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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  THE TRAINSPOTTER
 ROMANIA Renegades
 C0VEN
 
 133
 
 
      | Posted - 2013.08.17 14:33:00 -
          [1] - Quote 
 kids these days
 
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        |  Arkena Wyrnspire
 Turalyon 514
 
 2551
 
 
      | Posted - 2013.08.17 14:34:00 -
          [2] - Quote 
 But it costs isk!
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        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 868
 
 
      | Posted - 2013.08.17 14:38:00 -
          [3] - Quote 
 
 Takahiro Kashuken wrote:THE TRAINSPOTTER wrote:Takahiro Kashuken wrote:THE TRAINSPOTTER wrote:most DS escape swarms these days but its ok at least they GTFO the area , swarms are better against LAV and tanks or turret instalations Aslong as they keep moving at a fairly decent speed Swarms knock you about when hit which can totally **** you up if low to the ground  Swarms only better against ground vehicles because of the amount of flaws with the weapons and they cant escape them If swarms could only take out DS then DS have a chance to escape them only problem is then the FG/Rails but at least they require aim  oh so now swarms are wrong , LAV are wrong , MD is wrong , FG is wrong , everything is wrong i hate this forum , i dont know why i keep trying to get sense into retards... im losing hope in humanity Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the idiot | 
      
      
        |  marksmn
 Gespenster Kompanie
 Villore Accords
 
 0
 
 
      | Posted - 2013.08.17 14:39:00 -
          [4] - Quote 
 Another crap thread
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        |  Henchmen21
 Planet Express LLC
 
 101
 
 
      | Posted - 2013.08.17 14:40:00 -
          [5] - Quote 
 If they did I doubt there would be all the redline rage about tanks.
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        |  Sgt Buttscratch
 G I A N T
 EoN.
 
 619
 
 
      | Posted - 2013.08.17 14:48:00 -
          [6] - Quote 
 We don't want to be invincible, we want to be competitive, not have 10k's worth of nades destroy over a million ISK.
 We want our higher tier vehicles, y'all gots your proto gear
 
 Maybe rather than post garbage, you understand the situation.
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        |  Knightshade Belladonna
 Mannar Focused Warfare
 Gallente Federation
 
 915
 
 
      | Posted - 2013.08.17 14:56:00 -
          [7] - Quote 
 
 Sgt Buttscratch wrote:We don't want to be invincible, we want to be competitive, not have 10k's worth of nades destroy over a million ISK.We want our higher tier vehicles, y'all gots your proto gear
 
 Maybe rather than post garbage, you understand the situation.
 
 
 I hate when a starter suit with a militia sniper pops my proto logi in the head, that **** should never happen!
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        |  Jeremy The Beast
 Red Star Jr.
 EoN.
 
 0
 
 
      | Posted - 2013.08.17 14:58:00 -
          [8] - Quote 
 Yall don't understand. Tanks should never be destroyable by 1 person with a forge gun. They should always require a team of 3-4 people with av weapons. I hate the people who think that 3 av grenades should kill a tank. Same goes for the people who want to patch lavs. NEWS FLASH 2 people with proto swarms on a rooftop and any lav problem is gone. CCP has done a good job to make tanks fair just about how they are now. Let's not ruin that please.
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        |  Sgt Buttscratch
 G I A N T
 EoN.
 
 622
 
 
      | Posted - 2013.08.17 14:59:00 -
          [9] - Quote 
 
 Knightshade Belladonna wrote:Sgt Buttscratch wrote:We don't want to be invincible, we want to be competitive, not have 10k's worth of nades destroy over a million ISK.We want our higher tier vehicles, y'all gots your proto gear
 
 Maybe rather than post garbage, you understand the situation.
 I hate when a starter suit with a militia sniper pops my proto logi in the head, that **** should never happen! 
 cuz we dont have militia **** attacking us....lol, thats 1 man atacking 1 man. 1 man versus 1 tank shouldn't be the same story.
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        |  Kasote Denzara
 A Vulture
 
 182
 
 
      | Posted - 2013.08.17 15:02:00 -
          [10] - Quote 
 If you're getting killed by a lone heavy with a FG while driving a tank... That heavy is doing his job. Bugger off with this crap about tanks needing to be stronger.
 
 Added note: If the FG wasn't meant to be used in AV, it wouldn't exist for any other use. Sure, we can use it for infantry but with the current aim mishap, it's a little asking of us to be doing what the people with, you know, anti-infantry weapons should be doing while we take on something that can one hit every suit.
 
