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Rei Shepard
Spectre II
442
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Posted - 2013.08.15 08:38:00 -
[1] - Quote
Exmaple Core wrote:Zero Harpuia wrote:I'm sorry, but you'll get no sympathy from me. Tanks take one man to use, so if one man in vastly greater metalevel, vastly multi-role crippling weaponry can kick your sorry tailpipe then good on them. Nothing against the tanks, but they have to gice something up to get something. .... tanks are poop and everyone knows it. You are insaine, going tank is a handicap bcuz it only takes one person to kill you in less than 8 seconds
...And yet they keep running 20+/0 every match, one-shotting stuff with their Infinity Ammo guns, but hey i should be nerfed to carry less AV nades.... |
Rei Shepard
Spectre II
443
|
Posted - 2013.08.15 09:38:00 -
[2] - Quote
Lorhak Gannarsein wrote:Here's the thing.
All it takes to solo a tank is a 30k suit and a brain. Oops, there goes more than fifty times my suit's value in tank.
Infantry have nothing like that. Not at the high end of their game. Well, except for forges and remotes. But hey, they're AV weapons, so w/e.
See, my tank is valued at approximately two hours of my life. Your protosuit is no more than fifteen minutes. And the skills you use to GET that protosuit make it easier for you to earn ISK in cheap gear.
So because your tank = Moar Isk in value you "buy" the ability to lay waste to 20+ kills a match preferbly without being killed once in like 10-15 matches .....
Seeing that i hear from most of the tankers that you only die once in about 5 games witch isnt powerfull enough...what about the 100 possible protsuits or 25m Isk in damage caused vs your 2m Isk tank in 5 games, whats up with that ?
But when 1 guy in those 100 sports Proto AV to kill you, thats waaay to OP.....
Quote:Your protosuit is no more than fifteen minutes. And the skills you use to GET that protosuit make it easier for you to earn ISK in cheap gear.
Noone is forcing you to run 2m Isk tanks all day, Militia tanks are 200k or 15 minutes of your life run as a cheap 8k militia fit.
As a final Note:
Tanks should be fielded to counter other Vehicles that could have an anti personal role, but seeing the game does not sport other vehicles we are stuck with Tanks being the Rock, Paper and Scissors all in one, able to counter anything on the board.
Thats called an Imbalance. |
Rei Shepard
Spectre II
449
|
Posted - 2013.08.15 17:03:00 -
[3] - Quote
Jason Pearson wrote:Bads in this thread.
Swarms/Forges rinse tanks, the reason a Tank can go a couple of games without losing it is because Matchmaking puts them against **** players. I regularly run a proto forge against vehicles when I'm broke and can't bring in tanks, yesterday in a Skirmish I held three tanks on their redline, just me solo. When two other Seraphim turned up they were done. (3v3).
A proto swarm can deal massive amounts of damage, and can follow you around buildings, don't say they do not. I drive my LAV and even with its speed, it'll follow me around a corner.
The price of a tank is far too excessive, you say they need to be costly? I say **** you. I get in my LLAV and drive over you for 200k, my highest kill count is through using LLAVs, not tanks.
I'm not bringing tanks in anymore until 1.5 unless we're stomping and I just want to go "lolololnoav", but till 1.5 this game is **** for vehicles and the masses of scrubs that complain about Tanks just can't think strategically on how to combat them.
Must have been Militia Tanks....Once vehicles are fixed i agree this game will be much better, though you as a tanker isnt going to like fixed tanks at all.
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