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1. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hello, And sorry for not giving any answer for quite a while, but as you can see in my other thread, Market has been my focus for the past couple of months (and a lot of secret other stuff of course!). Basically, a lot of good points were made d...
- by CCP Z - at 2014.06.24 10:19:00
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2. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Quick answers: - Of course the weapons were just put there for the purpose of the screenshot - We want to make it even easier to restock your fittings, so no back and forth between fitting and Market - Regarding the skill missing: imagine now cli...
- by CCP Z - at 2014.06.24 10:13:00
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3. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Hey guys, As promised to some of you on twitter, here are some screenshots from the new Market in-game (which is the reason why I did not have the time to get back to the Progression Discussion for quite a while). What's to know? As CCP Rouge ...
- by CCP Z - at 2014.06.24 09:29:00
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4. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hey guys, Sorry it took me so long to get back to you. The current focus is on making the Market, so I was really busy! Let's start with answering some questions, and again, sorry if I missed yours but ... 31 pages ... Quote: He must be try...
- by CCP Z - at 2014.05.29 02:36:00
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5. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less modules, different weapon types, different abilities like being able to ...
- by CCP Z - at 2014.05.16 09:32:00
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6. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Spectral Clone wrote: CCP Z wrote: Again, no weapon or module will be available for AURUM or give you any type of leapfrogging through the Progression. I-Śm assuming dropsuits and vehicle BPOs will be available for purchase with AURUM th...
- by CCP Z - at 2014.05.16 09:26:00
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7. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: Item and Variation discussion. Think about it this way: there will be no market in the way it has been implemented on PS3. All items have to be looted from our scavenging/pve/wild pvp areas and then traded between pl...
- by CCP Z - at 2014.05.16 08:56:00
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8. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Quote: Negative Respec/Skillback idea I love it. That is really the kind of thing I will be looking at for our respec system Quote: ISIS UI Discussion 100% agreed here again, ISIS is the basis of our thinking. I will share the mocku...
- by CCP Z - at 2014.05.16 08:27:00
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9. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: I strongly suggest that EVE: Legion adopt a progression system that mirrors EVE Online. I don't see why not. And I am strongly working doing the opposite for the reasons stated 20 times in this thread :)
- by CCP Z - at 2014.05.15 03:01:00
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10. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Quote: for what it's worth i'm of a strong opinion that players should be able to experiment easily at a low level/tier/etc with their progression and fitting variety...while it could spike increasingly in difficulty/time as they specialize de...
- by CCP Z - at 2014.05.15 02:08:00
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11. CCP Z! I know you're around! - in General Discussions [original thread]
No, a weird French name :)
- by CCP Z - at 2014.05.15 01:49:00
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12. CCP Z! I know you're around! - in General Discussions [original thread]
Hey, I will show you the full trees when they are ready and vetted by CPM (they have been part of the Progression discussion for a while). Why Z? I had to find a Dev Name, I wanted it to be simple and short and it is the 1st latter of my son's n...
- by CCP Z - at 2014.05.15 01:42:00
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13. To CCP Z - in General Discussions [original thread]
Ulysses Knapse wrote: But you are implementing a system that we can infer was made for the less intelligent. No, easier to understand for people that still want to play the game Ulysses Knapse wrote: The fault doesn't lie with the syste...
- by CCP Z - at 2014.05.15 01:40:00
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14. To CCP Z - in General Discussions [original thread]
Replying just to acknowledge I read this thread. 1- I am not calling anybody dumb 2 - You understand the current system? Cool bro, but the other 95% of the people who tried DUST did not 3 - A good NPE? Yes we are planning on having one. The level...
- by CCP Z - at 2014.05.15 01:26:00
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15. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
1st batch of answers: Quote: Can whatever system you put in place be change after launch ,like the 3 different trees we had from beta till now in Dust? We are trying to create the best system for Legion, so I would say no. Quote: With ...
- by CCP Z - at 2014.05.14 11:30:00
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16. CCP Saberwing.... - in General Discussions [original thread]
I just created a topic to answer all questions here
- by CCP Z - at 2014.05.14 07:34:00
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17. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
I just created a topic to answer all questions here
- by CCP Z - at 2014.05.14 07:33:00
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18. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hello everybody, Really great to see all of the feedback on these forums. Many questions and discussions have been raised after the presentation made during Fanfest, and CCP Frame pulled together a recap of some of the main concerns you guys had....
- by CCP Z - at 2014.05.14 07:32:00
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