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WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
29
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Posted - 2013.08.28 17:16:00 -
[1] - Quote
If havs have to resupply at these depots then smart av players will make them a priority. So maybe Ccp will give them a huge buff. HP or the ability to self regen. |
Beren Hurin
The Vanguardians
1269
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Posted - 2013.08.28 17:21:00 -
[2] - Quote
WUT ANG wrote:If havs have to resupply at these depots then smart av players will make them a priority. So maybe Ccp will give them a huge buff. HP or the ability to self regen.
Why wouldn't just hacking them and taking over the socket be the priority? It offers the team far more advantages than destroying it. Alternatively, mining the crap out of a supply depot could likewise help it's defense.
...if you have a hammer... |
Takahiro Kashuken
Red Star. EoN.
1125
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Posted - 2013.08.28 17:23:00 -
[3] - Quote
Beren Hurin wrote:WUT ANG wrote:If havs have to resupply at these depots then smart av players will make them a priority. So maybe Ccp will give them a huge buff. HP or the ability to self regen. Why wouldn't just hacking them and taking over the socket be the priority? It offers the team far more advantages than destroying it. Alternatively, mining the crap out of a supply depot could likewise help it's defense. ...if you have a hammer...
In pub matches it wont go this way
It will be your team redlined, tank ****** unless depot in back
In PC might be different if tanks are useful in PC matches after 1.5 |
Jason Pearson
Seraphim Auxiliaries
2871
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Posted - 2013.08.28 17:23:00 -
[4] - Quote
WUT ANG wrote:If havs have to resupply at these depots then smart av players will make them a priority. So maybe Ccp will give them a huge buff. HP or the ability to self regen.
No.
Let the AVers destroy the Supply Depots so they can get bitched at on the forums for "being selfish AVers" just like the tanks :)
Why made a strategical element to the game harder to achieve? CCP just needs to hurry up with adding the droppable installations into the game, so rather than suffer with a single supply depot, you can call in many at a cost of ISK.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Abron Garr
Amarr Templars Amarr Empire
600
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Posted - 2013.08.28 17:25:00 -
[5] - Quote
Beren Hurin wrote:[quote=WUT ANG]
...if you have a hammer...
Shuffle with your left. |
lrian Locust
DUST University Ivy League
39
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Posted - 2013.08.28 17:27:00 -
[6] - Quote
My performance highly depends on supply depots:
- I need to change my fitting depending on my role (scouts need more slots, please!). - They're great bait to nail redberries with a sniper rifle - It helps to prevent the enemy from focussing on one target, and getting their act together. Divide & conquer!
I really, REALLY hate it when players destroy them for no reason, right at the start of the game. |
lrian Locust
DUST University Ivy League
39
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Posted - 2013.08.28 17:28:00 -
[7] - Quote
Jason Pearson wrote:Let the AVers destroy the Supply Depots so they can get bitched at on the forums for "being selfish AVers" just like the tanks :) Why made a strategical element to the game harder to achieve? CCP just needs to hurry up with adding the droppable installations into the game, so rather than suffer with a single supply depot, you can call in many at a cost of ISK. So then your armoured "allies" can destroy them again? No, thanks!
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Knight Soiaire
Better Hide R Die
2085
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Posted - 2013.08.28 17:29:00 -
[8] - Quote
I wonder if you can just recall it.
You can take out the Depot if you want, as long as your team's HAVs/Players aren't getting ammo aswell I'll be happy.
You might think it puts me at a disadvantage if you destroy the Depot, but it really doesn't, its just puts your HAVs even with me.
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Beren Hurin
The Vanguardians
1269
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Posted - 2013.08.28 17:32:00 -
[9] - Quote
Plus...depending on the required proximity to the supply depots, some wont even be practically reachable by vehicles anyway. |
Funkmaster Whale
0uter.Heaven
294
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Posted - 2013.08.28 17:33:00 -
[10] - Quote
Supply depots should be a team resource that can be requested at a certain number of war points. They should have lower HP but be more available. Right now there is like one critical supply depot on every map and if it's destroyed you're boned.
Supplies should be reliant on team performance or some other measure. The current system makes absolutely no sense in terms of battle strategy. Why would there be a random place to get supplies on a battlefield? Wouldn't it make more sense to have to call in supplies for the team from the MCC or what have you? |
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Lillica Deathdealer
Mango and Friends
264
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Posted - 2013.08.28 17:36:00 -
[11] - Quote
Just you wait, now that tanks can use them with good reason suddenly all the AV guys will yell about supply depots being too hard to kill or something. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
495
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Posted - 2013.08.28 17:38:00 -
[12] - Quote
Yes, destroy the depot, we have the recall... |
Jason Pearson
Seraphim Auxiliaries
2872
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Posted - 2013.08.28 17:50:00 -
[13] - Quote
lrian Locust wrote:Jason Pearson wrote:Let the AVers destroy the Supply Depots so they can get bitched at on the forums for "being selfish AVers" just like the tanks :) Why made a strategical element to the game harder to achieve? CCP just needs to hurry up with adding the droppable installations into the game, so rather than suffer with a single supply depot, you can call in many at a cost of ISK. So then your armoured "allies" can destroy them again? No, thanks!
What? You don't want allies to destroy your ****? Then instead of calling random supply depots in, call one in and look after it. I swear to god people are ******* morons that want their hands held. If you can't defend your supply depot, you lose it, if you can't get it back, then we kill it because you are useless and we're dying.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
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