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201. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
WTF OP you're epic failing praising the ARR as basically finished as is with ADS kick reduction as an optional tweak. Granted it does wicked damage when it hits and is not terrible as is but it is not a great choice for CQC or firing to the edge o...
- by zzZaXxx - at 2014.12.03 16:46:00
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202. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: zzZaXxx wrote: Alena Ventrallis wrote: 5. hipfire kick reduced and left/right kick removed. When did this happen? Dunno, saw it after i got back after being off for 2 weeks. Guess they took the horizontal k...
- by zzZaXxx - at 2014.12.03 16:06:00
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203. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 5. hipfire kick reduced and left/right kick removed. When did this happen?
- by zzZaXxx - at 2014.12.03 05:34:00
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204. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I wish to shake your hand. The ARR is now in a very good spot. It fairs far better in CQC due to better charge time and higher DPS, the kick is no longer completely unmanageable, and it has extra ammo in order to keep it...
- by zzZaXxx - at 2014.12.03 05:22:00
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205. The 50% off message in the market is the opposite of true. - in General Discussions [original thread]
It says BPO AUR items are 50% off but it's actually everything AUR but them. Buyer beware.
- by zzZaXxx - at 2014.11.26 01:57:00
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206. Petition to fix the RR - in General Discussions [original thread]
+1 Saw a CPM request on info at one point asking about changes to CalAss bonuses. Hopefully it'll get charge and kick reduction. That would help a lot. The base charge time and hipfire kick need toned down though so other suits will be able to us...
- by zzZaXxx - at 2014.11.24 15:20:00
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207. When do you use the ARR? - in General Discussions [original thread]
Middas Betancore wrote: AAR is my main weapon, tried it in pc last night, it just felt unreliable, like I couldn't defend myself at all, After only a quarter of the clip it becomes "inaccurate" I try to compensate by firing in bursts of appro...
- by zzZaXxx - at 2014.11.24 15:17:00
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208. Officer Weapon event drop rate is good - in General Discussions [original thread]
Banjo Robertson wrote: Summa Militum wrote: Banjo Robertson wrote: The drop rate we have during this officer weapon event is actually pretty good, if it was made the normal drop rate for officer weapons from now on, they're still so rare ...
- by zzZaXxx - at 2014.11.24 15:16:00
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209. Officer Weapon event drop rate is good - in General Discussions [original thread]
Banjo Robertson wrote: The drop rate we have during this officer weapon event is actually pretty good, if it was made the normal drop rate for officer weapons from now on, they're still so rare during this event I cant imagine them being too bi...
- by zzZaXxx - at 2014.11.24 15:14:00
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210. Officer Weapon Non-Event: Haven't gotten one officer drop - in General Discussions [original thread]
Apparently the event doesn't apply to FW, and considering how extremely rare salvage is in pubs this whole event is a non-event. This is disappointing and lame.
- by zzZaXxx - at 2014.11.24 15:14:00
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211. SR help - in General Discussions [original thread]
Oh also you have to rely on your side arm a lot. I suggest a complex sidearm dmg mod along with a light weapon one. Use an SMG in general and after instamelting shields bust it out and shock the sh!t out of them with how fast you tear down their a...
- by zzZaXxx - at 2014.11.24 15:10:00
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212. SR help - in General Discussions [original thread]
Play to ScR and Amarr Assault strengths. The ScR is a do-everything weapon that has one weakness: dealing with sentinals. Amarr Assault with ScR can kill shotty scouts before they can get off a second shot, and armor is a good profile against SG a...
- by zzZaXxx - at 2014.11.24 15:07:00
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213. When do you use the ARR? - in General Discussions [original thread]
Joseph Ridgeson wrote: It is the primary weapon I use on my Scout. The kick is pretty insane, even in ADS (seems worse than it was pre-Charge nerf - kick reduction; before I hardly noticed ADS kick) but the weapon is still pretty lethal. I gene...
- by zzZaXxx - at 2014.11.24 14:55:00
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214. When do you use the ARR? - in General Discussions [original thread]
There is honestly no situation where the ARR makes sense for me right now. The RR is much, much more accurate down sight, has more range, and feels like it has less ADS kick, or at least the ARR's ADS kick makes it pretty inaccurate down sight. Th...
- by zzZaXxx - at 2014.11.24 14:49:00
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215. The CR is just a worse TAR or ScR - in General Discussions [original thread]
KenKaniff69 wrote: KEROSIINI-TERO wrote: Ryme Intrinseca wrote: PC most used weapons: Quote: Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shot...
- by zzZaXxx - at 2014.11.17 23:21:00
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216. The CR is just a worse TAR or ScR - in General Discussions [original thread]
I have noticed less use of the CR since the profile change, and even less more recently. As for nerfs, I believe there was one cryptic change to its dispersion recently (not ACR). Seems like there's not any rifle right now that is being lamented...
- by zzZaXxx - at 2014.11.17 23:20:00
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217. Beast Mode Activated Officer Scr and Smg (youtube vid) - in General Discussions [original thread]
saxonmish wrote: Spectral Clone wrote: Offistomping is really the most self-degrading thing one can do in dust. you know usually people who say things like this are the ones who cant do it properly Offistomping is an end game reward of...
- by zzZaXxx - at 2014.11.17 20:45:00
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218. How do you fit your Assault ak.0? - in General Discussions [original thread]
Try this: 2x Complex DMG Mods 1x Complex Sidearm Mod 1x Viziam SCR 1x B.B.SMG 1x Core Locus Grenade 1x Nanohive 1x Complex Armor Rep 3x Complex Reactive Plates 1x Enhanced Armor Plate
- by zzZaXxx - at 2014.11.17 17:58:00
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219. To anyone calling the RR the worst rifle... - in General Discussions [original thread]
Too simplistic. We need two categories: 1. Range over hipfire effectiveness (assuming you're lvl 5 in racial assault): ScR > CR > ARR > RR > TAR > AScR > ACR > BAR > BurstAR > AR 2 Hipfire effectiveness over range: A...
- by zzZaXxx - at 2014.11.17 17:33:00
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220. the proper way to balance the scrambler rifle - in General Discussions [original thread]
KING CHECKMATE wrote: killertojo42 wrote: It is very simple, it's a charge up weapin so decrease base damage, increase charge damage multiplier, as it stands right now the scrambler rifle out DPSs weapons at long and short range and even mor...
- by zzZaXxx - at 2014.11.17 15:31:00
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