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Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:00:00 -
[31] - Quote
Charlotte O'Dell wrote:It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. Probably more like a light frame when you only have 6mil SP, and nothing in increased speed.
But yeah, that's what it feels like.
It's just "B-B-B-B-B-BOOOOOM" 2400 armor gone. Or with an AV grenade, "BOOM" what the hell is "BOOM" where did that come fr "BOOM" JESUS CHRIST REP! "BOOM" NOT ANOTHER ONE! |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:01:00 -
[32] - Quote
calisk galern wrote:what it feels like to face a tank in militia gear.....
it feels like facing a tank in militia gear except it costs players and they quit, the smart ones get proto av and become the great equalizers. Lol there's free starter fits that don't cost anything. What game are you playing that they cost you? |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:04:00 -
[33] - Quote
Exmaple Core wrote:I jus let my pal, Djin Marauder try out my awsume missile tank and he lost it within 6 seconds by a single forgegun LOL |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:07:00 -
[34] - Quote
Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. You forget how many times tanks have been nerfed? |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:07:00 -
[35] - Quote
daishi mk03 wrote:Lost 2 proto compressed rails yesterday :S That should be glass cannon fit and you shouldn't be in the action anyway. |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:09:00 -
[36] - Quote
Rei Shepard wrote:Exmaple Core wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. .... tanks are poop and everyone knows it. You are insaine, going tank is a handicap bcuz it only takes one person to kill you in less than 8 seconds ...And yet they keep running 20+/0 every match, one-shotting stuff with their Infinity Ammo guns, but hey i should be nerfed to carry less AV nades.... Sounds like you play ambush 99% of the time, so of course your opinion will already be skewed the wrong way. |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:11:00 -
[37] - Quote
daishi mk03 wrote:Lorhak Gannarsein wrote:Here's the thing.
All it takes to solo a tank is a 30k suit and a brain. Oops, there goes more than fifty times my suit's value in tank.
Infantry have nothing like that. Not at the high end of their game. Well, except for forges and remotes. But hey, they're AV weapons, so w/e.
See, my tank is valued at approximately two hours of my life. Your protosuit is no more than fifteen minutes. And the skills you use to GET that protosuit make it easier for you to earn ISK in cheap gear. However, it was your choice to be a tank driver, it was you choice to call that tank in, it was your choice to drive that tank where it was killable and afterwards you blame others. Attitudes like that, plus ridiculous are what causes some tankers to redline snipe, then you complain that they're redline sniping. Pot meets kettle much? |
Spkr4theDead
Namtar Elite Gallente Federation
362
|
Posted - 2013.08.15 11:14:00 -
[38] - Quote
daishi mk03 wrote:Pandora Mars wrote:It's funny how people without a single SP into Tanks can talk crap about them.
It's also funny to see how people who claim to have 10m+ SP into tanks cry about all those big bad AV guys who destroy them with their little Swarm Launchers. It's exactly right when someone that has no idea what it's like to drive starts talking about how tanks should be, but when us drivers that know what it's like show up to defend vehicles, we're all suddenly wrong about everything.
Activision is waiting with their arms open if you don't want to bother with vehicles. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1857
|
Posted - 2013.08.15 11:15:00 -
[39] - Quote
calisk galern wrote:what it feels like to face a tank in militia gear.....
it feels like facing a tank in militia gear except it costs players and they quit, the smart ones get proto av and become the great equalizers. I am your savior, I the one foretold to come with the Wyriokomi Swarm Launcher. I shall rid the fields of the hulking metal beasts. |
Rogue Saint
Science For Death The Shadow Eclipse
100
|
Posted - 2013.08.15 11:46:00 -
[40] - Quote
I don't get it, you're bitchin abt someone who has taken the time to spec all the way into Proto Swarms that can **** your **** fit tank when you have probably already gone 23/0 and have abt ~2K of WP from blowing up all the installations and supply depots (plz stop blowing up supply depots you dicks).
Oh wait, you are QQ'ing because it cost you more than you will earn from the match. My advice, don't bring in a tank and run an assault suit! |
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Heathen Bastard
Kang Lo Directorate Gallente Federation
499
|
Posted - 2013.08.15 12:04:00 -
[41] - Quote
daishi mk03 wrote:Pandora Mars wrote:It's funny how people without a single SP into Tanks can talk crap about them.
