| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
2161. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aeon Amadi wrote: What's the plausibility of changing turret mechanics? For instance, the Fragmented Large Missile Turret having missiles that have bullet drop instead of firing straight? A blaster that fires much slower with high damage rou...
- by CCP Rattati - at 2015.01.22 07:20:00
|
2162. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: CCP Rattati wrote: 2) This will be contentious, all HAVs will have prefitted turrets as that is their intent as a Main Battle Tank. Are we talking talking 2 small turrets and 1 large turret? or are we talking unc...
- by CCP Rattati - at 2015.01.22 07:08:00
|
2163. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
These fittings, and in fact all of them, were based on the best advice from veteran players.
- by CCP Rattati - at 2015.01.22 06:53:00
|
2164. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: Alex-ZX wrote: As a future weapon I would add artillery turrets. U can't move while using them, so u are in a siege mode. It has to be a medium range turret to prevent redliners. To make it viable in the battlefield it s...
- by CCP Rattati - at 2015.01.22 06:50:00
|
2165. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: I have been discussing this with Xel. One normal HAV with 3 manned turrets - "will" win a solo HAV, just due to extra fire power One normal HAV with only driver - will have exactly the same fitting pow...
- by CCP Rattati - at 2015.01.22 06:42:00
|
2166. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: Jadek Menaheim wrote: Flagellant (madrugar hull) Lol, clever name for the Amarr tank Rattati. I wonder if True Adamance will approve of it too. Not even remotely. This is not Warhammer 40k. Who cares what True thi...
- by CCP Rattati - at 2015.01.22 06:27:00
|
2167. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
STYLIE77 wrote: relevant thoughts I know the risks, and all the history. I believe there is a way to make this work. Vehicle players will have to realize that the progression will not be nearly as steep as before, and that there will be a...
- by CCP Rattati - at 2015.01.22 06:24:00
|
2168. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aero Yassavi wrote: Soraya Xel wrote: CCP Rattati wrote: I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization. Solo HAVs should not be as powerful as ...
- by CCP Rattati - at 2015.01.22 06:19:00
|
2169. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Flagellant (madrugar hull) Lol, clever name for the Amarr tank Rattati. I wonder if True Adamance will approve of it too. Tiered progression of "you are not a true Amarr vehicle" Sinner Unbeliever Stigmatus Repentant ...
- by CCP Rattati - at 2015.01.22 06:10:00
|
2170. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Supacharjed wrote: This is probably a stupid question, but: "all HAVs will have prefitted turrets as that is their intent as a Main Battle Tank." So, we are unable to change this? If that is so, can we assume that: HAV = 1 AV turret (Gunn...
- by CCP Rattati - at 2015.01.22 05:59:00
|
2171. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: A bit of side note, but since we are talking pre fit turrets, is it possible to get Vehicle locks? I really, really don't want blueberries jumping into my tank, one of the main reasons apart from fitting tankers don't equip ...
- by CCP Rattati - at 2015.01.22 05:56:00
|
2172. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Derrith Erador wrote: CCP Rattati wrote: Destroyers are purely AV, Ultras are AI and should be able to withstand quite a lot of infantry AV punishment, especially fitted with dmg boosted small turrets Gotcha. Well, honestly speaking, if ...
- by CCP Rattati - at 2015.01.22 05:44:00
|
2173. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Derrith Erador wrote: CCP Rattati wrote: Dear players, after reading through the 71 pages, and going back to study the dropsuit progression, plus factor in the massive tank OP situation that has arisen in the past, I propose that we introdu...
- by CCP Rattati - at 2015.01.22 05:31:00
|
2174. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Dear players, after reading through the 71 pages, and going back to study the dropsuit progression, plus factor in the massive tank OP situation that has arisen in the past, I propose that we introduce a tiericided approach to vehicles that has b...
- by CCP Rattati - at 2015.01.22 05:22:00
|
2175. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Everyone, this has been pain and pleasure. Let me manage expectations a little bit. I will now post a Turret thread where we can discuss exact finetuning of existing Turrets. I have been reviewing the numbers and there are a few questions we nee...
- by CCP Rattati - at 2015.01.22 05:02:00
|
2176. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
hfderrtgvcd wrote: As it is right now, MH is a smoldering ruin of hippies, and beatnicks. How to get rid of them, you ask? The answer is probably simple. Haha, that made me choke on my coffee
- by CCP Rattati - at 2015.01.22 04:40:00
|
2177. Veteran Pack %50 off! - in General Discussions [original thread]
50% off applies to all regions - just give it up to 48h for Sony to apply that change :)
- by CCP Frame - at 2015.01.22 04:25:00
|
2178. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Rattati at least should appreciate the names I put on the minmatar dropships, if he makes the connection to what they are. I do and they are awesome
- by CCP Rattati - at 2015.01.22 03:23:00
|
2179. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: Zene Ren wrote: man seriously i've read most of your comments about the matter, you do not need to double post this kind of stuff rather advocate for leaving the timers behind us that is what you can do inventing a more ...
- by CCP Rattati - at 2015.01.21 15:50:00
|
2180. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: The idea is then to bring out dropships and or enforcers (well in my dreams) that are high speed, low hp blaster tanks (against shields) that have the maneuverability to engage and circle the gunnlogi,...
- by CCP Rattati - at 2015.01.21 14:25:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |