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4461. The AScR is Terribad - in General Discussions [original thread]
Take your time to learn, it's satisfactory once you are able to use it. Good hip fire accuracy, great magazine, fast reload (for the moment), don't hold fire when ADS shot some controlled bursts.
- by shaman oga - at 2013.08.30 05:48:00
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4462. Do you know why it's called Dust 514? - in General Discussions [original thread]
Tried to see if there are some biblical references, but i'm too lazy.
- by shaman oga - at 2013.08.30 05:43:00
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4463. Nanite replicant group integrated in vehicles for 1.5 - in Feedback/Requests [original thread]
The thought of get out of ammo in 1.5 is making me sick. I have a real problem to accept it, maybe you can think at another solution to give limited ammo but eliminate the worry of get out of ammo. Why not add a nanite replicant group to all the v...
- by shaman oga - at 2013.08.29 18:24:00
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4464. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Why not infinite ammo like now but a reloading time, only the thought of get out of ammo in my tank, is making me sick. Or A nanite replicant, that slowly fill our ammo.
- by shaman oga - at 2013.08.29 17:56:00
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4465. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
I would like to add another weapon to my wish list, always from fallout: http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout_3%29 here is a video: http://www.youtube.com/watch?v=LAWgrBu8GrU
- by shaman oga - at 2013.08.29 12:31:00
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4466. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
This is the most badass weapon that every Minmatar dream http://fallout.wikia.com/wiki/Railway_rifle hera a little video http://www.youtube.com/watch?v=xQwoKq3PvFM
- by shaman oga - at 2013.08.28 23:00:00
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4467. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
Sniping tanks are a consequence, like murder taxi, when tankers (or ex tankers) do it, they are the consequence of a overwhelming AV.
- by shaman oga - at 2013.08.28 22:55:00
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4468. Vehicle players must suffer (in every game) - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=PtatsXs-6Cw
- by shaman oga - at 2013.08.28 18:35:00
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4469. [Request] Starter fit LAVs should be restockable - in Feedback/Requests [original thread]
It's a piece for collectors.
- by shaman oga - at 2013.08.28 17:43:00
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4470. Supply depot destruction priority number 1. - in General Discussions [original thread]
Yes, destroy the depot, we have the recall...
- by shaman oga - at 2013.08.28 17:38:00
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4471. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
I hope tanks will be delivered like in BF3, for free...
- by shaman oga - at 2013.08.28 11:59:00
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4472. Nanocicutry - in Feedback/Requests [original thread]
As i said before in another post, proto hives should have a greater nanite cluster. Don't forget that nanocircuitry unlocks both the hives and the injectors.
- by shaman oga - at 2013.08.28 08:46:00
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4473. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I can't be optimistic for this 1.5, i hope i'm wrong. It will be a recall festival if tanks are turned in hit and run weapons. Why should i wait 3 minutes for my module to cool down? I just recall, wait 20 seconds, call my brand new tank, with mod...
- by shaman oga - at 2013.08.28 08:41:00
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4474. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
I will fly high over the MCC, if you want to battle with me just bring your ADS up there. I don't know why they are doing the exact contrary of what we have asked for long long time.
- by shaman oga - at 2013.08.28 08:17:00
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4475. Turret installations should have limited ammo too - in General Discussions [original thread]
Nobody ask for the limited ammo, also AVers has agreed with a buff on HAVs and they nerf our offense, i don't want higher fire power if it cost us our infinite ammo.
- by shaman oga - at 2013.08.27 20:11:00
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4476. Turret installations should have limited ammo too - in General Discussions [original thread]
Drop some nanohive and resupply your turrets... I already hear the infantry crying... The turrets are stealing our ammo QQ...
- by shaman oga - at 2013.08.27 18:52:00
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4477. Turret installations should have limited ammo too - in General Discussions [original thread]
Will this thing of finite ammo last long? I personally do not agree with limited ammo, my tank cost a capital, i have overheat, i don't want to count my bullets, i want to shoot the MCC with the blues in my little turrets if i want. CCP Wolfman ...
- by shaman oga - at 2013.08.27 18:41:00
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4478. Turret installations should have limited ammo too - in General Discussions [original thread]
Zero Harpuia wrote: Turret installations need fifty different kinds of buff before you give them limited ammo. Furthermore, they can't move. What happens when they run dry? LAV or HAV can drive over to a Depot, but the Installations are... inst...
- by shaman oga - at 2013.08.27 16:05:00
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4479. Turret installations should have limited ammo too - in General Discussions [original thread]
title say ^
- by shaman oga - at 2013.08.27 15:58:00
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4480. Why the 1.5 vehicle update is probably a wasted patch - in General Discussions [original thread]
I think we don't have enough info to have a great debate on vehicles, there is something i like and something i don't like. Probably more things that i don't like, but it's only a matter of time. What i'm worried about is the cost of vehicles, whi...
- by shaman oga - at 2013.08.27 11:27:00
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