It's also funny to see how people who claim to have 10m+ SP into tanks cry about all those big bad AV guys who destroy them with their little Swarm Launchers.
When did I say I get destroyed by swarms, or have 10M sp? it takes two proto ones, working in concert to make me back off the field while returning fire. its the forges fluxes and AV grenades that give me issues.
AV grenades need a nerf. period. They are hands down the heaviest damaging anti vehicle weapon of all of the AV currently in the game. tell me, what in the game can do 10500 damage in 4 seconds(accounting for time in air) and that's before armor bonus/shield nerf to damages
rails can get up to 4 shots in 5 seconds for <10000 damage, if they all register, and don't lag at all. more shots over a longer time, for less damage
forges? take out the militia. replace it with a militia HMG. maybe take the breach damage down to less than a heavy railgun turret. It's just mind boggling that my gun, which is bigger than your entire body, does less damage than something in infantry hands.
and fluxes, why do infantry need a grenade that strips 3-5x the amount of shielding on ANY suit, that cuts right through shield resist on a tank?
The logi also has one of the hardest jobs on the field. neutered weaponry, a yellow tint that just screams "shoot here!" and trying to heal dumbasses who seem to think the rep tool carries the plague and that nanohives are the devil. And they have to spend the most money of any suit to do their job properly(screw assaultlogis, they can DIAF.)
Another negative to tanks: your team is actually detrimental to your investment with a tank. I cannot tell you the tanks I've lost because some dumbass blue was sitting in the front gun, and refused to stop shooting the MCC, giving away my position. seriously CCP, implement a lock, tie it to the sprint button or something. I don't care if it even locks out my squad, it would be unfortunate, but they don't generally want in on my fancy coffin anyways. literally anything to keep these blues off my tank so I can recall it when it is a liability instead of a strength. |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
32
|
Posted - 2013.08.15 12:29:00 -
[42] - Quote
Zero Harpuia wrote:Rei Shepard wrote:Exmaple Core wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. .... tanks are poop and everyone knows it. You are insaine, going tank is a handicap bcuz it only takes one person to kill you in less than 8 seconds ...And yet they keep running 20+/0 every match, one-shotting stuff with their Infinity Ammo guns. Ah, another Zero that gets it :3 Tanks have many blessings they take as granted, such as the Infinity Ammo and the One Man Piloting, that shouldn't be considered as such. If you ever see a tank doing XX/0 then your team is doing something wrong. I can let you in on that as a tanker: there was no one using AV. A single well placed militia swarm can keep the enemy armor tank from going over 10 on kills in one match. I agree we should have a limit on our ammo and which we would have to resupply at SUPPLY DEPOTS DOH. But the cost for a counter should be somewhat in balance with the thing they are countering, if they are countering STD 2 mill tank with PRO 50-100K fitting (depending on how well you want to take infantry out as well) then you know something is wrong with that isk balance. How can PRO counter be so much cheaper than the countered STD? Yeah yeah you can be killded by infantry. Genius, you know what? So can we, just as easily. Don't go near infantry goes for both AV and tanks I suppose... The difference is that AV can hide much better from infantry than tanks. And please don't mention snipers.. please... don't... my head will explode. I do not want to be invincible killing maching but I don't want to be driving around a 2 mill coffin either just because I have no SP in other that vehicles. Of course I could always just resort to my insanely OP STD Assault Rifle. I'm serious, it is OP and everyone using it wants no other weapon to be as viable in ANY situation as the AR is.
PS. My dream is that one day I could actually just concentrate on DRIVING my tank and have someone else do the shooting because let's face it, that would be absolutely OP. Can you just imagine how easy that would be for the tank driver to just concentrate on not hitting anything or not backing into anything meanwhile your gunner is doing all the killing? There you have it, I want to be OP but not invincible. |
Charlotte O'Dell
0uter.Heaven EoN.
928
|
Posted - 2013.08.15 13:25:00 -
[43] - Quote
Just out of curiosity:what will all of you do when Wolf man buffs tanks and needs Av? |
Spaceman-Rob
Mannar Focused Warfare Gallente Federation
133
|
Posted - 2013.08.15 13:33:00 -
[44] - Quote
I've never bought a tank nor blown one up, but if their going to be so vulnerable to forge guns etc then they need to lower the price of tanks |
Rei Shepard
Spectre II
449
|
Posted - 2013.08.15 17:03:00 -
[45] - Quote
Jason Pearson wrote:Bads in this thread.
