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        | Author | Thread Statistics | Show CCP posts - 5 post(s) | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 11520
 
 
      | Posted - 2014.01.03 13:27:00 -
          [31] - Quote 
 
 KingBabar wrote:Removing vehicles from Ambush?
 I Dunno, I spend enough time on foot trying to find anything to shoot at.
 
 The maps are too big compared to playercount.
 
 Either rewamp the game mode and make smaller maps or bring a higher player Count -which probably won't work.
 
 Or at least let us keep the LAVs or future hoverbikes or whatnot, I'm tired of running...
 
 The combination of todays huge maps, low player Count and no vehicles will be very boring indeed.
 
 I can't walk 3 feet from spawn without getting shot at yesterday. The maps are immensely small with no place to really hide.
 
 CPM 0 Secretary Omni-Soldier, Forum Warrior, Annoying Artist \\= Advanced Rail Turret =// Unlocked | 
      
      
        |  Tebu Gan
 Dem Durrty Boyz
 Renegade Alliance
 
 361
 
 
      | Posted - 2014.01.03 13:31:00 -
          [32] - Quote 
 
 Iron Wolf Saber wrote:KingBabar wrote:Removing vehicles from Ambush?
 I Dunno, I spend enough time on foot trying to find anything to shoot at.
 
 The maps are too big compared to playercount.
 
 Either rewamp the game mode and make smaller maps or bring a higher player Count -which probably won't work.
 
 Or at least let us keep the LAVs or future hoverbikes or whatnot, I'm tired of running...
 
 The combination of todays huge maps, low player Count and no vehicles will be very boring indeed.
 I can't walk 3 feet from spawn without getting shot at yesterday. The maps are immensely small with no place to really hide.  
 There are a few very large maps, though I rarely see them. They basically feel like a skirmish maps, and typically, tanks are less of a worry, as there is plenty of room to safely call in tanks.
 
 So, much tank on tank action, so infantry can do other infantry.
 
 
 
 Nuff Said | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 11520
 
 
      | Posted - 2014.01.03 13:45:00 -
          [33] - Quote 
 
 Tebu Gan wrote:Iron Wolf Saber wrote:KingBabar wrote:Removing vehicles from Ambush?
 I Dunno, I spend enough time on foot trying to find anything to shoot at.
 
 The maps are too big compared to playercount.
 
 Either rewamp the game mode and make smaller maps or bring a higher player Count -which probably won't work.
 
 Or at least let us keep the LAVs or future hoverbikes or whatnot, I'm tired of running...
 
 The combination of todays huge maps, low player Count and no vehicles will be very boring indeed.
 I can't walk 3 feet from spawn without getting shot at yesterday. The maps are immensely small with no place to really hide.  There are a few very large maps, though I rarely see them. They basically feel like a skirmish maps, and typically, tanks are less of a worry, as there is plenty of room to safely call in tanks.  So, much tank on tank action, so infantry can do other infantry. 
 What generally happens on those maps is one spawn would get 'gamed' into a corner and they cannot do anything. This is generally accelerated by a blueberry dropping an uplinks (or continuously dropping uplinks) so the default or uplink spawns becomes a death trap unable to get out of the seige or organize enough to push out of it.
 
 CPM 0 Secretary Omni-Soldier, Forum Warrior, Annoying Artist \\= Advanced Rail Turret =// Unlocked | 
      
      
        |  Razer-811
 Nova Corps Marines
 Ishuk-Raata Enforcement Directive
 
 3
 
 
      | Posted - 2014.01.03 13:46:00 -
          [34] - Quote 
 
 Tebu Gan wrote:There are a few very large maps, though I rarely see them. They basically feel like a skirmish maps, and typically, tanks are less of a worry, as there is plenty of room to safely call in tanks.
 
 So, much tank on tank action, so infantry can do other infantry.
 
 
 
 Well that just sounds naughty. As it stands, I'm continuously filtering AMBUSH out of my Battle match-ups because it just devolves into HE WHO FIELDS THE MOST TANKS FIRST DOTH WIN! My team just a half hour ago, got themselves backed into a building and was pinned down inside it by 6 tanks for the final half of the map while my squad-mates were singing over mic. It was fun times.
 