 If a lone heavy with a FG takes you out, you're not doing your job right.
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        |  Sgt Buttscratch
 G I A N T
 EoN.
 
 622
 
 
      | Posted - 2013.08.17 15:04:00 -
          [11] - Quote 
 
 Jeremy The Beast wrote:Yall don't understand............................. CCP has done a good job to make tanks fair just about how they are now. Let's not ruin that please. 
 
 I don't think you understand, tanks are overpriced for what they can do, yes we can have great kill rampages IF the enemy is ****.
 For the most we spend half the match examining the kill feed to understand the risks of trying to use our SP sink.
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        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 868
 
 
      | Posted - 2013.08.17 15:07:00 -
          [12] - Quote 
 
 Sgt Buttscratch wrote:Knightshade Belladonna wrote:Sgt Buttscratch wrote:We don't want to be invincible, we want to be competitive, not have 10k's worth of nades destroy over a million ISK.We want our higher tier vehicles, y'all gots your proto gear
 
 Maybe rather than post garbage, you understand the situation.
 I hate when a starter suit with a militia sniper pops my proto logi in the head, that **** should never happen! cuz we dont have militia **** attacking us....lol, thats 1 man atacking 1 man. 1 man versus 1 tank shouldn't be the same story. 
 At least the sniper had to aim
 
 lolswarms/avnades dont have to
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        |  Jason Pearson
 Seraphim Auxiliaries
 
 2560
 
 
      | Posted - 2013.08.17 15:08:00 -
          [13] - Quote 
 Infantry:
 
 "Tanks need to stop coming in thinking they're invincible", Tankers die and lose millions coming in close with a squad and getting killed by suicide naders.
 "Tanks need to stop hiding on the red line" Tankers hiding on the red line because of above.
 
 Repeat.
 
 
 King of the Forums // Seraphim <3
 Comment and like this thread about PvE, Here!
 Also, check out the Indirect Fire ability, Here!
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        |  Sgt Buttscratch
 G I A N T
 EoN.
 
 622
 
 
      | Posted - 2013.08.17 15:10:00 -
          [14] - Quote 
 Also for the record, I have no problems with forge guns versus tanks damage wise, they also have the invisible attacks which is the problem. For dropship they are worse, because dropship hit detection always lies about the direction of the hit.
 He's in your own redline!!!! don't hide there...lol. It's ridiculous.
 Things I dont agree with is:
 Invisible attacks
 ease of access to AV, compared to a tank.
 And the fact we only have STD tanks, and are mocked by CCP with their awesome Enforcer. Only thing they enforce is rail sniping in the redline so you don't loose 2million ISK to a much better 800k maddy.
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        |  Medic 1879
 Forsaken Immortals
 Top Men.
 
 894
 
 
      | Posted - 2013.08.17 15:20:00 -
          [15] - Quote 
 Also driving your tank on what appears to be flat ground and going over the tinyest hill imaginable and taking 800+ shield damage is tiresome. The fact that randomly railgun turrets on the far side of the map will start hitting you despite them not rendering at that distance for you. Invisible swarms and the hit marker indicating they are coming from a different side to where the actually are. The ability for infantry to destroy a tank in 3-4 grenades that can be thrown from cover and home in on the tank. The fact that the plasma cannon an infantry AT weapon is totally outclassed by AV nades shows nades need to be more of a deterrent not one of the most effective weapons. Swarms that when you get into cover will over fly the cover then do a perfect 90+ degree turn and come back for you.
 
 Apart from these problems there is a semblance of balance.
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        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 631
 
 
      | Posted - 2013.08.17 15:25:00 -
          [16] - Quote 
 
 Jason Pearson wrote:Infantry: "Tanks need to stop coming in thinking they're invincible", Tankers die and lose millions coming in close with a squad and getting killed by suicide naders. "Tanks need to stop hiding on the red line" Tankers hiding on the red line because of above. Repeat. 
 King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! Yeah, they don't know what they want.
 
 Make tanks rather tough, but unkillable... No thank you.
 
 I miss big game.
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        |  Bob Teller
 Red Star.
 EoN.
 
