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Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 20:41:00 -
[61] - Quote
Lance 2ballzStrong wrote:Promethius Franklin wrote:Cy Clone1 wrote:Spkr4theDead wrote:People want to be able to skill into the FOTM at will. enough with this flavor of the month bs once they are done fixing aiming or what ever they do. Balancing will be come much better and then we can stop seeing fotm. to the p2w guy -Respecs are less p2w than boosters or aur weaponry. Im not going to play a game come across a sniper and say " hey why don't I replace 14mill sp and become a sniper to kill that guy" Some people have jobs or are getting ready to go to university and cant spend every week capping out for months so they can get equipment they don't like. Respecs will keep people playing. No, if this is really such an issue we need to get rid of the skill system and be done with it. It's completely pointless and self defeating for a system based around specializations to have a means to just opt out at will. Also the "I have personal commitments" reasoning is played out. Unfortunately any and all long term progression systems will conflict with this unless, as the op proposes, we negate the point of the system. Lets just go with a COD-like level system and be done with it. Skills are pointless when easily overridden. oh yea cuz paying money for a respec once every couple months is totally unreasonable Do you actually have a counter argument?
Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills isn't negated by getting do-overs every month? |
Lance 2ballzStrong
SyNergy Gaming EoN.
3433
|
Posted - 2013.08.19 20:43:00 -
[62] - Quote
Promethius Franklin wrote: With 1m SP you should easily be able to try other things, especially since having high SP counts likely means you don't have to worry about much by way of core skills and can go about fully dedicated to expanding your arsenal. The only reason your situation is problematic is if you have the impression that proto gear/suits are needed just for trying something new, refuse to run gear below proto, or only play PC matches which necessitate proto. I don't see any of these being a very compelling justification for a respec.
Any new suit proto is what, 1.5 mil and a racial suit is what, 2.5 mil or something? So people are suppose to grind this boring game for weeks / months to get something new simply because their class offers nothing anymore?
Proto gear is needed for PC, which was about the only thing I played in this game since lolpubs.
I played this game since E3 last year, grinding every week to get SP to try new things. Now that I'm where I am SP wise, and I want to try new things, I'm suppose to continue grinding? lol... nice way to keep people playing huh?
What do you think people rather? More grinding in lolpubs, or paying to get a respec on their hard earned SP? For the betterment of the game, people should be able to pay to get a respec on their SP ALREADY EARNED. |
ExmapIe Core
Ancient ExiIes
87
|
Posted - 2013.08.19 20:44:00 -
[63] - Quote
Obi Wan-Jacobi wrote:I believe that respecs need to be an option in this game in order to survive. I think there are a few reasons why. 1. Respecs would allow players to try new things and keep this game fresh while we wait for new content. Keeping a bigger player base. 2. Players are able to be more versatile when it comes to PC and gives newer players more chances to get in PC. Players who say want to join Corp A but Corp A has good logi's and your a logi, you could switch to heavy let's say if they're weak in that area. 3. CCP can make money when players want to use the FOTM. Players will skill into the FOTM no matter what. Use flaylock for example, players skilled into it even though it was obviously getting nerfed, but competive players need every advantage in order to succeed in PC. 4. It could also even the playing field when it comes to PC. It could allow for different playstyles. Different tactics! It would be a question what every player runs when you get into a warbarge rather than, "I see two tanks, a forge, 2 heavies, etc..." I think that if CCP put a respec option for $20 or 100 million ISK. That it would ultimately allow for more reasons to stick around while this game get better. I see potential, but something like this needs to happen in order to survive long term. But we can't have an ignorant player base that either complains about every little flaw or anything that is just QQ'ing because your butt hurt. I don't post or QQ on the forums. So if you guys could at least give this a thought that would be much appreciated! Edit: Also its not like its forced on to you. If you don't want to respec then obviously you don't have to.
Preach it brother, I know we try to use every exploit we can and still come up short....