 I'd be willing even to face a wall of proto-spam if it meant that the match'd be infantry only. I've always enjoyed those sorts of match-ups more than a mix of infantry/vehicles when it's a TDM-setting.
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 7748
 
 
      | Posted - 2014.01.03 13:59:00 -
          [35] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 Any plans to fix issues I mentioned like getting thrown into battles with extremely uneven teams (like 3 vs 9) in which no more players join, battles with a full team of friendlies but 0 enemies in which no enemies ever join, yet Matchmaking has no problem adding players to battles about to end? (thread)
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ | 
      
      
        |  Piraten Hovnoret
 Molon Labe.
 Public Disorder.
 
 215
 
 
      | Posted - 2014.01.03 14:04:00 -
          [36] - Quote 
 
 Shion Typhon wrote:I've been in a 1v4 match and watched the matchmaker add 3 more people to the other side making it 1v7.
 CCP are hapless munchkins with no clue what they are doing, its not even bad, its just flat broken.
 
 I was in a match where I was alone against a full proto NYAN squad
 Then the matchmaker apparently believed I was a one man army and a full squad if AE joined on the NYAN side making it 1vs12
 
 Left that game just to be thrown into the loooooose screen of a other match
 
 Matchmaker is brilliant
 
 War never changes | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 7389
 
 
      | Posted - 2014.01.03 14:05:00 -
          [37] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 
 ^ This is a fantastic response right here.
 Saberwing, thank you kindly for braving the ragey people to bring us this information.
 
 Level 7 Forum Warrior Lenin of the glorious armoured revolution Gallente FW - 'Turalyon' | 
      
      
        |  Monkey MAC
 Lost Millennium
 
 1426
 
 
      | Posted - 2014.01.03 14:17:00 -
          [38] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 
 Aah Ignore him, he's doing his rant in the corner.
 However since you are here I'll give you my suggestion on how to improve the matchmaking. (Wether you want it or not)
 Implement a Performance Based System ontop of the current one.
 
 The current matchmaker works very well (for me anyway, longest I have waited is 4secs). But from what I have gleened it only matches people based on their internet connection. You would benifit greatly from a performance based system on top of this.
 
 This would require a new metric, which I will denote as Infamy for the time being. The infamy metric doesn't need to be shown to players if you don't want to. Bjt it is calculated from KDR, WLR, WP PM, ISK Fielded PM, put in a formula something like this. (ISK +ù KDR) / (1 / WLR -í WP PM )
 
 FYI : WLR -í WP PM = WP PM to the root of WLR.
 
 The formula will probably need tweaking but basically you then match people from the first system by getting the infamy as close as possible..
 
 Tanks 514 I told you, I bloody well told you. Monkey Mac - Forum Warrior of the Trees Lvl.1 | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 11522
 
 
      | Posted - 2014.01.03 14:22:00 -
          [39] - Quote 
 
 Monkey MAC wrote:CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 Aah Ignore him, he's doing his rant in the corner. However since you are here I'll give you my suggestion on how to improve the matchmaking. (Wether you want it or not) Implement a Performance Based System ontop of the current one. The current matchmaker works very well (for me anyway, longest I have waited is 4secs). But from what I have gleened it only matches people based on their internet connection. You would benifit greatly from a performance based system on top of this. This would require a new metric, which I will denote as Infamy for the time being. The infamy metric doesn't need to be shown to players if you don't want to. Bjt it is calculated from KDR, WLR, WP PM, ISK Fielded PM, put in a formula something like this. (ISK +ù KDR) / (1 / WLR -í WP PM ) FYI : WLR -í WP PM = WP PM to the root of WLR. The formula will probably need tweaking but basically you then match people from the first system by getting the infamy as close as possible.. Have to remember we do have this system in place and it was turned off due to the larger number of empty matches.
 