 62
 
 
      | Posted - 2013.08.17 15:37:00 -
          [17] - Quote 
 
 Jeremy The Beast wrote:Yall don't understand. Tanks should never be destroyable by 1 person with a forge gun. They should always require a team of 3-4 people with av weapons. I hate the people who think that 3 av grenades should kill a tank. Same goes for the people who want to patch lavs. NEWS FLASH 2 people with proto swarms on a rooftop and any lav problem is gone. CCP has done a good job to make tanks fair just about how they are now. Let's not ruin that please. Tanks should always require a team of 3-4 players with av to take them out,listen to that guy please
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        |  Knightshade Belladonna
 Mannar Focused Warfare
 Gallente Federation
 
 917
 
 
      | Posted - 2013.08.17 15:38:00 -
          [18] - Quote 
 
 Sgt Buttscratch wrote:Also for the record, I have no problems with forge guns versus tanks damage wise, they also have the invisible attacks which is the problem. For dropship they are worse, because dropship hit detection always lies about the direction of the hit. He's in your own redline!!!! don't hide there...lol. It's ridiculous.
 Things I dont agree with is:
 Invisible attacks
 ease of access to AV, compared to a tank.
 And the fact we only have STD tanks, and are mocked by CCP with their awesome Enforcer. Only thing they enforce is rail sniping in the redline so you don't loose 2million ISK to a much better 800k maddy.
 
 
 IMO, tanks themselves in current state are fine. What we need is a nice price reduction in the guns and some of the modules, and the tank itself. And of course the release of prototype tanks.
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        |  Sylwester Dziewiecki
 Beyond Hypothetical Box
 
 141
 
 
      | Posted - 2013.08.17 15:48:00 -
          [19] - Quote 
 
 THE TRAINSPOTTER wrote:kids these days  Stop acting like you know what tankers need
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        |  Spkr4theDead
 Namtar Elite
 Gallente Federation
 
 377
 
 
      | Posted - 2013.08.17 16:06:00 -
          [20] - Quote 
 
 THE TRAINSPOTTER wrote:kids these days  Make a compelling argument why it shouldn't take a small team to destroy a tank, but rather one person with cheap PRO AV should do it.
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        |  Thor Odinson42
 Molon Labe.
 League of Infamy
 
 898
 
 
      | Posted - 2013.08.17 16:11:00 -
          [21] - Quote 
 If a person solos a good tank even with Proto AV, they deserved to die.
 
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
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        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 871
 
 
      | Posted - 2013.08.17 16:17:00 -
          [22] - Quote 
 
 Thor Odinson42 wrote:If a person solos a good tank even with Proto AV, they deserved to die.
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
 
 Good tank
 
 Its basic against proto AV
 
 Good joke
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        |  Medic 1879
 Forsaken Immortals
 Top Men.
 
 896
 
 
      | Posted - 2013.08.17 16:18:00 -
          [23] - Quote 
 
 Thor Odinson42 wrote:If a person solos a good tank even with Proto AV, they deserved to die.
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
 
 ^ This is so much fun and the hatemail you get when you kill a gunnlogi with a MD is pretty astounding.
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        |  Xender17
 Ahrendee Mercenaries
 EoN.
 
 463
 
 
      | Posted - 2013.08.17 16:19:00 -
          [24] - Quote 
 
 Kasote Denzara wrote:If you're getting killed by a lone heavy with a FG while driving a tank... That heavy is doing his job. Bugger off with this crap about tanks needing to be stronger.
 Added note: If the FG wasn't meant to be used in AV, it wouldn't exist for any other use. Sure, we can use it for infantry but with the current aim mishap, it's a little asking of us to be doing what the people with, you know, anti-infantry weapons should be doing while we take on something that can one hit every suit.
 
 If a lone heavy with a FG takes you out, you're not doing your job right.
 Doing your job doesn't define how easy that job is.
 Heavies with FG certainly are doing things they aren't supposed to and the FG makes their role to easy. It only takes 3 shots from the IAFG to kill the average gunnlogi and maybe for 4 for a madrugar. it take 6.5 secs to send out 3. That is very little for HAVs escape.
 Only one player, (1!) to close down an entire map from vehicles.
 FGs are also being used as AI weaponry.
 No sensible tanker wants invincible HAVs.
 Stop acting like we do.
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        |  Thor Odinson42
 Molon Labe.
 League of Infamy
 
 900
 
 
      | Posted - 2013.08.17 16:25:00 -
          [25] - Quote 
 
 Takahiro Kashuken wrote:Thor Odinson42 wrote:If a person solos a good tank even with Proto AV, they deserved to die.
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
 Good tank  Its basic against proto AV  Good joke 
 If an armor tank gets solo'd they deserved it. But that's harsh considering the crap matchmaking in pubs. You guys still need support dealing with FGers.
 
