted - 2013.09.02 23:15:00 -
[69] - Quote
Lurchasaurus wrote:while i want to agree with you, i see you going "only 700 lbs" and i facepalm
I cant forsee the heavy weight any more than that or it wouldnt be able to jump. |
Lurchasaurus
SVER True Blood Public Disorder.
1355
|
Posted - 2013.09.02 23:18:00 -
[70] - Quote
you realize the heavy suit CANT jump and that the entire suit is a walking tank that would kill the person inside due to the sheer weight if it wasnt for the powered exoskeleton that allows it to carry the heavy weps?
well, might not outright kill the merc, but it is clearly beyond the realm of human strength |
|
Lurchasaurus
SVER True Blood Public Disorder.
1356
|
Posted - 2013.09.02 23:19:00 -
[71] - Quote
Lets just face it, both heavy suts and LAVs are freaking badass. now all i need is some rocket pistols and a handheld minigun
oh, wait |
Mossellia Delt
Militaires Sans Jeux
101
|
Posted - 2013.09.02 23:20:00 -
[72] - Quote
Lurchasaurus wrote:you realize the heavy suit CANT jump and that the entire suit is a walking tank that would kill the person inside due to the sheer weight if it wasnt for the powered exoskeleton that allows it to carry the heavy weps?
well, might not outright kill the merc, but it is clearly beyond the realm of human strength
but it can jump, about a foot off the ground. |
NOAMIzzzzz
BIG BAD W0LVES
22
|
Posted - 2013.09.02 23:22:00 -
[73] - Quote
i faking hate when i get out of my LAV and get hit by it... |
CHIKANO BMXer
Northwind Alliance Dark Taboo
23
|
Posted - 2013.09.02 23:24:00 -
[74] - Quote
you idiots just need to spec into av equipment proximity minds help a lot as do swarmers and forge guns and av grenades i get my ass ran over but i also use lavs all the time grow a pair and learn how to run |
Lurchasaurus
SVER True Blood Public Disorder.
1356
|
Posted - 2013.09.02 23:26:00 -
[75] - Quote
Mossellia Delt wrote:Lurchasaurus wrote:you realize the heavy suit CANT jump and that the entire suit is a walking tank that would kill the person inside due to the sheer weight if it wasnt for the powered exoskeleton that allows it to carry the heavy weps?
well, might not outright kill the merc, but it is clearly beyond the realm of human strength but it can jump, about a foot off the ground.
i call that not jumping lol
id get there faster if i rolled |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 23:26:00 -
[76] - Quote
Mossellia Delt wrote:I'd like you to research kenitics and tell me what happens to a 700lbs object being hit by 10 - 15 tons moving at 60km/h - 100 km/h. Guess what happens, the 700lbs object gets crushed, usually taking the path of least resistance either overtop or underneither the LAV. If the Heavy is only 700lbs (it's probably closer to that amount in kg), then the LAV would, by your own arguments and calculations, only be around 1000lbs.
You know what happens when objects with a mass that similar, but with one significantly more dense, collide at high speed?
The larger object gets a massive dent in it (a "dent" would translate as "damage" in a videogame, in case you're wondering) and the smaller object remains intact, but gets sent flying (probably killing all occupants if there's someone crazy enough to be inside the thing).
Looking at that baseball analogy... ever tried using a hollow metal bat and a hollow metal ball? Because I have (high school science project). The ball (lighter object) went flying, but the bat (heavier impact) bent at the point of impact and had a large dent.
LAV takes damage, Heavy dies. Not sure why you guys are missing this logic. |
CHIKANO BMXer
Northwind Alliance Dark Taboo
23
|
Posted - 2013.09.02 23:27:00 -
[77] - Quote
hey and if you want to kill lavs put a whole bunch of prximity mines on the road and stand right next to them with a car coming at you |
Lurchasaurus
SVER True Blood Public Disorder.
1356
|
Posted - 2013.09.02 23:27:00 -
[78] - Quote
CHIKANO BMXer wrote:you idiots just need to spec into av equipment proximity minds help a lot as do swarmers and forge guns and av grenades i get my ass ran over but i also use lavs all the time grow a pair and learn how to run
pretty much
do people realize CCP is the comapny that made EVE, the most unforgiving, sandboxy game ever? they probs see threads like this and bust a nut laughing at the OP |
Lurchasaurus
SVER True Blood Public Disorder.