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3433
|
Posted - 2013.08.19 20:46:00 -
[64] - Quote
Promethius Franklin wrote:
Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month?
long term specialization? How is this possible when not everything is in the game? Heavies have 1 suit, scouts have 2 suits. How is this specializing into anything? Sounds more like being forced to spend SP on a race you don't want but have no choice. |
low genius
the sound of freedom Renegade Alliance
326
|
Posted - 2013.08.19 20:46:00 -
[65] - Quote
Promethius Franklin wrote:Lance 2ballzStrong wrote:Promethius Franklin wrote:Cy Clone1 wrote:Spkr4theDead wrote:People want to be able to skill into the FOTM at will. enough with this flavor of the month bs once they are done fixing aiming or what ever they do. Balancing will be come much better and then we can stop seeing fotm. to the p2w guy -Respecs are less p2w than boosters or aur weaponry. Im not going to play a game come across a sniper and say " hey why don't I replace 14mill sp and become a sniper to kill that guy" Some people have jobs or are getting ready to go to university and cant spend every week capping out for months so they can get equipment they don't like. Respecs will keep people playing. No, if this is really such an issue we need to get rid of the skill system and be done with it. It's completely pointless and self defeating for a system based around specializations to have a means to just opt out at will. Also the "I have personal commitments" reasoning is played out. Unfortunately any and all long term progression systems will conflict with this unless, as the op proposes, we negate the point of the system. Lets just go with a COD-like level system and be done with it. Skills are pointless when easily overridden. oh yea cuz paying money for a respec once every couple months is totally unreasonable Do you actually have a counter argument? Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month?
ccp has already stated there will be no more respecs. so, these threads are just for trolling :( |
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 20:50:00 -
[66] - Quote
Lance 2ballzStrong wrote:Promethius Franklin wrote: With 1m SP you should easily be able to try other things, especially since having high SP counts likely means you don't have to worry about much by way of core skills and can go about fully dedicated to expanding your arsenal. The only reason your situation is problematic is if you have the impression that proto gear/suits are needed just for trying something new, refuse to run gear below proto, or only play PC matches which necessitate proto. I don't see any of these being a very compelling justification for a respec.
Any new suit proto is what, 1.5 mil and a racial suit is what, 2.5 mil or something? So people are suppose to grind this boring game for weeks / months to get something new simply because their class offers nothing anymore? Proto gear is needed for PC, which was about the only thing I played in this game since lolpubs. I played this game since E3 last year, grinding every week to get SP to try new things. Now that I'm where I am SP wise, and I want to try new things, I'm suppose to continue grinding? lol... nice way to keep people playing huh? What do you think people rather? More grinding in lolpubs, or paying to get a respec on their hard earned SP? For the betterment of the game, people should be able to pay to get a respec on their SP ALREADY EARNED. Then GET RID OF THE SKILL SYSTEM IN FAVOR OF A SHORT TERM SYSTEM. It doesn't make sense to have a system like this in place if a) All that matters is the top tier (really it just means that lower tiers are irrelevant as well as the players confined to them) and b) the skill system locks you into a particular equipment set by design, a design which is diametrically opposed to respecs.
And pointing out that people earned their SP in no way negates that. Remember, those same people chose where to place that SP. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3435
|
Posted - 2013.08.19 20:53:00 -
[67] - Quote
Promethius Franklin wrote:Lance 2ballzStrong wrote:Promethius Franklin wrote: With 1m SP you should easily be able to try other things, especially since having high SP counts likely means you don't have to worry about much by way of core skills and can go about fully dedicated to expanding your arsenal. The only reason your situation is problematic is if you have the impression that proto gear/suits are needed just for trying something new, refuse to run gear below proto, or only play PC matches which necessitate proto. I don't see any of these being a very compelling justification for a respec.
Any new suit proto is what, 1.5 mil and a racial suit is what, 2.5 mil or something? So people are suppose to grind this boring game for weeks / months to get something new simply because their class offers nothing anymore? Proto gear is needed for PC, which was about the only thing I played in this game since lolpubs. I played this game since E3 last year, grinding every week to get SP to try new things. Now that I'm where I am SP wise, and I want to try new things, I'm suppose to continue grinding? lol... nice way to keep people playing huh? What do you think people rather? More grinding in lolpubs, or paying to get a respec on their hard earned SP? For the betterment of the game, people should be able to pay to get a respec on their SP ALREADY EARNED. Then GET RID OF THE SKILL SYSTEM IN FAVOR OF A SHORT TERM SYSTEM. It doesn't make sense to have a system like this in place if a) All that matters is the top tier (really it just means that lower tiers are irrelevant as well as the players confined to them) and b) the skill system locks you into a particular equipment set by design, a design which is diametrically opposed to respecs. And pointing out that people earned their SP in no way negates that. Remember, those same people chose where to place that SP.
not sure if trolling at this point...
get rid of the SP system is your argument? smfh... i'm done. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
368
|
Posted - 2013.08.19 20:54:00 -
[68] - Quote
low genius wrote:ccp has already stated there will be no more respecs. so, these threads are just for trolling :( Let me guess you read this on the interwebz so it must me true right?
