| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
9101. 1.3 patch notes are up - in General Discussions [original thread]
Parson Atreides wrote: CCP Wolfman wrote: The updated collision system will push infantry to the side of the vehicle rather than just pushing them along in front of it. The vehicle will be able to carry on going. Now you will have to be go...
- by CCP Logibro - at 2013.07.24 11:30:00
|
9102. 1.3......... - in General Discussions [original thread]
Keep your eyes open for 1.4. It'll be worth the wait.
- by CCP Logibro - at 2013.07.24 11:09:00
|
9103. 1.3 patch notes are up - in General Discussions [original thread]
J-Lewis wrote: From what I understand, the LAV changes being tested for 1.4 are to how much damage infantry receives on impact - not the LAV taking damage proportional to what suit it hits. So I'm wondering if this will manifest as rag-dolling...
- by CCP Wolfman - at 2013.07.24 10:04:00
|
9104. 1.3 patch notes are up - in General Discussions [original thread]
Panther Alpha wrote: CCP Wolfman wrote: Hi guys, I see a bunch of different things being mentioned here so I thought IGÇÖd quickly let you know whatGÇÖs going on with them. Amount of stuff in 1.3 GÇô This was an intentionally short relea...
- by CCP Wolfman - at 2013.07.24 09:26:00
|
9105. Announcement:Extended server downtime - 7/24/13 - in Announcement and Events [original thread]
Dear players, Today DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 11:45 GMT . Today we are deploying 5 copies of 'Neo' Assault G-I dropsuits to all DUST characters on...
- by CCP Frame - at 2013.07.24 09:00:00
|
9106. 1.3 patch notes are up - in General Discussions [original thread]
meri jin wrote: CCP Wolfman wrote: Ok. I've moved the bug in to my lair where it will remain hidden for now :-) CCP Wolfman I really like the way you keep up the conversation, thumbs up for you Sir! But let me be honest with you for jus...
- by CCP Wolfman - at 2013.07.24 08:55:00
|
9107. The Plasma Cannon is fine tbh - in General Discussions [original thread]
Locked for trolling.
- by CCP Logibro - at 2013.07.24 08:45:00
|
9108. 1.3 patch notes are up - in General Discussions [original thread]
The legend345 wrote: CCP Wolfman wrote: The legend345 wrote: CCP Wolfman wrote: Funkmaster Whale wrote: CCP Wolfman wrote: Nope, the LAV will not receive any significant impact damage right now. If the changes we've made don't ...
- by CCP Wolfman - at 2013.07.24 07:29:00
|
9109. 1.3 patch notes are up - in General Discussions [original thread]
The legend345 wrote: CCP Wolfman wrote: Funkmaster Whale wrote: CCP Wolfman wrote: Nope, the LAV will not receive any significant impact damage right now. If the changes we've made don't improve matters enough that's something we can...
- by CCP Wolfman - at 2013.07.24 06:43:00
|
9110. 1.3 patch notes are up - in General Discussions [original thread]
Funkmaster Whale wrote: CCP Wolfman wrote: Nope, the LAV will not receive any significant impact damage right now. If the changes we've made don't improve matters enough that's something we can take a look at. The first large scale interna...
- by CCP Wolfman - at 2013.07.24 06:10:00
|
9111. 1.3 patch notes are up - in General Discussions [original thread]
Gaechti wrote: Only got one question: "Homogenised PG/CPU" Does this only affect Contact nades or nades in general? Was there any change in PG on Flaylocks? It's just for the contact nades. There was no change in PG on the Flaylock.
- by CCP Wolfman - at 2013.07.24 06:10:00
|
9112. 1.3 patch notes are up - in General Discussions [original thread]
Cat Merc wrote: CCP Wolfman wrote: Xocoyol Zaraoul wrote: CCP Wolfman wrote: Murder Taxis GÇô For 1.4 weGÇÖve updated the vehicle/infantry collision and damage system. I retuned the damage completely the other day and so far in my smal...
- by CCP Wolfman - at 2013.07.24 05:45:00
|
9113. 1.3 patch notes are up - in General Discussions [original thread]
Logi Bro wrote: Sooooo.......can we expect to see communication like this on a regular basis or is this a one-time thing because you have some time on your hands Wolfman? I wish I had time on my hands :-) I saw that this was a good opportun...
- by CCP Wolfman - at 2013.07.24 05:39:00
|
9114. 1.3 patch notes are up - in General Discussions [original thread]
Xocoyol Zaraoul wrote: CCP Wolfman wrote: Murder Taxis GÇô For 1.4 weGÇÖve updated the vehicle/infantry collision and damage system. I retuned the damage completely the other day and so far in my small tests itGÇÖs feeling a lot better. WeGÇ...
- by CCP Wolfman - at 2013.07.24 05:35:00
|
9115. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Niuvo wrote: I like what I read. Operator splash back damage is a must! Forge gun too! They do splash the user if he is close enough..? I just blew myself up!
- by CCP Wolfman - at 2013.07.24 05:31:00
|
9116. 1.3 patch notes are up - in General Discussions [original thread]
Cat Merc wrote: Huh. Wolfman is usually the silent one. What made you come out of your CCP lair and finally communicate with us? *lopes back in to lair*
- by CCP Wolfman - at 2013.07.24 05:19:00
|
9117. "Inside" Maps - in Outposts [original thread]
Alpha 443-6732 wrote: CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 rig...
- by CCP LogicLoop - at 2013.07.24 05:16:00
|
9118. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Mintqueer wrote: Flaylock's splash damage is still too good, it should be dropped to 60~80 and the radius of advanced/prototype level is should be 1 m fixed. We'll see how this changes the performance stats as well as what the community reac...
- by CCP Wolfman - at 2013.07.24 05:15:00
|
9119. "Inside" Maps - in Outposts [original thread]
Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right now is that team. It only consists of two leve...
- by CCP LogicLoop - at 2013.07.24 04:55:00
|
9120. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Thanks for the comments guys. ItGÇÖs going to be very interesting to see how these changes effect the Flaylock performance. Need that graph to drop a bit but not too much :-) Just to manage your expectations weGÇÖre not 100% sure sticky nades wil...
- by CCP Wolfman - at 2013.07.24 03:53:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |