Pages: 1 2 3 [4] 5 6 7 8 |
61. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by wripple - at 2014.03.27 07:56:00
|
62. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Spkr4theDead wrote: CCP Logibro wrote: Tanks will also be getting a hot fix, but we haven't nailed down exactly how it will be presented, hence why it's not in the hotfix post yet. Stay turned, and it will get added once we've decided how we...
- by wripple - at 2014.03.25 17:55:00
|
63. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
CCP Logibro wrote: Tanks will also be getting a hot fix, but we haven't nailed down exactly how it will be presented, hence why it's not in the hotfix post yet. Stay turned, and it will get added once we've decided how we want to do it. -incr...
- by wripple - at 2014.03.25 17:51:00
|
64. If you run tanks and don't know what a polycrystalline plate is.... - in General Discussions [original thread]
Then you are a FOTM bandwagonner who makes an example of why tanks need a nurfin'
- by wripple - at 2014.03.24 20:18:00
|
65. New gear before gameplay balance again? - in General Discussions [original thread]
I've loved this game from the beginning and have been actively playing since closed beta, but it is impossible for me to just look the other way as entire teams rush to max out their HAV quota and dominate over those who didn't. The core gameplay ...
- by wripple - at 2014.03.24 20:02:00
|
66. best corp in dust history - in General Discussions [original thread]
I personally think Brutor Vanguard has really shown its colors in the past
- by wripple - at 2014.03.11 15:45:00
|
67. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
CCP Saberwing wrote: The dark cloud wrote: Yeah right go and remove railguns so that he can stomp around 24/7 with his derpship. That's not at all what I said - and there are no plans to remove railguns altogether. But, I personally thin...
- by wripple - at 2014.02.10 09:48:00
|
68. While HARDENERS ARE ON = NO REGEN - in General Discussions [original thread]
Dual harden a 70,000 isk Sica and not even a 200,000 ISK forge can kill you, plus missiles and blasters won't impede your insane regen rate. At the very least don't allow hardeners to effect the regen threshold that keeps caldari tanks in check.
- by wripple - at 2014.01.28 03:46:00
|
69. reserved - in General Discussions [original thread]
More classes of HAVs perhaps? We saw standard, logo and scout LAVs in the past, each with their own set of pros and cons. Perhaps what we need is the introduction of logistics, assault and scout tanks. First, reduce turret damage and damage mod e...
- by wripple - at 2014.01.28 03:38:00
|
70. Large blaster turrets removal? - in General Discussions [original thread]
What would the purpose of the tank be then? If you're proposing large turrets to be vehicle killers then nobody would ever run vehicles.
- by wripple - at 2014.01.28 02:46:00
|
71. why are lav's still doing stupid amounts of damage at low speeds - in General Discussions [original thread]
Why hasn't damage to the LAV been implemented yet? These suit we run around with have to be pretty darn heavy, any damage to the infantry you hit should be treated as environmental damage and take a chunk out of the LAV as well.
- by wripple - at 2014.01.26 11:50:00
|
72. I need isk help this game keeps bullshitting me - in General Discussions [original thread]
Get in a good corp that rewards good players bro, if your vehicles cost that much then you're sure to be put on some kind of welfare plan. Every since the Ravens began weekly wages I started running my 180,000 ISK Logi inside my 700,000 ISK Python...
- by wripple - at 2014.01.26 11:41:00
|
73. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
CCP Saberwing wrote: Really digging Hans' post further above. I refrained from commenting previously because I wanted to discuss things through with CPM members. I'll make sure the relevant Design guys see this thread. General consensus betwee...
- by wripple - at 2014.01.16 17:04:00
|
74. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Cody Sietz wrote: The problem with vehicle recall is that it works too well. Especially shield tanks, since most of the time they can recall cause the shields are just about up. I think not letting you recall while your modules are still in...
- by wripple - at 2014.01.16 16:48:00
|
75. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
If you want tank spamming to go down just increase their cost. Makes no sense to me how a combat ready soma costs 70,000 ISK while a meta 5 logi can cost 85,000 ISK. People were more conservative and tanked smarter back in 1.6 simply because tanks...
- by wripple - at 2014.01.16 16:29:00
|
76. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
-Eat my burrito -Can I have my bullets back now -First round's on you -HAM, HAM everywhere
- by wripple - at 2014.01.15 23:13:00
|
77. let's talk dust:how many of the 'original' corps are left? - in General Discussions [original thread]
WarRavens, still going on strong over here last I checked
- by wripple - at 2014.01.15 23:04:00
|
78. Be honest, we're all friends here - in General Discussions [original thread]
Sgt Buttscratch wrote: Wait what? I can either carefully skill into a specific role that ends with a 200,000ISK or more dropsuit which can still be dropped in under 2 seconds, OR I could just ignore the SP system and drive these MLT tanks aroun...
- by wripple - at 2013.12.20 01:21:00
|
79. INSTANT FIX FOR TANKS - in General Discussions [original thread]
Yelhsa Jin-Mao wrote: 1. Remove Blaster Turrets from Main Turret for all tanks 2. Have Blaster Turrets reserved only for passenger slots RESULT: No more OP Anti Infantry Tanks dishing out 200dps to anyone who dares stand in their way. Better...
- by wripple - at 2013.12.20 01:12:00
|
80. Be honest, we're all friends here - in General Discussions [original thread]
direcaant wrote: *** when will this cease being fun? *** Answer: when all there is to do is die repeatedly on the same maps with the same, inept matchmaking. The first two games of any character's "career" it seems the matchmaking kinda work...
- by wripple - at 2013.12.20 01:08:00
|
Pages: 1 2 3 [4] 5 6 7 8 |
First page | Previous page | Next page | Last page |