LMFAO
We will be getting a respec for sure! |
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 20:55:00 -
[69] - Quote
Lance 2ballzStrong wrote:Promethius Franklin wrote:
Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month?
long term specialization? How is this possible when not everything is in the game? Heavies have 1 suit, scouts have 2 suits. How is this specializing into anything? Sounds more like being forced to spend SP on a race you don't want but have no choice. Do we not have skills that take large amounts of time and/or gameplay to max out? If we don't, why does this thread exist? If we do, guess what kind of skill system we have? Incomplete offerings don't negate that. If you train min scout for lack of caldari scout you are still specializing in min scout. You may chose later to diversify, or CCP could provide an entirely justified 1 time respec upon completion of the basic suit tree, but that doesn't change what you are doing with the investment of skills. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3435
|
Posted - 2013.08.19 20:57:00 -
[70] - Quote
Promethius Franklin wrote:Lance 2ballzStrong wrote:Promethius Franklin wrote:
Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month?
long term specialization? How is this possible when not everything is in the game? Heavies have 1 suit, scouts have 2 suits. How is this specializing into anything? Sounds more like being forced to spend SP on a race you don't want but have no choice. Do we not have skills that take large amounts of time and/or gameplay to max out? If we don't, why does this thread exist? If we do, guess what kind of skill system we have? Incomplete offerings don't negate that. If you train min scout for lack of caldari scout you are still specializing in min scout. You may chose later to diversify, or CCP could provide an entirely justified 1 time respec upon completion of the basic suit tree, but that doesn't change what you are doing with the investment of skills.
lol... people are forced to choose a race, yet you're still preaching specialization? lol... |
|
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 21:02:00 -
[71] - Quote
Lance 2ballzStrong wrote:Promethius Franklin wrote: Then GET RID OF THE SKILL SYSTEM IN FAVOR OF A SHORT TERM SYSTEM. It doesn't make sense to have a system like this in place if a) All that matters is the top tier (really it just means that lower tiers are irrelevant as well as the players confined to them) and b) the skill system locks you into a particular equipment set by design, a design which is diametrically opposed to respecs.
And pointing out that people earned their SP in no way negates that. Remember, those same people chose where to place that SP.
not sure if trolling at this point... get rid of the SP system is your argument? smfh... i'm done. If people can't live without respecs why not? Again, what is the point of the system if specializations, which do and will continue to exist if left as is, if they are easily negated?
Lance 2ballzStrong wrote:People choose? "Forced" specialization is no less specialization than that which is done in the presence of a full set of options. After all they still chose scout over heavy or medium or their specs. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
103
|
Posted - 2013.08.19 21:03:00 -
[72] - Quote
No respecs unless they cost 100$ |
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 21:05:00 -
[73] - Quote
Lance 2ballzStrong wrote:lol... people are forced to choose a race, yet you're still preaching specialization? lol... It is and always has been. People spec into the thing that closest represents what they are after. Not having a subset of options doesn't negate this.
Lance 2ballzStrong wrote:Edit: this game is not EVE btw. This no respec thing only flies on PC games. CCP running DUST like they do EVE has done nothing but put DUST in its current state. At this point you're arguing that Dust was a failed concept from the beginning.
