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261. Scout Registry / Killboard - in General Discussions [original thread]
I'm maxed on Gallente scout and dampening and notice a difference in the enemy's ability to detect me between using no dampener, basic dampener, and complex dampener. I'm not sure that it has to do with a chevron not appearing overhead when I'm L...
- by pseudosnipre - at 2014.01.04 19:52:00
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262. Scout Registry / Killboard - in General Discussions [original thread]
300
- by pseudosnipre - at 2014.01.04 15:20:00
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263. Is it proto stomping if..... - in General Discussions [original thread]
Fire of Prometheus wrote: sira draco wrote: Fire of Prometheus wrote: I used the following suit to go 27/1? Fitting: Logistics ak0 SB 39 RR SMG Locus nades Compact nanohive Flux active scanner REs 3x enhanced shield extenders 2x enhanced...
- by pseudosnipre - at 2014.01.04 03:59:00
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264. Just went 47/7 with a standard combat rifle -_- Something's wrong here - in General Discussions [original thread]
Sounds like you're the savior the Amarr have been waiting for...
- by pseudosnipre - at 2014.01.04 03:30:00
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265. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Bojo The Mighty wrote: Kahn Zo wrote: mollerz wrote: Kahn Zo wrote: ^ if CCP radically changes the scout tree, I would bet a Sierra Nevada torpedo we be getting a respec. I'll raise you a fat tire they don't. ...
- by pseudosnipre - at 2014.01.04 03:21:00
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266. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Appia Vibbia wrote: Psst, guys. Guess who got herself unbanned? Kneepads FTW!!!
- by pseudosnipre - at 2014.01.03 23:06:00
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267. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: <--- cares zero about cloaks. X( <--- Cares 1000x more about stamina, sprint speed, and jump height.
- by pseudosnipre - at 2014.01.03 22:32:00
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268. Does it count as protostomping if... - in General Discussions [original thread]
Dj grammer wrote: Draxus Prime wrote: ... I'm using a proto scout with proto SG and NK and complex biotic mods? From a fellow proto user (who rarely uses his proto), my definition of proto stomping is a team who has a 1-2 squads filled wi...
- by pseudosnipre - at 2014.01.03 19:15:00
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269. dev blogs, and patch notes - in General Discussions [original thread]
CCP Saberwing wrote: Dimitri Rascolovitch wrote: i really get the feeling that we should be seeing them sometime soon, not SOON(TM) if memory serves right, the patch is usually on the first or second tuesday of the month, and its usually o...
- by pseudosnipre - at 2014.01.03 19:13:00
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270. Does it count as protostomping if... - in General Discussions [original thread]
In FW, no. In pubs, yes. I even feel like a **** just running my proto sprinter suit with std CR and kincats/endurance mods to get to the letters fast. Instead ill run a MUCH slower adv sprinter suit. Personally, I just look for double X's on my...
- by pseudosnipre - at 2014.01.03 15:30:00
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271. CCP your matchmaking and Tiering is Garbage - in General Discussions [original thread]
Who says matches need to be full? Many vets might like the challenge of their 6-man squad going against 16 low- and mid-tier players...and those that dont can stick with Gal/Min FW for all their stat-padding needs.
- by pseudosnipre - at 2014.01.03 15:22:00
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272. Wow, people are really bad at this game [the most one sided loss I've seen yet] - in General Discussions [original thread]
There should be non-cretin exit criteria for academy...that's a start.
- by pseudosnipre - at 2014.01.02 22:07:00
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273. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
ER-Bullitt wrote: I agree if they added cloaking ability for just Scouts, it would be the new FOTM. So perhaps they need to add special abilities for all the classes?? a la Borderlands 2 for example? Heavies could get a turtle mode (reduced m...
- by pseudosnipre - at 2014.01.02 21:15:00
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274. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
RKKR wrote: My superduper technology suit would be able to pick up cloacked players anyway by temperature vision or echoes,.... anyway. IR overlay is not futuristic and emitting source EM or lolaudio would make you hugely exposed. Its already...
- by pseudosnipre - at 2014.01.02 19:43:00
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275. Why do the null cannons still have shields? Null cannon shields block RE damage - in General Discussions [original thread]
REs I throw above the terminal slide up the wall and hover about 12m in the air...anyone else see this?
- by pseudosnipre - at 2014.01.02 19:28:00
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276. Another one leaves Dust514. This time , an Amarr loyalist. - in General Discussions [original thread]
I formatted in November...only preferences are local. But I still have to rebuild database and fix system files after every update, but meh.
- by pseudosnipre - at 2014.01.02 01:06:00
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277. Another one leaves Dust514. This time , an Amarr loyalist. - in General Discussions [original thread]
As an Amarr, have you tried flagellating yourself with a network cable during synchronization? Man up and format your ps3. It's your dedicated dust514 machine now, anyway.
- by pseudosnipre - at 2014.01.01 23:31:00
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278. Valve vs CCP on console shooters - in General Discussions [original thread]
Iron Wolf Saber wrote: Also counter strike? :P horrible shooter... ...quickest reflexes nullifies any fun... Congrats on ridding yourself of that last shed of credibility before new year's!
- by pseudosnipre - at 2013.12.31 21:20:00
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279. Hardeners for Dropsuits - in General Discussions [original thread]
Skihids wrote: You would probably need a hotkey to activate them as fumbling with the selection wheel would likely get you killed while you brought up your hardener. tanks do it...
- by pseudosnipre - at 2013.12.31 16:33:00
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280. Hardeners for Dropsuits - in General Discussions [original thread]
Beren Hurin wrote: An alternative are modules that have resistance profiles specific to different weapon types. These could be in the form of passive modules that are effectively lower HP versions of extenders/plates but with bigger normal draw...
- by pseudosnipre - at 2013.12.31 16:04:00
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