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8961. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: CCP LogicLoop wrote: [quote=Draxus Prime]it looks like the most "Indoors" outpost and biggest outpost we have so far Remember this is coming in 1.4 so don't say stuff like this will never happen http://web.ccpgamescdn...
- by CCP Logibro - at 2013.09.02 00:39:00
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8962. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: question 1: biggest outpost so far? That's a tough one. Going off memory, so far that would be the current Orbital Artillery. Though Biomass is a close tie with it. Edit: LogiBro will fix the post for you btw. Because ...
- by CCP LogicLoop - at 2013.09.02 00:39:00
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8963. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: so can u cut my op and post your version pleaseeeeeeee Unfortunately the mod's have far more forum power than I. So I can not. Sowwy.
- by CCP LogicLoop - at 2013.09.02 00:29:00
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8964. Are these maps current? - in Skirmish Gamemode [original thread]
Tupni wrote: I've noticed that most of these maps don't seem to quite match up with the current common setups I see. In fact, as far as I can tell almost all of these are now slightly off considering yellow and team installations. Pretty sure...
- by CCP LogicLoop - at 2013.09.02 00:26:00
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8965. Question for CCP LogicLoop (Maybe) - in Skirmish Gamemode [original thread]
Aeon Amadi wrote: Not really sure who to ask this but being as LogicLoop is so responsive on the forums I figured I'd ask xD What is the possibility of getting some Anti-Aliasing added into the game? Would it be too much of a performance cost?...
- by CCP LogicLoop - at 2013.09.02 00:25:00
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8966. Socket Stuff - in Outposts [original thread]
Avinash Decker wrote: CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, character models, textures,...
- by CCP LogicLoop - at 2013.09.02 00:23:00
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8967. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: CCP LogicLoop wrote: Draxus Prime wrote: Aero Yassavi wrote: Yesterday I got to talk one-on-one with CCP Logibro in the IRC and he shed a great deal of light on this outpost for me. Supply Depot You can get on th...
- by CCP LogicLoop - at 2013.09.02 00:18:00
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8968. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
itsmellslikefish wrote: Team knee 101 haha, does this have anything to do with arrows, I wonder. Yes. We started as two teams. Team Arrow to the Knee and Team 101. We were merged into one team a few months ago and became Team Knee 101. ...
- by CCP LogicLoop - at 2013.09.02 00:17:00
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8969. Another Montage - in General Discussions [original thread]
Moved to My DUST 514
- by CCP Logibro - at 2013.09.02 00:11:00
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8970. Video: 4 Orbital Ambush Match Featuring Naka "The Wizard" - in General Discussions [original thread]
Moved to My DUST 514
- by CCP Logibro - at 2013.09.02 00:11:00
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8971. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: Aero Yassavi wrote: Yesterday I got to talk one-on-one with CCP Logibro in the IRC and he shed a great deal of light on this outpost for me. Supply Depot You can get on the upper level of this area, you can also fly a ...
- by CCP LogicLoop - at 2013.09.02 00:06:00
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8972. New Outpost pictures - in General Discussions [original thread]
Draxus Prime wrote: it looks like the most "Indoors" outpost and biggest outpost we have so far Remember this is coming in 1.4 so don't say stuff like this will never happen http://web.ccpgamescdn.com/dust/news.control/65110/1/Image_01.png ...
- by CCP LogicLoop - at 2013.09.02 00:05:00
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8973. "Dust Five-Fourteen" - in General Discussions [original thread]
It's 5 1 4. Don't let CCP Praetorian catch you saying it any other way. The results will not be pretty.
- by CCP Logibro - at 2013.09.01 22:24:00
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8974. Just was thinking sterotypes - in Intergalactic Summit [original thread]
Hi, I have moved this thread to the Locker Room for being the most appropriate. Regards.
- by GM Murasaki - at 2013.09.01 18:16:00
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8975. LOLL WHO ELSE THINKS THE HEADSHOT NOISE IS JUST INSANE - in Rookie Training Grounds [original thread]
Hi, I have moved this comment to the Locker Room for being the appropriate section. Please remember that the constant use of caps is not allowed within DUST 514 forums. Regards.
- by GM Murasaki - at 2013.09.01 13:42:00
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8976. The Generals to Nyain San: - in The War Room [original thread]
Hi, I would like to remind the community in general that offensive, abusive, racial remarks or personal attacks are strictly prohibited within DUST 514 forums. Should you have any concerns about any particular battle or feature in the game that ...
- by GM Murasaki - at 2013.09.01 13:38:00
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8977. CCP PLZ READ (why is dust 514 called dust 514?) - in General Discussions [original thread]
Locked for being a duplicate thread. Please check for an existing thread on the topic before making a new thread.
- by CCP Logibro - at 2013.09.01 03:34:00
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8978. Turns out CCP isnt the only bad game dev company - in General Discussions [original thread]
Moved to The Locker Room as the thread is trending towards discussion of other games. But I will just say, we are listening! And we are reading your feedback, and we are seriously considering lots of it. Just because every thread doesn't have a b...
- by CCP Logibro - at 2013.09.01 03:28:00
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8979. Why Does 1.4 Come out on Tuesday? - in General Discussions [original thread]
Tuesday is patch day. Monday is prep day.
- by CCP Logibro - at 2013.09.01 01:42:00
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8980. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
And because I'm feeling nice, here's a better picture of inside the Suppy Depot in the main building.
- by CCP Logibro - at 2013.09.01 00:43:00
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