I'm starting to agree. |
Obi Wan-Jacobi
Ancient Exiles
26
|
Posted - 2013.08.19 21:07:00 -
[74] - Quote
Promethius Franklin wrote:Lance 2ballzStrong wrote:lol... people are forced to choose a race, yet you're still preaching specialization? lol... It is and always has been. People spec into the thing that closest represents what they are after. Not having a subset of options doesn't negate this. Lance 2ballzStrong wrote:Edit: this game is not EVE btw. This no respec thing only flies on PC games. CCP running DUST like they do EVE has done nothing but put DUST in its current state. At this point you're arguing that Dust was a failed concept from the beginning. I'm starting to agree. Edit: And it's not CCP that has me leaning that way. Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind |
DUST Fiend
OSG Planetary Operations Covert Intervention
5790
|
Posted - 2013.08.19 21:16:00 -
[75] - Quote
Promethius Franklin wrote:Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month? The system doesn't have "years" of skills in specializations. This game actually has FAR too few skills to truly promote any form of long term specialization, and instead of in depth cool detailed content we just unlock a couple % differences and maybe a high or low slot along with a higher base number.
You max out any given specialization in a few months, then you "sidegrade", assuming you had the patience to sit on the only thing keeping the game remotely interesting at this point (SP). If you sidegrade first and spread out your skills, you can compensate a little for having low FPS skills by being more versatile, since having better gear won't make up for you lack of skill in the first place.
This game does not promote long term specialization because specializations are a joke and the only reason people fear FoTM is because there is a striking lack of customization in this game to the point where a system designed to support "endless" specializations boils down to a few choice builds in the build touted by the game designers to be a big step in the right direction.
One word
Flaylock |
Lance 2ballzStrong
SyNergy Gaming EoN.
3435
|
Posted - 2013.08.19 21:16:00 -
[76] - Quote
Promethius Franklin wrote: "Forced" specialization is no less specialization than that which is done in the presence of a full set of options. After all they still chose scout over heavy or medium or their specs.
that's not a choice. That's an illusion of choice. Either I "choose" to pick the Amarr heavy, or I don't play. Simple. Since I wanted to play, Amarr was the ONLY "choice" I had, as well as others.
Again, that's not a choice, that's a forced option. Or if you wanna be technical and put the word "choice" in there, how about this; it was a choice by default. |
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 21:16:00 -
[77] - Quote
Obi Wan-Jacobi wrote:Promethius Franklin wrote:Lance 2ballzStrong wrote:lol... people are forced to choose a race, yet you're still preaching specialization? lol... It is and always has been. People spec into the thing that closest represents what they are after. Not having a subset of options doesn't negate this. Lance 2ballzStrong wrote:Edit: this game is not EVE btw. This no respec thing only flies on PC games. CCP running DUST like they do EVE has done nothing but put DUST in its current state. At this point you're arguing that Dust was a failed concept from the beginning. I'm starting to agree. Edit: And it's not CCP that has me leaning that way. Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind To be blunt, that just means it shouldn't exist. CCP has proven they don't have a product that is on par with a core shooter experience. It's the other aspects, including connection with EvE and character progression, that would have been what gave it a chance. But the EvE population has largely rejected meaningful interaction and the dust side doesn't have anything on which to stand alone. Add to that the fact that anything it can bring that helps it distinguish itself is seen by its players as being to PC-centric or EvE-centric, an argument which I can't say I understand in the least. |
Vyzion Eyri
The Southern Legion
1207
|
Posted - 2013.08.19 21:21:00 -
[78] - Quote
If we make the current skill system one extreme,
And a respec system the other extreme,
Then I believe tiercide falls in a nice middle ground between the two.
We who have advocated tiercide have never said its the perfect system. But surely, community, when you see all these respec threads, you will realise something:
Eventually, CCP WILL make a choice. This choice will either satisfy one side of this debate, or the other. The side that isn't satisfied will be alienated and could probably leave the game because of it.
Or we can support tiercide, which I REPEAT is NOT perfect, but is the only system I can see which has the potential to be better than the current one without pissing off one side of the community who loves DUST and New Eden for its persistent universe and the other side who loves DUST for the customisation and as an FPS.
|
Promethius Franklin
DUST University Ivy League
171
|
Posted - 2013.08.19 21:21:00 -
[79] - Quote
Lance 2ballzStrong wrote:Promethius Franklin wrote: "Forced" specialization is no less specialization than that which is done in the presence of a full set of options. After all they still chose scout over heavy or medium or their specs.