 I don't envy tankers. They certainly need work.
 
 For the time being I think they should reduce the cost.
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        |  Our Deepest Regret
 Algintal Core
 Gallente Federation
 
 26
 
 
      | Posted - 2013.08.17 16:30:00 -
          [26] - Quote 
 
 Knightshade Belladonna wrote:IMO, tanks themselves in current state are fine. What we need is a nice price reduction in the guns and some of the modules, and the tank itself. And of course the release of prototype tanks.
 
 Yeah, no they aren't. New tank players can't be competitive unless they're maxed out in defense and repairs, which takes forever to do. Anything less than the best gets popped like a boil. Oh, but that makes the tanks really ****-in' expensive. I finally have a tank that can take a few hits (emphasis on a few), but that's no guarantee of survival, so I'm stuck redline sniping. Which is also no guarantee of protection because players can and do come after you.
 
 In short, I can't get the experience I need because I'm locked down, infantry holds no appeal for me, and I'm starting to feel pretty unsatisfied with this product. So far it's been a big investment of time with very little payoff. I can't even imagine the feelings of players who've been here since beta.
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        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 871
 
 
      | Posted - 2013.08.17 16:31:00 -
          [27] - Quote 
 
 Thor Odinson42 wrote:Takahiro Kashuken wrote:Thor Odinson42 wrote:If a person solos a good tank even with Proto AV, they deserved to die.
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
 Good tank  Its basic against proto AV  Good joke If an armor tank gets solo'd they deserved it. But that's harsh considering the crap matchmaking in pubs. You guys still need support dealing with FGers. I don't envy tankers. They certainly need work. For the time being I think they should reduce the cost. 
 Solo'd with 3 shots from proto AV they deserved it because they cannot at all improve the hull or mods to a proto level to be able to tank the proto damage coming from proto AV
 
 lol
 
 If this was about infantry and how tanks were proto and AV were basic the tears and outrage would be across the forums
 
 
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        |  THE TRAINSPOTTER
 ROMANIA Renegades
 C0VEN
 
 134
 
 
      | Posted - 2013.08.17 16:33:00 -
          [28] - Quote 
 
 Jeremy The Beast wrote:Yall don't understand. Tanks should never be destroyable by 1 person with a forge gun. They should always require a team of 3-4 people with av weapons. I hate the people who think that 3 av grenades should kill a tank. Same goes for the people who want to patch lavs. NEWS FLASH 2 people with proto swarms on a rooftop and any lav problem is gone. CCP has done a good job to make tanks fair just about how they are now. Let's not ruin that please. 
 yeah cuz destroying one tank from cover isnt doable
 
 wow some people
 
 "bu bu ich bin tank , i cost mony , i need to kill all , with ease "
 
 go play World of Tanks that way no man can kill you but tanks
 
 http://worldoftanks.com/
 
 
 
  
 
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        |  THE TRAINSPOTTER
 ROMANIA Renegades
 C0VEN
 
 134
 
 
      | Posted - 2013.08.17 16:35:00 -
          [29] - Quote 
 just for the record , the only thing i hate about tanks are those that camp in red zone UP in the mountains and who snipe all over the map
 
 i respect those who come and fight
 
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        |  Sylwester Dziewiecki
 Beyond Hypothetical Box
 
 141
 
 
      | Posted - 2013.08.17 16:41:00 -
          [30] - Quote 
 
 Thor Odinson42 wrote:Takahiro Kashuken wrote:If an armor tank gets solo'd they deserved it.Thor Odinson42 wrote:If a person solos a good tank even with Proto AV, they deserved to die.
 At least an armor tank.
 
 If you chose shield tanks, different story. I can solo a shield tank with flux/MD.
 Good tank  Its basic against proto AV  Good joke  But that's harsh considering the crap matchmaking in pubs. You guys still need support dealing with FGers. I don't envy tankers. They certainly need work. For the time being I think they should reduce the cost. This part makes you look silly.
 The best thing you can do after being shot by Proto SL if you are in Madruger, is to turn on all hardeners/AR, jump out and recall vehicle - you have time of 5 waves from one guy to finish recalling your vehicle. If you will turn on all modules after second wave, your armor repair unit will not have enough time to start working = 3 waves.
 
 Many Armor-tanks get soled by proto SL, and for sure they don't deserve for it.
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