1358
|
Posted - 2013.09.02 23:29:00 -
[79] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:I'd like you to research kenitics and tell me what happens to a 700lbs object being hit by 10 - 15 tons moving at 60km/h - 100 km/h. Guess what happens, the 700lbs object gets crushed, usually taking the path of least resistance either overtop or underneither the LAV. If the Heavy is only 700lbs (it's probably closer to that amount in kg), then the LAV would, by your own arguments and calculations, only be around 1000lbs. You know what happens when objects with a mass that similar, but with one significantly more dense, collide at high speed? The larger object gets a massive dent in it (a "dent" would translate as "damage" in a videogame, in case you're wondering) and the smaller object remains intact, but gets sent flying (probably killing all occupants if there's someone crazy enough to be inside the thing). Looking at that baseball analogy... ever tried using a hollow metal bat and a hollow metal ball? Because I have (high school science project). The ball (lighter object) went flying, but the bat (heavier impact) bent at the point of impact and had a large dent. LAV takes damage, Heavy dies. Not sure why you guys are missing this logic.
heavy isnt a hllow thing, theres a person inside, much like a baseball has a softer cork core |
CHIKANO BMXer
Northwind Alliance Dark Taboo
24
|
Posted - 2013.09.02 23:32:00 -
[80] - Quote
doesn't the heavy discription say it can toe to toe with a vehicle |
|
KING CHECKMATE
TEAM SATISFACTION
794
|
Posted - 2013.09.02 23:34:00 -
[81] - Quote
Lurchasaurus wrote:KING CHECKMATE wrote:Lurchasaurus wrote:also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself. IT Is common in games with vehicles, true,games where vehicles are not cusomizable, nor soldiers have skills to use them with better preformance,nor vehicles take 4+ hits of Anti infantry weaponry. You are right. It is common in other games. This isnt other games. Great, so in this game where i CAN spec my vehicle into being able to take more hits and be all around more effective that just solidifies my ability to go for roadkills if i so choose. not saying thats my thing, id rather get out n gun someone down, but thanks for proving my points. true games......lol
Exactly. We agree for once !
But everything needs its balance. So if you can take more hits because you specced into vehicles,then it should take less hits for me to take that vehicle out if i spec into AV , leaving it at a ''balanced state''. Where no Light Attack vehicle can whistand more than 2-3 DIRECT shots from a rail gun...... |
Garrett Blacknova
Codex Troopers
3495
|
Posted - 2013.09.02 23:38:00 -
[82] - Quote
Lurchasaurus wrote:heavy isnt a hllow thing, theres a person inside, much like a baseball has a softer cork core So you're saying it should do MORE damage to the LAV, then?
Fine by me. |
Lurchasaurus
SVER True Blood Public Disorder.
1359
|
Posted - 2013.09.02 23:39:00 -
[83] - Quote
KING CHECKMATE wrote:Lurchasaurus wrote:KING CHECKMATE wrote:Lurchasaurus wrote:also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself. IT Is common in games with vehicles, true,games where vehicles are not cusomizable, nor soldiers have skills to use them with better preformance,nor vehicles take 4+ hits of Anti infantry weaponry. You are right. It is common in other games. This isnt other games. Great, so in this game where i CAN spec my vehicle into being able to take more hits and be all around more effective that just solidifies my ability to go for roadkills if i so choose. not saying thats my thing, id rather get out n gun someone down, but thanks for proving my points. true games......lol Exactly. We agree for once !
But everything needs its balance. So if you can take more hits because you specced into vehicles,then it should take less hits for me to take that vehicle out if i spec into AV , leaving it at a ''balanced state''. Where no Light Attack vehicle can whistand more than 2-3 DIRECT shots from a rail gun......
LLAVs are ridiculous, this is old news. your post does not relate to a single other vehicle. |
Lurchasaurus
SVER True Blood Public Disorder.
1359
|
Posted - 2013.09.02 23:40:00 -
[84] - Quote
CHIKANO BMXer wrote:doesn't the heavy discription say it can toe to toe with a vehicle
have you been playing with your eyes closed? |
CHIKANO BMXer
Northwind Alliance Dark Taboo
24
|
Posted - 2013.09.02 23:40:00 -
[85] - Quote
so lets get the speeders rolling i want to ride a futuristic chopper |
CHIKANO BMXer
Northwind Alliance Dark Taboo
24
|
Posted - 2013.09.02 23:42:00 -
[86] - Quote
Lurchasaurus wrote:CHIKANO BMXer wrote:doesn't the heavy discription say it can toe to toe with a vehicle have you been playing with your eyes closed? no i've been trying not to look at your ugly face |
Mossellia Delt
Militaires Sans Jeux
102
|
Posted - 2013.09.02 23:43:00 -
[87] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:I'd like you to research kenitics and tell me what happens to a 700lbs object being hit by 10 - 15 tons moving at 60km/h - 100 km/h. Guess what happens, the 700lbs object gets crushed, usually taking the path of least resistance either overtop or underneither the LAV. If the Heavy is only 700lbs (it's probably closer to that amount in kg), then the LAV would, by your own arguments and calculations, only be around 1000lbs. You know what happens when objects with a mass that similar, but with one significantly more dense, collide at high speed? The larger object gets a massive dent in it (a "dent" would translate as "damage" in a videogame, in case you're wondering) and the smaller object remains intact, but gets sent flying (probably killing all occupants if there's someone crazy enough to be inside the thing). Looking at that baseball analogy... ever tried using a hollow metal bat and a hollow metal ball? Because I have (high school science project). The ball (lighter object) went flying, but the bat (heavier impact) bent at the point of impact and had a large dent. LAV takes damage (EDIT: and slows down), Heavy dies. Not sure why you guys are missing this logic.
Since when was the LAV hollow, you still have all the mechanical aspects of it, engine, power source, trans, turret on the back, and the driver who could be wearing a heavy suit. The point is, the heavy is no where NEAR the weight of the LAV |
Garrett Blacknova
Codex Troopers
3495
|
Posted - 2013.09.02 23:46:00 -
[88] - Quote
Mossellia Delt wrote:The point is, the heavy is no where NEAR the weight of the LAV Source? |
Lurchasaurus
SVER True Blood Public Disorder.
1359
|
Posted - 2013.09.02 23:52:00 -
[89] - Quote
CHIKANO BMXer wrote:Lurchasaurus wrote:CHIKANO BMXer wrote:doesn't the heavy discription say it can toe to toe with a vehicle have you been playing with your eyes closed? no i've been trying not to look at your ugly face
what are you, 12? |
Lurchasaurus
SVER True Blood Public Disorder.
1359
|
Posted - 2013.09.02 23:54:00 -
[90] - Quote
Garrett Blacknova wrote:Mossellia Delt wrote:The point is, the heavy is no where NEAR the weight of the LAV Source?
you shouldnt need one, its common sense. whats heavier, a fat man, or a car carrying 3 fat men? |
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Garrett Blacknova
Codex Troopers
3496
|
Posted - 2013.09.03 00:03:00 -
[91] - Quote
Lurchasaurus wrote:Garrett Blacknova wrote:Mossellia Delt wrote:The point is, the heavy is no where NEAR the weight of the LAV Source? you shouldnt need one, its common sense. whats heavier, a fat man, or a car carrying 3 fat men? He says "nowhere near" the weight. That means the LAV (not including the potential maximum of 3 Heavies, because it can just as easily be a lone Scout in there) has to have a significant weight advantage, not just a minor one.
Asking for a source is legitimate.
I'm off to bed now though. Hopefully I have a reply before I get back. |
Flux Raeder
WarRavens League of Infamy
184
|
Posted - 2013.09.03 00:08:00 -
[92] - Quote
HandOGod wrote:Spkr4theDead wrote:HandOGod wrote:I still think vehicles should take damage from hitting people. The bigger the target the more damage. that's just physics We're not talking about a Ford F-150 here. We're talking about 2.3" of armor here. There's.... easy things to compare that to. Dropsuit armor could be less than 1" thick. We're also not talking about the LAV hitting a brick wall. I'm not saying hitting a guy should destroy the vehicle, just saying it should do damage. Granted they are fancy futuristic vehicles, but they are also fancy futuristic suits with armor platting and shields. Instead of thinking of it as a car running into a person think of someone having a Heavy gun, that shoots heavies at a vehicle at tremendous speed. That ***** gonna do damage. Great, now I can't get that amazing visual of heavies being shot out of a Gatling gun out of my head |
WSixsmith Dust
Ultramarine Corp
6
|
Posted - 2013.09.03 01:44:00 -
[93] - Quote
Genetically engineered elite super soldiers in Servo assisted reinforced military grade body armor should take no damage from getting hit by a moving vehicle. On the other side of the coin reinforced armored / shielded vehicles shouldn't take any damage from a little bump in road like infantry either.
Here's a suit made with modern day materials and a regular guy inside. No super shields or super armor. http://www.youtube.com/watch?v=-jYwQacBdGw
He got knocked flying by a truck and then got up and walked away.
I still think that in New Eden if a vehicle is going to run someone over it needs to be possible because of a module fitted like a Nova rail Front, rear, or side bumpers. Something that needs to be charged / activated and something you need to pay for and sacrifices tank for gank by taking up a slot on the vehicle.
If the mod isn't there / on then all that happens is a little tuck and roll with no damage from either party.
While we're at it fall damage of any kind should be wiped from the map on this game for exactly the same reasons. Between the advanced training the soldiers have the benefits of their suits, and whatever stimulants / performance enhancers they are on a twenty foot fall should be a minor tuck and roll not shield and/or armor damage. |
hgghyujh
Expert Intervention Caldari State
82
|
Posted - 2013.09.03 02:24:00 -
[94] - Quote
really lavs should always be on radar unless parked, and there should be some way to mitigate damage from them like a roll over the hood. as a scout murder taxis are a minor annoyance but for assault(**** assaults you whiny bitches) and heavies it a night mare to get out of the way. |
CHIKANO BMXer
Northwind Alliance Dark Taboo
24
|
Posted - 2013.09.04 21:34:00 -
[95] - Quote
i ride lavs as a heavy so i'm not so easily shot out of a lav |
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