Swarms/Forges rinse tanks, the reason a Tank can go a couple of games without losing it is because Matchmaking puts them against **** players. I regularly run a proto forge against vehicles when I'm broke and can't bring in tanks, yesterday in a Skirmish I held three tanks on their redline, just me solo. When two other Seraphim turned up they were done. (3v3).
A proto swarm can deal massive amounts of damage, and can follow you around buildings, don't say they do not. I drive my LAV and even with its speed, it'll follow me around a corner.
The price of a tank is far too excessive, you say they need to be costly? I say **** you. I get in my LLAV and drive over you for 200k, my highest kill count is through using LLAVs, not tanks.
I'm not bringing tanks in anymore until 1.5 unless we're stomping and I just want to go "lolololnoav", but till 1.5 this game is **** for vehicles and the masses of scrubs that complain about Tanks just can't think strategically on how to combat them.
Must have been Militia Tanks....Once vehicles are fixed i agree this game will be much better, though you as a tanker isnt going to like fixed tanks at all.
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Charlotte O'Dell
0uter.Heaven EoN.
928
|
Posted - 2013.08.15 17:07:00 -
[46] - Quote
I'd be happy if AV grenades got nerfed, the 25% PG taken from us was returned, the rail guns shot every time I pressed R1, and turret prices were dropped 50%. |
Taeryn Frost
Zumari Force Projection Caldari State
43
|
Posted - 2013.08.15 18:39:00 -
[47] - Quote
Charlotte O'Dell wrote:Just out of curiosity:what will all of you do when Wolf man buffs tanks and nerfs Av?
Right now I only AV when its convenient. (Lai Dai AVs instead of infantry nades). LAVs trying to run me over or a tank pinning me down in a complex.
If tanks are buffed and AV is nerfed I'll have to go dedicated AV or maybe start dumping points into tanks for anti-tank combat. I really don't want to join the ranks of the tanker class, but without a corp with dedicated AV squads, like many have suggested should be necessary, I'll have to find some way to stop the tanks. Otherwise I feel I can't be effective at anti infantry since, ARs from one side and tank shells from another is a lose lose situation.
In the end, I'll do what I always do when something is kicking my ass. Adapt...or die trying. |
Xender17
Ahrendee Mercenaries EoN.
447
|
Posted - 2013.08.15 18:45:00 -
[48] - Quote
Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. Meta level VS at least 2 times the SP input and 4-8 times the isk... Yep should be solo'd. -_- |
Zero Harpuia
WarRavens League of Infamy
644
|
Posted - 2013.08.15 18:50:00 -
[49] - Quote
Xender17 wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. Meta level VS at least 2 times the SP input and 4-8 times the isk... Yep should be solo'd. -_-
It takes way more SP and ISK train into, then to buy and fit a Tornado than it does to get into a Rifter, but in a straight-up fight the Rifter will win almost every time, unless the Tornado takes special precautions, because it's too fast for the Large guns to target it. Do people ***** about how broken that is, or do they take their humbling for being a dumbass? |
Xender17
Ahrendee Mercenaries EoN.
447
|
Posted - 2013.08.15 18:52:00 -
[50] - Quote
Zero Harpuia wrote:Xender17 wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. Meta level VS at least 2 times the SP input and 4-8 times the isk... Yep should be solo'd. -_- It takes way more SP and ISK train into, then to buy and fit a Tornado than it does to get into a Rifter, but in a straight-up fight the Rifter will win almost every time, unless the Tornado takes special precautions, because it's too fast for the Large guns to target it. Do people ***** about how broken that is, or do they take their humbling for being a dumbass? What you said went in one ear... came out the other. |
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Exergonic
TeamPlayers EoN.
