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1. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
op you are wrong. You can get 180k sp a week, but if you have a booster you can get 270k sp a week. if you are dumb enough to use a booster 1-2 games before reaching the cap that is on you.
- by usrevenge2 - at 2013.05.21 05:51:00
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2. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
CLONE117 wrote: a gear restriction would be much more effective. all ive seen is proto and adv gear its really annoying. and yet they complain about getting a 30/2 kdr throwing a fit about dieing. in my opinion proto gear should be given mas...
- by usrevenge2 - at 2013.05.21 03:42:00
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3. Equipment / Vehicle Module Wheel Redesign - in Feedback/Requests [original thread]
yes please I asked for this 6 months ago. if you have 2 equipment items, say, repair tool and nano injector. it is way to easy to pick the wrong one. if the injector was straight right and repair tool was straight down it would be so much easier.
- by usrevenge2 - at 2013.05.21 03:38:00
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4. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
you shouldn't be able to play 24/7 for a week and get max level in any game.
- by usrevenge2 - at 2013.05.20 23:49:00
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5. Feedback MLT weapons - in Feedback/Requests [original thread]
at most, don't let militia stuff get bonus's from skill, but they changed the skills from last I played so it's seems a lot different.
- by usrevenge2 - at 2013.05.20 22:17:00
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6. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
c4 is a terrible idea in pretty much every game it's been implemented in ever. it's either dead useless or brokenly over powered. also they have/had detonator packs already.
- by usrevenge2 - at 2013.05.20 22:14:00
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7. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
being put up against organized groups is why I haven't really played the game since they introduced the ability to play with a group. the game has less than 10k players on atm and i'm surprised it has that many. if you are in a group, you are gold...
- by usrevenge2 - at 2013.05.20 22:12:00
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8. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
Beyobi wrote: Sorry, but no. I've been grinding my SP for over 2 months and to let someone start a character that would potentially grind out the same SP is 1/3 the time doesn't sit well with me or many other players. The player cap was a very ...
- by usrevenge2 - at 2013.03.18 02:15:00
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9. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
go with me on this. there is a weekly cap right now, it used to be daily, why not just have a total SP cap instead and raise it by 190400 the weekly cap is every week? so right now, lets say the max SP you could have (not counting soft cap grind...
- by usrevenge2 - at 2013.03.17 21:01:00
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10. [Request] caldari anti-sniper weapon - in Feedback/Requests [original thread]
lets ignore OP's ridiculous proposal and just take the bare bones of what he said a rocket meant to kill snipers How about a secondary weapon, it shoots straight but has unlimited range it can be a rocket, no weapon drop, but is slow and can eas...
- by usrevenge2 - at 2013.03.02 09:47:00
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11. [request] Dropship Carrier - in Feedback/Requests [original thread]
meh... no.
- by usrevenge2 - at 2013.03.02 09:39:00
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12. [Request] TK-70 Personal Drone - in Feedback/Requests [original thread]
I think the drones would cause to much lag, you have to assume each person would be able to have a drone, which is what, 30 drones + the 30 players?
- by usrevenge2 - at 2013.03.02 09:35:00
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13. Never ending game mode - in Feedback/Requests [original thread]
i really like this idea, if done well it could be awesome, but it would really depend on how it is done. My problem is, one team would start winning, and just farm points no matter how you have the map layed out or objectives. the only way this w...
- by usrevenge2 - at 2013.03.02 09:24:00
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14. Never ending game mode - in Feedback/Requests [original thread]
Matobar wrote: So you want DUST to shamelessly copy Planetside 2. Seems legit. copying a good game and improving on areas is never a bad thing if CCP would have came out and said "hey this is a game mode " and it turned out to be a star war...
- by usrevenge2 - at 2013.03.02 09:14:00
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15. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Buster Friently wrote: Let me see, something like 80% of the players run AR. Until I see something like 50% of players using a LR instead, I say no nerf. In fact, no nerfs to anything please, just add more content and fix bugs. Balance later....
- by usrevenge2 - at 2013.03.02 05:00:00
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16. Assault Sytle Aircraft - in Feedback/Requests [original thread]
I would imagine a blaster HAV being able to beat a gunship unless gunships do insane dps... i can't see them having more EHP than a HAV.
- by usrevenge2 - at 2013.02.25 20:28:00
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17. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
RINON114 wrote: usrevenge2 wrote: there is a lot they can do but there is a lot they can't do I want PVE and many of your ideas seem fun. the problem I would have with PVP is how would they get to you? look at dust right now, how do we get ...
- by usrevenge2 - at 2013.02.25 20:21:00
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18. Assault Sytle Aircraft - in Feedback/Requests [original thread]
unless gunships have a lot more EHP expect AVers to be very happy to have more easy to kill air targets to hit.
- by usrevenge2 - at 2013.02.25 20:18:00
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19. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
just remove them from ambush, it should be an infantry game type tbh, there is no reason to have vehicles in the ambush maps.
- by usrevenge2 - at 2013.02.25 03:22:00
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20. [Question] When will recruiting rewards be known/shown - in Feedback/Requests [original thread]
shameless bump
- by usrevenge2 - at 2013.02.24 17:15:00
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