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9901. Any comment on no-squad options CCP? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: CCP FoxFour wrote: Panther Alpha wrote: a big happy Family, like in EvE. hehehehehe lol. Good one. In response to OP: There has been some general thought put into it put we want to get the new matchmakin...
- by CCP FoxFour - at 2013.07.22 11:32:00
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9902. Any comment on no-squad options CCP? - in General Discussions [original thread]
Beren Hurin wrote: I have read the whole wikipedia and have durmised that a good matchmaking system would involve a lot of science, some clever queuing theory, possibly some network theory, a bit of gastrological engineering, and some experienc...
- by CCP FoxFour - at 2013.07.22 11:31:00
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9903. Any comment on no-squad options CCP? - in General Discussions [original thread]
Panther Alpha wrote: a big happy Family, like in EvE. hehehehehe lol. Good one. In response to OP: There has been some general thought put into it put we want to get the new matchmaking system that CCP Nullarbor is working on out first and ...
- by CCP FoxFour - at 2013.07.22 11:06:00
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9904. None of you understand trolling. - in The Locker Room [original thread]
Confirming trolling in this thread. Initiating lock action.
- by CCP Logibro - at 2013.07.22 09:54:00
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9905. Blank screen once spawned - in General Discussions [original thread]
Moved to Technical Support/Bugs
- by CCP Logibro - at 2013.07.22 09:16:00
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9906. Guys, leave CCP alone! DUST is innovative! - in General Discussions [original thread]
Locked for trolling.
- by CCP Logibro - at 2013.07.22 09:03:00
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9907. Officially uninstalling dust. CCP Fails to listen to feedback from members with ... - in General Discussions [original thread]
This thread has transformed into a rant/flamefest. Thank you for your constructive feedback on this specific issue, guys. Locking this down now.
- by CCP Frame - at 2013.07.22 02:59:00
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9908. Shrink the maps - in Domination Gamemode [original thread]
bacon blaster wrote: some of the older and larger maps like biomass, are simply too big for the number of players we have. Either shrink the map by about a 3rd, or increase the number of players. Otherwise, large portions of the map are simply...
- by CCP LogicLoop - at 2013.07.22 00:38:00
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9909. Notice the Lack of Developer Responses - in Feedback/Requests [original thread]
Hi. I'm a dev. Nice to meet you. Just because we don't respond to every single thread doesn't mean we're not reading them. Trust us, we're listening. On a side note, I'm going to lock this thread for ranting.
- by CCP Logibro - at 2013.07.21 13:41:00
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9910. The Malcolm X of tank rights - in General Discussions [original thread]
Locked for ranting.
- by CCP Logibro - at 2013.07.21 12:27:00
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9911. i quit this game months ago - in General Discussions [original thread]
Locked for ranting, trolling and well... being a bad thread.
- by CCP Logibro - at 2013.07.21 12:22:00
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9912. Instant Battle Tweaking [Saturday] - in General Discussions [original thread]
Just a quick note, we are tweaking some instant battle settings today in order to gather new data for our prototyping work. You may notice slightly longer delays in getting a battle, although it should still be pretty quick. If you notice any iss...
- by CCP Nullarbor - at 2013.07.20 14:09:00
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9913. FW: I pretend it matters. - in General Discussions [original thread]
Aero Yassavi wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a...
- by CCP Nullarbor - at 2013.07.20 12:49:00
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9914. FW: I pretend it matters. - in General Discussions [original thread]
Jason Pearson wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has ...
- by CCP Nullarbor - at 2013.07.20 12:46:00
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9915. FW: I pretend it matters. - in General Discussions [original thread]
We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a big design documented written up about how it ...
- by CCP Nullarbor - at 2013.07.20 12:34:00
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9916. Gear based match-making. - in General Discussions [original thread]
Just to clarify by skill level I don't mean skill points, I mean actual battle effectiveness. In practical terms this could be due to your gear, your skill points, the design of your fittings or choice of weapons, whether you are playing in a squa...
- by CCP Nullarbor - at 2013.07.20 12:27:00
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9917. An Attackers Perspective on PC Victory - in General Discussions [original thread]
Cenex Langly wrote: As I mentioned in an earlier post I would give our unbiased perspective on our trials and tribulations in planetary conquest. Tonight we earned our first victory against SVER True Blood. They played an excellent match agai...
- by CCP Nullarbor - at 2013.07.20 02:22:00
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9918. Why no Dust 514 CPM?? - in General Discussions [original thread]
I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming. It really is quite valuable to have access to invested players to throw ideas off ...
- by CCP Nullarbor - at 2013.07.20 01:44:00
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9919. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
ladwar wrote: CCP FoxFour wrote: ladwar wrote: CCP FoxFour wrote: Beren Hurin wrote: I"m not sure if we are getting our terms confused here, but to me it makes sense to say "____ weapon uses ___ clusters per cycle." It appears th...
- by CCP FoxFour - at 2013.07.19 18:25:00
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9920. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
ladwar wrote: CCP FoxFour wrote: Beren Hurin wrote: I"m not sure if we are getting our terms confused here, but to me it makes sense to say "____ weapon uses ___ clusters per cycle." It appears that we say "it takes X amount of nanites...
- by CCP FoxFour - at 2013.07.19 18:23:00
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