 CPM 0 Secretary Omni-Soldier, Forum Warrior, Annoying Artist \\= Advanced Rail Turret =// Unlocked | 
      
      
        |  Monkey MAC
 Lost Millennium
 
 1426
 
 
      | Posted - 2014.01.03 15:11:00 -
          [40] - Quote 
 
 Iron Wolf Saber wrote:Monkey MAC wrote:CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 Aah Ignore him, he's doing his rant in the corner. However since you are here I'll give you my suggestion on how to improve the matchmaking. (Wether you want it or not) Implement a Performance Based System ontop of the current one. The current matchmaker works very well (for me anyway, longest I have waited is 4secs). But from what I have gleened it only matches people based on their internet connection. You would benifit greatly from a performance based system on top of this. This would require a new metric, which I will denote as Infamy for the time being. The infamy metric doesn't need to be shown to players if you don't want to. Bjt it is calculated from KDR, WLR, WP PM, ISK Fielded PM, put in a formula something like this. (ISK +ù KDR) / (1 / WLR -í WP PM ) FYI : WLR -í WP PM = WP PM to the root of WLR. The formula will probably need tweaking but basically you then match people from the first system by getting the infamy as close as possible.. Have to remember we do have this system in place and it was turned off due to the larger number of empty matches. 
 What the one deployed in 1.4?
 
 Tanks 514 I told you, I bloody well told you. Monkey Mac - Forum Warrior of the Trees Lvl.1 | 
      
      
        |  low genius
 The Sound Of Freedom
 Renegade Alliance
 
 1061
 
 
      | Posted - 2014.01.03 15:15:00 -
          [41] - Quote 
 
 True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
 I cannot understand why public matches aren't tiered and why isn't their a decent new player experience.
 
 how about man up and stop running proto every chance you get?
 | 
      
      
        |  Soraya Xel
 The Corporate Raiders
 Top Men.
 
 841
 
 
      | Posted - 2014.01.03 15:16:00 -
          [42] - Quote 
 I write a far more specific post on matchmaking, in the appropriate forum, and it gets no responses. This guy gets both CPM and CCP devs. I need to write ragier posts.
 
 Top Men. - The DUST Arm of Gentlemen's Agreement www.dust-gents.com Recruiting corporations and players now! | 
      
      
        |  pseudosnipre
 
 433
 
 
      | Posted - 2014.01.03 15:22:00 -
          [43] - Quote 
 Who says matches need to be full? Many vets might like the challenge of their 6-man squad going against 16 low- and mid-tier players...and those that dont can stick with Gal/Min FW for all their stat-padding needs.
 
 Today is the sort of day where the sun only comes up to humiliate you. | 
      
      
        |  Divu Aakmin
 Crimson Saints
 
 37
 
 
      | Posted - 2014.01.03 17:33:00 -
          [44] - Quote 
 Match making is flawed, but as long as "leave battle" is always an option i can cope. Smart deploy however is terrible. This is evident in 80 clone matches with 75/0 clones at the end. If you start in a kill box and some blueberry drops links.... well it is over.
 | 
      
      
        |  RKKR
 The Southern Legion
 The Umbra Combine
 
 598
 
 
      | Posted - 2014.01.03 17:36:00 -
          [45] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 
 It's funny because those threads always get blue tags while decent threads get unanswered, so think about it...what message are you really sending out?
 | 
      
      
        |  Logi Bro
 Greatness Achieved Through Training
 EoN.
 
 2545
 
 
      | Posted - 2014.01.03 17:39:00 -
          [46] - Quote 
 
 CCP Saberwing wrote:- No, 1.8 is not coming this month due to the Holidays 
 Sadface. I figured it would just be delayed to mid-month, rather than to February.
 
 No, I am not CCP Logibro. Not actually a Logi Bro anymore, more like a Big Bro. | 
      
      
        |  Bethhy
 Ancient Exiles.
 Renegade Alliance
 
 670
 
 
      | Posted - 2014.01.03 17:44:00 -
          [47] - Quote 
 
 RKKR wrote:CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 It's funny because those threads always get blue tags while decent threads get unanswered, so think about it...what message are you really sending out? 
 These posts are much easier to counter and gain the upper hand on the OP. Ones with well thought out arguments and questions are to hard to counter, answer and defend without leaving yourself in a disadvantages spot publicly and quotable.
 
 The Question Saberwing leaves with answering so quickly is more that they are reading the posts. Which is a comforting thought. However not being able to guage their positions on any of it beyond what the community has been stuck with from CPM's like IWS... makes this process frustrating. And for those who don't have endless time on their smart phone, multi-tasking abilities and or time off work. The ones without that, just get frustrated after a few months and give up throwing their hands up in the air and find another title. The worst part, most of those Mercenaries where the truly talented ones.
 | 
      
      
        |  Serimos Haeraven
 The Exemplars
 Top Men.
 
