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4481. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
steadyhand amarr wrote: That is awsome and a good move :-), hard to kill is a plus to prevent sniping :-) i could even see some awsome firefights over them if u can hack them once the owner is dead....hint hint :-P Yeah at first they were ea...
- by CCP Wolfman - at 2014.06.25 09:10:00
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4482. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
steadyhand amarr wrote: Ooohhhh i like, does this thing follow us around or does it clip onto a suits backpack, as i could frustrateing counters of trolls just blowing them up at the perimeter of a salavage site. It's deployed like a fat nan...
- by CCP Wolfman - at 2014.06.25 08:57:00
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4483. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
its actually a fair bit bigger than that :-)
- by CCP Wolfman - at 2014.06.25 08:27:00
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4484. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Don't have anything to hand right now. It's about the size of a very large back pack. We have noticed the the FOV makes it look a little smaller than we expected. We'll need to get a functional test in game first to test it out (right now it's rep...
- by CCP Wolfman - at 2014.06.25 08:09:00
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4485. Featured Promotions for Jun 25th 11:00 UTC through Jul 2nd 11:00 UTC - in Featured Promotions [original thread]
All 4 Faction Combat Packs are 50% off! Gallente Combat Pack: Minmatar Combat Pack: Caldari Combat Pack: Amarr Combat Pack:
- by CCP Frame - at 2014.06.25 08:06:00
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4486. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Thought you might like to check out some early pics of the Harvester. Here you see it closed: Here it's open and you can probably see why it's been nicknamed scorpion
- by CCP Wolfman - at 2014.06.25 08:00:00
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4487. Rattati Liked my Sniper Post. - in General Discussions [original thread]
no i don't
- by CCP Rattati - at 2014.06.25 05:17:00
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4488. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
Reduce range, increase headshot multiplier, increase damage on some (not thales), make other variants than charged/thales useful, new reticule (don't know how easy that will be). Reward good snipers that get consistent headshots Bring snipers out...
- by CCP Rattati - at 2014.06.25 02:09:00
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4489. A suggestion for Minmatar Scouts. - in Feedback/Requests [original thread]
What then for the Amarr scout in a similar vein
- by CCP Rattati - at 2014.06.24 14:09:00
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4490. A suggestion for Minmatar Scouts. - in Feedback/Requests [original thread]
I think it would be interesting just to reduce PG on the lesser used modules and equipment like kincats and hacking modules, see if players can fit a little more in non-stealth, non-tank playstyles.
- by CCP Rattati - at 2014.06.24 14:05:00
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4491. A suggestion for Minmatar Scouts. - in Feedback/Requests [original thread]
I really look forward to studying the suits properly, because I believe we can fix many of these wih simple PG/CPU tweaks. Lower on modules, higher on suits that need buffing. Our main priority in Alpha and Bravo was to fix broken gameplay so the...
- by CCP Rattati - at 2014.06.24 10:58:00
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4492. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hello, And sorry for not giving any answer for quite a while, but as you can see in my other thread, Market has been my focus for the past couple of months (and a lot of secret other stuff of course!). Basically, a lot of good points were made d...
- by CCP Z - at 2014.06.24 10:19:00
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4493. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Quick answers: - Of course the weapons were just put there for the purpose of the screenshot - We want to make it even easier to restock your fittings, so no back and forth between fitting and Market - Regarding the skill missing: imagine now cli...
- by CCP Z - at 2014.06.24 10:13:00
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4494. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Glue applied. Fire away!
- by CCP Frame - at 2014.06.24 09:30:00
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4495. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Hey guys, As promised to some of you on twitter, here are some screenshots from the new Market in-game (which is the reason why I did not have the time to get back to the Progression Discussion for quite a while). What's to know? As CCP Rouge ...
- by CCP Z - at 2014.06.24 09:29:00
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4496. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
DUST 514 No double grenades No double weapon assault Not removing Commandos I replied to a topic like this before, let's all remember these definitive answers.
- by CCP Rattati - at 2014.06.24 04:56:00
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4497. LOL, 2 weeks on Vacation and HotFix Bravo comes out... - in General Discussions [original thread]
Small Blaster ROF and dispersion were increased to make it easier to hit infantry, the intent was buff. How did Rail and dmg mod nerf change AV-Vehicle balance? The only change like Atiim says, PLC buff, AV grenade slight buff, two bugfixes and ...
- by CCP Rattati - at 2014.06.24 01:14:00
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4498. Squad up! - in General Discussions [original thread]
I'm usually on after 11 EVE Time. And, well, I said people were working - I never said they'd be working on DUST 514
- by GM Archduke - at 2014.06.23 22:08:00
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4499. Squad up! - in General Discussions [original thread]
I'll be on afternoon shifts till July, until then I can only pop in after 11. Anyone up for some games tonight?
- by GM Archduke - at 2014.06.23 20:34:00
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4500. If we aren't gonna get a fix for the min scout... - in General Discussions [original thread]
Same for Amarr Scout obviously
- by CCP Rattati - at 2014.06.23 05:42:00
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