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Garrett Blacknova
Codex Troopers
3496
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Posted - 2013.09.03 00:03:00 -
[91] - Quote
Lurchasaurus wrote:Garrett Blacknova wrote:Mossellia Delt wrote:The point is, the heavy is no where NEAR the weight of the LAV Source? you shouldnt need one, its common sense. whats heavier, a fat man, or a car carrying 3 fat men? He says "nowhere near" the weight. That means the LAV (not including the potential maximum of 3 Heavies, because it can just as easily be a lone Scout in there) has to have a significant weight advantage, not just a minor one.
Asking for a source is legitimate.
I'm off to bed now though. Hopefully I have a reply before I get back. |
Flux Raeder
WarRavens League of Infamy
184
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Posted - 2013.09.03 00:08:00 -
[92] - Quote
HandOGod wrote:Spkr4theDead wrote:HandOGod wrote:I still think vehicles should take damage from hitting people. The bigger the target the more damage. that's just physics We're not talking about a Ford F-150 here. We're talking about 2.3" of armor here. There's.... easy things to compare that to. Dropsuit armor could be less than 1" thick. We're also not talking about the LAV hitting a brick wall. I'm not saying hitting a guy should destroy the vehicle, just saying it should do damage. Granted they are fancy futuristic vehicles, but they are also fancy futuristic suits with armor platting and shields. Instead of thinking of it as a car running into a person think of someone having a Heavy gun, that shoots heavies at a vehicle at tremendous speed. That ***** gonna do damage. Great, now I can't get that amazing visual of heavies being shot out of a Gatling gun out of my head |
WSixsmith Dust
Ultramarine Corp
6
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Posted - 2013.09.03 01:44:00 -
[93] - Quote
Genetically engineered elite super soldiers in Servo assisted reinforced military grade body armor should take no damage from getting hit by a moving vehicle. On the other side of the coin reinforced armored / shielded vehicles shouldn't take any damage from a little bump in road like infantry either.
Here's a suit made with modern day materials and a regular guy inside. No super shields or super armor. http://www.youtube.com/watch?v=-jYwQacBdGw
He got knocked flying by a truck and then got up and walked away.
I still think that in New Eden if a vehicle is going to run someone over it needs to be possible because of a module fitted like a Nova rail Front, rear, or side bumpers. Something that needs to be charged / activated and something you need to pay for and sacrifices tank for gank by taking up a slot on the vehicle.
If the mod isn't there / on then all that happens is a little tuck and roll with no damage from either party.
While we're at it fall damage of any kind should be wiped from the map on this game for exactly the same reasons. Between the advanced training the soldiers have the benefits of their suits, and whatever stimulants / performance enhancers they are on a twenty foot fall should be a minor tuck and roll not shield and/or armor damage. |
hgghyujh
Expert Intervention Caldari State
82
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Posted - 2013.09.03 02:24:00 -
[94] - Quote
really lavs should always be on radar unless parked, and there should be some way to mitigate damage from them like a roll over the hood. as a scout murder taxis are a minor annoyance but for assault(**** assaults you whiny bitches) and heavies it a night mare to get out of the way. |
CHIKANO BMXer
Northwind Alliance Dark Taboo
24
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Posted - 2013.09.04 21:34:00 -
[95] - Quote
i ride lavs as a heavy so i'm not so easily shot out of a lav |
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