 558
 
 
      | Posted - 2014.01.03 17:46:00 -
          [48] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 While "threatening" language may not "entice" developer interaction, it should at least make you realize that a very basic component to the game, hell, to any game, is completely broken. Not to mention Dust has been out for about 2 years now, and matchmaking still isn't fixed.... Just that thought alone should warrant "developer interaction" with the community, because when it has been 2 years and it's still a huge issue, people are going to get pissed off, plain and simple..
 | 
      
      
        |  CrotchGrab 360
 The Men In The Mirror
 
 1336
 
 
      | Posted - 2014.01.03 18:10:00 -
          [49] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 
 "working on it" is honestly all we need. thank you, we appreciate your response.
 
 Also smart deploy ONLY deploys you on an uplink. makes no sense.
 
 perhaps have smart deploy in skirmish and dom so you can automatically be put near an objective?
 | 
      
      
        |  CrotchGrab 360
 The Men In The Mirror
 
 1336
 
 
      | Posted - 2014.01.03 18:11:00 -
          [50] - Quote 
 
 Serimos Haeraven wrote:CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 While "threatening" language may not "entice" developer interaction, it should at least make you realize that a very basic component to the game, hell, to any game, is completely broken. Not to mention Dust has been out for about 2 years now, and matchmaking still isn't fixed.... Just that thought alone should warrant "developer interaction" with the community, because when it has been 2 years and it's still a huge issue, people are going to get pissed off, plain and simple.. 
 DUST has been "out" since May 2013.............
 | 
      
      
        |  Aikuchi Tomaru
 Subdreddit
 Test Alliance Please Ignore
 
 1469
 
 
      | Posted - 2014.01.03 18:12:00 -
          [51] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 
 Regarding matchmaking: Any idea how you will fix FW? I mean it's not necessarely a thing about the MM there, but about the factions most players chose. And getting stomped all day on Amarr and Caldari side isn't really fun. So any thoughts about making it desireable to fight for a faction which holds 0% of the districts? Like giving them Standing and more LP for example until they get a foothold again?
 
 Sign up for Caldari FW and defeat the evil Gallente Overlords! | 
      
      
        |  Dj grammer
 Red Star.
 EoN.
 
 77
 
 
      | Posted - 2014.01.03 18:16:00 -
          [52] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 So you're aware of how unbalanced the game is overall to make sure that it won't update for another month?
 
 | 
      
      
        |  RED FARM
 GOOD OL' B0YS
 
 50
 
 
      | Posted - 2014.01.03 18:33:00 -
          [53] - Quote 
 
 True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
 I cannot understand why public matches aren't tiered and why isn't their a decent new player experience.
 
 I had no issues coming in as a newb. I did not know sole who played. I wasted SP in skills I would never use and alike. All I knew was kill orange chevrons! That is what makes it some fun.... The months of building your clone up. Going from hit and run run run tactics to if you shoot at me there is a 84.75% chance you will die is great. I can still run 2k ISK suits and pull up positive kill numbers cause I either lone wolf way on flanks or stay in a group.I honestly for 2 months did not know what a proto suit looked like. It was only when a squad I was in said something that got me wondering. Best advice for a newb......understand what different suits look like and know whento not engage. This is not COD....not BOs. Rushing gets you killed. Be a medic and squad up until you can skill up then ask people before using SP.
 
 On the flip side, matchmaking by lifetime skill points should be easy to achieve. Just give Scotty a 15 seconds timeout for the query and if he cannot evenly stack sides......he does his best.
 
 
 See ya' on the battlefield.
 
 RF
 
 Public Chat: GOOD OL' B0YS 
Please note the word B0YS has a zero in it. | 
      
      
        |  Silas Swakhammer
 GamersForChrist
 Orion Empire
 
 316
 
 
      | Posted - 2014.01.03 18:48:00 -
          [54] - Quote 
 
 Iron Wolf Saber wrote:...ambush needs to go vehicle free... omg yisss
 
 Pineapples on pizza. | 
      
      
        |  Grimmiers
 0uter.Heaven
 
 404
 
 
      | Posted - 2014.01.03 19:00:00 -
          [55] - Quote 
 The smart spawn system could be smarter about not grouping entire teams withing 20m. The game should have an invisible frontline to make it so people spawn more evenly in ambush. Matchmaking on the other hand should have a ranking system in place. Someone made a thread suggesting it and it works pretty well in counter strike global by having the collective ranks of each team be as close as possible.
 
