Pages: 1 2 3 [4] 5 6 |
61. Build and conquer game mode. - in Feedback/Requests [original thread]
In the earliest dust videos you don't see prebuild bases players run too and capture, you see people call down their own turrets, vehicles, sensor arrays, and supply depots for their teams to use. I would like to see this mode come to fruition. t...
- by usrevenge2 - at 2013.02.13 09:38:00
|
62. [Request] Mag like medic incentives - in Feedback/Requests [original thread]
i don't want it to give less points, not enough people run with nanoinjectors as it is. almost every class should use one imo.
- by usrevenge2 - at 2013.02.13 08:53:00
|
63. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
soon as they start IP banning or having harsh punishments the forums will die due to fear of retribution.
- by usrevenge2 - at 2013.02.13 08:51:00
|
64. I never say (X) is overpowered... - in Feedback/Requests [original thread]
the gek does like 2 more damage per shot over the normal AR it isn't that big of a deal, with skills you can push the normal AR over the gek.
- by usrevenge2 - at 2013.02.12 19:30:00
|
65. REQUEST: HACKING ENEMY NANOHIVE - in Feedback/Requests [original thread]
yes please same for drop uplinks as well. sometimes I see 3 of these around the same area and wouldn't mind some ammo.
- by usrevenge2 - at 2013.02.12 19:27:00
|
66. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
basically OP wants ambush without vehicles which has been requested before.
- by usrevenge2 - at 2013.02.12 19:25:00
|
67. [Suggestion] Limited Vehicle Ammo and a Vehicle Supply Depot - in Feedback/Requests [original thread]
not worth it really.
- by usrevenge2 - at 2013.02.12 19:23:00
|
68. Cancling a hack on terminals needs a fix... like yesterday - in Feedback/Requests [original thread]
Aeon Amadi wrote: Eh... If it does give points it should be something absolutely miniscule. I mean like, 10 points. The reason I say this is because it's very easy to exploit - just get two guys on either side that are buddies/part of the same...
- by usrevenge2 - at 2013.02.12 01:36:00
|
69. [suggestion/Request] A new kind of land vehicle - in Feedback/Requests [original thread]
basically you want a small LAV that the driver can shoot.
- by usrevenge2 - at 2013.02.12 01:29:00
|
70. And stay down.... - in Feedback/Requests [original thread]
no, too few people use nano injectors anyway.
- by usrevenge2 - at 2013.02.12 01:28:00
|
71. [Feedback] The Turret Installations are not useful very often. - in Feedback/Requests [original thread]
the problem is placement and AI, if the turret is in the open it's a sitting duck for forgenubs or other turrets. the AI is terrible and rarely will you get killed by turret AI. that said there are some emplacements that you can get a lot of kill...
- by usrevenge2 - at 2013.02.12 01:26:00
|
72. Ideas for Future Mercenary Packs - in Feedback/Requests [original thread]
Though I agree with the OP, the mercanary pack is already better to get than pretty much anything else because you get $20 worth of aurum + the other stuffs. I would like more stuff that is permanent in merc packs along with aur and boosters, I wo...
- by usrevenge2 - at 2013.02.11 06:41:00
|
73. Shock Trooper Dropsuit - in Feedback/Requests [original thread]
this is a terrible idea. though I think in ambush you should be able to spawn where ever you like.
- by usrevenge2 - at 2013.02.11 06:31:00
|
74. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Don Von Hulio wrote: iceyburnz wrote: Biggest noob cannon in the game is the Blaster turret tbh. If you use a mouse. If i use my DS3 im utter crap with emplacements or turrets. not really, I'ved used the emplacements with normal contro...
- by usrevenge2 - at 2013.02.11 06:28:00
|
75. Ideas for recruiters [since no rewards are set yet] - in Feedback/Requests [original thread]
i'm happy with anything good, aurum, BPOs for things I don't already have, boosters would be a decent reward as well. maybe they can have tiered rewards as well, 1 recruit = 1day active booster 2= 3day booster 3= 7day passive 4 = 7day active 5 = 7...
- by usrevenge2 - at 2013.02.10 00:23:00
|
76. [feedback]militia suits - in Feedback/Requests [original thread]
to harsh a nerf, milita gear only needs a small EHP or ROF nerf IMO
- by usrevenge2 - at 2013.02.09 21:55:00
|
77. [Request] -with feedback (Game modes and Ranking system) - in Feedback/Requests [original thread]
They really need game variants where only solo players can join up if they want new players to even consider the game, I was in about 10 public matches so far each time 0 points held 90% of the game for my team because a group or 2 was together on...
- by usrevenge2 - at 2013.02.09 21:52:00
|
78. [Feedback] Small Turrets - in Feedback/Requests [original thread]
it's been like this for a long time, moving vehicle = can't hit anything. it is bad but dunno what will be done. I rather the shots just go where you are aiming or at least close to it.
- by usrevenge2 - at 2013.02.09 20:54:00
|
79. MCC Critical Damage - in Feedback/Requests [original thread]
if it doesn't lag the game more than the game is already lagged why not?
- by usrevenge2 - at 2013.02.09 18:39:00
|
80. [Suggestion] Turning your head - in Feedback/Requests [original thread]
turning your head is a terrible idea and it would be pointless.
- by usrevenge2 - at 2013.02.09 18:38:00
|
Pages: 1 2 3 [4] 5 6 |
First page | Previous page | Next page | Last page |