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1981. How movement penalty should work - in Feedback/Requests [original thread]
Breakin Stuff wrote: I am unclear what you are suggesting here. To give a greater movement penalty to light frame and lesser movement penalty to heavy frame.
- by shaman oga - at 2014.11.08 22:27:00
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1982. How movement penalty should work - in Feedback/Requests [original thread]
Let's compare light frames , medium frames and heavy frames , to vehicles. All this vehicles have an intend role. Scooter is personal transport, car is both for personal transport and goods transport and tractor is made for work. All those ve...
- by shaman oga - at 2014.11.08 21:58:00
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1983. Scout shield recharge - in Feedback/Requests [original thread]
Stefan Stahl wrote: Add shield recharge delay to the consideration please. Updated the post with more info.
- by shaman oga - at 2014.11.08 21:24:00
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1984. You think it's cool to name a weapon? - in General Discussions [original thread]
H0riz0n Unlimit wrote: Got the same name of a Sr. Never played with it I named you too.
- by shaman oga - at 2014.11.08 18:34:00
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1985. You think it's cool to name a weapon? - in General Discussions [original thread]
Well, i've named a suit If you don't believe, go and check the proto Min logi variants
- by shaman oga - at 2014.11.08 18:13:00
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1986. Scout shield recharge - in Feedback/Requests [original thread]
Amarr 60s
Recharge 30 PS/s Caldari 130s
Recharge 50 PS/s Gallente 70s
Recharge 30 PS/s Minmatar 100s
Recharge 40 PS/s I have a feeling they are a little too much? My suggestion is to halve them.
- by shaman oga - at 2014.11.08 16:58:00
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1987. do you remember scout A and B variants? - in General Discussions [original thread]
Wasn't? A type - 1 equipment - Light and sidearm slot B type - 2 equipments - only Light weapon slot I seem to rember this way
- by shaman oga - at 2014.11.08 16:47:00
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1988. Please CCP fix melee - in General Discussions [original thread]
Apothecary Za'ki wrote: Stigazzis wrote: I know it's an unusual playstyle, but i like to play this way. The main problems with melee are two: 1) Bad hit reg (influenced by lag more than every other offensive form) 2) Unable to melee (i push...
- by shaman oga - at 2014.11.08 15:46:00
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1989. Cancel Hacking - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: If someone uses it while you are hacking, it probably means they don't know you are there, and you have an opportunity to shoot their heads from behind. Why do you not want that? Players are prompted with a message ...
- by shaman oga - at 2014.11.08 15:09:00
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1990. "Alex's Modified Heavy Machine Gun" - in General Discussions [original thread]
https://dust514.com/news/2014/07/destructive-data-mining-the-expert-challenge-results/
- by shaman oga - at 2014.11.08 14:48:00
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1991. Sprint glitch 2.0 - in General Discussions [original thread]
KEROSIINI-TERO wrote: I got the same feeling. Trying to verify it. BTW this belongs to the bugs-forum section. I know, but in GD we collect more view and possible feedback.
- by shaman oga - at 2014.11.08 14:34:00
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1992. Sprint glitch 2.0 - in General Discussions [original thread]
It's still there but it's different. I don't know how to reproduce it. You can't run, but you walk faster, i didn't remember if you have to duck or change weapon to delete it.
- by shaman oga - at 2014.11.08 14:08:00
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1993. 750k cap --> Increase SP earn per battle please - in General Discussions [original thread]
Well, misunderstanding or not, i agree, SP gain should be increased for this month.
- by shaman oga - at 2014.11.08 13:15:00
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1994. Cancel Hacking - in Feedback/Requests [original thread]
Sometime it happens that you are hacking an installation and someone of the other team come there and use it, this automatically negate your hacking. I think that if you are hacking an installation before someone of the other team want to use it,...
- by shaman oga - at 2014.11.08 13:03:00
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1995. Team balancing... why don't you love me? - in General Discussions [original thread]
CCP Rattati wrote: Fracture Road is way better now, and I switched to a logi in Gallente research, no lag, and carried the team by uplinking, triage hives and reps. Such little change has turned a map i hate into a map i like playing. The l...
- by shaman oga - at 2014.11.08 11:16:00
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1996. Sniping Dust 514 - Came back tonight and.. - in General Discussions [original thread]
Symbioticforks wrote: I can finally snipe without spending skill points is what I heard there. Haha. You can kill people with basic AR, CR, LR, PLC, etc... I don't see the reason why sniper rifle should be different.
- by shaman oga - at 2014.11.08 10:54:00
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1997. How many skills do you have at Level 5? - in General Discussions [original thread]
I have myofibryl at level 5, prepare for unforeseen consequences
- by shaman oga - at 2014.11.08 10:46:00
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1998. Sniping Dust 514 - Came back tonight and.. - in General Discussions [original thread]
I agree on the fact you can lose sight of the dot, stopped reading after a few rows, see things over range is very useful, headshot is headshot we can finally kill heavies without a proto sniper rifle and calmando.
- by shaman oga - at 2014.11.08 10:37:00
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1999. Jump height and plates - in Feedback/Requests [original thread]
Jump is tied to sprint speed, there should be a lower treshold, you can't go under that number with plate penalties, but jump high should not decrease, it has to be enough to let hevies jump small obstacles (like steps, not railings).
- by shaman oga - at 2014.11.08 00:23:00
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2000. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Tune down shield recharge and give a penalty on armor reps. Problem solved.
- by shaman oga - at 2014.11.08 00:18:00
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