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341. Active scanners - in General Discussions [original thread]
opps, free bump
- by ugg reset - at 2013.09.06 01:50:00
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342. Active scanners - in General Discussions [original thread]
SLENDER M4N wrote: when im not running scout i use the elm laser rifle and stay away from enemies but when i get scanned i dont worry much because the klo spistol does the job,unless the other guy has a sr or a md get an assault pistol. If i...
- by ugg reset - at 2013.09.06 01:36:00
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343. AR the new FOTM - in General Discussions [original thread]
FOTM? na, the cal assault,logi/AR user is what I like to think of as the vanilla player. now this isn't a bad thing, but it will be interesting to see where people put their SP when they max out their AR and Drop suite.
- by ugg reset - at 2013.09.06 00:22:00
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344. Active scanners. - in General Discussions [original thread]
OZAROW wrote: Cosgar wrote: ugg reset wrote: Cosgar wrote: I went into proto active scanners out of curiosity and boredom after my optional respec. Most of my friends laughed for wasting the SP. Now I'm the designated point man and spo...
- by ugg reset - at 2013.09.05 01:23:00
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345. Dont nerf the Logi LAVs - in General Discussions [original thread]
Obodiah Garro wrote: Utter bullshit They have far too much ehp with their resists, either drop their resists in line with SLAV or their ehp to SLAV, super tank on 4 wheels is stupid. What do you mean by they?! the limbus is where it needs t...
- by ugg reset - at 2013.09.04 17:41:00
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346. Please be quiet for a minute to remember our fallen - in General Discussions [original thread]
TheD1CK wrote: My point is that the heavy needs a counter to LAV roadkill, to reduce the amount of murder taxi's there needs to be a cost to ramming someone I'll get the tar who has the feathers?
- by ugg reset - at 2013.09.04 16:54:00
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347. Active scanners. - in General Discussions [original thread]
Cosgar wrote: I went into proto active scanners out of curiosity and boredom after my optional respec. Most of my friends laughed for wasting the SP. Now I'm the designated point man and spotter for orbitals. so many options, which is your f...
- by ugg reset - at 2013.09.04 16:04:00
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348. Why was Aim Assit put into the Game? - in General Discussions [original thread]
If a game controller is involved in a game then there is always some level of aim assist. always.
- by ugg reset - at 2013.09.03 19:22:00
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349. So Utterly Disappointed with 1.4 :[ - in General Discussions [original thread]
what a circle jerk. good lord you're getting it everywhere. #patch,the end of dust,patch,the end of dust....
- by ugg reset - at 2013.09.03 19:17:00
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350. I see patch day is going well - in General Discussions [original thread]
to many new bugs. I liked the old ones better
- by ugg reset - at 2013.09.03 15:13:00
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351. Make people with nanohives or logi's see that people need ammo - in Feedback/Requests [original thread]
just listen for MD users. if they are friendly then there is amo near by or there will be shortly.
- by ugg reset - at 2013.08.29 18:57:00
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352. Scanners, minimap and pulsing - in General Discussions [original thread]
Passive scanners are life savers for CQB. Have you ever noticed how camping isn't an issue in this game? Passive scanning lets you know what's around the next corner. The player with the better scanner will know if someone is there, where they are...
- by ugg reset - at 2013.08.29 18:45:00
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353. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
Amy Artic wrote: +1 to Obodiah MD does not need a damage or blast radius nerf, it needs a ROF decrease. why?
- by ugg reset - at 2013.08.29 16:51:00
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354. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
lithkul devant wrote: ugg reset wrote: WTF, do people realize that nothing about the MD changed when they nerfed the flaylock? hate on it all you want, the only thing I ever here devs talk about is how they are working on improving its hit d...
- by ugg reset - at 2013.08.29 15:43:00
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355. To those complaining about LAVs - in General Discussions [original thread]
Nemo Bluntz wrote: Spkr4theDead wrote: Zero Harpuia wrote: Halo. Warthog can run people over. It can also be killed by a single rocket or a few AR clips and doesn't regenerate HP. Battlefield. Jeep can run people over. It can also be kill...
- by ugg reset - at 2013.08.28 05:39:00
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356. PS3 freezes before battle starts - in Technical Support/Bugs [original thread]
My system keeps locking up in the warbarge before a fight.
- by ugg reset - at 2013.08.27 18:43:00
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357. (Request) Rearview Mirror - in Feedback/Requests [original thread]
would be nice.
- by ugg reset - at 2013.08.27 17:55:00
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358. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
you can't make people be diverse...not in a game like this. there will always be that suite or this weapon; in eve the drake comes to mind. Give it time as more people get to the end of their specialization they will start to branch out to other a...
- by ugg reset - at 2013.08.27 17:53:00
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359. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
WTF, do people realize that nothing about the MD changed when they nerfed the flaylock? hate on it all you want, the only thing I ever here devs talk about is how they are working on improving its hit detection.
- by ugg reset - at 2013.08.27 16:58:00
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360. To those complaining about LAVs - in General Discussions [original thread]
Nguruthos IX wrote: Most other games don't have your hard earned game money / irl cash on the line when you're in a battle. Sure, its hilarious and fun when you run someone over in Halo. But BS deaths in Dust are a whole different thing. or...
- by ugg reset - at 2013.08.26 18:50:00
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