that's not a choice. That's an illusion of choice. Either is "choose" to pick the Amarr heavy, or I don't play. Simple. Since I wanted to play, Amarr was the ONLY "choice" I had, as well as others. Again, that's not a choice, that's a forced option. You did have a choice, your choice was to play or not to play a heavy. You chose to play one. And you took the only one you had. And even then I'm not arguing that you should be stuck with it indefinitely. I'm completely for a one time respec when the options are added, which is the same time when this excuse disappears. After that point respecs are purely detrimental to the system and regular ones render it pointless. |
Nyra Volki
KILL-EM-QUICK RISE of LEGION
35
|
Posted - 2013.08.20 19:37:00 -
[80] - Quote
I agree with the option to buy respecs and have a time limit for when i can do it again but only until all the suits have come out then it should stop. Cause for me im caldari as you can see and i want my caldari scout suit. i don't want to have to grind anther 2.5mil (it takes about 2 months with an active and passive booster and if you cap out every week) to get it when i should already have it. same for the heavies i know they want there choice of a suit to get cause they only have one |
|
Obi Wan-Jacobi
Ancient Exiles
30
|
Posted - 2013.08.21 23:05:00 -
[81] - Quote
Nyra Volki wrote:I agree with the option to buy respecs and have a time limit for when i can do it again but only until all the suits have come out then it should stop. Cause for me im caldari as you can see and i want my caldari scout suit. i don't want to have to grind anther 2.5mil (it takes about 2 months with an active and passive booster and if you cap out every week) to get it when i should already have it. same for the heavies i know they want there choice of a suit to get cause they only have one Exactly at this rate the ps4 will be out if i want another suit |
Promethius Franklin
DUST University Ivy League
182
|
Posted - 2013.08.21 23:11:00 -
[82] - Quote
Obi Wan-Jacobi wrote:Promethius Franklin wrote:Lance 2ballzStrong wrote:lol... people are forced to choose a race, yet you're still preaching specialization? lol... It is and always has been. People spec into the thing that closest represents what they are after. Not having a subset of options doesn't negate this. Lance 2ballzStrong wrote:Edit: this game is not EVE btw. This no respec thing only flies on PC games. CCP running DUST like they do EVE has done nothing but put DUST in its current state. At this point you're arguing that Dust was a failed concept from the beginning. I'm starting to agree. Edit: And it's not CCP that has me leaning that way. Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind Who is this "everyone"? I've as of yet not found a terribly large shortage of people to shoot or trying to shoot me and I've never done a PC match. There are plenty of people playing and the only people who don't see that are the ones who spend all their time in the MCC. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
870
|
Posted - 2013.08.21 23:14:00 -
[83] - Quote
Responding to Title:
Yes they are and you should feel bad for feeling otherwise. |
Promethius Franklin
DUST University Ivy League
182
|
Posted - 2013.08.21 23:35:00 -
[84] - Quote
DUST Fiend wrote:Promethius Franklin wrote:Edit: I've stated why respecs ruin the SP system and proposed we (request to) abolish it instead of having it linger pointlessly. Care to explain how "reasonable" a long term specialization based system with years of skills is when negated by getting do-overs every month? The system doesn't have "years" of skills in specializations. This game actually has FAR too few skills to truly promote any form of long term specialization, and instead of in depth cool detailed content we just unlock a couple % differences and maybe a high or low slot along with a higher base number. You max out any given specialization in a few months, then you "sidegrade", assuming you had the patience to sit on the only thing keeping the game remotely interesting at this point (SP). If you sidegrade first and spread out your skills, you can compensate a little for having low FPS skills by being more versatile, since having better gear won't make up for you lack of skill in the first place. This game does not promote long term specialization because specializations are a joke and the only reason people fear FoTM is because there is a striking lack of customization in this game to the point where a system designed to support "endless" specializations boils down to a few choice builds in the build touted by the game designers to be a big step in the right direction. One word Flaylock Oddly, most of the respec request reasoning uses the opposite logic, stating that reaching proficiency in a particular subset of skills takes too long thus causing people to lose interest for lack of variety. Creating a deeper tree would only further exasperate this as abundant isk makes running the best feasible thus, for those who didn't diversify on their own, mandatory when meaningful improvements are present.