 SoundCloud Recruiter Link Pronounced Grim-e-urs | 
      
      
        |  TheWee BabySeamus
 Dem Durrty Boyz
 Renegade Alliance
 
 75
 
 
      | Posted - 2014.01.03 19:00:00 -
          [56] - Quote 
 
 CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 No patch because of a holiday, you my friends are amateurs. Also RACIAL HEAVY SUITS?????????
  
 Wee Baby Seamus-------------->DDB Director & #1 Sex chat operator | 
      
      
        |  Aleph Rynedee
 Science For Death
 
 22
 
 
      | Posted - 2014.01.03 19:26:00 -
          [57] - Quote 
 
 Divu Aakmin wrote:Match making is flawed, but as long as "leave battle" is always an option i can cope. Smart deploy however is terrible. This is evident in 80 clone matches with 75/0 clones at the end. If you start in a kill box and some blueberry drops links.... well it is over. 
 Just stop spawning and allow the system to reset. Dumbass blues will notice when their numbers cut in half or more. Doing so gives you a chance to regroup elsewhere on the map, albeit at a clone disadvantage.
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        |  Kigurosaka Laaksonen
 Isuuaya Tactical
 Caldari State
 
 47
 
 
      | Posted - 2014.01.03 20:07:00 -
          [58] - Quote 
 
 CCP Saberwing wrote:- The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix. 
 How do you reconcile this with the Dust's setting, New Eden, home to the most cut throat MMO ever? The learning curve in EVE is much more steep and there is potential to run into people who will faceroll you every time you load a new grid (even a cloak CovOps slowboating into scram range). We're told to HTFU in EVE.
 
 Isn't the fact that matchmaking needs to exist in Dust at all a sign of a failure to integrate with EVE?
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        |  Forlorn Destrier
 Bullet Cluster
 Legacy Rising
 
 2295
 
 
      | Posted - 2014.01.03 20:14:00 -
          [59] - Quote 
 
 Dj grammer wrote:CCP Saberwing wrote:Whoa, whoa whoa.
 Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
 
 - Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
 
 - The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
 
 - No, 1.8 is not coming this month due to the Holidays.
 
 - These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
 So you're aware of how unbalanced the game is overall to make sure that it won't update for another month? 
 Why don't you volunteer to take time away from your family and not take the time off you have earned to work instead. Think of the people behind the names. The internet is made up of real humans - you should remember that. Your enjoyment of a video game takes a backseat to other people's desire to lead a happy life.
 
 What will be your legacy? Will you rise, or will you fall? | 
      
      
        |  Vrain Matari
 ZionTCD
 Public Disorder.
 
 1422
 
 
      | Posted - 2014.01.03 22:09:00 -
          [60] - Quote 
 
 RED FARM wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
 I cannot understand why public matches aren't tiered and why isn't their a decent new player experience.
 I had no issues coming in as a newb. I did not know sole who played. I wasted SP in skills I would never use and alike. All I knew was kill orange chevrons! That is what makes it some fun.... The months of building your clone up. Going from hit and run run run tactics to if you shoot at me there is a 84.75% chance you will die is great. I can still run 2k ISK suits and pull up positive kill numbers cause I either lone wolf way on flanks or stay in a group.I honestly for 2 months did not know what a proto suit looked like. It was only when a squad I was in said something that got me wondering. Best advice for a newb......understand what different suits look like and know whento not engage. This is not COD....not BOs. Rushing gets you killed. Be a medic and squad up until you can skill up then ask people before using SP. On the flip side, matchmaking by lifetime skill points should be easy to achieve. Just give Scotty a 15 seconds timeout for the query and if he cannot evenly stack sides......he does his best. See ya' on the battlefield. RF +1 RED FARM, Good read. This is what a DUST merc sounds like!
 
 Imo this negates the single biggest motivating argument from the tiericide faction. Tiericide is a long trip down a difficult and costly path only to end up with many of the same problems we started with. There are far better ways to spend our limited dev resources, tbh.
 
 Education and a quality NPE are the first part of the answer. Going the CoD route is not.
 
 I support SP rollover. | 
      
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