294
|
Posted - 2013.08.15 18:54:00 -
[51] - Quote
If tanks are going to get popped as easily as they do then their prices need to be reduced by at least half.... JS |
Soldiersaint
Deepspace Digital
334
|
Posted - 2013.08.15 19:37:00 -
[52] - Quote
Charlotte O'Dell wrote:It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. Thats how it should feel after all it is Black demon av. What did you expect. http://www.youtube.com/watch?v=tgj3nZWtOfA this is how all you tank drivers act when you see av . The ending however is what happens for underestimating us |
Charlotte O'Dell
0uter.Heaven EoN.
932
|
Posted - 2013.08.15 19:41:00 -
[53] - Quote
Soldiersaint wrote:Charlotte O'Dell wrote:It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. Thats how it should feel after all it is Black demon av. What did you expect. http://www.youtube.com/watch?v=tgj3nZWtOfA this is how all you tank drivers act when you see av . The ending however is what happens for underestimating us Not me. Unless it's a PC battle, I recall the second something does more than 2000 damage and it isn't a rail gun. I refuse to let avaassholes make money off of my death. |
Shokhann Echo
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.08.15 20:11:00 -
[54] - Quote
Zero Harpuia wrote:Heathen Bastard wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. we can't take objectives, we're slow to start moving, there are weapons that are literally designed ONLY with taking us out in mind, grenades(which are borderline invisible) are our greatest threat, the crippling expense of fielding even a half-decent fitting. what exactly do we get? more HP, and the biggest target on our backs on the field. You do realize that for the three AV weapons, there are numerous Anti Personnel weapons? That Grenades are a threat to everyone, especially someone in Standard level attire? That your 'slow' is a scout's fast? That if we made cost of fitting a viable whine, we'd need to make the Logi's head and shoulders above everyone in everything and like it? Tanks need to give up something to get something, and that means a tangible inmatch asset, not prefight fitting costs. You cannot have a SINGLE player suddenly gain immense power with no losses beyond 'can't cap no more'. No other vehicle can be manned effectively with one single player, and as such are balanced against being a one man force multiplier. A LAV or Dropship both need players to ferry around the map or they aren't doing their job, and both need other players aside from the pilot to operate their weapons systems, and you don't see LAV players cry for turret control. Tanks already HAVE something, they can be piloted and gunned from the same seat. THAT is your bonus. Don't like it? Ask to trade it in for something else and stop whining for more.
Tank drivers sacrifice the ability to fight with an AR in order to pilot tanks, what else do you want, do you want us not only to not be able to fight outside, do you want us to be even more useless outside of tanks?
we get immense power from driving tanks we all know that, BUT in order for us to get that power, WE GIVE UP OUR ABILITY TO FIGHT OUTSIDE VEHICLES.
Void Echo ____________________________________________ Pure Tank Driver |
Shokhann Echo
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.08.15 20:19:00 -
[55] - Quote
Taeryn Frost wrote:Charlotte O'Dell wrote:Just out of curiosity:what will all of you do when Wolf man buffs tanks and nerfs Av? Right now I only AV when its convenient. (Lai Dai AVs instead of infantry nades). LAVs trying to run me over or a tank pinning me down in a complex. If tanks are buffed and AV is nerfed I'll have to go dedicated AV or maybe start dumping points into tanks for anti-tank combat. I really don't want to join the ranks of the tanker class, but without a corp with dedicated AV squads, like many have suggested should be necessary, I'll have to find some way to stop the tanks. Otherwise I feel I can't be effective at anti infantry since, ARs from one side and tank shells from another is a lose lose situation. In the end, I'll do what I always do when something is kicking my ass. Adapt...or die trying.
which is what is meant to be, if you want to kill us, then you should dedicate a good amount of your SP to kill us, we dedicated ALL of our SP, if you only dedicated a portion of your SP, the we need a respect and SP for tanking needs to be dropped down to 1/8 of what it is now. |
Taeryn Frost
Zumari Force Projection Caldari State
43
|
Posted - 2013.08.15 20:29:00 -
[56] - Quote
Shokhann Echo wrote:Taeryn Frost wrote:Charlotte O'Dell wrote:Just out of curiosity:what will all of you do when Wolf man buffs tanks and nerfs Av? Right now I only AV when its convenient. (Lai Dai AVs instead of infantry nades). LAVs trying to run me over or a tank pinning me down in a complex. If tanks are buffed and AV is nerfed I'll have to go dedicated AV or maybe start dumping points into tanks for anti-tank combat. I really don't want to join the ranks of the tanker class, but without a corp with dedicated AV squads, like many have suggested should be necessary, I'll have to find some way to stop the tanks. Otherwise I feel I can't be effective at anti infantry since, ARs from one side and tank shells from another is a lose lose situation. In the end, I'll do what I always do when something is kicking my ass. Adapt...or die trying. which is what is meant to be, if you want to kill us, then you should dedicate a good amount of your SP to kill us, we dedicated ALL of our SP, if you only dedicated a portion of your SP, the we need a respect and SP for tanking needs to be dropped down to 1/8 of what it is now.
