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1. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
I always envisioned the pilot suit as a scout suit
2 equipment slots
sidearm only
and the most important thing. The high/low slots do not affect your suit. They affect the vehicle you are using. IE: you have 3 heavy aziotropic shield e...
- by slap26 - at 2013.07.12 04:32:00
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2. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
RINON114 wrote: Whatever chaps, I'm sure with the excellent attitudes displayed in this thread you're sure to get a positive response... For those saying armour reps are 3x as strong as shield, I honestly don't understand what you're talking a...
- by slap26 - at 2013.06.17 15:52:00
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3. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Tactic Angel wrote: Yeah, I continue to support some balancing here. I actually saw an armor tank straight up ignore 2 guys shooting missiles at it today. He drove off when I became the third, but not until I hit him w...
- by slap26 - at 2013.06.16 06:44:00
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4. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Artificer Ghost wrote: Well, I don't really get into all the crazy stuff. I focus on mechanics. I'm sorry. :( I was thinking about weakness/strength. Honestly, I can't fit a vehicle for ****, but I use Armor Repairs on my Sica, and I rarely lo...
- by slap26 - at 2013.06.16 03:33:00
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5. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Stile451 wrote: There are militia heavy suits you know, they are quite cheap and can take more than one sniper shot. If you have the skinweave heavy from a previous event then it's completely free. Also crouch - a smaller target is harder to hi...
- by slap26 - at 2013.06.06 22:19:00
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6. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Tankin Tarkus wrote: shield tanks still have the advantage when it comes to getting attacked by AV... the only things that do more damage to shield tanks than armor tanks are flux and orbitals everything else does the same or greater damage to ...
- by slap26 - at 2013.06.06 22:17:00
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7. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
No Dev comments here yet..... It's like they don't care about us vehicle drivers
- by slap26 - at 2013.06.06 16:31:00
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8. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
this thread boils down to terrible infantry players QQing about HAV players who were smart enough to recall their tank before the terrible infantry player could blow it up.
- by slap26 - at 2013.06.06 01:56:00
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9. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
DropKickSuicide wrote: One thing I have not seen mentioned is the fact there are no Supply Depots in Ambush yet Pilots can still recall there Expensive Tank in a matter of seconds. I have also seen some people complaining about OP AV, well AV...
- by slap26 - at 2013.06.06 01:51:00
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10. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
bcs1a wrote: Psychotic Shooter wrote: Dude your an idiot you really are yes we recall vehicles but you go a switch out suits to change weapons and regain health you also spam and just a pain so keep it the same ccp and stop this dude startin...
- by slap26 - at 2013.06.06 01:40:00
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11. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Nobody's saying remove the ability to recall vehicles. It's an awesome feature. But allowing recall MID-FIREFIGHT to cause them to simply vanish, just because the driver felt his investment was at risk? I highly doub...
- by slap26 - at 2013.06.06 01:39:00
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12. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Maken Tosch wrote: I would go with one of the following: Option 1: Recall the vehicle via RDV only thus giving AV guys a chance to blow it out of the sky. Option 2: Cancel the recall whenever the vehicle in question suffers damage of any kind...
- by slap26 - at 2013.06.06 01:35:00
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13. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: Id say the 30% is fine it just dosent run long enough 10s is nothing when you have a 30second cooldown. Id say 30% dammage reduction for 30 seconds and a 30second cool down that would make running 2 viable . Balance the...
- by slap26 - at 2013.06.06 01:24:00
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14. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: A im not being ignorant I run a fully specked caldari enforcer and a well specked madruger so I can see both sides of the argument. With the reacent nerfs to shield tanks iv had to really adapt my battlefirleld stratagem wh...
- by slap26 - at 2013.06.05 02:26:00
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15. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Personally they should balance tank vs tank first, and then work on tank vs AV
- by slap26 - at 2013.06.04 01:36:00
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16. [FEEDBACK] If rails are fixed[CCP should read] - in Feedback/Requests [original thread]
also if you check the ingame stats, armor tanks are faster then shield tanks
- by slap26 - at 2013.06.03 23:38:00
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17. [FEEDBACK] If rails are fixed[CCP should read] - in Feedback/Requests [original thread]
ladwar wrote: slap26 wrote: Horse Schitt wrote: Many people are only seeing the stats here. Tanking is more than just how many shots it will take to destroy another. A shield tanks by nature has to be faster and more manuverable than an ...
- by slap26 - at 2013.06.03 23:37:00
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18. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
I think the powergrid skill nerf was because it would make armor tanks even stronger with the terrible damage out put we have now.
- by slap26 - at 2013.06.03 23:36:00
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19. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
I have to wonder if there are 2 different teams working on the different tanks.
- by slap26 - at 2013.06.03 15:21:00
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20. [FEEDBACK] If rails are fixed[CCP should read] - in Feedback/Requests [original thread]
CCP please balance
- by slap26 - at 2013.06.03 15:18:00
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