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201. Your 'I can't believe I just pulled that off moment' - in General Discussions [original thread]
Actually just done this Im in a militia dropsuit assult class on platue helping team capture and hold A. So i get on the pipes closest to the attackrs spawn to take care of snipers. I get them look down see all sorts of colors and start shooting...
- by wathak 514 - at 2012.08.28 03:04:00
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202. [Request] Dropship Controls - in Feedback/Requests [original thread]
Exterminatus In Extremis wrote: Have the changes stopped or at least heavily reduced the usage of dropships as bug squashing tools? It's hard to tell if that's due to the physics changes or the militia dropship being no longer a blueprint. I'd ...
- by wathak 514 - at 2012.08.27 23:43:00
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203. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
TheAzureDragon wrote: +1 to you sir just because i agree (although i guess i'm not "most players") I speak for anyone who is actually hlping with the test +1
- by wathak 514 - at 2012.08.27 23:39:00
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204. [IDEA] underwater combat - in Feedback/Requests [original thread]
Alright so this aint so much for immediate implamentation but for the future when its ready. As we know there are ocean worlds in eve with little to no landmass and all infastructure is underwater. Well lets get some underwater combat the science...
- by wathak 514 - at 2012.08.27 23:10:00
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205. [Request] Dropship Controls - in Feedback/Requests [original thread]
Stile451 wrote: I've tried them out a few times and found them exponentially more difficult to fly than in the last build. I got good enough to land but nobody wanted to get in. I foresee that this will take a long time to get used to. I have...
- by wathak 514 - at 2012.08.27 22:59:00
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206. [Request] Dropship Controls - in Feedback/Requests [original thread]
All i can say is practice the pysics and controls are fine and i would personaly hate a self leveling system as i have ben known to turn the dropship on its side and let the gunner loose on everyone below. Landing i agree is difficult and althoug...
- by wathak 514 - at 2012.08.27 16:56:00
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207. PS+ invites has turned the playerbase into useless ship toasters. - in General Discussions [original thread]
Wii isnt a bad console well only when its a bunch of drunks playing it and ur sober enough to watch Ps3. Game consol, blueray player, 3d compatible, standerdizes usb ports, enough hardware tom matchy most retail dedsktops out there tht costs twic...
- by wathak 514 - at 2012.08.27 06:33:00
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208. Oh **** moments - in General Discussions [original thread]
I myself hate the moments when im on a killing spree in a blob of enemyies then i hear the dreaded click noise. Nothing like being surrounded by enemies only to findout uve run out of ammo. Pull out the pistol and start running screaming the entir...
- by wathak 514 - at 2012.08.26 16:48:00
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209. Swarm Launcher Target Locked Detector - in Feedback/Requests [original thread]
Especialy n dropships its a dam scare when 1 missel hits and ur forced to step on it and throw on the armor reps befor the next set comes to know u down
- by wathak 514 - at 2012.08.26 07:14:00
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210. charging AUR for comms may kill the game. - in Feedback/Requests [original thread]
I my self prefer push to talk unless im flying a dropship its much better then hearing my dogs bark from 4 diffrent mics
- by wathak 514 - at 2012.08.24 21:04:00
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211. charging AUR for comms may kill the game. - in Feedback/Requests [original thread]
In dust coms are and will always be free intereve coms are not no ned to worry people jut arnt on coms cause they dont want to turn there mic on
- by wathak 514 - at 2012.08.24 04:56:00
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212. we need a larger pay off for winning battles - in General Discussions [original thread]
Isaa Quade wrote: Thats because these are skirmishes were being paid to fight by the empires. The REAL money is going to be in player issued contracts. These fights are just to build up your k/d, your win/loss ratio,your resume to show to poten...
- by wathak 514 - at 2012.08.24 03:23:00
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213. bu bu but but but.... its a beta!! - in General Discussions [original thread]
**** me anouther of these hatr threads. HELLO WERE HERE TO TEST A GAME SO STOP UR BITCHING WHINNING COMPLAININGAND UPRIGHT UNUSEFULLNESS AND GET USEFULL. Siting here saying that the game is **** is not helping make a real ******* thread about wh...
- by wathak 514 - at 2012.08.24 03:05:00
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214. American server vs European server? who is better? - in General Discussions [original thread]
Yes the servers are sharded into 4 europe, asia, america, and eve which has been broken down into nodes to numerous to count. Ccp has done this to cut back on ping by bringing the server closer to your home if ur in america natualy ur best connect...
- by wathak 514 - at 2012.08.23 20:03:00
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215. Squad cohesion - The group benifits - in Feedback/Requests [original thread]
Currently the command suits arnt released which those things will become a neccesity for any squad/team due to the advantages of having 1 What i would like to see is ccp extend the squad system to something a litl more like the fleet system in ev...
- by wathak 514 - at 2012.08.22 22:55:00
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216. Ranks? - in General Discussions [original thread]
The ranking system in eve aint so much on ur levels but on ur experiance as in the date u started. Ofcoarse the more experianced. Are the more feared and respected u are. Thats how much of the games ranking system will work is on respect. A corp ...
- by wathak 514 - at 2012.08.20 16:53:00
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217. Snipers :( - in General Discussions [original thread]
Hell im all for snipers even if i suck at it myself. Currently a sniper doesnt have much role cause were n.ot in cops most people arnt on coms and if it looks like one team has teamwork its just an illusion concuted by the fact all the enemies ar ...
- by wathak 514 - at 2012.08.20 07:59:00
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218. bad news - in General Discussions [original thread]
I honestly have to complement ccp to build caused almost the entire game to break but it was fixed in a matter of hours though they still lurk and randomly hit. Ive gone an entire day without excperiancing those bugs and ive alse had times were I ...
- by wathak 514 - at 2012.08.19 23:08:00
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219. Drop ship Physics/cost - in Feedback/Requests [original thread]
I agree with the price concern the price for militia drop ship is to dam high The new physics are awsome provides a whole new challenge though the controls could use some tweaking i still havent found the brakes :(
- by wathak 514 - at 2012.08.19 08:22:00
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220. missiles not exploding when impacting ground - in Feedback/Requests [original thread]
While i was flying a dropship me and my gunner noticed something are missils wernt exploiding on impact with the ground istead passing right through. My drop ship is a gorgon with mitlita missile launchers, dmgcontrol, energized plating and 2 reps...
- by wathak 514 - at 2012.08.19 08:15:00
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