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41. why weren't stasis nades included in this patch - in General Discussions [original thread]
whoops double post
- by testguy242 - at 2012.08.06 05:00:00
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42. why weren't stasis nades included in this patch - in General Discussions [original thread]
TotalBreakage wrote: I'm starting to like EVE players. In one game I got in a squad full of them. So im casually giving orders, talking about where I'm going next. And these guys are like "Roger that sir" or "Confirmed" That's because most...
- by testguy242 - at 2012.08.06 04:57:00
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43. Is upgrading your power grid important?? - in General Discussions [original thread]
More power grid lets you fit more and better stuff in your suit or vehicle. I feel I should impart some advice that carries over from EVE: Focus first on skills that improve your performance in any suit or help you fit better things on your suit...
- by testguy242 - at 2012.08.06 04:29:00
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44. orbital bombardment - in General Discussions [original thread]
Destroyers are an anti-frigate ship just like how real-life destroyers are anti-submarine ships. They're slightly bigger and fit frigate-size weaponry, but they can fit 8 turrets compared to 2 or 3 and they have bonuses to tracking and/or range. ...
- by testguy242 - at 2012.08.06 04:21:00
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45. we really need more players. - in General Discussions [original thread]
Ad ski wrote: Honestly they need a better quality of players. I personally am sick of people on my team who play skirmish like its TDM. If they just want to sit on a tower with a drop ship I'll steal it and do what I can to get them killed. ...
- by testguy242 - at 2012.08.06 04:16:00
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46. Tank and Dropship users - in General Discussions [original thread]
Shadoe Wolf wrote: so you are saying that all tank and dropship pilots are EVE players and they should quit playing? Because apparently the only thing that matters in a FPS is kills, but only in ways that show off your "skill". Certain thing...
- by testguy242 - at 2012.08.06 04:10:00
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47. why weren't stasis nades included in this patch - in General Discussions [original thread]
DrunkMonk 1 wrote: xprotoman23 wrote: They are clearly listed in the patch notes. I don't want an EVE player or a fanboy trying to rationalize as to why they aren't here when they were listed in the E3 builds patch notes. what would stasi...
- by testguy242 - at 2012.08.06 04:00:00
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48. Voice comm - in General Discussions [original thread]
My last three or so games about half the people had voice chat on, but no one said anything. I had like two games where there was actual teamwork and coordination (gasp) and then the rest I just hear people complaining about things and trash talki...
- by testguy242 - at 2012.08.05 10:04:00
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49. Bankruptcy - in General Discussions [original thread]
The golden rule of EVE is "don't fly what you can't afford to lose". The DUST equivalent might be, "Don't wear or drive anything you can't afford to lose".
- by testguy242 - at 2012.08.05 09:50:00
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50. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Regis Mark V wrote: Also I finally get to say this... This game might not be for you because you want realism in a game where clones can pass memories to other clones in a scifi game. Scifi, futuristic and realism don't go very well together be...
- by testguy242 - at 2012.08.05 09:48:00
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51. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: The people that want lower strafe speeds also are trying to cater to their KDR. They can't aim at fast moving targets so they cry about strafe speeds until it gets nerfed. Buy some gun game with all that AUR. Nope, I don...
- by testguy242 - at 2012.08.05 09:18:00
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52. Lets talk game mechanics. - in General Discussions [original thread]
Gilliam Stargleam wrote: The strafing and jumping to dodge "bullets" in Dust 514 is almost joke like and very much a reason i want it eliminated. I'm not looking for some actiony arcade like shooter, if i'm dumpin a clip at a opponent and he/sh...
- by testguy242 - at 2012.08.05 09:09:00
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53. Do you have what it takes to play dust? - in General Discussions [original thread]
Regis Mark V wrote: I remember hearing CCP say this game is for people who are interestd in the EVE universe just not in EVE gameplay. Buying gear over and over is part of the game play. EVE is lots of pointing and clicking and waiting and t...
- by testguy242 - at 2012.08.05 08:52:00
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54. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Mobius Wyvern wrote: xprotoman23 wrote: cool thread Those that want slow movement speed probably don't know what to do when a player outplays them by strafing. Hold down R1 isn't going to get you a kill against a moving opponent who is fi...
- by testguy242 - at 2012.08.05 08:24:00
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55. Killstreak - in General Discussions [original thread]
Richard Blackburn wrote: Maken Tosch wrote: Richard Blackburn wrote: Mr Vito wrote: Your reward for being good at killing people is the ISK, SP, and WP you get from killing them. Whenthe game goes live, talk to your Corps CEO or CFO an...
- by testguy242 - at 2012.08.05 08:13:00
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56. Do you have what it takes to play dust? - in General Discussions [original thread]
Aijul wrote: Unlimited gear and extra bonuses change the mechanics of the game. Explaining to the player in a more comprehensible way that gear (except for militia and BPOs) do not replenish is not. Well, that's what I'm asking for. More clari...
- by testguy242 - at 2012.08.05 04:26:00
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57. Do you have what it takes to play dust? - in General Discussions [original thread]
You should all realize something: this game is made by the people who made EVE Online, which is probably the most (or at least one of the most) complex and unforgiving MMO that has ever existed. EVE is not for everyone and CCP hasn't tried to make...
- by testguy242 - at 2012.08.05 04:09:00
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58. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Slow movement makes tactics more important. If everyone can run and strafe and bunnyhop like hyperactive jackrabbits, certain tactics become less important and less viable. You make a reference to real military training. How many times did you le...
- by testguy242 - at 2012.08.04 21:48:00
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59. Resetting Skill Points - in General Discussions [original thread]
Nope. Doesn't happen in EVE, won't happen in DUST. You don't have a limited number to go around, so just start training whatever new skill you want.
- by testguy242 - at 2012.08.03 21:58:00
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60. Sniper Rifle is too difficult to use. - in General Discussions [original thread]
I love how you have wait a bit for the scope to stabilize. Hopefully this won't allow any quick-scope silliness.
- by testguy242 - at 2012.08.03 00:29:00
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