I would like to hear your idea of what specialization should entail though. Also why you feel the specializations are a joke. Some increased balance would greatly increase the number of viable builds thus making customization meaningful again, thus making good customization a byproduct of balanced game attributes and a skill tree with sufficient depth without making things relatively useless without having explored the lowest levels of that depth. |
Obi Wan-Jacobi
Ancient Exiles
30
|
Posted - 2013.08.21 23:56:00 -
[85] - Quote
Alaika Arbosa wrote:Responding to Title:
Yes they are and you should feel bad for feeling otherwise. If your trying to "troll" you should feel bad. If not give reasons not a broad statement |
Obi Wan-Jacobi
Ancient Exiles
30
|
Posted - 2013.08.21 23:58:00 -
[86] - Quote
Promethius Franklin wrote:Obi Wan-Jacobi wrote:Promethius Franklin wrote:Lance 2ballzStrong wrote:lol... people are forced to choose a race, yet you're still preaching specialization? lol... It is and always has been. People spec into the thing that closest represents what they are after. Not having a subset of options doesn't negate this. Lance 2ballzStrong wrote:Edit: this game is not EVE btw. This no respec thing only flies on PC games. CCP running DUST like they do EVE has done nothing but put DUST in its current state. At this point you're arguing that Dust was a failed concept from the beginning. I'm starting to agree. Edit: And it's not CCP that has me leaning that way. Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind Who is this "everyone"? I've as of yet not found a terribly large shortage of people to shoot or trying to shoot me and I've never done a PC match. There are plenty of people playing and the only people who don't see that are the ones who spend all their time in the MCC. This game in the past few months have gone from like 6000 at a time to like 4000. Thats A LOT of players lost. Not many players i used to play with even play at this point. |
Promethius Franklin
DUST University Ivy League
182
|
Posted - 2013.08.22 00:10:00 -
[87] - Quote
Obi Wan-Jacobi wrote:Promethius Franklin wrote:Obi Wan-Jacobi wrote: Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind
Who is this "everyone"? I've as of yet not found a terribly large shortage of people to shoot or trying to shoot me and I've never done a PC match. There are plenty of people playing and the only people who don't see that are the ones who spend all their time in the MCC. This game in the past few months have gone from like 6000 at a time to like 4000. Thats A LOT of players lost. Not many players i used to play with even play at this point. 6000 was right after the expansion. The expansion gave people a greater reason to log in. Numbers tapering afterwards isn't really odd IMHO. Numbers prior to the launch date look like they were lower despite being in open beta. Also there hasn't been too many strong pushes to get players in lately and likely won't be for a while yet while CCP tries to clean things up. |
TunRa
Gravity Prone EoN.
59
|
Posted - 2013.08.22 00:21:00 -
[88] - Quote
100mil ISK? Ohh so only the PC corps can get them I see. |
Obi Wan-Jacobi
Ancient Exiles
30
|
Posted - 2013.08.22 00:31:00 -
[89] - Quote
Promethius Franklin wrote:Obi Wan-Jacobi wrote:Promethius Franklin wrote:Obi Wan-Jacobi wrote: Yes its going to fail if this is run like EVE. It already is. Everybody just AFK's or plays just PC. Not a successful game in my mind
Who is this "everyone"? I've as of yet not found a terribly large shortage of people to shoot or trying to shoot me and I've never done a PC match. There are plenty of people playing and the only people who don't see that are the ones who spend all their time in the MCC. This game in the past few months have gone from like 6000 at a time to like 4000. Thats A LOT of players lost. Not many players i used to play with even play at this point. 6000 was right after the expansion. The expansion gave people a greater reason to log in. Numbers tapering afterwards isn't really odd IMHO. Numbers prior to the launch date look like they were lower despite being in open beta. Also there hasn't been too many strong pushes to get players in lately and likely won't be for a while yet while CCP tries to clean things up. I had plenty of friends quit the game at Uprising cus they hated it. While in Chromosome they played like all day. |
Promethius Franklin
DUST University Ivy League
182
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Posted - 2013.08.22 00:45:00 -
[90] - Quote
Obi Wan-Jacobi wrote:I had plenty of friends quit the game at Uprising cus they hated it. While in Chromosome they played like all day. This is a direct contradiction to your assertion though. It's a clear indication that the issue isn't a lack of respecs, it's the gameplay issues introduced with Uprising. |
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