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21. So Command and Pilot Dropsuits... - in Feedback/Requests [original thread]
Vickers S Grunt wrote: Maby thay are going to make it so u need a pilot suit to fly/drive a vehical ( maby whith exeption of lav ?? ) makes sence realy. And comand suits wil be weak whith off map suport options . Thats how i see it going any ho...
- by testguy242 - at 2012.08.06 04:46:00
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22. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Arramakaian Eka wrote: Suggestions: KDR must go . It's not an accurate or even a useful way to gauge contribution to a battle in an objectives-based game. Players will do kills instead of trying to win the game. Even if you don't rank playe...
- by testguy242 - at 2012.08.06 04:41:00
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23. proximity chat - in Feedback/Requests [original thread]
No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there's some sort of device that lets you eavesdrop on enemy radio com...
- by testguy242 - at 2012.08.06 04:35:00
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24. Give Tanks a weak spot. - in Feedback/Requests [original thread]
Jax The Tank wrote: To be honest I fully disagree with this entire topic. A good fitted tier 3 tank costs 250k at the moment. sure it might be hard or slow to take out such an tank playing as a heavy but that is the fricking point right? that ...
- by testguy242 - at 2012.08.05 09:34:00
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25. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Yeah, my pet peeve is when people make the same tired response to the effect of "Realism? Like a game about (sci-fi/zombies/aliens/demons/vampires/whatever) is realistic LOLOLOLROFL" When someone talks about "realism" in a fictional setting, they...
- by testguy242 - at 2012.08.05 08:40:00
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26. Points instead of KDR - in Feedback/Requests [original thread]
Absolutely agree. I don't even think kill/death ratio should be displayed anywhere.
- by testguy242 - at 2012.08.03 09:53:00
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27. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
I definitely think there should be smoke grenades or something similar. I don't see any real reason to do anything fancy, as smoke would probably work just fine. Smoke rounds should be an option on vehicles as well. Popping smoke is a pretty impo...
- by testguy242 - at 2012.08.02 19:09:00
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28. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Bones1182 wrote: At anyrate it is just foolish to try to use the sights at less 50-75m because the run and strafe speeds are to high for that. Your sights should be reserved for targets over 75-150m on the AR. That means that strafe speed is...
- by testguy242 - at 2012.08.02 19:00:00
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29. DUST vs. EVE mechanics - in Feedback/Requests [original thread]
DUST and EVE are inherently different, so while they should be similar, they should also have their differences where it makes sense.
- by testguy242 - at 2012.08.02 18:53:00
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30. [Suggestion} Sansha's Nation as PVE Opponants and lootable gear? - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Coolness indeed +1 For those who don't know: http://www.youtube.com/watch?v=ojWmtsRLZYw I do prefer drones, as I want non-humanoid PVE enemies for the sake a variety, but I want this too. Also: this
- by testguy242 - at 2012.08.02 06:57:00
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31. Give Tanks a weak spot. - in Feedback/Requests [original thread]
Tanks should definitely have a weak spot, probably in the rear. This works great in games like Red Orchestra. Tanks should need infantry support to be avoid being flanked.
- by testguy242 - at 2012.08.02 06:49:00
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32. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
xprotoman23 wrote: So your saying you just want to play an ADS shooter where everybody plays defensively and camps. Yes, that's what I want, at least for the team that's defending. If you want to attack an enemy that's behind cover, you need...
- by testguy242 - at 2012.08.02 06:44:00
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33. More skill point rewards for ambush game mode - in Feedback/Requests [original thread]
I think it's fine if there is no incentive to play Ambush. Objective-based modes are where the real game is at. Let the leet e-peen warriors go to Ambush so they'll stay out of the other modes.
- by testguy242 - at 2012.08.02 06:33:00
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34. Self-Friendly Fire for Vehicles - in Feedback/Requests [original thread]
I would be kind of surprised if there weren't eventually an "only allow corp-mates into my vehicles" option. There is a lot of security and permissions built into EVE for starbases and lots of other things. So if someone in your corp has a probl...
- by testguy242 - at 2012.08.01 06:31:00
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35. Dust's immersive sounds, your thoughts - in Feedback/Requests [original thread]
Contrary to a few things in this thread, I think that the suits would have microphones to pick up sound so that it won't sound muffled and they'd probably have a cutoff so that sound above a certain volume level would get turned down to avoid deaf...
- by testguy242 - at 2012.08.01 06:27:00
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36. [Request] Spawn inside your vehicle. - in Feedback/Requests [original thread]
I'd like to see the ability to specialize in vehicles and spawn with one. There is a pilot dropsuit category on the market (even though it seems to be empty). Maybe that would let you spawn with a vehicle? Your suit fitting could link to a vehicle...
- by testguy242 - at 2012.08.01 05:47:00
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37. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
I haven't played CoD in a long time, but if what you say is true and CoD is more "realistic" and tactical than Dust, that is very worrying. I'd prefer for Dust to lean toward the "tactical shooter" side of things. Maybe the drops suits have comp...
- by testguy242 - at 2012.07.31 22:14:00
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