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221. Tanks are NOT OP - in General Discussions [original thread]
I made a zero SP 72k milita soma and I can beat gunnlogis and madrugars and I just laugh at any AV that isn't an ishukone assault FG, I don't even have hardeners on just passive reps. Militia tanks are very OP, and so is hardener cycling. There ...
- by stlcarlos989 - at 2014.01.09 19:05:00
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222. If You Got an Infantry Respec - in General Discussions [original thread]
Core Skills, Assault mk.0, CR, SMG.
- by stlcarlos989 - at 2014.01.09 14:07:00
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223. Reduce the cost of armor reper mods - in General Discussions [original thread]
KingBabar wrote: Johnny Guilt wrote: It's about that time,why do they cost way more than plates again? Lets help those amarr players they goiNG to NEED it ALSO helps everyone else i guess. Idiot. Do you even have a proto Amarr Assault sui...
- by stlcarlos989 - at 2014.01.09 09:38:00
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224. CCP it's time to lower the damage for shotguns - in General Discussions [original thread]
If cloaks don't wear off after the first shot , shot gun scouts will be able to run into an objective while invisible kill 4-5 then run away and wait for the cool down, rinse and repeat... Thats broken if cloaks remain on for a period even ...
- by stlcarlos989 - at 2014.01.09 05:17:00
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225. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Marad''er wrote: stlcarlos989 wrote: Dexter307 wrote: stlcarlos989 wrote: Pokey Dravon wrote: Except their resistance is damage type specific, if you're not using a gun they're resistant to, you're going to cut through them just as ...
- by stlcarlos989 - at 2014.01.09 04:51:00
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226. 1.8 devblogs - in General Discussions [original thread]
1.8 was delayed to February because of the holidays and since we get dev blogs about a week before the patch, best guess is that we will see the dev blogs in late January or early February.
- by stlcarlos989 - at 2014.01.09 01:07:00
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227. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Scalesdini wrote: stlcarlos989 wrote: Scalesdini wrote: Sinboto Simmons wrote: Scalesdini wrote: ITT: STB member cries about how OP heavies will be because of damage resistances that nobody has even seen in action, meanwhile almost ...
- by stlcarlos989 - at 2014.01.09 00:20:00
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228. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Pokey Dravon wrote: stlcarlos989 wrote: Pokey Dravon wrote: stlcarlos989 wrote: Pokey Dravon wrote: Tell me something Carlos, if I had a module which allowed my dropsuit to resist 100% of Thermal and EM Damage, but I took full damag...
- by stlcarlos989 - at 2014.01.08 23:44:00
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229. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Pokey Dravon wrote: stlcarlos989 wrote: Pokey Dravon wrote: Tell me something Carlos, if I had a module which allowed my dropsuit to resist 100% of Thermal and EM Damage, but I took full damage to Kinetic and Hybrid Rail, how would you go...
- by stlcarlos989 - at 2014.01.08 23:40:00
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230. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Pokey Dravon wrote: Tell me something Carlos, if I had a module which allowed my dropsuit to resist 100% of Thermal and EM Damage, but I took full damage to Kinetic and Hybrid Rail, how would you go about killing me? I don't play EVE so thats...
- by stlcarlos989 - at 2014.01.08 23:30:00
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231. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Scalesdini wrote: Sinboto Simmons wrote: Scalesdini wrote: ITT: STB member cries about how OP heavies will be because of damage resistances that nobody has even seen in action, meanwhile almost every STB member tools around in broken OP t...
- by stlcarlos989 - at 2014.01.08 23:16:00
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232. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Supernus Gigas wrote: stlcarlos989 wrote: Can we finally remove their ability to hold light weapons? Considering how difficult it will be to bring them down in CQC being at a disadvantage in long range combat is the only way to keep them bal...
- by stlcarlos989 - at 2014.01.08 23:13:00
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233. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Since only heavies are responding to this let me add that there will be other racial heavy weapons not just the HMG and forge.
- by stlcarlos989 - at 2014.01.08 22:25:00
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234. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Dexter307 wrote: stlcarlos989 wrote: Pokey Dravon wrote: Except their resistance is damage type specific, if you're not using a gun they're resistant to, you're going to cut through them just as easily as you do now. except that they'l...
- by stlcarlos989 - at 2014.01.08 22:23:00
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235. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Pokey Dravon wrote: Except their resistance is damage type specific, if you're not using a gun they're resistant to, you're going to cut through them just as easily as you do now. except that they'll have 2000eHP
- by stlcarlos989 - at 2014.01.08 22:17:00
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236. Since heavies are getting insane resistance bonus'... - in General Discussions [original thread]
Can we finally remove their ability to hold light weapons? Considering how difficult it will be to bring them down in CQC being at a disadvantage in long range combat is the only way to keep them balanced.
- by stlcarlos989 - at 2014.01.08 22:12:00
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237. Amarr=Armor NOT 2% REP PER LEVEL - in General Discussions [original thread]
Rei Shepard wrote: Aero Yassavi wrote: KenKaniff69 wrote: Aero Yassavi wrote: KenKaniff69 wrote: lol complex rep w/ maxed skill. 6.25 hp/s exclusive to the race with the fewest slots. Can you say pathetic? Armor reps are a co...
- by stlcarlos989 - at 2014.01.08 13:19:00
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238. possible new gal logi bonus confusion - in General Discussions [original thread]
Where are these new logi bonus' posted?
- by stlcarlos989 - at 2014.01.07 15:48:00
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239. Active Scanner bug still present - in General Discussions [original thread]
Appia Vibbia wrote: So lets say I'm running a Gallente Logi suit. I know that you're running a scanner but I want to place uplinks discreetly. I don't want to be spotted before I get those links down and my teammates spawn in. So my best optio...
- by stlcarlos989 - at 2014.01.07 15:07:00
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240. why are people so mad at ... - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: its not 70k No but you can make a zero SP 70k pure militia tank that takes 5-6 Lai Dai Packed AV grenades to destroy.
- by stlcarlos989 - at 2014.01.07 13:26:00
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