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21. when are rails and large missiles being nerfed? - in General Discussions [original thread]
I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fit...
- by wripple - at 2014.04.29 23:30:00
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22. Rate the dust merc above you. - in General Discussions [original thread]
^ I perhaps would touch you with a 10 foot pole 7/10
- by wripple - at 2014.04.29 23:18:00
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23. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Patrick57 wrote: wripple wrote: Incubuses Isn't it Incubi? Incubuseseses
- by wripple - at 2014.04.27 05:30:00
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24. I wonder what would happen... - in General Discussions [original thread]
Gallente: All you need is a cloak and shottie.
- by wripple - at 2014.04.26 07:53:00
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25. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Well I certainly didn't expect this kind of a message from you, seeing as how often I see you in the air. Hint: Don't use hardeners on an ADS, they are only good for ramming other pesky dropships and the occasional RDV. The ADS is a medium vehicle...
- by wripple - at 2014.04.26 07:49:00
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26. Consider new game engine - in General Discussions [original thread]
But... The Unreal engine comes with AI used on the RDVs and installations, and we all know how essential that is.
- by wripple - at 2014.04.26 07:39:00
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27. when are rails and large missiles being nerfed? - in General Discussions [original thread]
MINA Longstrike wrote: wripple wrote: jerrmy12 kahoalii wrote: wripple wrote: Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on h...
- by wripple - at 2014.04.26 07:35:00
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28. when are rails and large missiles being nerfed? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: THUNDERGROOVE wrote: Yes, please nerf the only two things keeping blaster tanks from being invincible. Sounds like a greeaaat idea. Balance that then Atm rails are unbalance at cqc Missiles have too much alpha Pu...
- by wripple - at 2014.04.26 07:25:00
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29. when are rails and large missiles being nerfed? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: wripple wrote: Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and st...
- by wripple - at 2014.04.26 07:18:00
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30. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an air...
- by wripple - at 2014.04.26 06:56:00
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31. More colorful game pallets? - in General Discussions [original thread]
Brown, grey, black and more brown (depending on how Minmatar the place is) Would it be too much to ask for some more appealing looking environments? We are after all fighting on alien planets.
- by wripple - at 2014.04.20 23:29:00
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32. Large missle installations - in General Discussions [original thread]
Seigfried Warheit wrote: I hate those accursed missle installations in the redline that locked me out of the whole map .....I gotta go scrub tank and blow them up I just fly out and blow them up. If it takes longer than 10 seconds to empty ...
- by wripple - at 2014.04.20 23:02:00
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33. Large missle installations - in General Discussions [original thread]
The AI on missile installations is beyond broken. The missiles themselves have no max range and the targeting systems will keep shooting at you until it looses a direct line of sight for 25 seconds. It's not the damage they do that messes me up, i...
- by wripple - at 2014.04.20 22:58:00
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34. Spawn camping - in General Discussions [original thread]
Pro tip: don't spawn at a camped location
- by wripple - at 2014.04.19 17:07:00
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35. Does precision enhancement skill increase active scanner precision?... - in General Discussions [original thread]
Maciej Szambelan wrote: Is there a way to increase active scanner precision? Gal logi
- by wripple - at 2014.04.19 17:00:00
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36. Security Space is the update you should be looking for - in General Discussions [original thread]
The development team recently just acquired quite a new faces after WoD got canned, why not just have them dedicate towards remodeling and rebalancing stuff like this while the current Dust team does what they do best, introduce new content before...
- by wripple - at 2014.04.19 09:54:00
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37. Security Space is the update you should be looking for - in General Discussions [original thread]
OVER HERE CCP, YOU SHOULD PROBABLY READ THIS
- by wripple - at 2014.04.19 09:51:00
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38. Down with the weekly cap - in General Discussions [original thread]
SPACE SYPHILIS wrote: I agree no cap until you hit at least 10 million. At 10 million you should have a well developed character and should be able to hold your own. To make this profitable for CCP. CCP needs to sell their boosters at a lower r...
- by wripple - at 2014.04.19 09:45:00
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39. Down with the weekly cap - in General Discussions [original thread]
pegasis prime wrote: King you are spot on but I'd lower it to say 15 mill then you hit the weekly cap system. This could also be a good way of setting and introducing tired play systems that could be used for better much making. But what if I...
- by wripple - at 2014.04.19 09:18:00
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40. Down with the weekly cap - in General Discussions [original thread]
KingBabar wrote: I think most vets would agree to a period with no cap at all, up until 20 M skillpoints, to make it easier for newer players to catch up, at least to a competitive level. This will however most likely never happen as it is in...
- by wripple - at 2014.04.19 09:16:00
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