I wouldn't mind a tank buff or a price of module decrease if it would allow the AV to stay near the same level. Tankers seem to fear the Lai Dais but I can never kill anything with 3 nades or less other than a mlt fit tank or a basic LAV. I'm really suprised AV nades that need to be tossed in close proximity to a tank seem to be more of an issue than forge guns with ******** range and damage and swarms. |
Shokhann Echo
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.08.15 21:16:00 -
[57] - Quote
Taeryn Frost wrote:Shokhann Echo wrote:Taeryn Frost wrote:Charlotte O'Dell wrote:Just out of curiosity:what will all of you do when Wolf man buffs tanks and nerfs Av? Right now I only AV when its convenient. (Lai Dai AVs instead of infantry nades). LAVs trying to run me over or a tank pinning me down in a complex. If tanks are buffed and AV is nerfed I'll have to go dedicated AV or maybe start dumping points into tanks for anti-tank combat. I really don't want to join the ranks of the tanker class, but without a corp with dedicated AV squads, like many have suggested should be necessary, I'll have to find some way to stop the tanks. Otherwise I feel I can't be effective at anti infantry since, ARs from one side and tank shells from another is a lose lose situation. In the end, I'll do what I always do when something is kicking my ass. Adapt...or die trying. which is what is meant to be, if you want to kill us, then you should dedicate a good amount of your SP to kill us, we dedicated ALL of our SP, if you only dedicated a portion of your SP, the we need a respect and SP for tanking needs to be dropped down to 1/8 of what it is now. I wouldn't mind a tank buff or a price of module decrease if it would allow the AV to stay near the same level. Tankers seem to fear the Lai Dais but I can never kill anything with 3 nades or less other than a mlt fit tank or a basic LAV. I'm really suprised AV nades that need to be tossed in close proximity to a tank seem to be more of an issue than forge guns with ******** range and damage and swarms.
its because AV grenades allows infantry to be effective against vehicles AND infantry, that's way too powerful and it has no bad effects on the infantry user... again way too powerful.
infantry should sacrifice its ability to fight other infantry if it wants to fight vehicles, nothing in this game is given without giving something up and AV grenades ignore that fact. |
daishi mk03
Brutor Vanguard Minmatar Republic
63
|
Posted - 2013.08.15 21:21:00 -
[58] - Quote
They ... give ... up ... anti-infantry .... grenades? Which ... are ... good? |
Soldiersaint
Deepspace Digital
337
|
Posted - 2013.08.15 21:24:00 -
[59] - Quote
Charlotte O'Dell wrote:Soldiersaint wrote:Charlotte O'Dell wrote:It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. Thats how it should feel after all it is Black demon av. What did you expect. http://www.youtube.com/watch?v=tgj3nZWtOfA this is how all you tank drivers act when you see av . The ending however is what happens for underestimating us Not me. Unless it's a PC battle, I recall the second something does more than 2000 damage and it isn't a rail gun. I refuse to let avaassholes make money off of my death. Oh just you wait till they put av bunnies in this game. YOU WONT GET AWAY |
Taeryn Frost
Zumari Force Projection Caldari State
43
|
Posted - 2013.08.15 21:26:00 -
[60] - Quote
daishi mk03 wrote:They ... give ... up ... anti-infantry .... grenades? Which ... are ... good?
That was my thinking. I used to run the M1s, and plenty of times I wish I had them. For me, being able to defend myself against LAVs was more valuable though.
I wouldn't even mind having to be soley and AV player, except that you're so handicapped against infantry then what's it matter if they kill you or a tank kills you. Much like dual tanking, i.e. shields and armor, you lose something when you try to do both. You are master of neither.
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